Difference between revisions of "Module:OTable"

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m
m
Line 47: Line 47:
local getUnlocks = {}
local getUnlocks = {}
table.insert(getUnlocks, c.building)
table.insert(getUnlocks, c.building)
table.insert(getUnlocks, c.path)
if c.path then
if c.path then
for k, v in pairs(c.path) do
for k, v in pairs(c.path) do
Line 53: Line 54:
end
end
if c.influence then
if c.prosperity then
for k, v in pairs(c.influence) do
for k, v in pairs(c.prosperity) do
table.insert(getUnlocks, i.icon(k .. ' influence', v, nil, nil, 'en'))
table.insert(getUnlocks, i.icon(k .. ' prosperity', v, nil, nil, 'en'))
end
end
end
end
local Unlocks = ''
local unlocks = ''
for k, v in ipairs(getUnlocks) do
for k, v in ipairs(getUnlocks) do
Unlocks = Unlocks .. v
Unlocks = Unlocks .. v

Revision as of 19:30, 17 April 2025

Documentation for this module may be created at Module:OTable/doc

local com = require('Module:Common')
local a = require('Module:Arguments')
local i = require('Module:Icon')
local p = {}

function p.buildings(frame)
	local buildingList = mw.loadData('Module:BuildingIndex')
	local args = a.getArgs(frame)
	local buildingTable = mw.html.create('table')
	local dataTasble = {}
	for k, v in pairs(buildingList) do
		if v.group == args['group'] or not args['group'] then
			table.insert(dataTable, k)
		end
	end
	
	table.sort(dataTable)
	buildingTable:addClass('wikitable sortable')
		:tag('tr')
			:tag('th')
				:wikitext('Name')
				:done()
			:tag('th')
				:wikitext('Type')
				:done()
				:tag('th')
				:wikitext('Unlocks')
				:done()
			:tag('th')
				:wikitext('Production')
				:done()
			:tag('th')
				:wikitext('Construction Requirements')
				:done()
			:done()
	
	for k, v in ipairs(dataTable) do
		local titleParts = mw.text.split(v, '%s')
		for k2, part in ipairs(titleParts) do
			titleParts[k2] = part:upper():sub(1,1) .. part:sub(2)
		end
		local buildString = '[[%s|%s]]'
		local pageTitle = table.concat(titleParts, ' ')
		local u = string.upper(string.sub(v,1,1))
		local buildingName = buildString:format(pageTitle, u .. string.sub(v, 2))
		local c = buildingList[v]
		local getUnlocks = {}
		table.insert(getUnlocks, c.building)
		table.insert(getUnlocks, c.path)
		if c.path then
			for k, v in pairs(c.path) do
				table.insert(getUnlocks, i.icon(k .. ' path', v, nil, nil, 'en'))
			end
		end
		
		if c.prosperity then
			for k, v in pairs(c.prosperity) do
				table.insert(getUnlocks, i.icon(k .. ' prosperity', v, nil, nil, 'en'))
			end
		end
		
		local unlocks = ''
		for k, v in ipairs(getUnlocks) do
			Unlocks = Unlocks .. v
			if k ~= #getUnlocks then
				Unlocks = Unlocks .. '<br />'
			end
		end
		
		local production = ''
		if c.input then 
			production = '\'\'\'Requires:\'\'\'<br />'
			for k, v in pairs(c.input) do
				production = production .. i.icon(v, nil, nil, v, 'en') .. '<br />'
			end
		end
		
		if c.output then
			production = production ..'\'\'\'Produces:\'\'\'<br />'
			for k, v in ipairs(c.output) do
				production = production .. i.icon(v, nil, nil, v, 'en') .. '<br />'
			end
		end
		
		if not production == '' then
			local l = string.len(production)
			production = string.sub(production, 1, l - 6)
		end
		
		local construction = ''
		if c.construction then
			for k, v in pairs(c.construction) do
				construction = construction .. i.icon(k, v, nil, k, 'en') .. '<br />'
			end
			local l = string.len(construction)
			construction = string.sub(construction, 1, l -6)
		end
		local newRow = mw.html.create('tr')
		newRow:tag('th')
			:wikitext(buildingName)
			:done()
		:tag('td')
			:wikitext(buildingType)
			:done()
		:tag('td')
			:wikitext(unlocks)
			:done()
		:tag('td')
			:wikitext(production)
			:done()
		:tag('td')
			:wikitext(construction)
			:done()
		buildingTable:node(newRow)
	end
	
	return buildingTable
end

return p