Difference between revisions of "Module:InfoboxBuilding"
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(Testing for new building infobox template; credits for this draft to @levrin) |
(No difference)
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Revision as of 15:22, 26 March 2025
Documentation for this module may be created at Module:InfoboxBuilding/doc
local com = require('Module:Common')
local a = require('Module:Arguments')
local i = require('Module:Icon')
local p = {}
local function createInfobox(title)
local box = mw.html.create('div')
box:addClass('infobox')
:tag('div')
:addClass('infobox-title')
:wikitext(com.modulePagename(title))
:done()
return box
end
local function addImage(box, image, caption, defaultImage, defaultCaption)
if not image and not defaultImage then
box:wikitext('[[Category:Image Needed]]')
return box
end
local imageDiv = mw.html.create('div')
imageDiv:addClass('infobox-image')
local fileName = image or defaultImage
local fileWiki = '[[File:' .. fileName .. '|260px|frameless]]'
imageDiv:wikitext(fileWiki)
if caption or defaultCaption then
imageDiv:tag('span')
:addClass('infoboxCaption')
:wikitext(caption or defaultCaption)
end
box:node(imageDiv)
return box
end
local function addSection(box, data, header, columnCount)
if not data or #data == 0 then
return box
end
if header then
box:tag('div')
:addClass('infobox-header')
:wikitext(header)
:done()
end
local rowClass = 'infobox-row'
if columnCount then
rowClass = rowClass .. ' data-rows-' .. columnCount
end
local rowContainer = mw.html.create('div')
rowContainer:addClass(rowClass)
for _, item in ipairs(data) do
local dataRow = createDataRow(item.label, item.value, item.defaultValue)
if dataRow then
rowContainer:node(dataRow)
end
end
box:node(rowContainer)
return box
end
local function createDataRow(label, value, defaultValue)
if not value and not defaultValue then
return nil
end
local dataRow = mw.html.create('div')
dataRow:addClass('infobox-data-section')
if label then
dataRow:tag('span')
:addClass('infobox-label')
:wikitext(label)
:done()
:tag('span')
:addClass('infobox-data')
:wikitext(value or defaultValue)
else
dataRow:tag('span')
:addClass('infobox-data')
:wikitext(value or defaultValue)
end
return dataRow
end
--[[
I left next section, that I commented "Start" and "End," in here in case you all needed or wanted it (blame Pelendur if it's bad.....just kidding (maybe) :p)
It seemed to be in other templates, and I didn't want to remove it if it was needed or useful to you all. ]]--
-- Start
local function createIconRow(iconName, value)
if not value then
return nil
end
local label = i.icon(iconName, nil, nil, com.firstUpper({iconName}), 'en')
return createDataRow(label, value)
end
-- End
function p.building(frame)
local args = a.getArgs(frame)
local titleArg = args['title']
local currentTitle = mw.title.getCurrentTitle().text
local building = com.modulePagename(titleArg or currentTitle)
local buildingData = require('Module:Buildings')[string.lower(building)]
local infobox = createInfobox(building)
addImage(infobox, args['image'], args['caption'], buildingData and buildingData.defaultImage, buildingData and buildingData.defaultCaption)
if buildingData then
local prereqData = {}
if buildingData.building then
table.insert(prereqData, {label = 'Building', value = buildingData.building})
end
if buildingData.population then
table.insert(prereqData, {label = 'Population', value = buildingData.population})
end
if buildingData.influence then
for type, value in pairs(buildingData.influence) do
table.insert(prereqData, {label = type .. ' Influence', value = value})
end
end
if buildingData.splendor then
for type, value in pairs(buildingData.splendor) do
table.insert(prereqData, {label = type .. ' Splendor', value = value})
end
end
if #prereqData > 0 then
addSection(infobox, prereqData, 'Prerequisites')
end
if buildingData.prosperity then
local prosperityData = {}
for type, value in pairs(buildingData.prosperity) do
table.insert(prosperityData, {label = com.firstUpper({type}), value = value})
end
if #prosperityData > 0 then
addSection(infobox, prosperityData, 'Prosperity', 2)
end
end
local productionData = {}
if buildingData.workers then
local workers = buildingData.workers
if buildingData.rank then
workers = workers .. ' ' .. buildingData.rank
end
table.insert(productionData, {label = 'Workers', value = workers})
end
if buildingData.requirements then
local requirements = ''
for k, requirement in ipairs(buildingData.requirements) do
requirements = requirements .. i.icon(requirement, nil, nil, com.firstUpper({requirement}), 'en')
if k < #buildingData.requirements then
requirements = requirements .. '<br />'
end
end
if com.exists(requirements) then
table.insert(productionData, {label = 'Requires', value = requirements})
end
end
if buildingData.products then
local products = ''
for k, product in ipairs(buildingData.products) do
products = products .. i.icon(product, nil, nil, com.firstUpper({product}), 'en')
if k < #buildingData.products then
products = products .. '<br />'
end
end
if com.exists(products) then
table.insert(productionData, {label = 'Produces', value = products})
end
end
if #productionData > 0 then
addSection(infobox, productionData, 'Production')
end
if buildingData.construction then
local constructionData = {}
for resource, amount in pairs(buildingData.construction) do
local resourceIcon = i.icon(resource, nil, nil, com.firstUpper({resource}), 'en')
table.insert(constructionData, {label = resourceIcon, value = amount})
end
if #constructionData > 0 then
addSection(infobox, constructionData, 'Construction Requirements', 2)
end
end
local costData = {}
if buildingData.maintenance then
local maintenanceLabel = i.icon('maintenance cost', nil, nil, 'Maintenance Cost', 'en')
table.insert(costData, {label = maintenanceLabel, value = buildingData.maintenance})
end
if buildingData.tax then
local taxLabel = i.icon('coin', nil, nil, 'Tax', 'en')
table.insert(costData, {label = taxLabel, value = buildingData.tax})
end
if #costData > 0 then
addSection(infobox, costData, 'Running Costs')
end
end
return infobox
end
return p -- Wiki's are still not really my thing, but hopefully this helps :)