Difference between revisions of "Module:Buildings"
Jump to navigation
Jump to search
m |
|||
| (40 intermediate revisions by 5 users not shown) | |||
| Line 2: | Line 2: | ||
['apiary'] = { | ['apiary'] = { | ||
workers = 2, | workers = 2, | ||
rank = 'Brother/Sister', | |||
products = { | products = { | ||
'honey', | 'honey', | ||
| Line 13: | Line 14: | ||
}, | }, | ||
['bakery'] = { | ['bakery'] = { | ||
population = '10 | population = '10 [[Serf]]s', | ||
workers = 2, | workers = 2, | ||
rank = 'Commoner', | |||
prosperity = { | |||
rank = '20', | |||
gold = '' | |||
}, | |||
requirements = { | requirements = { | ||
'water', | 'water', | ||
| Line 29: | Line 35: | ||
}, | }, | ||
maintenance = '20' | maintenance = '20' | ||
}, | |||
['blacksmith'] = { | |||
population = '10 [[Serf]]s', | |||
workers = '2', | |||
prosperity = { | |||
rank = '50', | |||
gold = '' | |||
}, | |||
requirements = { | |||
'coal', | |||
'iron' | |||
}, | |||
products = { | |||
'tools' | |||
}, | |||
construction = { | |||
['gold coins'] = '200', | |||
stone = '20', | |||
wood = '20', | |||
tools = '20' | |||
}, | |||
maintenance = '30' | |||
}, | |||
['brewery'] = { | |||
population = '20 [[Commoner]]s', | |||
prosperity = { | |||
rank = '50', | |||
gold = '' | |||
}, | |||
requirements = { | |||
'wheat', | |||
'hops', | |||
'water' | |||
}, | |||
products = { | |||
'beer' | |||
}, | |||
construction = { | |||
['gold coins'] = '200', | |||
planks = '15', | |||
['polished stone'] = '15', | |||
tools = '10' | |||
}, | |||
maintenance = '30' | |||
}, | |||
['builder\'s workshop'] = { | |||
building = '[[Village Center]]', | |||
workers = '3', | |||
rank = 'Serf', | |||
job = 'Builder', | |||
construction = { | |||
wood = '5' | |||
}, | |||
tax = '0', | |||
maintenance = '0' | |||
}, | |||
['butchery'] = { | |||
workers = '2', | |||
rank = 'Serf', | |||
job = 'Butcher', | |||
prosperity = { | |||
rank = '0', | |||
['gold coins'] = '25' | |||
}, | |||
construction = { | |||
tools = '3', | |||
planks = '10', | |||
stone = '10', | |||
['gold coins'] = '10', | |||
}, | |||
requirements = { | |||
'Boar' | |||
}, | |||
products = { | |||
'Meat' | |||
}, | |||
maintenance = '1' | |||
}, | |||
['candle workshop'] = { | |||
prosperity = { | |||
rank = '100', | |||
workers = '2 Candlemaker (best: citizen)', | |||
gold = '300' | |||
}, | |||
requirements = { | |||
'wax', | |||
'iron', | |||
'tools' | |||
}, | |||
products = { | |||
'candle' | |||
}, | |||
construction = { | |||
['gold coins'] = '300', | |||
planks = '50', | |||
['polished stone'] = '30', | |||
tools = '13' | |||
}, | |||
maintenance = '36' | |||
}, | |||
['charcoal hut'] = { | |||
population = '10 [[Serf]]s', | |||
workers = '3', | |||
prosperity = { | |||
rank = '50', | |||
gold = '' | |||
}, | |||
requirements = { | |||
'wood' | |||
}, | |||
products = { | |||
'coal' | |||
}, | |||
construction = { | |||
['gold coins'] = '100', | |||
wood = '20', | |||
tools = '10' | |||
}, | |||
maintenance = '20' | |||
}, | |||
['cheesemaker'] = { | |||
population = '1 [[Commoner]]', | |||
workers = '2', | |||
prosperity = { | |||
rank = '100', | |||
gold = '' | |||
}, | |||
requirements = { | |||
'milk' | |||
}, | |||
products = { | |||
'cheese' | |||
}, | |||
construction = { | |||
['gold coins'] = '150', | |||
planks = '15', | |||
['polished stone'] = '10', | |||
tools = '5' | |||
}, | |||
maintenance = '25' | |||
}, | |||
['church'] = { | |||
}, | |||
['common wares workshop'] = { | |||
population = '1 [[Commoner]]', | |||
workers = '2', | |||
rank = 'Citizen', | |||
prosperity = { | |||
rank = '50', | |||
gold = '500' | |||
}, | |||
requirements = { | |||
planks = '3', | |||
'iron ' | |||
}, | |||
products = { | |||
'Common Wares' | |||
}, | |||
construction = { | |||
['gold coins'] = '200', | |||
planks = '45', | |||
['polished stone'] = '25', | |||
tools = '13' | |||
}, | |||
maintenance = '9' | |||
}, | |||
['cooperage'] = { | |||
population = '20 [[Commoner]]s', | |||
workers = '3', | |||
prosperity = { | |||
rank = '100', | |||
gold = '' | |||
}, | |||
requirements = { | |||
'planks', | |||
'iron', | |||
'tools' | |||
}, | |||
products = { | |||
'barrel' | |||
}, | |||
construction = { | |||
['gold coins'] = '300', | |||
planks = '30', | |||
['polished stone'] = '10', | |||
tools = '10' | |||
}, | |||
maintenance = '75' | |||
}, | |||
['dairy farm'] = { | |||
population = '1 [[Commoner]]', | |||
workers = '1', | |||
prosperity = { | |||
rank = '100', | |||
gold = '' | |||
}, | |||
products = { | |||
'milk' | |||
}, | |||
construction = { | |||
gold = '75', | |||
planks = '25', | |||
tools = '5' | |||
}, | |||
maintenance = '25' | |||
}, | |||
['fisher\'s hut'] = { | |||
population = '20 [[Serf]]s', | |||
workers = '1', | |||
job = 'Fisherman', | |||
prosperity = { | |||
rank = '20', | |||
['gold coins'] = '25' | |||
}, | |||
products = { | |||
'fish' | |||
}, | |||
construction = { | |||
['gold coins'] = '20', | |||
wood = '40' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['forester camp'] = { | |||
building = '[[Builder\'s workshop]]', | |||
workers = '1', | |||
rank = 'Serf', | |||
job = 'Forester', | |||
construction = { | |||
-- ['gold coins'] = '50', | |||
planks = '10' | |||
}, | |||
maintenance = '1' | |||
}, | |||
['gathering hut'] = { | |||
building = '[[Builder\'s workshop]]', | |||
workers = '3', | |||
rank = 'Serf', | |||
job = 'Gatherer', | |||
products = { | |||
'berries' | |||
}, | |||
construction = { | |||
['gold coins'] = '20', | |||
wood = '10' | |||
}, | |||
maintenance = '5' | |||
}, | |||
['glass smelter'] = { | |||
prosperity = { | |||
rank = '200', | |||
gold = '' | |||
}, | |||
}, | |||
['gold smelter'] = { | |||
prosperity = { | |||
rank = '200', | |||
gold = '' | |||
}, | |||
}, | |||
['granary'] = { | |||
building = '[[Builder\'s workshop]]', | |||
workers = '4', | |||
rank = 'Serf', | |||
job = 'Transporter', | |||
construction = { | |||
['gold coins'] = '50', | |||
stone = '5', | |||
wood = '15' | |||
}, | |||
bundles = { | |||
{ | |||
stone = '5', | |||
wood = '3' | |||
}, | |||
{ | |||
wood = '7' | |||
}, | |||
{ | |||
wood = '5' | |||
} | |||
}, | |||
maintenance = '1' | |||
}, | |||
['hop farm'] = { | |||
population = '20 [[Commoner]]s', | |||
workers = '3', | |||
prosperity = { | |||
rank = '50', | |||
gold = '' | |||
}, | |||
products = { | |||
'hops' | |||
}, | |||
construction = { | |||
['gold coins'] = '100', | |||
planks = '30', | |||
['polished stone'] = '10', | |||
tools = '10' | |||
}, | |||
maintenance = '20' | |||
}, | |||
['house'] = { | |||
construction = { | |||
wood = '10' | |||
} | |||
}, | |||
['hunter\'s hut'] = { | |||
workers = '1', | |||
rank = 'Serf', | |||
job = 'Hunter', | |||
construction = { | |||
wood = '20', | |||
tools = '2', | |||
['gold coin'] = '10', | |||
}, | |||
prosperity = { | |||
rank = '0', | |||
['gold coin'] = '25' | |||
}, | |||
maintenance = '1',p | |||
}, | |||
['iron smelter'] = { | |||
population = '10 [[Serfs]]', | |||
workers = '2', | |||
prosperity = { | |||
rank = '50', | |||
gold = '' | |||
}, | |||
requirements = { | |||
'iron ore', | |||
'coal' | |||
}, | |||
products = { | |||
'iron' | |||
}, | |||
construction = { | |||
['gold coins'] = '150', | |||
stone = '10', | |||
planks = '20', | |||
tools = '10' | |||
}, | |||
maintenance = '30' | |||
}, | |||
['jeweler\'s workshop'] = { | |||
prosperity = { | |||
rank = '200', | |||
gold = '' | |||
}, | |||
}, | |||
['manor house'] = { | |||
construction = { | |||
stone = '6', | |||
planks = '10' | |||
}, | |||
maintenance = '5' | |||
}, | |||
['lumber camp'] = { | |||
building = '[[Builder\'s workshop]]', | |||
workers = '3', | |||
rank = 'Serf', | |||
job = 'Woodcutter', | |||
products = { | |||
'wood' | |||
}, | |||
construction = { | |||
['gold coins'] = '20', | |||
tools = '5' | |||
}, | |||
maintenance = '0' | |||
}, | |||
['market'] = { | |||
building = '[[Builder\'s workshop]]', | |||
workers = '1 (per stall)', | |||
rank = 'Serf', | |||
construction = { | |||
['gold coins'] = '10', | |||
wood = '2' | |||
}, | |||
maintenance = '5' | |||
}, | |||
['monastery'] = { | |||
construction = { | |||
glass = '10', | |||
planks = '55', | |||
['polished stone'] = '110', | |||
tools = '25' | |||
} | |||
}, | |||
['quarries'] = { | |||
workers = '5', | |||
construction = { | |||
planks = '20' | |||
}, | |||
maintenance = '0' | |||
}, | |||
['rustic church'] = { | |||
}, | |||
['sawmill'] = { | |||
building = '[[Builder\'s workshop]]', | |||
workers = '3', | |||
rank = 'Serf', | |||
job = 'Carpenter', | |||
requirements = { | |||
'Wood' | |||
}, | |||
products = { | |||
'Planks' | |||
}, | |||
construction = { | |||
['gold coins'] = '100', | |||
stone = '10', | |||
wood = '20' | |||
}, | |||
bundles = { | |||
{ | |||
stone = '5', | |||
wood = '10' | |||
}, | |||
{ | |||
stone = '5', | |||
wood = '10' | |||
}, | |||
}, | |||
maintenance = '1' | |||
}, | |||
['sheep farm'] = { | |||
population = '1 [[Commoner]]', | |||
workers = '1', | |||
rank = 'Serf', | |||
prosperity = { | |||
rank = '20', | |||
gold = '' | |||
}, | |||
products = { | |||
'wool' | |||
}, | |||
construction = { | |||
['gold coins'] = '50', | |||
stone = '10', | |||
wood = '10', | |||
tools = '5' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['stone bridge'] = { | |||
prosperity = { | |||
rank = '200', | |||
gold = '' | |||
}, | |||
}, | |||
['stonecutter camp'] = { | |||
building = '[[Builder\'s workshop]]', | |||
workers = '5', | |||
rank = 'Serf', | |||
products = { | |||
'stone' | |||
}, | |||
construction = { | |||
['gold coins'] = '25', | |||
wood = '10', | |||
tools = '5' | |||
}, | |||
maintenance = '0' | |||
}, | |||
['stonemason hut'] = { | |||
population = '10 [[Serf]]s', | |||
workers = 1, | |||
rank = 'Commoner', | |||
prosperity = { | |||
rank = '20', | |||
gold = '50' | |||
}, | |||
requirements = { | |||
'stone' | |||
}, | |||
products = { | |||
'polished stone' | |||
}, | |||
construction = { | |||
['gold coins'] = '25', | |||
wood = '10', | |||
cloth = '5' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['tailor\'s workshop'] = { | |||
population = '1 [[Commoner]]', | |||
workers = '1', | |||
rank = 'Commoner', | |||
prosperity = { | |||
rank = '20', | |||
gold = '' | |||
}, | |||
requirements = { | |||
'cloth' | |||
}, | |||
products = { | |||
'clothes' | |||
}, | |||
construction = { | |||
['gold coins'] = '50', | |||
planks = '5', | |||
['polished stone'] = '5', | |||
tools = '2' | |||
} | |||
}, | |||
['tavern'] = { | |||
workers = '1', | |||
rank = 'Commoner', | |||
construction = { | |||
['gold coins'] = '150', | |||
planks = '40', | |||
tools = '25' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['village center'] = {}, | |||
['warehouse'] = { | |||
population = '10 [[Villager]]s', | |||
workers = '4', | |||
rank = 'Serf', | |||
influence = { | |||
labor = '1' | |||
}, | |||
prosperity = { | |||
rank = '0', | |||
['gold coins'] = '25' | |||
}, | |||
workers = '4', | |||
rank = 'Serf', | |||
construction = { | |||
['gold coins'] = '10', | |||
stone = '10', | |||
planks = '15' | |||
}, | |||
bundle = { | |||
{ | |||
stone = '10', | |||
}, | |||
{ | |||
planks = '15' | |||
} | |||
}, | |||
maintenance = '2' | |||
}, | |||
['weaver hut'] = { | |||
population = '1 [[Commoner]]', | |||
workers = '2', | |||
rank = 'Commoner', | |||
prosperity = { | |||
rank = '20', | |||
gold = '' | |||
}, | |||
requirements = { | |||
'wool' | |||
}, | |||
products = { | |||
'cloth' | |||
}, | |||
construction = { | |||
['gold coins'] = '100', | |||
stone = '10', | |||
planks = '10', | |||
tools = '5' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['well'] = { | |||
products = { | |||
'water' | |||
}, | |||
construction = { | |||
['gold coins'] = '20', | |||
stone = '5', | |||
wood = '10' | |||
}, | |||
bundles = { | |||
{ | |||
stone = '5', | |||
wood = '10' | |||
} | |||
}, | |||
maintenance = '0' | |||
}, | |||
['wheat farm'] = { | |||
population = '10 [[Serf]]s', | |||
workers = '3', | |||
rank = 'Serf', | |||
prosperity = { | |||
rank = '20', | |||
gold = '' | |||
}, | |||
products = { | |||
'wheat' | |||
}, | |||
construction = { | |||
['gold coins'] = '75', | |||
planks = '20', | |||
tools = '10' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['windmill'] = { | |||
population = '10 [[Serf]]s', | |||
workers = '2', | |||
rank = 'Serf', | |||
prosperity = { | |||
rank = '20', | |||
gold = '' | |||
}, | |||
requirements = { | |||
'wheat' | |||
}, | |||
products = { | |||
'flour' | |||
}, | |||
construction = { | |||
['gold coins'] = '100', | |||
stone = '10', | |||
planks = '10', | |||
tools = '10' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['wooden bridge'] = { | |||
population = '10 [[Villager]]s', | |||
prosperity = { | |||
rank = '0', | |||
['gold coins'] = '25' | |||
}, | |||
construction = { | |||
planks = '10' | |||
}, | |||
maintenance = '0' | |||
}, | |||
['wooden keep'] = { | |||
workers = '10', | |||
construction = { | |||
planks = '30' | |||
}, | |||
maintenance = '5' | |||
} | } | ||
} | } | ||
Latest revision as of 12:02, 10 April 2025
Documentation for this module may be created at Module:Buildings/doc
return {
['apiary'] = {
workers = 2,
rank = 'Brother/Sister',
products = {
'honey',
'wax'
},
construction = {
planks = 30,
tools = 5
},
maintenance = 10
},
['bakery'] = {
population = '10 [[Serf]]s',
workers = 2,
rank = 'Commoner',
prosperity = {
rank = '20',
gold = ''
},
requirements = {
'water',
'flour'
},
products = {
'bread'
},
construction = {
['gold coins'] = '150',
['stone'] = '20',
['planks'] = '20',
['tools'] = '20'
},
maintenance = '20'
},
['blacksmith'] = {
population = '10 [[Serf]]s',
workers = '2',
prosperity = {
rank = '50',
gold = ''
},
requirements = {
'coal',
'iron'
},
products = {
'tools'
},
construction = {
['gold coins'] = '200',
stone = '20',
wood = '20',
tools = '20'
},
maintenance = '30'
},
['brewery'] = {
population = '20 [[Commoner]]s',
prosperity = {
rank = '50',
gold = ''
},
requirements = {
'wheat',
'hops',
'water'
},
products = {
'beer'
},
construction = {
['gold coins'] = '200',
planks = '15',
['polished stone'] = '15',
tools = '10'
},
maintenance = '30'
},
['builder\'s workshop'] = {
building = '[[Village Center]]',
workers = '3',
rank = 'Serf',
job = 'Builder',
construction = {
wood = '5'
},
tax = '0',
maintenance = '0'
},
['butchery'] = {
workers = '2',
rank = 'Serf',
job = 'Butcher',
prosperity = {
rank = '0',
['gold coins'] = '25'
},
construction = {
tools = '3',
planks = '10',
stone = '10',
['gold coins'] = '10',
},
requirements = {
'Boar'
},
products = {
'Meat'
},
maintenance = '1'
},
['candle workshop'] = {
prosperity = {
rank = '100',
workers = '2 Candlemaker (best: citizen)',
gold = '300'
},
requirements = {
'wax',
'iron',
'tools'
},
products = {
'candle'
},
construction = {
['gold coins'] = '300',
planks = '50',
['polished stone'] = '30',
tools = '13'
},
maintenance = '36'
},
['charcoal hut'] = {
population = '10 [[Serf]]s',
workers = '3',
prosperity = {
rank = '50',
gold = ''
},
requirements = {
'wood'
},
products = {
'coal'
},
construction = {
['gold coins'] = '100',
wood = '20',
tools = '10'
},
maintenance = '20'
},
['cheesemaker'] = {
population = '1 [[Commoner]]',
workers = '2',
prosperity = {
rank = '100',
gold = ''
},
requirements = {
'milk'
},
products = {
'cheese'
},
construction = {
['gold coins'] = '150',
planks = '15',
['polished stone'] = '10',
tools = '5'
},
maintenance = '25'
},
['church'] = {
},
['common wares workshop'] = {
population = '1 [[Commoner]]',
workers = '2',
rank = 'Citizen',
prosperity = {
rank = '50',
gold = '500'
},
requirements = {
planks = '3',
'iron '
},
products = {
'Common Wares'
},
construction = {
['gold coins'] = '200',
planks = '45',
['polished stone'] = '25',
tools = '13'
},
maintenance = '9'
},
['cooperage'] = {
population = '20 [[Commoner]]s',
workers = '3',
prosperity = {
rank = '100',
gold = ''
},
requirements = {
'planks',
'iron',
'tools'
},
products = {
'barrel'
},
construction = {
['gold coins'] = '300',
planks = '30',
['polished stone'] = '10',
tools = '10'
},
maintenance = '75'
},
['dairy farm'] = {
population = '1 [[Commoner]]',
workers = '1',
prosperity = {
rank = '100',
gold = ''
},
products = {
'milk'
},
construction = {
gold = '75',
planks = '25',
tools = '5'
},
maintenance = '25'
},
['fisher\'s hut'] = {
population = '20 [[Serf]]s',
workers = '1',
job = 'Fisherman',
prosperity = {
rank = '20',
['gold coins'] = '25'
},
products = {
'fish'
},
construction = {
['gold coins'] = '20',
wood = '40'
},
maintenance = '15'
},
['forester camp'] = {
building = '[[Builder\'s workshop]]',
workers = '1',
rank = 'Serf',
job = 'Forester',
construction = {
-- ['gold coins'] = '50',
planks = '10'
},
maintenance = '1'
},
['gathering hut'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
rank = 'Serf',
job = 'Gatherer',
products = {
'berries'
},
construction = {
['gold coins'] = '20',
wood = '10'
},
maintenance = '5'
},
['glass smelter'] = {
prosperity = {
rank = '200',
gold = ''
},
},
['gold smelter'] = {
prosperity = {
rank = '200',
gold = ''
},
},
['granary'] = {
building = '[[Builder\'s workshop]]',
workers = '4',
rank = 'Serf',
job = 'Transporter',
construction = {
['gold coins'] = '50',
stone = '5',
wood = '15'
},
bundles = {
{
stone = '5',
wood = '3'
},
{
wood = '7'
},
{
wood = '5'
}
},
maintenance = '1'
},
['hop farm'] = {
population = '20 [[Commoner]]s',
workers = '3',
prosperity = {
rank = '50',
gold = ''
},
products = {
'hops'
},
construction = {
['gold coins'] = '100',
planks = '30',
['polished stone'] = '10',
tools = '10'
},
maintenance = '20'
},
['house'] = {
construction = {
wood = '10'
}
},
['hunter\'s hut'] = {
workers = '1',
rank = 'Serf',
job = 'Hunter',
construction = {
wood = '20',
tools = '2',
['gold coin'] = '10',
},
prosperity = {
rank = '0',
['gold coin'] = '25'
},
maintenance = '1',p
},
['iron smelter'] = {
population = '10 [[Serfs]]',
workers = '2',
prosperity = {
rank = '50',
gold = ''
},
requirements = {
'iron ore',
'coal'
},
products = {
'iron'
},
construction = {
['gold coins'] = '150',
stone = '10',
planks = '20',
tools = '10'
},
maintenance = '30'
},
['jeweler\'s workshop'] = {
prosperity = {
rank = '200',
gold = ''
},
},
['manor house'] = {
construction = {
stone = '6',
planks = '10'
},
maintenance = '5'
},
['lumber camp'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
rank = 'Serf',
job = 'Woodcutter',
products = {
'wood'
},
construction = {
['gold coins'] = '20',
tools = '5'
},
maintenance = '0'
},
['market'] = {
building = '[[Builder\'s workshop]]',
workers = '1 (per stall)',
rank = 'Serf',
construction = {
['gold coins'] = '10',
wood = '2'
},
maintenance = '5'
},
['monastery'] = {
construction = {
glass = '10',
planks = '55',
['polished stone'] = '110',
tools = '25'
}
},
['quarries'] = {
workers = '5',
construction = {
planks = '20'
},
maintenance = '0'
},
['rustic church'] = {
},
['sawmill'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
rank = 'Serf',
job = 'Carpenter',
requirements = {
'Wood'
},
products = {
'Planks'
},
construction = {
['gold coins'] = '100',
stone = '10',
wood = '20'
},
bundles = {
{
stone = '5',
wood = '10'
},
{
stone = '5',
wood = '10'
},
},
maintenance = '1'
},
['sheep farm'] = {
population = '1 [[Commoner]]',
workers = '1',
rank = 'Serf',
prosperity = {
rank = '20',
gold = ''
},
products = {
'wool'
},
construction = {
['gold coins'] = '50',
stone = '10',
wood = '10',
tools = '5'
},
maintenance = '15'
},
['stone bridge'] = {
prosperity = {
rank = '200',
gold = ''
},
},
['stonecutter camp'] = {
building = '[[Builder\'s workshop]]',
workers = '5',
rank = 'Serf',
products = {
'stone'
},
construction = {
['gold coins'] = '25',
wood = '10',
tools = '5'
},
maintenance = '0'
},
['stonemason hut'] = {
population = '10 [[Serf]]s',
workers = 1,
rank = 'Commoner',
prosperity = {
rank = '20',
gold = '50'
},
requirements = {
'stone'
},
products = {
'polished stone'
},
construction = {
['gold coins'] = '25',
wood = '10',
cloth = '5'
},
maintenance = '15'
},
['tailor\'s workshop'] = {
population = '1 [[Commoner]]',
workers = '1',
rank = 'Commoner',
prosperity = {
rank = '20',
gold = ''
},
requirements = {
'cloth'
},
products = {
'clothes'
},
construction = {
['gold coins'] = '50',
planks = '5',
['polished stone'] = '5',
tools = '2'
}
},
['tavern'] = {
workers = '1',
rank = 'Commoner',
construction = {
['gold coins'] = '150',
planks = '40',
tools = '25'
},
maintenance = '15'
},
['village center'] = {},
['warehouse'] = {
population = '10 [[Villager]]s',
workers = '4',
rank = 'Serf',
influence = {
labor = '1'
},
prosperity = {
rank = '0',
['gold coins'] = '25'
},
workers = '4',
rank = 'Serf',
construction = {
['gold coins'] = '10',
stone = '10',
planks = '15'
},
bundle = {
{
stone = '10',
},
{
planks = '15'
}
},
maintenance = '2'
},
['weaver hut'] = {
population = '1 [[Commoner]]',
workers = '2',
rank = 'Commoner',
prosperity = {
rank = '20',
gold = ''
},
requirements = {
'wool'
},
products = {
'cloth'
},
construction = {
['gold coins'] = '100',
stone = '10',
planks = '10',
tools = '5'
},
maintenance = '15'
},
['well'] = {
products = {
'water'
},
construction = {
['gold coins'] = '20',
stone = '5',
wood = '10'
},
bundles = {
{
stone = '5',
wood = '10'
}
},
maintenance = '0'
},
['wheat farm'] = {
population = '10 [[Serf]]s',
workers = '3',
rank = 'Serf',
prosperity = {
rank = '20',
gold = ''
},
products = {
'wheat'
},
construction = {
['gold coins'] = '75',
planks = '20',
tools = '10'
},
maintenance = '15'
},
['windmill'] = {
population = '10 [[Serf]]s',
workers = '2',
rank = 'Serf',
prosperity = {
rank = '20',
gold = ''
},
requirements = {
'wheat'
},
products = {
'flour'
},
construction = {
['gold coins'] = '100',
stone = '10',
planks = '10',
tools = '10'
},
maintenance = '15'
},
['wooden bridge'] = {
population = '10 [[Villager]]s',
prosperity = {
rank = '0',
['gold coins'] = '25'
},
construction = {
planks = '10'
},
maintenance = '0'
},
['wooden keep'] = {
workers = '10',
construction = {
planks = '30'
},
maintenance = '5'
}
}