Difference between revisions of "House"
(Moved to be more prominent. I forgot how to place homes and missed the key detail) |
(Added a new section with a table that shows all housing density/quality combinations and a description thereof, as well as a gif showing procedural shape adjustment to obstacles.) |
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| Line 15: | Line 15: | ||
==Construction Requirements== | ==Construction Requirements== | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! Image !! Tier !! Densification !! Construction Requirements !! Occupants !! Tax | ! Image!!Tier!! Densification!!Construction Requirements!!Occupants!!Tax | ||
|- | |- | ||
| [[File:Tier 1 Densification 1 House.png|100px|frameless]] || 1 || 1 || {{item|Wood|10}} || 2 || 14 | |[[File:Tier 1 Densification 1 House.png|100px|frameless]]||1||1||{{item|Wood|10}} ||2||14 | ||
|- | |- | ||
| [[File:Tier 1 Densification 2 House.png|100px|frameless]] || 1 || 2 || {{item|Wood|10}} || 6 || 42 | |[[File:Tier 1 Densification 2 House.png|100px|frameless]]||1||2||{{item|Wood|10}} ||6||42 | ||
|- | |- | ||
| [[File:House_tier_2_density_1.png|100px|frameless]] || 2 || 1 || {{Item|Wood|10}} || 2 || | |[[File:House_tier_2_density_1.png|100px|frameless]]||2||1||{{Item|Wood|10}}||2|| | ||
|- | |- | ||
| [[File:House_tier_2_density_2.png|100px|frameless]] || 2 || 2 || {{item|Wood|10}} || 6 || | |[[File:House_tier_2_density_2.png|100px|frameless]]||2||2||{{item|Wood|10}}||6|| | ||
|} | |} | ||
==House Shape, Quality, and Density== | |||
As villager homes improve, their structure and materials change. At low quality, homes are made of wattle and daub with thatched roofs and woven wattle fencing. Medium quality homes are half-timbered with roof shingles and stone fencing. Once at high quality, homes are of masonry and half-timbered construction with roof shingles and elegant stone fencing. | |||
The overall layout of the house is determined when it is first built. This shape will remain consistent throughout its upgrades, following the boundary indicated by its fence. While low and medium density houses have similar footprints, the high density version of the same house will fill out the fence boundary almost entirely. | |||
[[File:House-procedural-shape-adaption.gif|alt=High density houses change shape around decor.|thumb|261x261px|Animated gif: High density houses change shape if other items are placed in their boundary.]] | |||
Houses are procedurally generated.Villagers will select an overall shape depending on the available Residential space. Low and medium density houses will be destroyed if [[decorations]] or [[buildings]] are placed within their fence boundary, but high density houses will adjust their shape around these items. | |||
{| class="wikitable style=" text-align: center;" | |||
|+ | |||
! | |||
!Low Density | |||
!Medium Density | |||
!High Density | |||
|- | |||
|'''Low Quality''' | |||
|[[File:House-density-1-quality-1.jpeg|alt=Low density serf housing|center|frameless]] | |||
|[[File:House-density-2-quality-1.jpeg|alt=Medium density serf housing|center|frameless]] | |||
|[[File:House-density-3-quality-1.jpeg|alt=High density serf housing|center|frameless]] | |||
|- | |||
|'''Medium Quality''' | |||
|[[File:House-density-1-quality-2.jpeg|alt=Low density commoner housing|center|frameless]] | |||
|[[File:House-density-2-quality-2.jpeg|alt=Medium density commoner housing|center|frameless]] | |||
|[[File:House-density-3-quality-2.jpeg|alt=High density commoner housing|center|frameless]] | |||
|- | |||
|'''High Quality''' | |||
|[[File:House-density-1-quality-3.jpeg|alt=Low density citizen housing|center|frameless]] | |||
|[[File:House-density-2-quality-3.jpeg|alt=Medium density commoner housing|center|frameless]] | |||
|[[File:House-density-3-quality-3.jpeg|alt=High density citizen housing|center|frameless]] | |||
|} | |||
<gallery> | <gallery> | ||
|Tier 1, Densification 1 | |Tier 1, Densification 1 | ||
Revision as of 12:53, 9 April 2025
A house is a residential building in Foundation. Homes cannot be directly placed. Rather, the foundations are procedurally placed within a residential zone that has adequate space as the need arises.
Description
Homes are required by villagers once they have reached the rank of serf. Initially, homes built have a capacity of 2 occupants, however, if housing densification is allowed, they can be upgraded.
As villagers are promoted beyond serfs, their housing needs will change, requiring higher quality homes than the ones they already live in. If home upgrades are disallowed, they will not be able to improve their homes, which can help with resource management if other buildings are already in construction.
Construction Requirements
| Image | Tier | Densification | Construction Requirements | Occupants | Tax |
|---|---|---|---|---|---|
| 1 | 1 | 2 | 14 | ||
| 1 | 2 | 6 | 42 | ||
| 2 | 1 | 2 | |||
| 2 | 2 | 6 |
House Shape, Quality, and Density
As villager homes improve, their structure and materials change. At low quality, homes are made of wattle and daub with thatched roofs and woven wattle fencing. Medium quality homes are half-timbered with roof shingles and stone fencing. Once at high quality, homes are of masonry and half-timbered construction with roof shingles and elegant stone fencing.
The overall layout of the house is determined when it is first built. This shape will remain consistent throughout its upgrades, following the boundary indicated by its fence. While low and medium density houses have similar footprints, the high density version of the same house will fill out the fence boundary almost entirely.
Houses are procedurally generated.Villagers will select an overall shape depending on the available Residential space. Low and medium density houses will be destroyed if decorations or buildings are placed within their fence boundary, but high density houses will adjust their shape around these items.
| Low Density | Medium Density | High Density | |
|---|---|---|---|
| Low Quality | |||
| Medium Quality | |||
| High Quality |