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(→Tree) |
(Changed the spelling of labor and splendor to labour/splendour (not the file names), to match in game English. Not Pavior because it links to the page name. Please revert if the game does also use EN-US and those spellings if the user language is set to that region.) |
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{{Icon List|Labor Splendor.png, Labor | {{Icon List|Labor Splendor.png, Labor Splendour | ||
Kingdom Splendor.png, Kingdom | Kingdom Splendor.png, Kingdom Splendour | ||
Clergy Splendor.png, Clergy | Clergy Splendor.png, Clergy Splendour | ||
Labor Influence.png, | Labor Influence.png, Labour Influence | ||
Kingdom Influence.png, Kingdom Influence | Kingdom Influence.png, Kingdom Influence | ||
Clergy Influence.png, Clergy Influence|cols=3}} | Clergy Influence.png, Clergy Influence|cols=3}} | ||
'''Progress''' is the fifth tab in the book and allows for additional technologies and capabilities to be unlocked. A core part of progression is prosperity, | '''Progress''' is the fifth tab in the book and allows for additional technologies and capabilities to be unlocked. A core part of progression is prosperity, splendour and influence: each being a mark of the overall power of the village. | ||
==Overview== | ==Overview== | ||
Progression has four paths: Common Path, Labour, Kingdom, Clergy. Each path have five tier, each tier within the tree unlocks with [[prosperity]] or [[ | Progression has four paths: Common Path, Labour, Kingdom, Clergy. Each path have five tier, each tier within the tree unlocks with [[prosperity]] or [[splendour]] with the relevant estate. | ||
==Common path== | ==Common path== | ||
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* [[Trade|Commerce]]: Availability and level of trade available. | * [[Trade|Commerce]]: Availability and level of trade available. | ||
* Population: A combination of the number of villagers and their status. | * Population: A combination of the number of villagers and their status. | ||
* | * Splendour: The level of splendour produced by relevant buildings. | ||
* Beautification: How beautiful the village is. | * Beautification: How beautiful the village is. | ||
In many of the above, natural growth will lead to an increase in prosperity; more villagers and territory will result in an increase by default, adding a new treasury to hold more gold to the [[Manor House|manor house]] will improve the | In many of the above, natural growth will lead to an increase in prosperity; more villagers and territory will result in an increase by default, adding a new treasury to hold more gold to the [[Manor House|manor house]] will improve the splendour rating. | ||
== | ==Labour== | ||
Labour splendour focuses on the needs of the people, adding resource facilities and the [[Sculpture Workshop|sculpture workshop]]. Influence is gained from the construction of [[tavern]]s | |||
==Kingdom== | ==Kingdom== | ||
Kingdom | Kingdom splendour focused more towards military development. Influence is earned from the construction of [[keep]]s. | ||
==Clergy== | ==Clergy== | ||
Clergy | Clergy splendour is orientated around religion and is a necessity for building a [[monastery]], further unlocking not only the production buildings that are a part of this building, but the ability to provide resources to the [[Common Goods Workshop|common goods workshop]] and [[Candlemaker's Workshop|candlemaker's workshop]]. Increasing influence is done with the construction of [[church]]es and monasteries. | ||
==Tree== | ==Tree== | ||
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* Bailiff's office : unlock [[Bailiff's office]] sub-building for [[Manor house]] | * Bailiff's office : unlock [[Bailiff's office]] sub-building for [[Manor house]] | ||
* Treasury : unlock [[Treasury]] sub-building for [[Manor house]] | * Treasury : unlock [[Treasury]] sub-building for [[Manor house]] | ||
* First privilege : unlock | * First privilege : unlock labour privilege slot | ||
|All upgrades cost 5 [[File:Kingdom_Influence.png|20px]] | |All upgrades cost 5 [[File:Kingdom_Influence.png|20px]] | ||
|All upgrades cost 5 [[File:Clergy_Influence.png|20px]] | |All upgrades cost 5 [[File:Clergy_Influence.png|20px]] | ||
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|All upgrades cost 20 [[File:Labor_Influence.png|20px]] | |All upgrades cost 20 [[File:Labor_Influence.png|20px]] | ||
* Manor house architecture 2 : unlock tier 3 [[Manor house]] building parts | * Manor house architecture 2 : unlock tier 3 [[Manor house]] building parts | ||
* Tavern | * Tavern splendour package : unlock tier 2 [[Tavern]] building parts | ||
* Inn lodging : unlock [[Inn]] sub-building for [[Tavern]] | * Inn lodging : unlock [[Inn]] sub-building for [[Tavern]] | ||
* Milling tax : unlock [[Windmill]] taxation | * Milling tax : unlock [[Windmill]] taxation | ||
* Paved road : unlock [[Pavior's workshop]] | * Paved road : unlock [[Pavior's workshop]] | ||
* Second privilege : unlock | * Second privilege : unlock labour privilege slot | ||
|All upgrades cost 20 [[File:Kingdom_Influence.png|20px]] | |All upgrades cost 20 [[File:Kingdom_Influence.png|20px]] | ||
|All upgrades cost 20 [[File:Clergy_Influence.png|20px]] | |All upgrades cost 20 [[File:Clergy_Influence.png|20px]] | ||
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