Difference between revisions of "Module:BuildingIndex"
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(List of all placeable/non modular buildings updated to 1.10.3.5.) |
(changed the way influence is formatted) |
||
| Line 15: | Line 15: | ||
maintenance = '12', | maintenance = '12', | ||
splendour = '1', | splendour = '1', | ||
influence { | |||
clergy = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['armoury'] = { | ['armoury'] = { | ||
| Line 30: | Line 31: | ||
}, | }, | ||
maintenance = '2', | maintenance = '2', | ||
influence { | |||
kingdom = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['bakery'] = { | ['bakery'] = { | ||
| Line 52: | Line 54: | ||
}, | }, | ||
maintenance = '7', | maintenance = '7', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['blacksmith'] = { | ['blacksmith'] = { | ||
| Line 75: | Line 78: | ||
}, | }, | ||
maintenance = '6', | maintenance = '6', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['blue market tent'] = { | ['blue market tent'] = { | ||
| Line 88: | Line 92: | ||
maintenance = '1', | maintenance = '1', | ||
splendour = '1', | splendour = '1', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['bountiful haystack'] = { | ['bountiful haystack'] = { | ||
| Line 100: | Line 105: | ||
maintenance = '', | maintenance = '', | ||
splendour = '3', | splendour = '3', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['bowyer\'s hut'] = { | ['bowyer\'s hut'] = { | ||
| Line 124: | Line 130: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | |||
kingdom = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['brewery'] = { | ['brewery'] = { | ||
| Line 147: | Line 154: | ||
}, | }, | ||
maintenance = '14', | maintenance = '14', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['builder\'s workshop'] = { | ['builder\'s workshop'] = { | ||
| Line 159: | Line 167: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['butchery'] = { | ['butchery'] = { | ||
| Line 180: | Line 189: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['candle workshop'] = { | ['candle workshop'] = { | ||
| Line 203: | Line 213: | ||
}, | }, | ||
maintenance = '36', | maintenance = '36', | ||
influence { | |||
common = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['carving table'] = { | ['carving table'] = { | ||
| Line 216: | Line 227: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['carving tent'] = { | ['carving tent'] = { | ||
| Line 229: | Line 241: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['castle'] = { | ['castle'] = { | ||
| Line 237: | Line 250: | ||
class = 'varies', | class = 'varies', | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
kingdom = '1', | |||
prosperity = '25' | |||
} | |||
}, | }, | ||
['charcoal hut'] = { | ['charcoal hut'] = { | ||
| Line 256: | Line 270: | ||
}, | }, | ||
maintenance = '3', | maintenance = '3', | ||
influence { | |||
common = '2', | |||
kingdom= '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['cheesemaker'] = { | ['cheesemaker'] = { | ||
| Line 277: | Line 293: | ||
}, | }, | ||
maintenance = '14', | maintenance = '14', | ||
influence { | |||
common = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['church'] = { | ['church'] = { | ||
| Line 286: | Line 303: | ||
class = 'commoner', | class = 'commoner', | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['city belfry'] = { | ['city belfry'] = { | ||
| Line 301: | Line 319: | ||
maintenance = '4', | maintenance = '4', | ||
splendour = '5', | splendour = '5', | ||
influence { | |||
labour = '5', | |||
prosperity = '500' | |||
} | |||
}, | }, | ||
['city market'] = { | ['city market'] = { | ||
| Line 310: | Line 329: | ||
class = 'varies', | class = 'varies', | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
labour = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['city stone bridge'] = { | ['city stone bridge'] = { | ||
type = 'bridge', | type = 'bridge', | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['common wares workshop'] = { | ['common wares workshop'] = { | ||
| Line 339: | Line 360: | ||
}, | }, | ||
maintenance = '18', | maintenance = '18', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['cooperage'] = { | ['cooperage'] = { | ||
| Line 362: | Line 384: | ||
}, | }, | ||
maintenance = '36', | maintenance = '36', | ||
influence { | |||
common = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['dairy farm'] = { | ['dairy farm'] = { | ||
| Line 379: | Line 402: | ||
}, | }, | ||
maintenance = '24', | maintenance = '24', | ||
influence { | |||
common = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['deceptively large wood depot'] = { | ['deceptively large wood depot'] = { | ||
| Line 392: | Line 416: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['drinking post'] = { | ['drinking post'] = { | ||
| Line 405: | Line 430: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['fisher\'s hut'] = { | ['fisher\'s hut'] = { | ||
| Line 422: | Line 448: | ||
}, | }, | ||
maintenance = '2', | maintenance = '2', | ||
influence { | |||
common = '1', | |||
prosperity = '25' | |||
} | |||
}, | }, | ||
['food stall'] = { | ['food stall'] = { | ||
| Line 435: | Line 462: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['forester\'s camp'] = { | ['forester\'s camp'] = { | ||
| Line 448: | Line 476: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['frugal haystack'] = { | ['frugal haystack'] = { | ||
| Line 460: | Line 489: | ||
maintenance = '', | maintenance = '', | ||
splendour = '2', | splendour = '2', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['gathering hut'] = { | ['gathering hut'] = { | ||
| Line 476: | Line 506: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['glass smelter'] = { | ['glass smelter'] = { | ||
| Line 497: | Line 528: | ||
}, | }, | ||
maintenance = '50', | maintenance = '50', | ||
influence { | |||
common = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['gold smelter'] = { | ['gold smelter'] = { | ||
| Line 519: | Line 551: | ||
}, | }, | ||
maintenance = '50', | maintenance = '50', | ||
influence { | |||
common = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['goods stall'] = { | ['goods stall'] = { | ||
| Line 533: | Line 566: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['granary'] = { | ['granary'] = { | ||
| Line 548: | Line 582: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['granary depot'] = { | ['granary depot'] = { | ||
| Line 561: | Line 596: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['green market tent'] = { | ['green market tent'] = { | ||
| Line 574: | Line 610: | ||
maintenance = '1', | maintenance = '1', | ||
splendour = '1', | splendour = '1', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['hearty haystack'] = { | ['hearty haystack'] = { | ||
| Line 586: | Line 623: | ||
maintenance = '', | maintenance = '', | ||
splendour = '2', | splendour = '2', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['hop farm'] = { | ['hop farm'] = { | ||
| Line 604: | Line 642: | ||
}, | }, | ||
maintenance = '12', | maintenance = '12', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['hunter\'s hut'] = { | ['hunter\'s hut'] = { | ||
| Line 621: | Line 660: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['iron mining camp'] = { | ['iron mining camp'] = { | ||
| Line 639: | Line 679: | ||
}, | }, | ||
maintenance = '2', | maintenance = '2', | ||
influence = { | |||
common = '2', | |||
kingdom= '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['iron smelter'] = { | ['iron smelter'] = { | ||
| Line 662: | Line 704: | ||
}, | }, | ||
maintenance = '4', | maintenance = '4', | ||
influence = { | |||
common = '2', | |||
kingdom= '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['jeweller\'s workshop'] = { | ['jeweller\'s workshop'] = { | ||
| Line 684: | Line 728: | ||
}, | }, | ||
maintenance = '60', | maintenance = '60', | ||
influence { | |||
common = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['limbing post'] = { | ['limbing post'] = { | ||
| Line 695: | Line 740: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['lumber camp'] = { | ['lumber camp'] = { | ||
| Line 711: | Line 757: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['luxury goods stall'] = { | ['luxury goods stall'] = { | ||
| Line 725: | Line 772: | ||
}, | }, | ||
maintenance = '20', | maintenance = '20', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['manor house'] = { | ['manor house'] = { | ||
| Line 734: | Line 782: | ||
class = 'varies', | class = 'varies', | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
labour = '1', | |||
prosperity = '25' | |||
} | |||
}, | }, | ||
['market hall, city square'] = { | ['market hall, city square'] = { | ||
| Line 751: | Line 800: | ||
maintenance = '4', | maintenance = '4', | ||
splendour = '2', | splendour = '2', | ||
influence { | |||
labour = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['market hall, storehouse'] = { | ['market hall, storehouse'] = { | ||
| Line 768: | Line 818: | ||
maintenance = '4', | maintenance = '4', | ||
splendour = '2', | splendour = '2', | ||
influence { | |||
labour = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['modest keep'] = { | ['modest keep'] = { | ||
| Line 783: | Line 834: | ||
maintenance = '12', | maintenance = '12', | ||
splendour = '2', | splendour = '2', | ||
influence { | |||
kingdom = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['monastery'] = { | ['monastery'] = { | ||
| Line 792: | Line 844: | ||
class = 'brother/sister', | class = 'brother/sister', | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
clergy = '1', | |||
prosperity = '25' | |||
} | |||
}, | }, | ||
['monastic grange'] = { | ['monastic grange'] = { | ||
| Line 806: | Line 859: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
clergy = '1', | |||
prosperity = '25' | |||
} | |||
}, | }, | ||
['munching post'] = { | ['munching post'] = { | ||
| Line 818: | Line 872: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['napping post'] = { | ['napping post'] = { | ||
| Line 830: | Line 885: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['paviour\'s yard'] = { | ['paviour\'s yard'] = { | ||
| Line 848: | Line 904: | ||
}, | }, | ||
maintenance = '18', | maintenance = '18', | ||
influence { | |||
labour = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['red market tent'] = { | ['red market tent'] = { | ||
| Line 861: | Line 918: | ||
maintenance = '1', | maintenance = '1', | ||
splendour = '1', | splendour = '1', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['rustic fortified keep'] = { | ['rustic fortified keep'] = { | ||
| Line 876: | Line 934: | ||
maintenance = '7', | maintenance = '7', | ||
splendour = '2', | splendour = '2', | ||
influence { | |||
kingdom = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['rustic market tent'] = { | ['rustic market tent'] = { | ||
| Line 888: | Line 947: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['rustic wooden keep'] = { | ['rustic wooden keep'] = { | ||
| Line 900: | Line 960: | ||
}, | }, | ||
maintenance = '4', | maintenance = '4', | ||
influence { | |||
kingdom = '1', | |||
prosperity = '25' | |||
} | |||
}, | }, | ||
['sawmill'] = { | ['sawmill'] = { | ||
| Line 920: | Line 981: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['sculpture workshop'] = { | ['sculpture workshop'] = { | ||
| Line 935: | Line 997: | ||
}, | }, | ||
maintenance = '12', | maintenance = '12', | ||
influence { | |||
common = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['serene campfire'] = { | ['serene campfire'] = { | ||
| Line 947: | Line 1,010: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['sheep farm'] = { | ['sheep farm'] = { | ||
| Line 965: | Line 1,029: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['snoring post'] = { | ['snoring post'] = { | ||
| Line 977: | Line 1,042: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['spearmaker\'s hut'] = { | ['spearmaker\'s hut'] = { | ||
| Line 999: | Line 1,065: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | |||
kingdom = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['stained glass workshop'] = { | ['stained glass workshop'] = { | ||
| Line 1,014: | Line 1,081: | ||
}, | }, | ||
maintenance = '32', | maintenance = '32', | ||
influence { | |||
common = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['stewing post'] = { | ['stewing post'] = { | ||
| Line 1,026: | Line 1,094: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['stone cart'] = { | ['stone cart'] = { | ||
| Line 1,039: | Line 1,108: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['stone crates'] = { | ['stone crates'] = { | ||
| Line 1,053: | Line 1,123: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['stone rack'] = { | ['stone rack'] = { | ||
| Line 1,066: | Line 1,137: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['stone rack, covered'] = { | ['stone rack, covered'] = { | ||
| Line 1,079: | Line 1,151: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['stonecutter camp'] = { | ['stonecutter camp'] = { | ||
| Line 1,096: | Line 1,169: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['stonemason hut'] = { | ['stonemason hut'] = { | ||
| Line 1,117: | Line 1,191: | ||
}, | }, | ||
maintenance = '8', | maintenance = '8', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['swordsmith'] = { | ['swordsmith'] = { | ||
| Line 1,140: | Line 1,215: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | |||
kingdom = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['tailor\'s workshop'] = { | ['tailor\'s workshop'] = { | ||
| Line 1,161: | Line 1,237: | ||
}, | }, | ||
maintenance = '8', | maintenance = '8', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['tavern'] = { | ['tavern'] = { | ||
| Line 1,170: | Line 1,247: | ||
class = 'varies', | class = 'varies', | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
labour = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['tooling desk'] = { | ['tooling desk'] = { | ||
| Line 1,182: | Line 1,260: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['tooling shack'] = { | ['tooling shack'] = { | ||
| Line 1,193: | Line 1,272: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['tooling table'] = { | ['tooling table'] = { | ||
| Line 1,205: | Line 1,285: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['vigilant scarecrow'] = { | ['vigilant scarecrow'] = { | ||
| Line 1,218: | Line 1,299: | ||
maintenance = '', | maintenance = '', | ||
splendour = '2', | splendour = '2', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['village market'] = { | ['village market'] = { | ||
type = 'logistics', | type = 'logistics', | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['village stone bridge'] = { | ['village stone bridge'] = { | ||
| Line 1,238: | Line 1,321: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['village wooden bridge'] = { | ['village wooden bridge'] = { | ||
| Line 1,248: | Line 1,332: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '1', | |||
prosperity = '25' | |||
} | |||
}, | }, | ||
['vineyard'] = { | ['vineyard'] = { | ||
| Line 1,268: | Line 1,353: | ||
maintenance = '24', | maintenance = '24', | ||
splendour = '1', | splendour = '1', | ||
influence { | |||
clergy = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['warehouse'] = { | ['warehouse'] = { | ||
| Line 1,283: | Line 1,369: | ||
}, | }, | ||
maintenance = '2', | maintenance = '2', | ||
influence { | |||
common = '1', | |||
prosperity = '25' | |||
} | |||
}, | }, | ||
['warehouse depot'] = { | ['warehouse depot'] = { | ||
| Line 1,296: | Line 1,383: | ||
}, | }, | ||
maintenance = '2', | maintenance = '2', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['weaver hut'] = { | ['weaver hut'] = { | ||
| Line 1,317: | Line 1,405: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['well'] = { | ['well'] = { | ||
| Line 1,333: | Line 1,422: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | |||
common = '0', | |||
prosperity = '0' | |||
} | |||
}, | }, | ||
['wheat barn'] = { | ['wheat barn'] = { | ||
| Line 1,344: | Line 1,434: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['wheat cart'] = { | ['wheat cart'] = { | ||
| Line 1,355: | Line 1,446: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '3', | |||
prosperity = '100' | |||
} | |||
}, | }, | ||
['wheat farm'] = { | ['wheat farm'] = { | ||
| Line 1,372: | Line 1,464: | ||
}, | }, | ||
maintenance = '4', | maintenance = '4', | ||
influence { | |||
common = '2,3', | |||
prosperity = '50100' | |||
} | |||
}, | }, | ||
['windmill'] = { | ['windmill'] = { | ||
| Line 1,393: | Line 1,486: | ||
}, | }, | ||
maintenance = '6', | maintenance = '6', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['winery'] = { | ['winery'] = { | ||
| Line 1,416: | Line 1,510: | ||
maintenance = '28', | maintenance = '28', | ||
splendour = '1', | splendour = '1', | ||
influence { | |||
clergy = '4', | |||
prosperity = '250' | |||
} | |||
}, | }, | ||
['wood depot'] = { | ['wood depot'] = { | ||
| Line 1,428: | Line 1,523: | ||
['tools'] = '2' | ['tools'] = '2' | ||
}, | }, | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['wooden wagon'] = { | ['wooden wagon'] = { | ||
| Line 1,440: | Line 1,536: | ||
['tools'] = '1' | ['tools'] = '1' | ||
}, | }, | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['woodsmen tool rack'] = { | ['woodsmen tool rack'] = { | ||
| Line 1,452: | Line 1,549: | ||
}, | }, | ||
splendour = '3', | splendour = '3', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['woodsmen tool rack, waterproofed'] = { | ['woodsmen tool rack, waterproofed'] = { | ||
| Line 1,465: | Line 1,563: | ||
}, | }, | ||
splendour = '3', | splendour = '3', | ||
influence { | |||
common = '2', | |||
prosperity = '50' | |||
} | |||
}, | }, | ||
['workshop extension'] = { | ['workshop extension'] = { | ||
| Line 1,477: | Line 1,576: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '5', | |||
prosperity = '500' | |||
} | |||
}, | }, | ||
['workshop tower'] = { | ['workshop tower'] = { | ||
| Line 1,489: | Line 1,589: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | |||
common = '5', | |||
prosperity = '500' | |||
} | |||
} | } | ||
} | } | ||
Revision as of 19:28, 17 April 2025
Documentation for this module may be created at Module:BuildingIndex/doc
return {
['apiary'] = {
type = 'monastery-sub',
workers = '2 bee keepers',
class = 'brother/sister',
output = {
'honey',
'wax'
},
construction = {
['polished stone'] = '10',
['planks'] = '20',
['tools'] = '2'
},
maintenance = '12',
splendour = '1',
influence {
clergy = '2',
prosperity = '50'
}
},
['armoury'] = {
type = 'castle-sub',
workers = '4 transporters',
class = 'serf',
capacity = '400',
construction = {
['stone'] = '10',
['polished stone'] = '15',
['gold coins'] = '10'
},
maintenance = '2',
influence {
kingdom = '3',
prosperity = '100'
}
},
['bakery'] = {
type = 'food',
workers = '4 bakers',
class = 'commoner',
input = {
'flour',
'water'
},
output = {
'bread'
},
construction = {
['planks'] = '20',
['stone'] = '20',
['tools'] = '10',
['gold coins'] = '50'
},
maintenance = '7',
influence {
common = '2',
prosperity = '50'
}
},
['blacksmith'] = {
type = 'resource',
workers = '2 blacksmiths',
class = 'commoner',
input = {
'coal',
'iron'
},
output = {
'tools'
},
construction = {
['planks'] = '20',
['polished stone'] ='50',
['stone'] = '10',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '6',
influence {
common = '2',
prosperity = '50'
}
},
['blue market tent'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence {
common = '0',
prosperity = '0'
}
},
['bountiful haystack'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['tools'] = '1'
},
maintenance = '',
splendour = '3',
influence {
common = '3',
prosperity = '100'
}
},
['bowyer\'s hut'] = {
type = 'resource',
workers = '2 weaponsmiths',
class = 'commoner',
input = {
'wood',
'cloth',
'tools'
},
output = {
'shortbow'
},
construction = {
['planks'] = '10',
['cloth'] = '5',
['polished stone'] ='5',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '5',
influence {
kingdom = '2',
prosperity = '50'
}
},
['brewery'] = {
type = 'food',
workers = '1 brewer',
class = 'citizen',
input = {
'wheat',
'hops',
'water'
},
output = {
'beer'
},
construction = {
['planks'] = '20',
['polished stone'] ='20',
['tools'] = '10',
['gold coins'] = '200'
},
maintenance = '14',
influence {
common = '3',
prosperity = '100'
}
},
['builder\'s workshop'] = {
type = 'logistics',
workers = '3 builders',
class = 'serf',
construction = {
['wood'] = '5'
},
maintenance = '',
influence {
common = '0',
prosperity = '0'
}
},
['butchery'] = {
type = 'food',
workers = '2 butchers',
class = 'commoner',
input = {
'boar'
},
output = {
'meat'
},
construction = {
['wood'] = '10',
['planks'] = '10',
['tools'] = '3',
['gold coins'] = '10'
},
maintenance = '1',
influence {
common = '2',
prosperity = '50'
}
},
['candle workshop'] = {
type = 'goods',
workers = '2 candlemakers',
class = 'citizen',
input = {
'wax',
'iron',
'tools',
},
output = {
'candle'
},
construction = {
['planks'] = '50',
['polished stone'] ='30',
['tools'] = '13',
['gold coins'] = '300'
},
maintenance = '36',
influence {
common = '4',
prosperity = '250'
}
},
['carving table'] = {
type = 'sub-building',
perbuilding = '2',
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '4'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['carving tent'] = {
type = 'sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['cloth'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['castle'] = {
type = 'monument',
class = 'varies',
maintenance = '',
influence {
kingdom = '1',
prosperity = '25'
}
},
['charcoal hut'] = {
type = 'resource',
workers = '3 charcoal burners',
class = 'serf',
output = {
'coal'
},
perbuilding = '3',
construction = {
['wood'] = '20',
['planks'] = '5',
['tools'] = '2',
['gold coins'] = '25'
},
maintenance = '3',
influence {
common = '2',
kingdom= '2',
prosperity = '50'
}
},
['cheesemaker'] = {
type = 'food',
workers = '5 cheesemakers',
class = 'commoner',
input = {
'milk'
},
output = {
'cheese'
},
construction = {
['planks'] = '15',
['polished stone'] ='10',
['tools'] = '10',
['gold coins'] = '75'
},
maintenance = '14',
influence {
common = '4',
prosperity = '250'
}
},
['church'] = {
type = 'service',
workers = '1 village priest',
class = 'commoner',
maintenance = '',
influence {
common = '0',
prosperity = '0'
}
},
['city belfry'] = {
type = 'city-market-sub',
construction = {
['planks'] = '45',
['stone'] = '30',
['polished stone'] ='60',
['tools'] = '30',
['iron'] = '15'
},
maintenance = '4',
splendour = '5',
influence {
labour = '5',
prosperity = '500'
}
},
['city market'] = {
type = 'monument',
workers = 'varies',
class = 'varies',
maintenance = '',
influence {
labour = '4',
prosperity = '250'
}
},
['city stone bridge'] = {
type = 'bridge',
maintenance = '',
influence {
common = '4',
prosperity = '250'
}
},
['common wares workshop'] = {
type = 'goods',
workers = '2 common wares makers',
class = 'citizen',
input = {
'planks',
'iron'
},
output = {
'common wares'
},
construction = {
['planks'] = '45',
['polished stone'] ='25',
['tools'] = '13',
['gold coins'] = '200'
},
maintenance = '18',
influence {
common = '3',
prosperity = '100'
}
},
['cooperage'] = {
type = 'resource',
workers = '3 coopers',
class = 'citizen',
input = {
'planks',
'iron',
'tools'
},
output = {
'barrel'
},
construction = {
['planks'] = '30',
['polished stone'] ='10',
['tools'] = '10',
['gold coins'] = '300'
},
maintenance = '36',
influence {
common = '4',
prosperity = '250'
}
},
['dairy farm'] = {
type = 'food',
workers = '3 dairy farmers',
class = 'serf',
output = {
'milk'
},
construction = {
['planks'] = '30',
['tools'] = '10',
['gold coins'] = '150'
},
maintenance = '24',
influence {
common = '4',
prosperity = '250'
}
},
['deceptively large wood depot'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '3',
construction = {
['wood'] = '10',
['tools'] = '2'
},
maintenance = '',
influence {
common = '2',
prosperity = '50'
}
},
['drinking post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['planks'] = '5',
['tools'] = '2'
},
maintenance = '',
influence {
common = '2',
prosperity = '50'
}
},
['fisher\'s hut'] = {
type = 'food',
workers = '1 fisherman',
class = 'serf',
capacity = '50',
output = {
'fish'
},
construction = {
['wood'] = '20',
['gold coins'] = '10'
},
maintenance = '2',
influence {
common = '1',
prosperity = '25'
}
},
['food stall'] = {
type = 'sub-building',
workers = 'market tender',
class = 'serf',
capacity = '10',
construction = {
['wood'] = '10'
},
maintenance = '',
influence {
common = '0',
prosperity = '0'
}
},
['forester\'s camp'] = {
type = 'resource',
workers = '1 forester',
class = 'serf',
construction = {
['wood'] = '10',
['gold coins'] = '10'
},
maintenance = '1',
influence {
common = '0',
prosperity = '0'
}
},
['frugal haystack'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence {
common = '3',
prosperity = '100'
}
},
['gathering hut'] = {
type = 'food',
workers = '3 foragers',
class = 'serf',
output = {
'berries'
},
construction = {
['wood'] = '10',
['gold coins'] = '10'
},
maintenance = '',
influence {
common = '0',
prosperity = '0'
}
},
['glass smelter'] = {
type = 'resource',
workers = '2 glass blowers',
class = 'citizen',
input = {
'quartz',
'coal',
'tools'
},
output = {
'glass'
},
construction = {
['wood'] = '15',
['gold coins'] = '500'
},
maintenance = '50',
influence {
common = '4',
prosperity = '250'
}
},
['gold smelter'] = {
type = 'goods',
workers = '2 gold smelters',
class = 'citizen',
input = {
'coal',
'iron ore'
},
output = {
'gold bar'
},
construction = {
['planks'] = '20',
['polished stone'] ='25',
['tools'] = '16',
['gold coins'] = '500'
},
maintenance = '50',
influence {
common = '4',
prosperity = '250'
}
},
['goods stall'] = {
type = 'sub-building',
workers = '1 market tender',
class = 'serf',
capacity = '10',
construction = {
['wood'] = '10',
['gold coins'] = '25'
},
maintenance = '5',
influence {
common = '0',
prosperity = '0'
}
},
['granary'] = {
type = 'logistics',
workers = '4 transporters',
class = 'serf',
capacity = '400',
construction = {
['wood'] = '15',
['stone'] = '5',
['gold coins'] = '10'
},
maintenance = '1',
influence {
common = '0',
prosperity = '0'
}
},
['granary depot'] = {
type = 'sub-building',
capacity = '400',
perbuilding = '2',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '1',
influence {
common = '2',
prosperity = '50'
}
},
['green market tent'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence {
common = '0',
prosperity = '0'
}
},
['hearty haystack'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence {
common = '3',
prosperity = '100'
}
},
['hop farm'] = {
type = 'food',
workers = '3 hop farmers',
class = 'serf',
output = {
'hops'
},
construction = {
['planks'] = '20',
['polished stone'] ='15',
['tools'] = '20',
['gold coins'] = '100'
},
maintenance = '12',
influence {
common = '3',
prosperity = '100'
}
},
['hunter\'s hut'] = {
type = 'food',
workers = '2 hunters',
class = 'serf',
output = {
'boar'
},
construction = {
['wood'] = '20',
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '1',
influence {
common = '2',
prosperity = '50'
}
},
['iron mining camp'] = {
type = 'resource',
workers = '2 miners',
class = 'serf',
output = {
'iron ore'
},
construction = {
['wood'] = '10',
['cloth'] = '3',
['tools'] = '4',
['gold coins'] = '25'
},
maintenance = '2',
influence = {
common = '2',
kingdom= '2',
prosperity = '50'
}
},
['iron smelter'] = {
type = 'resource',
workers = '2 iron smelters',
class = 'commoner',
input = {
'coal',
'iron ore'
},
output = {
'iron'
},
construction = {
['planks'] = '10',
['stone'] = '5',
['polished stone'] ='10',
['tools'] = '5',
['gold coins'] = '05'
},
maintenance = '4',
influence = {
common = '2',
kingdom= '2',
prosperity = '50'
}
},
['jeweller\'s workshop'] = {
type = 'goods',
workers = '2 jewellers',
class = 'citizen',
input = {
'gem',
'gold bar'
},
output = {
'jewellery'
},
construction = {
['planks'] = '40',
['polished stone'] ='40',
['tools'] = '25',
['gold coins'] = '500'
},
maintenance = '60',
influence {
common = '4',
prosperity = '250'
}
},
['limbing post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
influence {
common = '2',
prosperity = '50'
}
},
['lumber camp'] = {
type = 'resource',
workers = '3 woodcutters',
class = 'serf',
output = {
'wood'
},
construction = {
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '',
influence {
common = '0',
prosperity = '0'
}
},
['luxury goods stall'] = {
type = 'sub-building',
workers = 'market tender',
class = 'serf',
capacity = '10',
construction = {
['wood'] = '10',
['gold coins'] = '50'
},
maintenance = '20',
influence {
common = '3',
prosperity = '100'
}
},
['manor house'] = {
type = 'monument',
workers = 'varies',
class = 'varies',
maintenance = '',
influence {
labour = '1',
prosperity = '25'
}
},
['market hall, city square'] = {
type = 'city-market-sub',
workers = '8 transporters',
class = 'serf',
capacity = '1200',
construction = {
['planks'] = '25',
['stone'] = '10',
['polished stone'] ='10',
['tools'] = '4'
},
maintenance = '4',
splendour = '2',
influence {
labour = '4',
prosperity = '250'
}
},
['market hall, storehouse'] = {
type = 'city-market-sub',
workers = '8 transporters',
class = 'serf',
capacity = '1200',
construction = {
['planks'] = '25',
['stone'] = '10',
['polished stone'] ='10',
['tools'] = '4'
},
maintenance = '4',
splendour = '2',
influence {
labour = '4',
prosperity = '250'
}
},
['modest keep'] = {
type = 'castle-sub',
class = 'militiaman',
construction = {
['planks'] = '30',
['stone'] = '75',
['polished stone'] ='60',
['tools'] = '20'
},
maintenance = '12',
splendour = '2',
influence {
kingdom = '3',
prosperity = '100'
}
},
['monastery'] = {
type = 'monument',
workers = '1 monastic priest',
class = 'brother/sister',
maintenance = '',
influence {
clergy = '1',
prosperity = '25'
}
},
['monastic grange'] = {
type = 'monastery-sub',
workers = '4 transporters',
class = 'brother/sister',
capacity = '400',
construction = {
['wood'] = '15',
['stone'] = '5'
},
maintenance = '1',
influence {
clergy = '1',
prosperity = '25'
}
},
['munching post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['planks'] = '5',
['tools'] = '3'
},
maintenance = '',
influence {
common = '2',
prosperity = '50'
}
},
['napping post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['tools'] = '1'
},
maintenance = '',
influence {
common = '2',
prosperity = '50'
}
},
['paviour\'s yard'] = {
type = 'logistics',
workers = '3 paviours',
class = 'commoner',
input = {
'stone'
},
construction = {
['planks'] = '15',
['polished stone'] ='20',
['tools'] = '10',
['gold coins'] = '200'
},
maintenance = '18',
influence {
labour = '3',
prosperity = '100'
}
},
['red market tent'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence {
common = '0',
prosperity = '0'
}
},
['rustic fortified keep'] = {
type = 'castle-sub',
class = 'militiaman',
construction = {
['planks'] = '16',
['stone'] = '50',
['polished stone'] ='40',
['tools'] = '5'
},
maintenance = '7',
splendour = '2',
influence {
kingdom = '2',
prosperity = '50'
}
},
['rustic market tent'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
influence {
common = '0',
prosperity = '0'
}
},
['rustic wooden keep'] = {
type = 'castle-sub',
class = 'militiaman',
construction = {
['planks'] = '28',
['tools'] = '2'
},
maintenance = '4',
influence {
kingdom = '1',
prosperity = '25'
}
},
['sawmill'] = {
type = 'resource',
workers = '3 carpenters',
class = 'serf',
input = {
'wood'
},
output = {
'planks'
},
construction = {
['wood'] = '20',
['stone'] = '10',
['gold coins'] = '10'
},
maintenance = '1',
influence {
common = '0',
prosperity = '0'
}
},
['sculpture workshop'] = {
type = 'sub-building',
workers = '1 master builder',
class = 'citizen',
perbuilding = '1',
construction = {
['wood'] = '15',
['cloth'] = '5',
['tools'] = '5'
},
maintenance = '12',
influence {
common = '4',
prosperity = '250'
}
},
['serene campfire'] = {
type = 'sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['sheep farm'] = {
type = 'goods',
workers = '2 shepherds',
class = 'serf',
output = {
'wool'
},
construction = {
['wood'] = '10',
['stone'] = '10',
['tools'] = '2',
['gold coins'] = '25'
},
maintenance = '5',
influence {
common = '2',
prosperity = '50'
}
},
['snoring post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['tools'] = '1'
},
maintenance = '',
influence {
common = '2',
prosperity = '50'
}
},
['spearmaker\'s hut'] = {
type = 'resource',
workers = '2 weaponsmiths',
class = 'commoner',
input = {
'wood',
'iron'
},
output = {
'spear'
},
construction = {
['planks'] = '15',
['polished stone'] ='5',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '5',
influence {
kingdom = '2',
prosperity = '50'
}
},
['stained glass workshop'] = {
type = 'sub-building',
workers = '1 master builder',
class = 'citizen',
perbuilding = '1',
construction = {
['wood'] = '15',
['cloth'] = '5',
['tools'] = '5'
},
maintenance = '32',
influence {
common = '4',
prosperity = '250'
}
},
['stewing post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['planks'] = '5',
['tools'] = '2'
},
maintenance = '',
influence {
common = '2',
prosperity = '50'
}
},
['stone cart'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '4',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['stone crates'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '4'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['stone rack'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['stone rack, covered'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['stonecutter camp'] = {
type = 'resource',
workers = '3 miners',
class = 'serf',
output = {
'stone'
},
construction = {
['wood'] = '10',
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '',
influence {
common = '0',
prosperity = '0'
}
},
['stonemason hut'] = {
type = 'resource',
workers = '1 stone mason',
class = 'commoner',
input = {
'stone'
},
output = {
'polished stone'
},
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '8',
['gold coins'] = '25'
},
maintenance = '8',
influence {
common = '2',
prosperity = '50'
}
},
['swordsmith'] = {
type = 'resource',
workers = '2 weaponsmiths',
class = 'commoner',
input = {
'tools',
'iron',
'coal'
},
output = {
'shortsword'
},
construction = {
['planks'] = '10',
['polished stone'] ='10',
['tools'] = '8',
['gold coins'] = '40'
},
maintenance = '5',
influence {
kingdom = '2',
prosperity = '50'
}
},
['tailor\'s workshop'] = {
type = 'goods',
workers = '3 tailors',
class = 'citizen',
input = {
'cloth'
},
output = {
'common clothes'
},
construction = {
['planks'] = '20',
['stone'] = '15',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '8',
influence {
common = '2',
prosperity = '50'
}
},
['tavern'] = {
type = 'monument',
workers = 'varies',
class = 'varies',
maintenance = '',
influence {
labour = '2',
prosperity = '50'
}
},
['tooling desk'] = {
type = 'sub-building',
perbuilding = '2',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['tooling shack'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['tools'] = '5'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['tooling table'] = {
type = 'sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['vigilant scarecrow'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['wheat'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence {
common = '3',
prosperity = '100'
}
},
['village market'] = {
type = 'logistics',
maintenance = '',
influence {
common = '2',
prosperity = '50'
}
},
['village stone bridge'] = {
type = 'bridge',
construction = {
['planks'] = '10',
['stone'] = '30',
['polished stone'] ='4',
['tools'] = '2'
},
maintenance = '',
influence {
common = '3',
prosperity = '100'
}
},
['village wooden bridge'] = {
type = 'bridge',
construction = {
['planks'] = '10'
},
maintenance = '',
influence {
common = '1',
prosperity = '25'
}
},
['vineyard'] = {
type = 'monastery-sub',
workers = '3 vinegrowers',
class = 'brother/sister',
output = {
'grapes'
},
construction = {
['wood'] = '5',
['planks'] = '5',
['stone'] = '10',
['polished stone'] ='20',
['tools'] = '5'
},
maintenance = '24',
splendour = '1',
influence {
clergy = '4',
prosperity = '250'
}
},
['warehouse'] = {
type = 'logistics',
workers = '4 transporters',
class = 'serf',
capacity = '400',
construction = {
['planks'] = '15',
['stone'] = '10',
['gold coins'] = '10'
},
maintenance = '2',
influence {
common = '1',
prosperity = '25'
}
},
['warehouse depot'] = {
type = 'sub-building',
capacity = '400',
perbuilding = '2',
construction = {
['wood'] = '5',
['tools'] = '2'
},
maintenance = '2',
influence {
common = '2',
prosperity = '50'
}
},
['weaver hut'] = {
type = 'goods',
workers = '2 weavers',
class = 'commoner',
input = {
'wool'
},
output = {
'cloth'
},
construction = {
['planks'] = '10',
['stone'] = '5',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '5',
influence {
common = '2',
prosperity = '50'
}
},
['well'] = {
type = 'food',
capacity = '0',
output = {
'water'
},
construction = {
['wood'] = '10',
['stone'] = '5',
['gold coins'] = '10'
},
maintenance = '',
influence {
common = '0',
prosperity = '0'
}
},
['wheat barn'] = {
type = 'sub-building',
construction = {
['planks'] = '20',
['tools'] = '5'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['wheat cart'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['tools'] = '2'
},
maintenance = '1',
influence {
common = '3',
prosperity = '100'
}
},
['wheat farm'] = {
type = 'food',
workers = '3 farmers',
class = 'serf',
output = {
'wheat'
},
construction = {
['planks'] = '20',
['tools'] = '4',
['gold coins'] = '25'
},
maintenance = '4',
influence {
common = '2,3',
prosperity = '50100'
}
},
['windmill'] = {
type = 'food',
workers = '6 millers',
class = 'serf',
input = {
'wheat'
},
output = {
'flour'
},
construction = {
['planks'] = '15',
['stone'] = '15',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '6',
influence {
common = '2',
prosperity = '50'
}
},
['winery'] = {
type = 'monastery-sub',
workers = '2 vintners',
class = 'brother/sister',
input = {
'grapes',
'barrel'
},
output = {
'wine'
},
construction = {
['planks'] = '20',
['stone'] = '25',
['polished stone'] ='25',
['tools'] = '5'
},
maintenance = '28',
splendour = '1',
influence {
clergy = '4',
prosperity = '250'
}
},
['wood depot'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '3',
construction = {
['wood'] = '10',
['tools'] = '2'
},
influence {
common = '2',
prosperity = '50'
}
},
['wooden wagon'] = {
type = 'sub-building',
capacity = '10',
perbuilding = '5',
construction = {
['wood'] = '5',
['tools'] = '1'
},
influence {
common = '2',
prosperity = '50'
}
},
['woodsmen tool rack'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['planks'] = '10',
['tools'] = '5'
},
splendour = '3',
influence {
common = '2',
prosperity = '50'
}
},
['woodsmen tool rack, waterproofed'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['planks'] = '10',
['tools'] = '5'
},
splendour = '3',
influence {
common = '2',
prosperity = '50'
}
},
['workshop extension'] = {
type = 'sub-building',
construction = {
['planks'] = '30',
['polished stone'] ='20',
['tools'] = '12'
},
maintenance = '1',
influence {
common = '5',
prosperity = '500'
}
},
['workshop tower'] = {
type = 'sub-building',
construction = {
['planks'] = '30',
['polished stone'] ='20',
['tools'] = '12'
},
maintenance = '1',
influence {
common = '5',
prosperity = '500'
}
}
}