Difference between revisions of "Module:BuildingIndex"
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(changed the way influence is formatted) |
m |
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| Line 15: | Line 15: | ||
maintenance = '12', | maintenance = '12', | ||
splendour = '1', | splendour = '1', | ||
influence { | influence = { | ||
clergy = '2', | clergy = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 31: | Line 31: | ||
}, | }, | ||
maintenance = '2', | maintenance = '2', | ||
influence { | influence = { | ||
kingdom = '3', | kingdom = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 54: | Line 54: | ||
}, | }, | ||
maintenance = '7', | maintenance = '7', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 78: | Line 78: | ||
}, | }, | ||
maintenance = '6', | maintenance = '6', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 92: | Line 92: | ||
maintenance = '1', | maintenance = '1', | ||
splendour = '1', | splendour = '1', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 105: | Line 105: | ||
maintenance = '', | maintenance = '', | ||
splendour = '3', | splendour = '3', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 130: | Line 130: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | influence = { | ||
kingdom = '2', | kingdom = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 154: | Line 154: | ||
}, | }, | ||
maintenance = '14', | maintenance = '14', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 167: | Line 167: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 189: | Line 189: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 213: | Line 213: | ||
}, | }, | ||
maintenance = '36', | maintenance = '36', | ||
influence { | influence = { | ||
common = '4', | common = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 227: | Line 227: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 241: | Line 241: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 250: | Line 250: | ||
class = 'varies', | class = 'varies', | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
kingdom = '1', | kingdom = '1', | ||
prosperity = '25' | prosperity = '25' | ||
| Line 270: | Line 270: | ||
}, | }, | ||
maintenance = '3', | maintenance = '3', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
kingdom= '2', | kingdom= '2', | ||
| Line 293: | Line 293: | ||
}, | }, | ||
maintenance = '14', | maintenance = '14', | ||
influence { | influence = { | ||
common = '4', | common = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 303: | Line 303: | ||
class = 'commoner', | class = 'commoner', | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 319: | Line 319: | ||
maintenance = '4', | maintenance = '4', | ||
splendour = '5', | splendour = '5', | ||
influence { | influence = { | ||
labour = '5', | labour = '5', | ||
prosperity = '500' | prosperity = '500' | ||
| Line 329: | Line 329: | ||
class = 'varies', | class = 'varies', | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
labour = '4', | labour = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 337: | Line 337: | ||
type = 'bridge', | type = 'bridge', | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '4', | common = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 360: | Line 360: | ||
}, | }, | ||
maintenance = '18', | maintenance = '18', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 384: | Line 384: | ||
}, | }, | ||
maintenance = '36', | maintenance = '36', | ||
influence { | influence = { | ||
common = '4', | common = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 402: | Line 402: | ||
}, | }, | ||
maintenance = '24', | maintenance = '24', | ||
influence { | influence = { | ||
common = '4', | common = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 416: | Line 416: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 430: | Line 430: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 448: | Line 448: | ||
}, | }, | ||
maintenance = '2', | maintenance = '2', | ||
influence { | influence = { | ||
common = '1', | common = '1', | ||
prosperity = '25' | prosperity = '25' | ||
| Line 462: | Line 462: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 476: | Line 476: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 489: | Line 489: | ||
maintenance = '', | maintenance = '', | ||
splendour = '2', | splendour = '2', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 506: | Line 506: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 528: | Line 528: | ||
}, | }, | ||
maintenance = '50', | maintenance = '50', | ||
influence { | influence = { | ||
common = '4', | common = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 551: | Line 551: | ||
}, | }, | ||
maintenance = '50', | maintenance = '50', | ||
influence { | influence = { | ||
common = '4', | common = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 566: | Line 566: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 582: | Line 582: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 596: | Line 596: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 610: | Line 610: | ||
maintenance = '1', | maintenance = '1', | ||
splendour = '1', | splendour = '1', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 623: | Line 623: | ||
maintenance = '', | maintenance = '', | ||
splendour = '2', | splendour = '2', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 642: | Line 642: | ||
}, | }, | ||
maintenance = '12', | maintenance = '12', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 660: | Line 660: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 728: | Line 728: | ||
}, | }, | ||
maintenance = '60', | maintenance = '60', | ||
influence { | influence = { | ||
common = '4', | common = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 740: | Line 740: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 757: | Line 757: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 772: | Line 772: | ||
}, | }, | ||
maintenance = '20', | maintenance = '20', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 782: | Line 782: | ||
class = 'varies', | class = 'varies', | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
labour = '1', | labour = '1', | ||
prosperity = '25' | prosperity = '25' | ||
| Line 800: | Line 800: | ||
maintenance = '4', | maintenance = '4', | ||
splendour = '2', | splendour = '2', | ||
influence { | influence = { | ||
labour = '4', | labour = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 818: | Line 818: | ||
maintenance = '4', | maintenance = '4', | ||
splendour = '2', | splendour = '2', | ||
influence { | influence = { | ||
labour = '4', | labour = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 834: | Line 834: | ||
maintenance = '12', | maintenance = '12', | ||
splendour = '2', | splendour = '2', | ||
influence { | influence = { | ||
kingdom = '3', | kingdom = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 844: | Line 844: | ||
class = 'brother/sister', | class = 'brother/sister', | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
clergy = '1', | clergy = '1', | ||
prosperity = '25' | prosperity = '25' | ||
| Line 859: | Line 859: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
clergy = '1', | clergy = '1', | ||
prosperity = '25' | prosperity = '25' | ||
| Line 872: | Line 872: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 885: | Line 885: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 904: | Line 904: | ||
}, | }, | ||
maintenance = '18', | maintenance = '18', | ||
influence { | influence = { | ||
labour = '3', | labour = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 918: | Line 918: | ||
maintenance = '1', | maintenance = '1', | ||
splendour = '1', | splendour = '1', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 934: | Line 934: | ||
maintenance = '7', | maintenance = '7', | ||
splendour = '2', | splendour = '2', | ||
influence { | influence = { | ||
kingdom = '2', | kingdom = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 947: | Line 947: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 960: | Line 960: | ||
}, | }, | ||
maintenance = '4', | maintenance = '4', | ||
influence { | influence = { | ||
kingdom = '1', | kingdom = '1', | ||
prosperity = '25' | prosperity = '25' | ||
| Line 981: | Line 981: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 997: | Line 997: | ||
}, | }, | ||
maintenance = '12', | maintenance = '12', | ||
influence { | influence = { | ||
common = '4', | common = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 1,010: | Line 1,010: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,029: | Line 1,029: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,042: | Line 1,042: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,065: | Line 1,065: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | influence = { | ||
kingdom = '2', | kingdom = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,081: | Line 1,081: | ||
}, | }, | ||
maintenance = '32', | maintenance = '32', | ||
influence { | influence = { | ||
common = '4', | common = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 1,094: | Line 1,094: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,108: | Line 1,108: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,123: | Line 1,123: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,137: | Line 1,137: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,151: | Line 1,151: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,169: | Line 1,169: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 1,191: | Line 1,191: | ||
}, | }, | ||
maintenance = '8', | maintenance = '8', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,215: | Line 1,215: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | influence = { | ||
kingdom = '2', | kingdom = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,237: | Line 1,237: | ||
}, | }, | ||
maintenance = '8', | maintenance = '8', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,247: | Line 1,247: | ||
class = 'varies', | class = 'varies', | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
labour = '2', | labour = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,260: | Line 1,260: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,272: | Line 1,272: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,285: | Line 1,285: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,299: | Line 1,299: | ||
maintenance = '', | maintenance = '', | ||
splendour = '2', | splendour = '2', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,307: | Line 1,307: | ||
type = 'logistics', | type = 'logistics', | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,321: | Line 1,321: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,332: | Line 1,332: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '1', | common = '1', | ||
prosperity = '25' | prosperity = '25' | ||
| Line 1,353: | Line 1,353: | ||
maintenance = '24', | maintenance = '24', | ||
splendour = '1', | splendour = '1', | ||
influence { | influence = { | ||
clergy = '4', | clergy = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 1,369: | Line 1,369: | ||
}, | }, | ||
maintenance = '2', | maintenance = '2', | ||
influence { | influence = { | ||
common = '1', | common = '1', | ||
prosperity = '25' | prosperity = '25' | ||
| Line 1,383: | Line 1,383: | ||
}, | }, | ||
maintenance = '2', | maintenance = '2', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,405: | Line 1,405: | ||
}, | }, | ||
maintenance = '5', | maintenance = '5', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,422: | Line 1,422: | ||
}, | }, | ||
maintenance = '', | maintenance = '', | ||
influence { | influence = { | ||
common = '0', | common = '0', | ||
prosperity = '0' | prosperity = '0' | ||
| Line 1,434: | Line 1,434: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,446: | Line 1,446: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '3', | common = '3', | ||
prosperity = '100' | prosperity = '100' | ||
| Line 1,464: | Line 1,464: | ||
}, | }, | ||
maintenance = '4', | maintenance = '4', | ||
influence { | influence = { | ||
common = '2,3', | common = '2,3', | ||
prosperity = '50100' | prosperity = '50100' | ||
| Line 1,486: | Line 1,486: | ||
}, | }, | ||
maintenance = '6', | maintenance = '6', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,510: | Line 1,510: | ||
maintenance = '28', | maintenance = '28', | ||
splendour = '1', | splendour = '1', | ||
influence { | influence = { | ||
clergy = '4', | clergy = '4', | ||
prosperity = '250' | prosperity = '250' | ||
| Line 1,523: | Line 1,523: | ||
['tools'] = '2' | ['tools'] = '2' | ||
}, | }, | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,536: | Line 1,536: | ||
['tools'] = '1' | ['tools'] = '1' | ||
}, | }, | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,549: | Line 1,549: | ||
}, | }, | ||
splendour = '3', | splendour = '3', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,563: | Line 1,563: | ||
}, | }, | ||
splendour = '3', | splendour = '3', | ||
influence { | influence = { | ||
common = '2', | common = '2', | ||
prosperity = '50' | prosperity = '50' | ||
| Line 1,576: | Line 1,576: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '5', | common = '5', | ||
prosperity = '500' | prosperity = '500' | ||
| Line 1,589: | Line 1,589: | ||
}, | }, | ||
maintenance = '1', | maintenance = '1', | ||
influence { | influence = { | ||
common = '5', | common = '5', | ||
prosperity = '500' | prosperity = '500' | ||
Revision as of 20:33, 17 April 2025
Documentation for this module may be created at Module:BuildingIndex/doc
return {
['apiary'] = {
type = 'monastery-sub',
workers = '2 bee keepers',
class = 'brother/sister',
output = {
'honey',
'wax'
},
construction = {
['polished stone'] = '10',
['planks'] = '20',
['tools'] = '2'
},
maintenance = '12',
splendour = '1',
influence = {
clergy = '2',
prosperity = '50'
}
},
['armoury'] = {
type = 'castle-sub',
workers = '4 transporters',
class = 'serf',
capacity = '400',
construction = {
['stone'] = '10',
['polished stone'] = '15',
['gold coins'] = '10'
},
maintenance = '2',
influence = {
kingdom = '3',
prosperity = '100'
}
},
['bakery'] = {
type = 'food',
workers = '4 bakers',
class = 'commoner',
input = {
'flour',
'water'
},
output = {
'bread'
},
construction = {
['planks'] = '20',
['stone'] = '20',
['tools'] = '10',
['gold coins'] = '50'
},
maintenance = '7',
influence = {
common = '2',
prosperity = '50'
}
},
['blacksmith'] = {
type = 'resource',
workers = '2 blacksmiths',
class = 'commoner',
input = {
'coal',
'iron'
},
output = {
'tools'
},
construction = {
['planks'] = '20',
['polished stone'] ='50',
['stone'] = '10',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '6',
influence = {
common = '2',
prosperity = '50'
}
},
['blue market tent'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['bountiful haystack'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['tools'] = '1'
},
maintenance = '',
splendour = '3',
influence = {
common = '3',
prosperity = '100'
}
},
['bowyer\'s hut'] = {
type = 'resource',
workers = '2 weaponsmiths',
class = 'commoner',
input = {
'wood',
'cloth',
'tools'
},
output = {
'shortbow'
},
construction = {
['planks'] = '10',
['cloth'] = '5',
['polished stone'] ='5',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '5',
influence = {
kingdom = '2',
prosperity = '50'
}
},
['brewery'] = {
type = 'food',
workers = '1 brewer',
class = 'citizen',
input = {
'wheat',
'hops',
'water'
},
output = {
'beer'
},
construction = {
['planks'] = '20',
['polished stone'] ='20',
['tools'] = '10',
['gold coins'] = '200'
},
maintenance = '14',
influence = {
common = '3',
prosperity = '100'
}
},
['builder\'s workshop'] = {
type = 'logistics',
workers = '3 builders',
class = 'serf',
construction = {
['wood'] = '5'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['butchery'] = {
type = 'food',
workers = '2 butchers',
class = 'commoner',
input = {
'boar'
},
output = {
'meat'
},
construction = {
['wood'] = '10',
['planks'] = '10',
['tools'] = '3',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
common = '2',
prosperity = '50'
}
},
['candle workshop'] = {
type = 'goods',
workers = '2 candlemakers',
class = 'citizen',
input = {
'wax',
'iron',
'tools',
},
output = {
'candle'
},
construction = {
['planks'] = '50',
['polished stone'] ='30',
['tools'] = '13',
['gold coins'] = '300'
},
maintenance = '36',
influence = {
common = '4',
prosperity = '250'
}
},
['carving table'] = {
type = 'sub-building',
perbuilding = '2',
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['carving tent'] = {
type = 'sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['cloth'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['castle'] = {
type = 'monument',
class = 'varies',
maintenance = '',
influence = {
kingdom = '1',
prosperity = '25'
}
},
['charcoal hut'] = {
type = 'resource',
workers = '3 charcoal burners',
class = 'serf',
output = {
'coal'
},
perbuilding = '3',
construction = {
['wood'] = '20',
['planks'] = '5',
['tools'] = '2',
['gold coins'] = '25'
},
maintenance = '3',
influence = {
common = '2',
kingdom= '2',
prosperity = '50'
}
},
['cheesemaker'] = {
type = 'food',
workers = '5 cheesemakers',
class = 'commoner',
input = {
'milk'
},
output = {
'cheese'
},
construction = {
['planks'] = '15',
['polished stone'] ='10',
['tools'] = '10',
['gold coins'] = '75'
},
maintenance = '14',
influence = {
common = '4',
prosperity = '250'
}
},
['church'] = {
type = 'service',
workers = '1 village priest',
class = 'commoner',
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['city belfry'] = {
type = 'city-market-sub',
construction = {
['planks'] = '45',
['stone'] = '30',
['polished stone'] ='60',
['tools'] = '30',
['iron'] = '15'
},
maintenance = '4',
splendour = '5',
influence = {
labour = '5',
prosperity = '500'
}
},
['city market'] = {
type = 'monument',
workers = 'varies',
class = 'varies',
maintenance = '',
influence = {
labour = '4',
prosperity = '250'
}
},
['city stone bridge'] = {
type = 'bridge',
maintenance = '',
influence = {
common = '4',
prosperity = '250'
}
},
['common wares workshop'] = {
type = 'goods',
workers = '2 common wares makers',
class = 'citizen',
input = {
'planks',
'iron'
},
output = {
'common wares'
},
construction = {
['planks'] = '45',
['polished stone'] ='25',
['tools'] = '13',
['gold coins'] = '200'
},
maintenance = '18',
influence = {
common = '3',
prosperity = '100'
}
},
['cooperage'] = {
type = 'resource',
workers = '3 coopers',
class = 'citizen',
input = {
'planks',
'iron',
'tools'
},
output = {
'barrel'
},
construction = {
['planks'] = '30',
['polished stone'] ='10',
['tools'] = '10',
['gold coins'] = '300'
},
maintenance = '36',
influence = {
common = '4',
prosperity = '250'
}
},
['dairy farm'] = {
type = 'food',
workers = '3 dairy farmers',
class = 'serf',
output = {
'milk'
},
construction = {
['planks'] = '30',
['tools'] = '10',
['gold coins'] = '150'
},
maintenance = '24',
influence = {
common = '4',
prosperity = '250'
}
},
['deceptively large wood depot'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '3',
construction = {
['wood'] = '10',
['tools'] = '2'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['drinking post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['planks'] = '5',
['tools'] = '2'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['fisher\'s hut'] = {
type = 'food',
workers = '1 fisherman',
class = 'serf',
capacity = '50',
output = {
'fish'
},
construction = {
['wood'] = '20',
['gold coins'] = '10'
},
maintenance = '2',
influence = {
common = '1',
prosperity = '25'
}
},
['food stall'] = {
type = 'sub-building',
workers = 'market tender',
class = 'serf',
capacity = '10',
construction = {
['wood'] = '10'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['forester\'s camp'] = {
type = 'resource',
workers = '1 forester',
class = 'serf',
construction = {
['wood'] = '10',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['frugal haystack'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence = {
common = '3',
prosperity = '100'
}
},
['gathering hut'] = {
type = 'food',
workers = '3 foragers',
class = 'serf',
output = {
'berries'
},
construction = {
['wood'] = '10',
['gold coins'] = '10'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['glass smelter'] = {
type = 'resource',
workers = '2 glass blowers',
class = 'citizen',
input = {
'quartz',
'coal',
'tools'
},
output = {
'glass'
},
construction = {
['wood'] = '15',
['gold coins'] = '500'
},
maintenance = '50',
influence = {
common = '4',
prosperity = '250'
}
},
['gold smelter'] = {
type = 'goods',
workers = '2 gold smelters',
class = 'citizen',
input = {
'coal',
'iron ore'
},
output = {
'gold bar'
},
construction = {
['planks'] = '20',
['polished stone'] ='25',
['tools'] = '16',
['gold coins'] = '500'
},
maintenance = '50',
influence = {
common = '4',
prosperity = '250'
}
},
['goods stall'] = {
type = 'sub-building',
workers = '1 market tender',
class = 'serf',
capacity = '10',
construction = {
['wood'] = '10',
['gold coins'] = '25'
},
maintenance = '5',
influence = {
common = '0',
prosperity = '0'
}
},
['granary'] = {
type = 'logistics',
workers = '4 transporters',
class = 'serf',
capacity = '400',
construction = {
['wood'] = '15',
['stone'] = '5',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['granary depot'] = {
type = 'sub-building',
capacity = '400',
perbuilding = '2',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '1',
influence = {
common = '2',
prosperity = '50'
}
},
['green market tent'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['hearty haystack'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence = {
common = '3',
prosperity = '100'
}
},
['hop farm'] = {
type = 'food',
workers = '3 hop farmers',
class = 'serf',
output = {
'hops'
},
construction = {
['planks'] = '20',
['polished stone'] ='15',
['tools'] = '20',
['gold coins'] = '100'
},
maintenance = '12',
influence = {
common = '3',
prosperity = '100'
}
},
['hunter\'s hut'] = {
type = 'food',
workers = '2 hunters',
class = 'serf',
output = {
'boar'
},
construction = {
['wood'] = '20',
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
common = '2',
prosperity = '50'
}
},
['iron mining camp'] = {
type = 'resource',
workers = '2 miners',
class = 'serf',
output = {
'iron ore'
},
construction = {
['wood'] = '10',
['cloth'] = '3',
['tools'] = '4',
['gold coins'] = '25'
},
maintenance = '2',
influence = {
common = '2',
kingdom= '2',
prosperity = '50'
}
},
['iron smelter'] = {
type = 'resource',
workers = '2 iron smelters',
class = 'commoner',
input = {
'coal',
'iron ore'
},
output = {
'iron'
},
construction = {
['planks'] = '10',
['stone'] = '5',
['polished stone'] ='10',
['tools'] = '5',
['gold coins'] = '05'
},
maintenance = '4',
influence = {
common = '2',
kingdom= '2',
prosperity = '50'
}
},
['jeweller\'s workshop'] = {
type = 'goods',
workers = '2 jewellers',
class = 'citizen',
input = {
'gem',
'gold bar'
},
output = {
'jewellery'
},
construction = {
['planks'] = '40',
['polished stone'] ='40',
['tools'] = '25',
['gold coins'] = '500'
},
maintenance = '60',
influence = {
common = '4',
prosperity = '250'
}
},
['limbing post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['lumber camp'] = {
type = 'resource',
workers = '3 woodcutters',
class = 'serf',
output = {
'wood'
},
construction = {
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['luxury goods stall'] = {
type = 'sub-building',
workers = 'market tender',
class = 'serf',
capacity = '10',
construction = {
['wood'] = '10',
['gold coins'] = '50'
},
maintenance = '20',
influence = {
common = '3',
prosperity = '100'
}
},
['manor house'] = {
type = 'monument',
workers = 'varies',
class = 'varies',
maintenance = '',
influence = {
labour = '1',
prosperity = '25'
}
},
['market hall, city square'] = {
type = 'city-market-sub',
workers = '8 transporters',
class = 'serf',
capacity = '1200',
construction = {
['planks'] = '25',
['stone'] = '10',
['polished stone'] ='10',
['tools'] = '4'
},
maintenance = '4',
splendour = '2',
influence = {
labour = '4',
prosperity = '250'
}
},
['market hall, storehouse'] = {
type = 'city-market-sub',
workers = '8 transporters',
class = 'serf',
capacity = '1200',
construction = {
['planks'] = '25',
['stone'] = '10',
['polished stone'] ='10',
['tools'] = '4'
},
maintenance = '4',
splendour = '2',
influence = {
labour = '4',
prosperity = '250'
}
},
['modest keep'] = {
type = 'castle-sub',
class = 'militiaman',
construction = {
['planks'] = '30',
['stone'] = '75',
['polished stone'] ='60',
['tools'] = '20'
},
maintenance = '12',
splendour = '2',
influence = {
kingdom = '3',
prosperity = '100'
}
},
['monastery'] = {
type = 'monument',
workers = '1 monastic priest',
class = 'brother/sister',
maintenance = '',
influence = {
clergy = '1',
prosperity = '25'
}
},
['monastic grange'] = {
type = 'monastery-sub',
workers = '4 transporters',
class = 'brother/sister',
capacity = '400',
construction = {
['wood'] = '15',
['stone'] = '5'
},
maintenance = '1',
influence = {
clergy = '1',
prosperity = '25'
}
},
['munching post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['planks'] = '5',
['tools'] = '3'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['napping post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['tools'] = '1'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['paviour\'s yard'] = {
type = 'logistics',
workers = '3 paviours',
class = 'commoner',
input = {
'stone'
},
construction = {
['planks'] = '15',
['polished stone'] ='20',
['tools'] = '10',
['gold coins'] = '200'
},
maintenance = '18',
influence = {
labour = '3',
prosperity = '100'
}
},
['red market tent'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['rustic fortified keep'] = {
type = 'castle-sub',
class = 'militiaman',
construction = {
['planks'] = '16',
['stone'] = '50',
['polished stone'] ='40',
['tools'] = '5'
},
maintenance = '7',
splendour = '2',
influence = {
kingdom = '2',
prosperity = '50'
}
},
['rustic market tent'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['rustic wooden keep'] = {
type = 'castle-sub',
class = 'militiaman',
construction = {
['planks'] = '28',
['tools'] = '2'
},
maintenance = '4',
influence = {
kingdom = '1',
prosperity = '25'
}
},
['sawmill'] = {
type = 'resource',
workers = '3 carpenters',
class = 'serf',
input = {
'wood'
},
output = {
'planks'
},
construction = {
['wood'] = '20',
['stone'] = '10',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['sculpture workshop'] = {
type = 'sub-building',
workers = '1 master builder',
class = 'citizen',
perbuilding = '1',
construction = {
['wood'] = '15',
['cloth'] = '5',
['tools'] = '5'
},
maintenance = '12',
influence = {
common = '4',
prosperity = '250'
}
},
['serene campfire'] = {
type = 'sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['sheep farm'] = {
type = 'goods',
workers = '2 shepherds',
class = 'serf',
output = {
'wool'
},
construction = {
['wood'] = '10',
['stone'] = '10',
['tools'] = '2',
['gold coins'] = '25'
},
maintenance = '5',
influence = {
common = '2',
prosperity = '50'
}
},
['snoring post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['tools'] = '1'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['spearmaker\'s hut'] = {
type = 'resource',
workers = '2 weaponsmiths',
class = 'commoner',
input = {
'wood',
'iron'
},
output = {
'spear'
},
construction = {
['planks'] = '15',
['polished stone'] ='5',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '5',
influence = {
kingdom = '2',
prosperity = '50'
}
},
['stained glass workshop'] = {
type = 'sub-building',
workers = '1 master builder',
class = 'citizen',
perbuilding = '1',
construction = {
['wood'] = '15',
['cloth'] = '5',
['tools'] = '5'
},
maintenance = '32',
influence = {
common = '4',
prosperity = '250'
}
},
['stewing post'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['planks'] = '5',
['tools'] = '2'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['stone cart'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '4',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['stone crates'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['stone rack'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['stone rack, covered'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['stonecutter camp'] = {
type = 'resource',
workers = '3 miners',
class = 'serf',
output = {
'stone'
},
construction = {
['wood'] = '10',
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['stonemason hut'] = {
type = 'resource',
workers = '1 stone mason',
class = 'commoner',
input = {
'stone'
},
output = {
'polished stone'
},
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '8',
['gold coins'] = '25'
},
maintenance = '8',
influence = {
common = '2',
prosperity = '50'
}
},
['swordsmith'] = {
type = 'resource',
workers = '2 weaponsmiths',
class = 'commoner',
input = {
'tools',
'iron',
'coal'
},
output = {
'shortsword'
},
construction = {
['planks'] = '10',
['polished stone'] ='10',
['tools'] = '8',
['gold coins'] = '40'
},
maintenance = '5',
influence = {
kingdom = '2',
prosperity = '50'
}
},
['tailor\'s workshop'] = {
type = 'goods',
workers = '3 tailors',
class = 'citizen',
input = {
'cloth'
},
output = {
'common clothes'
},
construction = {
['planks'] = '20',
['stone'] = '15',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '8',
influence = {
common = '2',
prosperity = '50'
}
},
['tavern'] = {
type = 'monument',
workers = 'varies',
class = 'varies',
maintenance = '',
influence = {
labour = '2',
prosperity = '50'
}
},
['tooling desk'] = {
type = 'sub-building',
perbuilding = '2',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['tooling shack'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['tools'] = '5'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['tooling table'] = {
type = 'sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['vigilant scarecrow'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['wheat'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence = {
common = '3',
prosperity = '100'
}
},
['village market'] = {
type = 'logistics',
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['village stone bridge'] = {
type = 'bridge',
construction = {
['planks'] = '10',
['stone'] = '30',
['polished stone'] ='4',
['tools'] = '2'
},
maintenance = '',
influence = {
common = '3',
prosperity = '100'
}
},
['village wooden bridge'] = {
type = 'bridge',
construction = {
['planks'] = '10'
},
maintenance = '',
influence = {
common = '1',
prosperity = '25'
}
},
['vineyard'] = {
type = 'monastery-sub',
workers = '3 vinegrowers',
class = 'brother/sister',
output = {
'grapes'
},
construction = {
['wood'] = '5',
['planks'] = '5',
['stone'] = '10',
['polished stone'] ='20',
['tools'] = '5'
},
maintenance = '24',
splendour = '1',
influence = {
clergy = '4',
prosperity = '250'
}
},
['warehouse'] = {
type = 'logistics',
workers = '4 transporters',
class = 'serf',
capacity = '400',
construction = {
['planks'] = '15',
['stone'] = '10',
['gold coins'] = '10'
},
maintenance = '2',
influence = {
common = '1',
prosperity = '25'
}
},
['warehouse depot'] = {
type = 'sub-building',
capacity = '400',
perbuilding = '2',
construction = {
['wood'] = '5',
['tools'] = '2'
},
maintenance = '2',
influence = {
common = '2',
prosperity = '50'
}
},
['weaver hut'] = {
type = 'goods',
workers = '2 weavers',
class = 'commoner',
input = {
'wool'
},
output = {
'cloth'
},
construction = {
['planks'] = '10',
['stone'] = '5',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '5',
influence = {
common = '2',
prosperity = '50'
}
},
['well'] = {
type = 'food',
capacity = '0',
output = {
'water'
},
construction = {
['wood'] = '10',
['stone'] = '5',
['gold coins'] = '10'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['wheat barn'] = {
type = 'sub-building',
construction = {
['planks'] = '20',
['tools'] = '5'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['wheat cart'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['tools'] = '2'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['wheat farm'] = {
type = 'food',
workers = '3 farmers',
class = 'serf',
output = {
'wheat'
},
construction = {
['planks'] = '20',
['tools'] = '4',
['gold coins'] = '25'
},
maintenance = '4',
influence = {
common = '2,3',
prosperity = '50100'
}
},
['windmill'] = {
type = 'food',
workers = '6 millers',
class = 'serf',
input = {
'wheat'
},
output = {
'flour'
},
construction = {
['planks'] = '15',
['stone'] = '15',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '6',
influence = {
common = '2',
prosperity = '50'
}
},
['winery'] = {
type = 'monastery-sub',
workers = '2 vintners',
class = 'brother/sister',
input = {
'grapes',
'barrel'
},
output = {
'wine'
},
construction = {
['planks'] = '20',
['stone'] = '25',
['polished stone'] ='25',
['tools'] = '5'
},
maintenance = '28',
splendour = '1',
influence = {
clergy = '4',
prosperity = '250'
}
},
['wood depot'] = {
type = 'sub-building',
capacity = '25',
perbuilding = '3',
construction = {
['wood'] = '10',
['tools'] = '2'
},
influence = {
common = '2',
prosperity = '50'
}
},
['wooden wagon'] = {
type = 'sub-building',
capacity = '10',
perbuilding = '5',
construction = {
['wood'] = '5',
['tools'] = '1'
},
influence = {
common = '2',
prosperity = '50'
}
},
['woodsmen tool rack'] = {
type = 'sub-building',
construction = {
['wood'] = '10',
['planks'] = '10',
['tools'] = '5'
},
splendour = '3',
influence = {
common = '2',
prosperity = '50'
}
},
['woodsmen tool rack, waterproofed'] = {
type = 'sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['planks'] = '10',
['tools'] = '5'
},
splendour = '3',
influence = {
common = '2',
prosperity = '50'
}
},
['workshop extension'] = {
type = 'sub-building',
construction = {
['planks'] = '30',
['polished stone'] ='20',
['tools'] = '12'
},
maintenance = '1',
influence = {
common = '5',
prosperity = '500'
}
},
['workshop tower'] = {
type = 'sub-building',
construction = {
['planks'] = '30',
['polished stone'] ='20',
['tools'] = '12'
},
maintenance = '1',
influence = {
common = '5',
prosperity = '500'
}
}
}