Difference between revisions of "Module:BuildingIndex"

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Line 1: Line 1:
return {
return {
['apiary'] = {
['apiary'] = {
  type = 'monastery-sub',
  type = 'Monastery',
  workers = '2 bee keepers',
  workers = '2 bee keepers',
  class = 'brother/sister',
  class = 'brother/sister',
Line 21: Line 21:
},
},
['armoury'] = {
['armoury'] = {
  type = 'castle-sub',
  type = 'Castle',
  workers = '4 transporters',
  workers = '4 transporters',
  class = 'serf',
  class = 'serf',
Line 37: Line 37:
},
},
['bakery'] = {
['bakery'] = {
  type = 'food',
  type = 'Food',
  workers = '4 bakers',
  workers = '4 bakers',
  class = 'commoner',
  class = 'commoner',
Line 60: Line 60:
},
},
['blacksmith'] = {
['blacksmith'] = {
  type = 'resource',
  type = 'Resource',
  workers = '2 blacksmiths',
  workers = '2 blacksmiths',
  class = 'commoner',
  class = 'commoner',
Line 84: Line 84:
},
},
['blue market tent'] = {
['blue market tent'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '10',
   ['wood'] = '10',
Line 98: Line 98:
},
},
['bountiful haystack'] = {
['bountiful haystack'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '10',
   ['wood'] = '10',
Line 111: Line 111:
},
},
['bowyer\'s hut'] = {
['bowyer\'s hut'] = {
  type = 'resource',
  type = 'Resource',
  workers = '2 weaponsmiths',
  workers = '2 weaponsmiths',
  class = 'commoner',
  class = 'commoner',
Line 136: Line 136:
},
},
['brewery'] = {
['brewery'] = {
  type = 'food',
  type = 'Food',
  workers = '1 brewer',
  workers = '1 brewer',
  class = 'citizen',
  class = 'citizen',
Line 160: Line 160:
},
},
['builder\'s workshop'] = {
['builder\'s workshop'] = {
  type = 'logistics',
  type = 'Logistics',
  workers = '3 builders',
  workers = '3 builders',
  class = 'serf',
  class = 'serf',
Line 173: Line 173:
},
},
['butchery'] = {
['butchery'] = {
  type = 'food',
  type = 'Food',
  workers = '2 butchers',
  workers = '2 butchers',
  class = 'commoner',
  class = 'commoner',
Line 195: Line 195:
},
},
['candle workshop'] = {
['candle workshop'] = {
  type = 'goods',
  type = 'Goods',
  workers = '2 candlemakers',
  workers = '2 candlemakers',
  class = 'citizen',
  class = 'citizen',
Line 219: Line 219:
},
},
['carving table'] = {
['carving table'] = {
  type = 'sub-building',
  type = 'Sub-building',
  perbuilding = '2',
  perbuilding = '2',
  construction = {
  construction = {
Line 233: Line 233:
},
},
['carving tent'] = {
['carving tent'] = {
  type = 'sub-building',
  type = 'Sub-building',
  perbuilding = '1',
  perbuilding = '1',
  construction = {
  construction = {
Line 247: Line 247:
},
},
['castle'] = {
['castle'] = {
  type = 'monument',
  type = 'Monument',
  class = 'varies',
  class = 'varies',
  maintenance = '',
  maintenance = '',
Line 256: Line 256:
},
},
['charcoal hut'] = {
['charcoal hut'] = {
  type = 'resource',
  type = 'Resource',
  workers = '3 charcoal burners',
  workers = '3 charcoal burners',
  class = 'serf',
  class = 'serf',
Line 277: Line 277:
},
},
['cheesemaker'] = {
['cheesemaker'] = {
  type = 'food',
  type = 'Food',
  workers = '5 cheesemakers',
  workers = '5 cheesemakers',
  class = 'commoner',
  class = 'commoner',
Line 309: Line 309:
},
},
['city belfry'] = {
['city belfry'] = {
  type = 'city-market-sub',
  type = 'City Market',
  construction = {
  construction = {
   ['planks'] = '45',
   ['planks'] = '45',
Line 325: Line 325:
},
},
['city market'] = {
['city market'] = {
  type = 'monument',
  type = 'Monument',
  workers = 'varies',
  workers = 'varies',
  class = 'varies',
  class = 'varies',
Line 335: Line 335:
},
},
['city stone bridge'] = {
['city stone bridge'] = {
  type = 'bridge',
  type = 'Bridge',
  maintenance = '',
  maintenance = '',
  influence = {
  influence = {
Line 343: Line 343:
},
},
['common wares workshop'] = {
['common wares workshop'] = {
  type = 'goods',
  type = 'Goods',
  workers = '2 common wares makers',
  workers = '2 common wares makers',
  class = 'citizen',
  class = 'citizen',
Line 366: Line 366:
},
},
['cooperage'] = {
['cooperage'] = {
  type = 'resource',
  type = 'Resource',
  workers = '3 coopers',
  workers = '3 coopers',
  class = 'citizen',
  class = 'citizen',
Line 390: Line 390:
},
},
['dairy farm'] = {
['dairy farm'] = {
  type = 'food',
  type = 'Food',
  workers = '3 dairy farmers',
  workers = '3 dairy farmers',
  class = 'serf',
  class = 'serf',
Line 408: Line 408:
},
},
['deceptively large wood depot'] = {
['deceptively large wood depot'] = {
  type = 'sub-building',
  type = 'Sub-building',
   capacity = '25',
   capacity = '25',
  perbuilding = '3',
  perbuilding = '3',
Line 422: Line 422:
},
},
['drinking post'] = {
['drinking post'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '5',
   ['wood'] = '5',
Line 436: Line 436:
},
},
['fisher\'s hut'] = {
['fisher\'s hut'] = {
  type = 'food',
  type = 'Food',
  workers = '1 fisherman',
  workers = '1 fisherman',
  class = 'serf',
  class = 'serf',
Line 454: Line 454:
},
},
['food stall'] = {
['food stall'] = {
  type = 'sub-building',
  type = 'Sub-building',
  workers = 'market tender',
  workers = 'market tender',
  class = 'serf',
  class = 'serf',
Line 468: Line 468:
},
},
['forester\'s camp'] = {
['forester\'s camp'] = {
  type = 'resource',
  type = 'Resource',
  workers = '1 forester',
  workers = '1 forester',
  class = 'serf',
  class = 'serf',
Line 482: Line 482:
},
},
['frugal haystack'] = {
['frugal haystack'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '5',
   ['wood'] = '5',
Line 495: Line 495:
},
},
['gathering hut'] = {
['gathering hut'] = {
  type = 'food',
  type = 'Food',
  workers = '3 foragers',
  workers = '3 foragers',
  class = 'serf',
  class = 'serf',
Line 512: Line 512:
},
},
['glass smelter'] = {
['glass smelter'] = {
  type = 'resource',
  type = 'Resource',
  workers = '2 glass blowers',
  workers = '2 glass blowers',
  class = 'citizen',
  class = 'citizen',
Line 534: Line 534:
},
},
['gold smelter'] = {
['gold smelter'] = {
  type = 'goods',
  type = 'Goods',
  workers = '2 gold smelters',
  workers = '2 gold smelters',
  class = 'citizen',
  class = 'citizen',
Line 557: Line 557:
},
},
['goods stall'] = {
['goods stall'] = {
  type = 'sub-building',
  type = 'Sub-building',
  workers = '1 market tender',
  workers = '1 market tender',
  class = 'serf',
  class = 'serf',
Line 572: Line 572:
},
},
['granary'] = {
['granary'] = {
  type = 'logistics',
  type = 'Logistics',
  workers = '4 transporters',
  workers = '4 transporters',
  class = 'serf',
  class = 'serf',
Line 588: Line 588:
},
},
['granary depot'] = {
['granary depot'] = {
  type = 'sub-building',
  type = 'Sub-building',
   capacity = '400',
   capacity = '400',
  perbuilding = '2',
  perbuilding = '2',
Line 602: Line 602:
},
},
['green market tent'] = {
['green market tent'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '10',
   ['wood'] = '10',
Line 616: Line 616:
},
},
['hearty haystack'] = {
['hearty haystack'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '5',
   ['wood'] = '5',
Line 629: Line 629:
},
},
['hop farm'] = {
['hop farm'] = {
  type = 'food',
  type = 'Food',
  workers = '3 hop farmers',
  workers = '3 hop farmers',
  class = 'serf',
  class = 'serf',
Line 648: Line 648:
},
},
['hunter\'s hut'] = {
['hunter\'s hut'] = {
  type = 'food',
  type = 'Food',
  workers = '2 hunters',
  workers = '2 hunters',
  class = 'serf',
  class = 'serf',
Line 666: Line 666:
},
},
['iron mining camp'] = {
['iron mining camp'] = {
  type = 'resource',
  type = 'Resource',
  workers = '2 miners',
  workers = '2 miners',
  class = 'serf',
  class = 'serf',
Line 686: Line 686:
},
},
['iron smelter'] = {
['iron smelter'] = {
  type = 'resource',
  type = 'Resource',
  workers = '2 iron smelters',
  workers = '2 iron smelters',
  class = 'commoner',
  class = 'commoner',
Line 711: Line 711:
},
},
['jeweller\'s workshop'] = {
['jeweller\'s workshop'] = {
  type = 'goods',
  type = 'Goods',
  workers = '2 jewellers',
  workers = '2 jewellers',
  class = 'citizen',
  class = 'citizen',
Line 734: Line 734:
},
},
['limbing post'] = {
['limbing post'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '5',
   ['wood'] = '5',
Line 746: Line 746:
},
},
['lumber camp'] = {
['lumber camp'] = {
  type = 'resource',
  type = 'Resource',
  workers = '3 woodcutters',
  workers = '3 woodcutters',
  class = 'serf',
  class = 'serf',
Line 763: Line 763:
},
},
['luxury goods stall'] = {
['luxury goods stall'] = {
  type = 'sub-building',
  type = 'Sub-building',
  workers = 'market tender',
  workers = 'market tender',
  class = 'serf',
  class = 'serf',
Line 778: Line 778:
},
},
['manor house'] = {
['manor house'] = {
  type = 'monument',
  type = 'Monument',
  workers = 'varies',
  workers = 'varies',
  class = 'varies',
  class = 'varies',
Line 788: Line 788:
},
},
['market hall, city square'] = {
['market hall, city square'] = {
  type = 'city-market-sub',
  type = 'City Market',
  workers = '8 transporters',
  workers = '8 transporters',
  class = 'serf',
  class = 'serf',
Line 806: Line 806:
},
},
['market hall, storehouse'] = {
['market hall, storehouse'] = {
  type = 'city-market-sub',
  type = 'City Market',
  workers = '8 transporters',
  workers = '8 transporters',
  class = 'serf',
  class = 'serf',
Line 824: Line 824:
},
},
['modest keep'] = {
['modest keep'] = {
  type = 'castle-sub',
  type = 'Castle',
  class = 'militiaman',
  class = 'militiaman',
  construction = {
  construction = {
Line 840: Line 840:
},
},
['monastery'] = {
['monastery'] = {
  type = 'monument',
  type = 'Monument',
  workers = '1 monastic priest',
  workers = '1 monastic priest',
  class = 'brother/sister',
  class = 'brother/sister',
Line 850: Line 850:
},
},
['monastic grange'] = {
['monastic grange'] = {
  type = 'monastery-sub',
  type = 'Monastery',
  workers = '4 transporters',
  workers = '4 transporters',
  class = 'brother/sister',
  class = 'brother/sister',
Line 865: Line 865:
},
},
['munching post'] = {
['munching post'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '5',
   ['wood'] = '5',
Line 878: Line 878:
},
},
['napping post'] = {
['napping post'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '5',
   ['wood'] = '5',
Line 891: Line 891:
},
},
['paviour\'s yard'] = {
['paviour\'s yard'] = {
  type = 'logistics',
  type = 'Logistics',
  workers = '3 paviours',
  workers = '3 paviours',
  class = 'commoner',
  class = 'commoner',
Line 910: Line 910:
},
},
['red market tent'] = {
['red market tent'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '10',
   ['wood'] = '10',
Line 924: Line 924:
},
},
['rustic fortified keep'] = {
['rustic fortified keep'] = {
  type = 'castle-sub',
  type = 'Castle',
  class = 'militiaman',
  class = 'militiaman',
  construction = {
  construction = {
Line 940: Line 940:
},
},
['rustic market tent'] = {
['rustic market tent'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '10',
   ['wood'] = '10',
Line 953: Line 953:
},
},
['rustic wooden keep'] = {
['rustic wooden keep'] = {
  type = 'castle-sub',
  type = 'Castle',
  class = 'militiaman',
  class = 'militiaman',
  construction = {
  construction = {
Line 966: Line 966:
},
},
['sawmill'] = {
['sawmill'] = {
  type = 'resource',
  type = 'Resource',
  workers = '3 carpenters',
  workers = '3 carpenters',
  class = 'serf',
  class = 'serf',
Line 987: Line 987:
},
},
['sculpture workshop'] = {
['sculpture workshop'] = {
  type = 'sub-building',
  type = 'Sub-building',
  workers = '1 master builder',
  workers = '1 master builder',
  class = 'citizen',
  class = 'citizen',
Line 1,003: Line 1,003:
},
},
['serene campfire'] = {
['serene campfire'] = {
  type = 'sub-building',
  type = 'Sub-building',
  perbuilding = '1',
  perbuilding = '1',
  construction = {
  construction = {
Line 1,016: Line 1,016:
},
},
['sheep farm'] = {
['sheep farm'] = {
  type = 'goods',
  type = 'Goods',
  workers = '2 shepherds',
  workers = '2 shepherds',
  class = 'serf',
  class = 'serf',
Line 1,035: Line 1,035:
},
},
['snoring post'] = {
['snoring post'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '5',
   ['wood'] = '5',
Line 1,048: Line 1,048:
},
},
['spearmaker\'s hut'] = {
['spearmaker\'s hut'] = {
  type = 'resource',
  type = 'Resource',
  workers = '2 weaponsmiths',
  workers = '2 weaponsmiths',
  class = 'commoner',
  class = 'commoner',
Line 1,071: Line 1,071:
},
},
['stained glass workshop'] = {
['stained glass workshop'] = {
  type = 'sub-building',
  type = 'Sub-building',
  workers = '1 master builder',
  workers = '1 master builder',
  class = 'citizen',
  class = 'citizen',
Line 1,087: Line 1,087:
},
},
['stewing post'] = {
['stewing post'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '5',
   ['wood'] = '5',
Line 1,100: Line 1,100:
},
},
['stone cart'] = {
['stone cart'] = {
  type = 'sub-building',
  type = 'Sub-building',
   capacity = '25',
   capacity = '25',
  perbuilding = '4',
  perbuilding = '4',
Line 1,114: Line 1,114:
},
},
['stone crates'] = {
['stone crates'] = {
  type = 'sub-building',
  type = 'Sub-building',
   capacity = '25',
   capacity = '25',
  perbuilding = '1',
  perbuilding = '1',
Line 1,129: Line 1,129:
},
},
['stone rack'] = {
['stone rack'] = {
  type = 'sub-building',
  type = 'Sub-building',
   capacity = '25',
   capacity = '25',
  perbuilding = '1',
  perbuilding = '1',
Line 1,143: Line 1,143:
},
},
['stone rack, covered'] = {
['stone rack, covered'] = {
  type = 'sub-building',
  type = 'Sub-building',
   capacity = '25',
   capacity = '25',
  perbuilding = '1',
  perbuilding = '1',
Line 1,157: Line 1,157:
},
},
['stonecutter camp'] = {
['stonecutter camp'] = {
  type = 'resource',
  type = 'Resource',
  workers = '3 miners',
  workers = '3 miners',
  class = 'serf',
  class = 'serf',
Line 1,175: Line 1,175:
},
},
['stonemason hut'] = {
['stonemason hut'] = {
  type = 'resource',
  type = 'Resource',
  workers = '1 stone mason',
  workers = '1 stone mason',
  class = 'commoner',
  class = 'commoner',
Line 1,197: Line 1,197:
},
},
['swordsmith'] = {
['swordsmith'] = {
  type = 'resource',
  type = 'Resource',
  workers = '2 weaponsmiths',
  workers = '2 weaponsmiths',
  class = 'commoner',
  class = 'commoner',
Line 1,221: Line 1,221:
},
},
['tailor\'s workshop'] = {
['tailor\'s workshop'] = {
  type = 'goods',
  type = 'Goods',
  workers = '3 tailors',
  workers = '3 tailors',
  class = 'citizen',
  class = 'citizen',
Line 1,243: Line 1,243:
},
},
['tavern'] = {
['tavern'] = {
  type = 'monument',
  type = 'Monument',
  workers = 'varies',
  workers = 'varies',
  class = 'varies',
  class = 'varies',
Line 1,253: Line 1,253:
},
},
['tooling desk'] = {
['tooling desk'] = {
  type = 'sub-building',
  type = 'Sub-building',
  perbuilding = '2',
  perbuilding = '2',
  construction = {
  construction = {
Line 1,266: Line 1,266:
},
},
['tooling shack'] = {
['tooling shack'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '10',
   ['wood'] = '10',
Line 1,278: Line 1,278:
},
},
['tooling table'] = {
['tooling table'] = {
  type = 'sub-building',
  type = 'Sub-building',
  perbuilding = '1',
  perbuilding = '1',
  construction = {
  construction = {
Line 1,291: Line 1,291:
},
},
['vigilant scarecrow'] = {
['vigilant scarecrow'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '5',
   ['wood'] = '5',
Line 1,305: Line 1,305:
},
},
['village market'] = {
['village market'] = {
  type = 'logistics',
  type = 'Logistics',
  maintenance = '',
  maintenance = '',
  influence = {
  influence = {
Line 1,313: Line 1,313:
},
},
['village stone bridge'] = {
['village stone bridge'] = {
  type = 'bridge',
  type = 'Bridge',
  construction = {
  construction = {
   ['planks'] = '10',
   ['planks'] = '10',
Line 1,327: Line 1,327:
},
},
['village wooden bridge'] = {
['village wooden bridge'] = {
  type = 'bridge',
  type = 'Bridge',
  construction = {
  construction = {
   ['planks'] = '10'
   ['planks'] = '10'
Line 1,338: Line 1,338:
},
},
['vineyard'] = {
['vineyard'] = {
  type = 'monastery-sub',
  type = 'Monastery',
  workers = '3 vinegrowers',
  workers = '3 vinegrowers',
  class = 'brother/sister',
  class = 'brother/sister',
Line 1,359: Line 1,359:
},
},
['warehouse'] = {
['warehouse'] = {
  type = 'logistics',
  type = 'Logistics',
  workers = '4 transporters',
  workers = '4 transporters',
  class = 'serf',
  class = 'serf',
Line 1,375: Line 1,375:
},
},
['warehouse depot'] = {
['warehouse depot'] = {
  type = 'sub-building',
  type = 'Sub-building',
   capacity = '400',
   capacity = '400',
  perbuilding = '2',
  perbuilding = '2',
Line 1,389: Line 1,389:
},
},
['weaver hut'] = {
['weaver hut'] = {
  type = 'goods',
  type = 'Goods',
  workers = '2 weavers',
  workers = '2 weavers',
  class = 'commoner',
  class = 'commoner',
Line 1,411: Line 1,411:
},
},
['well'] = {
['well'] = {
  type = 'food',
  type = 'Food',
   capacity = '0',
   capacity = '0',
  output = {
  output = {
Line 1,428: Line 1,428:
},
},
['wheat barn'] = {
['wheat barn'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['planks'] = '20',
   ['planks'] = '20',
Line 1,440: Line 1,440:
},
},
['wheat cart'] = {
['wheat cart'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '10',
   ['wood'] = '10',
Line 1,452: Line 1,452:
},
},
['wheat farm'] = {
['wheat farm'] = {
  type = 'food',
  type = 'Food',
  workers = '3 farmers',
  workers = '3 farmers',
  class = 'serf',
  class = 'serf',
Line 1,470: Line 1,470:
},
},
['windmill'] = {
['windmill'] = {
  type = 'food',
  type = 'Food',
  workers = '6 millers',
  workers = '6 millers',
  class = 'serf',
  class = 'serf',
Line 1,492: Line 1,492:
},
},
['winery'] = {
['winery'] = {
  type = 'monastery-sub',
  type = 'Monastery',
  workers = '2 vintners',
  workers = '2 vintners',
  class = 'brother/sister',
  class = 'brother/sister',
Line 1,516: Line 1,516:
},
},
['wood depot'] = {
['wood depot'] = {
  type = 'sub-building',
  type = 'Sub-building',
  capacity = '25',
  capacity = '25',
  perbuilding = '3',
  perbuilding = '3',
Line 1,529: Line 1,529:
},
},
['wooden wagon'] = {
['wooden wagon'] = {
  type = 'sub-building',
  type = 'Sub-building',
   capacity = '10',
   capacity = '10',
  perbuilding = '5',
  perbuilding = '5',
Line 1,542: Line 1,542:
},
},
['woodsmen tool rack'] = {
['woodsmen tool rack'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '10',
   ['wood'] = '10',
Line 1,555: Line 1,555:
},
},
['woodsmen tool rack, waterproofed'] = {
['woodsmen tool rack, waterproofed'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['wood'] = '5',
   ['wood'] = '5',
Line 1,569: Line 1,569:
},
},
['workshop extension'] = {
['workshop extension'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['planks'] = '30',
   ['planks'] = '30',
Line 1,582: Line 1,582:
},
},
['workshop tower'] = {
['workshop tower'] = {
  type = 'sub-building',
  type = 'Sub-building',
  construction = {
  construction = {
   ['planks'] = '30',
   ['planks'] = '30',

Revision as of 20:51, 17 April 2025

Documentation for this module may be created at Module:BuildingIndex/doc

return {
['apiary'] = {
 type = 'Monastery',
 workers = '2 bee keepers',
 class = 'brother/sister',
 output = {
   'honey',
   'wax'
  },
 construction = {
   ['polished stone'] = '10',
   ['planks'] = '20',
   ['tools'] = '2'
 },
 maintenance = '12',
 splendour = '1',
 influence = {
 clergy = '2',
 prosperity = '50'
}
},
['armoury'] = {
 type = 'Castle',
 workers = '4 transporters',
 class = 'serf',
  capacity = '400',
 construction = {
   ['stone'] = '10',
   ['polished stone'] = '15',
   ['gold coins'] = '10'
 },
 maintenance = '2',
 influence = {
 kingdom = '3',
 prosperity = '100'
}
},
['bakery'] = {
 type = 'Food',
 workers = '4 bakers',
 class = 'commoner',
 input = {
   'flour',
   'water'
  },
 output = {
   'bread'
  },
 construction = {
   ['planks'] = '20',
   ['stone'] = '20',
   ['tools'] = '10',
   ['gold coins'] = '50'
 },
 maintenance = '7',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['blacksmith'] = {
 type = 'Resource',
 workers = '2 blacksmiths',
 class = 'commoner',
 input = {
   'coal',
   'iron'
  },
 output = {
   'tools'
  },
 construction = {
   ['planks'] = '20',
   ['polished stone'] ='50',
   ['stone'] = '10',
   ['tools'] = '6',
   ['gold coins'] = '50'
 },
 maintenance = '6',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['blue market tent'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['gold coins'] = '25'
   },
 maintenance = '1',
 splendour = '1',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['bountiful haystack'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['tools'] = '1'
 },
 maintenance = '',
 splendour = '3',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['bowyer\'s hut'] = {
 type = 'Resource',
 workers = '2 weaponsmiths',
 class = 'commoner',
 input = {
   'wood',
   'cloth',
   'tools'
  },
  output = {
   'shortbow'
  },
 construction = {
   ['planks'] = '10',
   ['cloth'] = '5',
   ['polished stone'] ='5',
   ['tools'] = '8',
   ['gold coins'] = '50'
 },
 maintenance = '5',
 influence = {
 kingdom = '2',
 prosperity = '50'
}
},
['brewery'] = {
 type = 'Food',
 workers = '1 brewer',
 class = 'citizen',
 input = {
   'wheat',
   'hops',
   'water'
  },
 output = {
   'beer'
  },
 construction = {
   ['planks'] = '20',
   ['polished stone'] ='20',
   ['tools'] = '10',
   ['gold coins'] = '200'
 },
 maintenance = '14',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['builder\'s workshop'] = {
 type = 'Logistics',
 workers = '3 builders',
 class = 'serf',
 construction = {
   ['wood'] = '5'
 },
 maintenance = '',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['butchery'] = {
 type = 'Food',
 workers = '2 butchers',
 class = 'commoner',
 input = {
   'boar'
  },
 output = {
   'meat'
  },
 construction = {
   ['wood'] = '10',
   ['planks'] = '10',
   ['tools'] = '3',
   ['gold coins'] = '10'
 },
 maintenance = '1',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['candle workshop'] = {
 type = 'Goods',
 workers = '2 candlemakers',
 class = 'citizen',
 input = {
   'wax',
   'iron',
   'tools',
  },
 output = {
   'candle'
  },
 construction = {
   ['planks'] = '50',
   ['polished stone'] ='30',
   ['tools'] = '13',
   ['gold coins'] = '300'
 },
 maintenance = '36',
 influence = {
 common = '4',
 prosperity = '250'
}
},
['carving table'] = {
 type = 'Sub-building',
 perbuilding = '2',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['carving tent'] = {
 type = 'Sub-building',
 perbuilding = '1',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '10',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['castle'] = {
 type = 'Monument',
 class = 'varies',
 maintenance = '',
 influence = {
 kingdom = '1',
 prosperity = '25'
}
},
['charcoal hut'] = {
 type = 'Resource',
 workers = '3 charcoal burners',
 class = 'serf',
 output = {
   'coal'
  },
 perbuilding = '3',
 construction = {
   ['wood'] = '20',
   ['planks'] = '5',
   ['tools'] = '2',
   ['gold coins'] = '25'
 },
 maintenance = '3',
 influence = {
 common = '2',
 kingdom= '2',
 prosperity = '50'
}
},
['cheesemaker'] = {
 type = 'Food',
 workers = '5 cheesemakers',
 class = 'commoner',
 input = {
   'milk'
  },
 output = {
   'cheese'
  },
 construction = {
   ['planks'] = '15',
   ['polished stone'] ='10',
   ['tools'] = '10',
   ['gold coins'] = '75'
 },
 maintenance = '14',
 influence = {
 common = '4',
 prosperity = '250'
}
},
['church'] = {
type = 'service',
 workers = '1 village priest',
 class = 'commoner',
 maintenance = '',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['city belfry'] = {
 type = 'City Market',
 construction = {
   ['planks'] = '45',
   ['stone'] = '30',
   ['polished stone'] ='60',
   ['tools'] = '30',
   ['iron'] = '15'
 },
 maintenance = '4',
 splendour = '5',
 influence = {
 labour = '5',
 prosperity = '500'
}
},
['city market'] = {
 type = 'Monument',
 workers = 'varies',
 class = 'varies',
 maintenance = '',
 influence = {
 labour = '4',
 prosperity = '250'
}
},
['city stone bridge'] = {
 type = 'Bridge',
 maintenance = '',
 influence = {
 common = '4',
 prosperity = '250'
}
},
['common wares workshop'] = {
 type = 'Goods',
 workers = '2 common wares makers',
 class = 'citizen',
 input = {
   'planks',
   'iron'
  },
 output = {
   'common wares'
  },
 construction = {
   ['planks'] = '45',
   ['polished stone'] ='25',
   ['tools'] = '13',
   ['gold coins'] = '200'
 },
 maintenance = '18',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['cooperage'] = {
 type = 'Resource',
 workers = '3 coopers',
 class = 'citizen',
 input = {
   'planks',
   'iron',
   'tools'
  },
 output = {
   'barrel'
  },
 construction = {
   ['planks'] = '30',
   ['polished stone'] ='10',
   ['tools'] = '10',
   ['gold coins'] = '300'
 },
 maintenance = '36',
 influence = {
 common = '4',
 prosperity = '250'
}
},
['dairy farm'] = {
 type = 'Food',
 workers = '3 dairy farmers',
 class = 'serf',
 output = {
   'milk'
  },
 construction = {
   ['planks'] = '30',
   ['tools'] = '10',
   ['gold coins'] = '150'
 },
 maintenance = '24',
 influence = {
 common = '4',
 prosperity = '250'
}
},
['deceptively large wood depot'] = {
 type = 'Sub-building',
  capacity = '25',
 perbuilding = '3',
 construction = {
   ['wood'] = '10',
   ['tools'] = '2'
 },
 maintenance = '',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['drinking post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['cloth'] = '5',
   ['planks'] = '5',
   ['tools'] = '2'
 },
 maintenance = '',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['fisher\'s hut'] = {
 type = 'Food',
 workers = '1 fisherman',
 class = 'serf',
  capacity = '50',
 output = {
   'fish'
  },
 construction = {
   ['wood'] = '20',
   ['gold coins'] = '10'
 },
 maintenance = '2',
 influence = {
 common = '1',
 prosperity = '25'
}
},
['food stall'] = {
 type = 'Sub-building',
 workers = 'market tender',
 class = 'serf',
  capacity = '10',
 construction = {
   ['wood'] = '10'
 },
 maintenance = '',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['forester\'s camp'] = {
 type = 'Resource',
 workers = '1 forester',
 class = 'serf',
 construction = {
   ['wood'] = '10',
   ['gold coins'] = '10'
 },
 maintenance = '1',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['frugal haystack'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 splendour = '2',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['gathering hut'] = {
 type = 'Food',
 workers = '3 foragers',
 class = 'serf',
 output = {
   'berries'
  },
 construction = {
   ['wood'] = '10',
   ['gold coins'] = '10'
 },
 maintenance = '',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['glass smelter'] = {
 type = 'Resource',
 workers = '2 glass blowers',
 class = 'citizen',
 input = {
   'quartz',
   'coal',
   'tools'
  },
 output = {
   'glass'
  },
 construction = {
   ['wood'] = '15',
   ['gold coins'] = '500'
 },
 maintenance = '50',
 influence = {
 common = '4',
 prosperity = '250'
}
},
['gold smelter'] = {
 type = 'Goods',
 workers = '2 gold smelters',
 class = 'citizen',
 input = {
   'coal',
   'iron ore'
  },
 output = {
   'gold bar'
  },
 construction = {
   ['planks'] = '20',
   ['polished stone'] ='25',
   ['tools'] = '16',
   ['gold coins'] = '500'
 },
 maintenance = '50',
 influence = {
 common = '4',
 prosperity = '250'
}
},
['goods stall'] = {
 type = 'Sub-building',
 workers = '1 market tender',
 class = 'serf',
  capacity = '10',
 construction = {
   ['wood'] = '10',
   ['gold coins'] = '25'
 },
 maintenance = '5',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['granary'] = {
 type = 'Logistics',
 workers = '4 transporters',
 class = 'serf',
  capacity = '400',
 construction = {
   ['wood'] = '15',
   ['stone'] = '5',
   ['gold coins'] = '10'
 },
 maintenance = '1',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['granary depot'] = {
 type = 'Sub-building',
  capacity = '400',
 perbuilding = '2',
 construction = {
   ['wood'] = '5',
   ['tools'] = '1'
 },
 maintenance = '1',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['green market tent'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['gold coins'] = '25'
 },
 maintenance = '1',
 splendour = '1',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['hearty haystack'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 splendour = '2',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['hop farm'] = {
 type = 'Food',
 workers = '3 hop farmers',
 class = 'serf',
 output = {
   'hops'
  },
 construction = {
   ['planks'] = '20',
   ['polished stone'] ='15',
   ['tools'] = '20',
   ['gold coins'] = '100'
 },
 maintenance = '12',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['hunter\'s hut'] = {
 type = 'Food',
 workers = '2 hunters',
 class = 'serf',
 output = {
   'boar'
  },
 construction = {
   ['wood'] = '20',
   ['tools'] = '2',
   ['gold coins'] = '10'
 },
 maintenance = '1',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['iron mining camp'] = {
 type = 'Resource',
 workers = '2 miners',
 class = 'serf',
 output = {
   'iron ore'
  },
 construction = {
   ['wood'] = '10',
   ['cloth'] = '3',
   ['tools'] = '4',
   ['gold coins'] = '25'
 },
 maintenance = '2',
 influence = {
 common = '2',
 kingdom= '2',
 prosperity = '50'
}
},
['iron smelter'] = {
 type = 'Resource',
 workers = '2 iron smelters',
 class = 'commoner',
 input = {
   'coal',
   'iron ore'
  },
 output = {
   'iron'
  },
 construction = {
   ['planks'] = '10',
   ['stone'] = '5',
   ['polished stone'] ='10',
   ['tools'] = '5',
   ['gold coins'] = '05'
 },
 maintenance = '4',
 influence = {
 common = '2',
 kingdom= '2',
 prosperity = '50'
}
},
['jeweller\'s workshop'] = {
 type = 'Goods',
 workers = '2 jewellers',
 class = 'citizen',
 input = {
   'gem',
   'gold bar'
  },
 output = {
   'jewellery'
  },
 construction = {
   ['planks'] = '40',
   ['polished stone'] ='40',
   ['tools'] = '25',
   ['gold coins'] = '500'
 },
 maintenance = '60',
 influence = {
 common = '4',
 prosperity = '250'
}
},
['limbing post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['lumber camp'] = {
 type = 'Resource',
 workers = '3 woodcutters',
 class = 'serf',
 output = {
   'wood'
  },
 construction = {
   ['tools'] = '2',
   ['gold coins'] = '10'
 },
 maintenance = '',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['luxury goods stall'] = {
 type = 'Sub-building',
 workers = 'market tender',
 class = 'serf',
  capacity = '10',
 construction = {
   ['wood'] = '10',
   ['gold coins'] = '50'
 },
 maintenance = '20',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['manor house'] = {
 type = 'Monument',
 workers = 'varies',
 class = 'varies',
 maintenance = '',
 influence = {
 labour = '1',
 prosperity = '25'
}
},
['market hall, city square'] = {
 type = 'City Market',
 workers = '8 transporters',
 class = 'serf',
  capacity = '1200',
 construction = {
   ['planks'] = '25',
   ['stone'] = '10',
   ['polished stone'] ='10',
   ['tools'] = '4'
 },
 maintenance = '4',
 splendour = '2',
 influence = {
 labour = '4',
 prosperity = '250'
}
},
['market hall, storehouse'] = {
 type = 'City Market',
 workers = '8 transporters',
 class = 'serf',
  capacity = '1200',
 construction = {
   ['planks'] = '25',
   ['stone'] = '10',
   ['polished stone'] ='10',
   ['tools'] = '4'
 },
 maintenance = '4',
 splendour = '2',
 influence = {
 labour = '4',
 prosperity = '250'
}
},
['modest keep'] = {
 type = 'Castle',
 class = 'militiaman',
 construction = {
   ['planks'] = '30',
   ['stone'] = '75',
   ['polished stone'] ='60',
   ['tools'] = '20'
 },
 maintenance = '12',
 splendour = '2',
 influence = {
 kingdom = '3',
 prosperity = '100'
}
},
['monastery'] = {
 type = 'Monument',
 workers = '1 monastic priest',
 class = 'brother/sister',
 maintenance = '',
 influence = {
 clergy = '1',
 prosperity = '25'
}
},
['monastic grange'] = {
 type = 'Monastery',
 workers = '4 transporters',
 class = 'brother/sister',
  capacity = '400',
 construction = {
   ['wood'] = '15',
   ['stone'] = '5'
 },
 maintenance = '1',
 influence = {
 clergy = '1',
 prosperity = '25'
}
},
['munching post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['planks'] = '5',
   ['tools'] = '3'
 },
 maintenance = '',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['napping post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['cloth'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['paviour\'s yard'] = {
 type = 'Logistics',
 workers = '3 paviours',
 class = 'commoner',
 input = {
   'stone'
  },
 construction = {
   ['planks'] = '15',
   ['polished stone'] ='20',
   ['tools'] = '10',
   ['gold coins'] = '200'
 },
 maintenance = '18',
 influence = {
 labour = '3',
 prosperity = '100'
}
},
['red market tent'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['gold coins'] = '25'
 },
 maintenance = '1',
 splendour = '1',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['rustic fortified keep'] = {
 type = 'Castle',
 class = 'militiaman',
 construction = {
   ['planks'] = '16',
   ['stone'] = '50',
   ['polished stone'] ='40',
   ['tools'] = '5'
 },
 maintenance = '7',
 splendour = '2',
 influence = {
 kingdom = '2',
 prosperity = '50'
}
},
['rustic market tent'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['gold coins'] = '25'
 },
 maintenance = '1',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['rustic wooden keep'] = {
 type = 'Castle',
 class = 'militiaman',
 construction = {
   ['planks'] = '28',
   ['tools'] = '2'
 },
 maintenance = '4',
 influence = {
 kingdom = '1',
 prosperity = '25'
}
},
['sawmill'] = {
 type = 'Resource',
 workers = '3 carpenters',
 class = 'serf',
 input = {
  'wood'
  },
 output = {
   'planks'
  },
 construction = {
   ['wood'] = '20',
   ['stone'] = '10',
   ['gold coins'] = '10'
 },
 maintenance = '1',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['sculpture workshop'] = {
 type = 'Sub-building',
 workers = '1 master builder',
 class = 'citizen',
 perbuilding = '1',
 construction = {
   ['wood'] = '15',
   ['cloth'] = '5',
   ['tools'] = '5'
 },
 maintenance = '12',
 influence = {
 common = '4',
 prosperity = '250'
}
},
['serene campfire'] = {
 type = 'Sub-building',
 perbuilding = '1',
 construction = {
   ['wood'] = '10',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['sheep farm'] = {
 type = 'Goods',
 workers = '2 shepherds',
 class = 'serf',
 output = {
   'wool'
  },
 construction = {
   ['wood'] = '10',
   ['stone'] = '10',
   ['tools'] = '2',
   ['gold coins'] = '25'
 },
 maintenance = '5',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['snoring post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['cloth'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['spearmaker\'s hut'] = {
 type = 'Resource',
 workers = '2 weaponsmiths',
 class = 'commoner',
 input = {
   'wood',
   'iron'
  },
 output = {
   'spear'
  },
 construction = {
   ['planks'] = '15',
   ['polished stone'] ='5',
   ['tools'] = '8',
   ['gold coins'] = '50'
 },
 maintenance = '5',
 influence = {
 kingdom = '2',
 prosperity = '50'
}
},
['stained glass workshop'] = {
 type = 'Sub-building',
 workers = '1 master builder',
 class = 'citizen',
 perbuilding = '1',
 construction = {
   ['wood'] = '15',
   ['cloth'] = '5',
   ['tools'] = '5'
 },
 maintenance = '32',
 influence = {
 common = '4',
 prosperity = '250'
}
},
['stewing post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['planks'] = '5',
   ['tools'] = '2'
 },
 maintenance = '',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['stone cart'] = {
 type = 'Sub-building',
  capacity = '25',
 perbuilding = '4',
 construction = {
   ['wood'] = '20',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['stone crates'] = {
 type = 'Sub-building',
  capacity = '25',
 perbuilding = '1',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['stone rack'] = {
 type = 'Sub-building',
  capacity = '25',
 perbuilding = '1',
 construction = {
   ['wood'] = '20',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['stone rack, covered'] = {
 type = 'Sub-building',
  capacity = '25',
 perbuilding = '1',
 construction = {
   ['wood'] = '20',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['stonecutter camp'] = {
 type = 'Resource',
 workers = '3 miners',
 class = 'serf',
 output = {
   'stone'
  },
 construction = {
   ['wood'] = '10',
   ['tools'] = '2',
   ['gold coins'] = '10'
 },
 maintenance = '',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['stonemason hut'] = {
 type = 'Resource',
 workers = '1 stone mason',
 class = 'commoner',
 input = {
   'stone'
  },
 output = {
   'polished stone'
  },
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['tools'] = '8',
   ['gold coins'] = '25'
 },
 maintenance = '8',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['swordsmith'] = {
 type = 'Resource',
 workers = '2 weaponsmiths',
 class = 'commoner',
 input = {
   'tools',
   'iron',
   'coal'
  },
 output = {
   'shortsword'
  },
 construction = {
   ['planks'] = '10',
   ['polished stone'] ='10',
   ['tools'] = '8',
   ['gold coins'] = '40'
 },
 maintenance = '5',
 influence = {
 kingdom = '2',
 prosperity = '50'
}
},
['tailor\'s workshop'] = {
 type = 'Goods',
 workers = '3 tailors',
 class = 'citizen',
 input = {
   'cloth'
  },
 output = {
   'common clothes'
  },
 construction = {
   ['planks'] = '20',
   ['stone'] = '15',
   ['tools'] = '8',
   ['gold coins'] = '50'
 },
 maintenance = '8',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['tavern'] = {
 type = 'Monument',
 workers = 'varies',
 class = 'varies',
 maintenance = '',
 influence = {
 labour = '2',
 prosperity = '50'
}
},
['tooling desk'] = {
 type = 'Sub-building',
 perbuilding = '2',
 construction = {
   ['wood'] = '10',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['tooling shack'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['tools'] = '5'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['tooling table'] = {
 type = 'Sub-building',
 perbuilding = '1',
 construction = {
   ['wood'] = '10',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['vigilant scarecrow'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['wheat'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 splendour = '2',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['village market'] = {
 type = 'Logistics',
 maintenance = '',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['village stone bridge'] = {
 type = 'Bridge',
 construction = {
   ['planks'] = '10',
   ['stone'] = '30',
   ['polished stone'] ='4',
   ['tools'] = '2'
 },
 maintenance = '',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['village wooden bridge'] = {
 type = 'Bridge',
 construction = {
   ['planks'] = '10'
 },
 maintenance = '',
 influence = {
 common = '1',
 prosperity = '25'
}
},
['vineyard'] = {
 type = 'Monastery',
 workers = '3 vinegrowers',
 class = 'brother/sister',
 output = {
   'grapes'
  },
 construction = {
   ['wood'] = '5',
   ['planks'] = '5',
   ['stone'] = '10',
   ['polished stone'] ='20',
   ['tools'] = '5'
 },
 maintenance = '24',
 splendour = '1',
 influence = {
 clergy = '4',
 prosperity = '250'
}
},
['warehouse'] = {
 type = 'Logistics',
 workers = '4 transporters',
 class = 'serf',
  capacity = '400',
 construction = {
   ['planks'] = '15',
   ['stone'] = '10',
   ['gold coins'] = '10'
 },
 maintenance = '2',
 influence = {
 common = '1',
 prosperity = '25'
}
},
['warehouse depot'] = {
 type = 'Sub-building',
  capacity = '400',
 perbuilding = '2',
 construction = {
   ['wood'] = '5',
   ['tools'] = '2'
 },
 maintenance = '2',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['weaver hut'] = {
 type = 'Goods',
 workers = '2 weavers',
 class = 'commoner',
 input = {
   'wool'
  },
 output = {
   'cloth'
  },
 construction = {
   ['planks'] = '10',
   ['stone'] = '5',
   ['tools'] = '6',
   ['gold coins'] = '50'
 },
 maintenance = '5',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['well'] = {
 type = 'Food',
  capacity = '0',
 output = {
   'water'
  },
 construction = {
   ['wood'] = '10',
   ['stone'] = '5',
   ['gold coins'] = '10'
 },
 maintenance = '',
 influence = {
 common = '0',
 prosperity = '0'
}
},
['wheat barn'] = {
 type = 'Sub-building',
 construction = {
   ['planks'] = '20',
   ['tools'] = '5'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['wheat cart'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['tools'] = '2'
 },
 maintenance = '1',
 influence = {
 common = '3',
 prosperity = '100'
}
},
['wheat farm'] = {
 type = 'Food',
 workers = '3 farmers',
 class = 'serf',
 output = {
   'wheat'
  },
 construction = {
   ['planks'] = '20',
   ['tools'] = '4',
   ['gold coins'] = '25'
 },
 maintenance = '4',
 influence = {
 common = '2,3',
 prosperity = '50100'
}
},
['windmill'] = {
 type = 'Food',
 workers = '6 millers',
 class = 'serf',
 input = {
   'wheat'
  },
 output = {
   'flour'
  },
 construction = {
   ['planks'] = '15',
   ['stone'] = '15',
   ['tools'] = '6',
   ['gold coins'] = '50'
 },
 maintenance = '6',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['winery'] = {
 type = 'Monastery',
 workers = '2 vintners',
 class = 'brother/sister',
 input = {
   'grapes',
   'barrel'
  },
 output = {
   'wine'
  },
 construction = {
   ['planks'] = '20',
   ['stone'] = '25',
   ['polished stone'] ='25',
   ['tools'] = '5'
 },
 maintenance = '28',
 splendour = '1',
 influence = {
 clergy = '4',
 prosperity = '250'
}
},
['wood depot'] = {
 type = 'Sub-building',
 capacity = '25',
 perbuilding = '3',
 construction = {
   ['wood'] = '10',
   ['tools'] = '2'
 },
 influence = {
 common = '2',
 prosperity = '50'
}
},
['wooden wagon'] = {
 type = 'Sub-building',
  capacity = '10',
 perbuilding = '5',
 construction = {
   ['wood'] = '5',
   ['tools'] = '1'
 },
 influence = {
 common = '2',
 prosperity = '50'
}
},
['woodsmen tool rack'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['planks'] = '10',
   ['tools'] = '5'
 },
 splendour = '3',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['woodsmen tool rack, waterproofed'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['cloth'] = '5',
   ['planks'] = '10',
   ['tools'] = '5'
 },
 splendour = '3',
 influence = {
 common = '2',
 prosperity = '50'
}
},
['workshop extension'] = {
 type = 'Sub-building',
 construction = {
   ['planks'] = '30',
   ['polished stone'] ='20',
   ['tools'] = '12'
 },
 maintenance = '1',
 influence = {
 common = '5',
 prosperity = '500'
}
},
['workshop tower'] = {
 type = 'Sub-building',
 construction = {
   ['planks'] = '30',
   ['polished stone'] ='20',
   ['tools'] = '12'
 },
 maintenance = '1',
 influence = {
 common = '5',
 prosperity = '500'
}
}
}