Castle

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Overview

Castle
Production
Optimal Rankvaries
TypeMonument
Unlocking Conditions
Prosperity.png Prosperity0 (tier 1)

The Castle is a building in Foundation. It is unlocked in tier 1 on the Kingdom path of the Progression tree for the cost of 25 Gold Coins.png Gold Coins.

It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in various tiers of the Kingdom path.

The Castle functions as the military centre of the town, housing Combatants, producing weapons and hosting Visitors related to the Kingdom Estate.

Sub-buildings

Tier Sub-building Description
1 Castle Keep

Barracks

Armoury

Great Hall

Free Build

Allows the formation of a Castle Company.

Acts as accommodation for Combatants and Visitors (Kingdom)

Acts as storage for weapons, War Rations.png War Rations and Steel.png Steel. Unlocks Mandates.

Allows construction of parts with no function for aesthetics.

2 Spear Encampment

Bow Encampment

Sword Encampment

Provisioner

Royal Office

Treasury

Allows the formation of Spear Companies.


Allows the formation of Bow Companies.

Allows the formation of Sword Companies.
Allows the player to produce War Rations.png War Rations.

Allows the player to appoint a Royal Courtier.

Increases the player's treasury capacity.

3 None
4 Mess Hall

Healing House

Private Quarters

Allows the player to supply food Resources in the Castle.

Allows the player to appoint Barbersurgeons.

Acts as accommodation for important Kingdom Visitors.

5 Court of Heroes Provides a happiness boost to Combatants.