Difference between revisions of "Module:Buildings"
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Line 2: | Line 2: | ||
['apiary'] = { | ['apiary'] = { | ||
workers = 2, | workers = 2, | ||
rank = ' | rank = 'Brother/Sister', | ||
products = { | products = { | ||
'honey', | 'honey', | ||
Line 16: | Line 16: | ||
population = '10 [[Serf]]s', | population = '10 [[Serf]]s', | ||
workers = 2, | workers = 2, | ||
rank = 'Commoner', | |||
prosperity = { | prosperity = { | ||
rank = '20', | rank = '20', | ||
Line 83: | Line 84: | ||
workers = '3', | workers = '3', | ||
rank = 'Serf', | rank = 'Serf', | ||
job = 'Builder', | |||
construction = { | construction = { | ||
wood = '5' | wood = '5' | ||
Line 88: | Line 90: | ||
tax = '0', | tax = '0', | ||
maintenance = '0' | maintenance = '0' | ||
}, | |||
['butchery'] = { | |||
workers = '2', | |||
rank = 'Serf', | |||
job = 'Butcher', | |||
prosperity = { | |||
rank = '0', | |||
['gold coins'] = '25' | |||
}, | |||
construction = { | |||
tools = '3', | |||
planks = '10', | |||
stone = '10', | |||
['gold coins'] = '10', | |||
}, | |||
requirements = { | |||
'Boar' | |||
}, | |||
products = { | |||
'Meat' | |||
}, | |||
maintenance = '1' | |||
}, | }, | ||
['candle workshop'] = { | ['candle workshop'] = { | ||
Line 187: | Line 211: | ||
population = '20 [[Serf]]s', | population = '20 [[Serf]]s', | ||
workers = '1', | workers = '1', | ||
job = 'Fisherman', | |||
prosperity = { | prosperity = { | ||
rank = '20', | rank = '20', | ||
gold = '' | ['gold coins'] = '25' | ||
}, | }, | ||
products = { | products = { | ||
Line 206: | Line 228: | ||
building = '[[Builder\'s workshop]]', | building = '[[Builder\'s workshop]]', | ||
workers = '1', | workers = '1', | ||
rank = 'Serf', | |||
job = 'Forester', | |||
construction = { | construction = { | ||
-- ['gold coins'] = '50', | -- ['gold coins'] = '50', | ||
Line 216: | Line 240: | ||
workers = '3', | workers = '3', | ||
rank = 'Serf', | rank = 'Serf', | ||
job = 'Gatherer', | |||
products = { | products = { | ||
'berries' | 'berries' | ||
Line 239: | Line 264: | ||
['granary'] = { | ['granary'] = { | ||
building = '[[Builder\'s workshop]]', | building = '[[Builder\'s workshop]]', | ||
workers = ' | workers = '4', | ||
rank = 'Serf', | |||
job = 'Transporter', | |||
construction = { | construction = { | ||
['gold coins'] = '50', | ['gold coins'] = '50', | ||
Line 283: | Line 310: | ||
}, | }, | ||
['hunter\'s hut'] = { | ['hunter\'s hut'] = { | ||
workers = '1', | |||
rank = 'Serf', | |||
job = 'Hunter', | |||
construction = { | |||
wood = '20', | |||
tools = '2', | |||
['gold coin'] = '10', | |||
}, | |||
prosperity = { | prosperity = { | ||
rank = ' | rank = '0', | ||
gold = '' | ['gold coin'] = '25' | ||
}, | }, | ||
maintenance = '1', | |||
}, | }, | ||
['iron smelter'] = { | ['iron smelter'] = { | ||
Line 316: | Line 352: | ||
}, | }, | ||
}, | }, | ||
[' | ['manor house'] = { | ||
construction = { | construction = { | ||
stone = '6', | stone = '6', | ||
Line 326: | Line 362: | ||
building = '[[Builder\'s workshop]]', | building = '[[Builder\'s workshop]]', | ||
workers = '3', | workers = '3', | ||
rank = 'Serf', | |||
job = 'Woodcutter', | |||
products = { | products = { | ||
'wood' | 'wood' | ||
Line 338: | Line 376: | ||
building = '[[Builder\'s workshop]]', | building = '[[Builder\'s workshop]]', | ||
workers = '1 (per stall)', | workers = '1 (per stall)', | ||
rank = 'Serf', | |||
construction = { | construction = { | ||
['gold coins'] = '10', | ['gold coins'] = '10', | ||
Line 364: | Line 403: | ||
building = '[[Builder\'s workshop]]', | building = '[[Builder\'s workshop]]', | ||
workers = '3', | workers = '3', | ||
rank = 'Serf', | |||
job = 'Carpenter', | |||
requirements = { | requirements = { | ||
'Wood' | 'Wood' | ||
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population = '1 [[Commoner]]', | population = '1 [[Commoner]]', | ||
workers = '1', | workers = '1', | ||
rank = 'Serf', | |||
prosperity = { | prosperity = { | ||
rank = '20', | rank = '20', | ||
Line 428: | Line 470: | ||
population = '10 [[Serf]]s', | population = '10 [[Serf]]s', | ||
workers = 1, | workers = 1, | ||
rank = 'Commoner', | |||
prosperity = { | prosperity = { | ||
rank = '20', | rank = '20', | ||
gold = '' | gold = '50' | ||
}, | }, | ||
requirements = { | requirements = { | ||
Line 448: | Line 491: | ||
population = '1 [[Commoner]]', | population = '1 [[Commoner]]', | ||
workers = '1', | workers = '1', | ||
rank = 'Commoner', | |||
prosperity = { | prosperity = { | ||
rank = '20', | rank = '20', | ||
Line 466: | Line 510: | ||
}, | }, | ||
['tavern'] = { | ['tavern'] = { | ||
workers = '1', | |||
rank = 'Commoner', | |||
construction = { | construction = { | ||
['gold coins'] = '150', | ['gold coins'] = '150', | ||
Line 476: | Line 522: | ||
['warehouse'] = { | ['warehouse'] = { | ||
population = '10 [[Villager]]s', | population = '10 [[Villager]]s', | ||
workers = '4', | |||
rank = 'Serf', | |||
influence = { | influence = { | ||
labor = '1' | labor = '1' | ||
Line 481: | Line 529: | ||
prosperity = { | prosperity = { | ||
rank = '0', | rank = '0', | ||
gold = ' | ['gold coins'] = '25' | ||
}, | }, | ||
workers = '4', | workers = '4', | ||
rank = 'Serf', | rank = 'Serf', | ||
construction = { | construction = { | ||
['gold coins'] = ' | ['gold coins'] = '10', | ||
stone = '10', | stone = '10', | ||
planks = '15' | planks = '15' | ||
Line 503: | Line 551: | ||
population = '1 [[Commoner]]', | population = '1 [[Commoner]]', | ||
workers = '2', | workers = '2', | ||
rank = 'Commoner', | |||
prosperity = { | prosperity = { | ||
rank = '20', | rank = '20', | ||
Line 541: | Line 590: | ||
population = '10 [[Serf]]s', | population = '10 [[Serf]]s', | ||
workers = '3', | workers = '3', | ||
rank = 'Serf', | |||
prosperity = { | prosperity = { | ||
rank = '20', | rank = '20', | ||
Line 558: | Line 608: | ||
population = '10 [[Serf]]s', | population = '10 [[Serf]]s', | ||
workers = '2', | workers = '2', | ||
rank = 'Serf', | |||
prosperity = { | prosperity = { | ||
rank = '20', | rank = '20', | ||
Line 580: | Line 631: | ||
prosperity = { | prosperity = { | ||
rank = '0', | rank = '0', | ||
gold = '25' | ['gold coins'] = '25' | ||
}, | }, | ||
construction = { | construction = { |
Latest revision as of 11:41, 10 February 2024
Documentation for this module may be created at Module:Buildings/doc
return { ['apiary'] = { workers = 2, rank = 'Brother/Sister', products = { 'honey', 'wax' }, construction = { planks = 30, tools = 5 }, maintenance = 10 }, ['bakery'] = { population = '10 [[Serf]]s', workers = 2, rank = 'Commoner', prosperity = { rank = '20', gold = '' }, requirements = { 'water', 'flour' }, products = { 'bread' }, construction = { ['gold coins'] = '150', ['stone'] = '20', ['planks'] = '20', ['tools'] = '20' }, maintenance = '20' }, ['blacksmith'] = { population = '10 [[Serf]]s', workers = '2', prosperity = { rank = '50', gold = '' }, requirements = { 'coal', 'iron' }, products = { 'tools' }, construction = { ['gold coins'] = '200', stone = '20', wood = '20', tools = '20' }, maintenance = '30' }, ['brewery'] = { population = '20 [[Commoner]]s', prosperity = { rank = '50', gold = '' }, requirements = { 'wheat', 'hops', 'water' }, products = { 'beer' }, construction = { ['gold coins'] = '200', planks = '15', ['polished stone'] = '15', tools = '10' }, maintenance = '30' }, ['builder\'s workshop'] = { building = '[[Village Center]]', workers = '3', rank = 'Serf', job = 'Builder', construction = { wood = '5' }, tax = '0', maintenance = '0' }, ['butchery'] = { workers = '2', rank = 'Serf', job = 'Butcher', prosperity = { rank = '0', ['gold coins'] = '25' }, construction = { tools = '3', planks = '10', stone = '10', ['gold coins'] = '10', }, requirements = { 'Boar' }, products = { 'Meat' }, maintenance = '1' }, ['candle workshop'] = { prosperity = { rank = '100', gold = '' }, }, ['charcoal hut'] = { population = '10 [[Serf]]s', workers = '3', prosperity = { rank = '50', gold = '' }, requirements = { 'wood' }, products = { 'coal' }, construction = { ['gold coins'] = '100', wood = '20', tools = '10' }, maintenance = '20' }, ['cheesemaker'] = { population = '1 [[Commoner]]', workers = '2', prosperity = { rank = '100', gold = '' }, requirements = { 'milk' }, products = { 'cheese' }, construction = { ['gold coins'] = '150', planks = '15', ['polished stone'] = '10', tools = '5' }, maintenance = '25' }, ['church'] = { }, ['common wares workshop'] = { prosperity = { rank = '100', gold = '' }, }, ['cooperage'] = { population = '20 [[Commoner]]s', workers = '3', prosperity = { rank = '100', gold = '' }, requirements = { 'planks', 'iron', 'tools' }, products = { 'barrel' }, construction = { ['gold coins'] = '300', planks = '30', ['polished stone'] = '10', tools = '10' }, maintenance = '75' }, ['dairy farm'] = { population = '1 [[Commoner]]', workers = '1', prosperity = { rank = '100', gold = '' }, products = { 'milk' }, construction = { gold = '75', planks = '25', tools = '5' }, maintenance = '25' }, ['fisher\'s hut'] = { population = '20 [[Serf]]s', workers = '1', job = 'Fisherman', prosperity = { rank = '20', ['gold coins'] = '25' }, products = { 'fish' }, construction = { ['gold coins'] = '20', wood = '40' }, maintenance = '15' }, ['forester camp'] = { building = '[[Builder\'s workshop]]', workers = '1', rank = 'Serf', job = 'Forester', construction = { -- ['gold coins'] = '50', planks = '10' }, maintenance = '1' }, ['gathering hut'] = { building = '[[Builder\'s workshop]]', workers = '3', rank = 'Serf', job = 'Gatherer', products = { 'berries' }, construction = { ['gold coins'] = '20', wood = '10' }, maintenance = '5' }, ['glass smelter'] = { prosperity = { rank = '200', gold = '' }, }, ['gold smelter'] = { prosperity = { rank = '200', gold = '' }, }, ['granary'] = { building = '[[Builder\'s workshop]]', workers = '4', rank = 'Serf', job = 'Transporter', construction = { ['gold coins'] = '50', stone = '5', wood = '15' }, bundles = { { stone = '5', wood = '3' }, { wood = '7' }, { wood = '5' } }, maintenance = '1' }, ['hop farm'] = { population = '20 [[Commoner]]s', workers = '3', prosperity = { rank = '50', gold = '' }, products = { 'hops' }, construction = { ['gold coins'] = '100', planks = '30', ['polished stone'] = '10', tools = '10' }, maintenance = '20' }, ['house'] = { construction = { wood = '10' } }, ['hunter\'s hut'] = { workers = '1', rank = 'Serf', job = 'Hunter', construction = { wood = '20', tools = '2', ['gold coin'] = '10', }, prosperity = { rank = '0', ['gold coin'] = '25' }, maintenance = '1', }, ['iron smelter'] = { population = '10 [[Serfs]]', workers = '2', prosperity = { rank = '50', gold = '' }, requirements = { 'iron ore', 'coal' }, products = { 'iron' }, construction = { ['gold coins'] = '150', stone = '10', planks = '20', tools = '10' }, maintenance = '30' }, ['jeweler\'s workshop'] = { prosperity = { rank = '200', gold = '' }, }, ['manor house'] = { construction = { stone = '6', planks = '10' }, maintenance = '5' }, ['lumber camp'] = { building = '[[Builder\'s workshop]]', workers = '3', rank = 'Serf', job = 'Woodcutter', products = { 'wood' }, construction = { ['gold coins'] = '20', tools = '5' }, maintenance = '0' }, ['market'] = { building = '[[Builder\'s workshop]]', workers = '1 (per stall)', rank = 'Serf', construction = { ['gold coins'] = '10', wood = '2' }, maintenance = '5' }, ['monastery'] = { construction = { glass = '10', planks = '55', ['polished stone'] = '110', tools = '25' } }, ['quarries'] = { workers = '5', construction = { planks = '20' }, maintenance = '0' }, ['rustic church'] = { }, ['sawmill'] = { building = '[[Builder\'s workshop]]', workers = '3', rank = 'Serf', job = 'Carpenter', requirements = { 'Wood' }, products = { 'Planks' }, construction = { ['gold coins'] = '100', stone = '10', wood = '20' }, bundles = { { stone = '5', wood = '10' }, { stone = '5', wood = '10' }, }, maintenance = '1' }, ['sheep farm'] = { population = '1 [[Commoner]]', workers = '1', rank = 'Serf', prosperity = { rank = '20', gold = '' }, products = { 'wool' }, construction = { ['gold coins'] = '50', stone = '10', wood = '10', tools = '5' }, maintenance = '15' }, ['stone bridge'] = { prosperity = { rank = '200', gold = '' }, }, ['stonecutter camp'] = { building = '[[Builder\'s workshop]]', workers = '5', rank = 'Serf', products = { 'stone' }, construction = { ['gold coins'] = '25', wood = '10', tools = '5' }, maintenance = '0' }, ['stonemason hut'] = { population = '10 [[Serf]]s', workers = 1, rank = 'Commoner', prosperity = { rank = '20', gold = '50' }, requirements = { 'stone' }, products = { 'polished stone' }, construction = { ['gold coins'] = '25', wood = '10', cloth = '5' }, maintenance = '15' }, ['tailor\'s workshop'] = { population = '1 [[Commoner]]', workers = '1', rank = 'Commoner', prosperity = { rank = '20', gold = '' }, requirements = { 'cloth' }, products = { 'clothes' }, construction = { ['gold coins'] = '50', planks = '5', ['polished stone'] = '5', tools = '2' } }, ['tavern'] = { workers = '1', rank = 'Commoner', construction = { ['gold coins'] = '150', planks = '40', tools = '25' }, maintenance = '15' }, ['village center'] = {}, ['warehouse'] = { population = '10 [[Villager]]s', workers = '4', rank = 'Serf', influence = { labor = '1' }, prosperity = { rank = '0', ['gold coins'] = '25' }, workers = '4', rank = 'Serf', construction = { ['gold coins'] = '10', stone = '10', planks = '15' }, bundle = { { stone = '10', }, { planks = '15' } }, maintenance = '2' }, ['weaver hut'] = { population = '1 [[Commoner]]', workers = '2', rank = 'Commoner', prosperity = { rank = '20', gold = '' }, requirements = { 'wool' }, products = { 'cloth' }, construction = { ['gold coins'] = '100', stone = '10', planks = '10', tools = '5' }, maintenance = '15' }, ['well'] = { products = { 'water' }, construction = { ['gold coins'] = '20', stone = '5', wood = '10' }, bundles = { { stone = '5', wood = '10' } }, maintenance = '0' }, ['wheat farm'] = { population = '10 [[Serf]]s', workers = '3', rank = 'Serf', prosperity = { rank = '20', gold = '' }, products = { 'wheat' }, construction = { ['gold coins'] = '75', planks = '20', tools = '10' }, maintenance = '15' }, ['windmill'] = { population = '10 [[Serf]]s', workers = '2', rank = 'Serf', prosperity = { rank = '20', gold = '' }, requirements = { 'wheat' }, products = { 'flour' }, construction = { ['gold coins'] = '100', stone = '10', planks = '10', tools = '10' }, maintenance = '15' }, ['wooden bridge'] = { population = '10 [[Villager]]s', prosperity = { rank = '0', ['gold coins'] = '25' }, construction = { planks = '10' }, maintenance = '0' }, ['wooden keep'] = { workers = '10', construction = { planks = '30' }, maintenance = '5' } }