Difference between revisions of "Module:BuildingIndex"
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| Line 1: | Line 1: | ||
return { | return { | ||
['apiary'] = { | ['apiary'] = { | ||
type = ' | type = 'Monastery', | ||
workers = '2 bee keepers', | workers = '2 bee keepers', | ||
class = 'brother/sister', | class = 'brother/sister', | ||
| Line 21: | Line 21: | ||
}, | }, | ||
['armoury'] = { | ['armoury'] = { | ||
type = ' | type = 'Castle', | ||
workers = '4 transporters', | workers = '4 transporters', | ||
class = 'serf', | class = 'serf', | ||
| Line 37: | Line 37: | ||
}, | }, | ||
['bakery'] = { | ['bakery'] = { | ||
type = ' | type = 'Food', | ||
workers = '4 bakers', | workers = '4 bakers', | ||
class = 'commoner', | class = 'commoner', | ||
| Line 60: | Line 60: | ||
}, | }, | ||
['blacksmith'] = { | ['blacksmith'] = { | ||
type = ' | type = 'Resource', | ||
workers = '2 blacksmiths', | workers = '2 blacksmiths', | ||
class = 'commoner', | class = 'commoner', | ||
| Line 84: | Line 84: | ||
}, | }, | ||
['blue market tent'] = { | ['blue market tent'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '10', | ['wood'] = '10', | ||
| Line 98: | Line 98: | ||
}, | }, | ||
['bountiful haystack'] = { | ['bountiful haystack'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '10', | ['wood'] = '10', | ||
| Line 111: | Line 111: | ||
}, | }, | ||
['bowyer\'s hut'] = { | ['bowyer\'s hut'] = { | ||
type = ' | type = 'Resource', | ||
workers = '2 weaponsmiths', | workers = '2 weaponsmiths', | ||
class = 'commoner', | class = 'commoner', | ||
| Line 136: | Line 136: | ||
}, | }, | ||
['brewery'] = { | ['brewery'] = { | ||
type = ' | type = 'Food', | ||
workers = '1 brewer', | workers = '1 brewer', | ||
class = 'citizen', | class = 'citizen', | ||
| Line 160: | Line 160: | ||
}, | }, | ||
['builder\'s workshop'] = { | ['builder\'s workshop'] = { | ||
type = ' | type = 'Logistics', | ||
workers = '3 builders', | workers = '3 builders', | ||
class = 'serf', | class = 'serf', | ||
| Line 173: | Line 173: | ||
}, | }, | ||
['butchery'] = { | ['butchery'] = { | ||
type = ' | type = 'Food', | ||
workers = '2 butchers', | workers = '2 butchers', | ||
class = 'commoner', | class = 'commoner', | ||
| Line 195: | Line 195: | ||
}, | }, | ||
['candle workshop'] = { | ['candle workshop'] = { | ||
type = ' | type = 'Goods', | ||
workers = '2 candlemakers', | workers = '2 candlemakers', | ||
class = 'citizen', | class = 'citizen', | ||
| Line 219: | Line 219: | ||
}, | }, | ||
['carving table'] = { | ['carving table'] = { | ||
type = ' | type = 'Sub-building', | ||
perbuilding = '2', | perbuilding = '2', | ||
construction = { | construction = { | ||
| Line 233: | Line 233: | ||
}, | }, | ||
['carving tent'] = { | ['carving tent'] = { | ||
type = ' | type = 'Sub-building', | ||
perbuilding = '1', | perbuilding = '1', | ||
construction = { | construction = { | ||
| Line 247: | Line 247: | ||
}, | }, | ||
['castle'] = { | ['castle'] = { | ||
type = ' | type = 'Monument', | ||
class = 'varies', | class = 'varies', | ||
maintenance = '', | maintenance = '', | ||
| Line 256: | Line 256: | ||
}, | }, | ||
['charcoal hut'] = { | ['charcoal hut'] = { | ||
type = ' | type = 'Resource', | ||
workers = '3 charcoal burners', | workers = '3 charcoal burners', | ||
class = 'serf', | class = 'serf', | ||
| Line 277: | Line 277: | ||
}, | }, | ||
['cheesemaker'] = { | ['cheesemaker'] = { | ||
type = ' | type = 'Food', | ||
workers = '5 cheesemakers', | workers = '5 cheesemakers', | ||
class = 'commoner', | class = 'commoner', | ||
| Line 309: | Line 309: | ||
}, | }, | ||
['city belfry'] = { | ['city belfry'] = { | ||
type = ' | type = 'City Market', | ||
construction = { | construction = { | ||
['planks'] = '45', | ['planks'] = '45', | ||
| Line 325: | Line 325: | ||
}, | }, | ||
['city market'] = { | ['city market'] = { | ||
type = ' | type = 'Monument', | ||
workers = 'varies', | workers = 'varies', | ||
class = 'varies', | class = 'varies', | ||
| Line 335: | Line 335: | ||
}, | }, | ||
['city stone bridge'] = { | ['city stone bridge'] = { | ||
type = ' | type = 'Bridge', | ||
maintenance = '', | maintenance = '', | ||
influence = { | influence = { | ||
| Line 343: | Line 343: | ||
}, | }, | ||
['common wares workshop'] = { | ['common wares workshop'] = { | ||
type = ' | type = 'Goods', | ||
workers = '2 common wares makers', | workers = '2 common wares makers', | ||
class = 'citizen', | class = 'citizen', | ||
| Line 366: | Line 366: | ||
}, | }, | ||
['cooperage'] = { | ['cooperage'] = { | ||
type = ' | type = 'Resource', | ||
workers = '3 coopers', | workers = '3 coopers', | ||
class = 'citizen', | class = 'citizen', | ||
| Line 390: | Line 390: | ||
}, | }, | ||
['dairy farm'] = { | ['dairy farm'] = { | ||
type = ' | type = 'Food', | ||
workers = '3 dairy farmers', | workers = '3 dairy farmers', | ||
class = 'serf', | class = 'serf', | ||
| Line 408: | Line 408: | ||
}, | }, | ||
['deceptively large wood depot'] = { | ['deceptively large wood depot'] = { | ||
type = ' | type = 'Sub-building', | ||
capacity = '25', | capacity = '25', | ||
perbuilding = '3', | perbuilding = '3', | ||
| Line 422: | Line 422: | ||
}, | }, | ||
['drinking post'] = { | ['drinking post'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '5', | ['wood'] = '5', | ||
| Line 436: | Line 436: | ||
}, | }, | ||
['fisher\'s hut'] = { | ['fisher\'s hut'] = { | ||
type = ' | type = 'Food', | ||
workers = '1 fisherman', | workers = '1 fisherman', | ||
class = 'serf', | class = 'serf', | ||
| Line 454: | Line 454: | ||
}, | }, | ||
['food stall'] = { | ['food stall'] = { | ||
type = ' | type = 'Sub-building', | ||
workers = 'market tender', | workers = 'market tender', | ||
class = 'serf', | class = 'serf', | ||
| Line 468: | Line 468: | ||
}, | }, | ||
['forester\'s camp'] = { | ['forester\'s camp'] = { | ||
type = ' | type = 'Resource', | ||
workers = '1 forester', | workers = '1 forester', | ||
class = 'serf', | class = 'serf', | ||
| Line 482: | Line 482: | ||
}, | }, | ||
['frugal haystack'] = { | ['frugal haystack'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '5', | ['wood'] = '5', | ||
| Line 495: | Line 495: | ||
}, | }, | ||
['gathering hut'] = { | ['gathering hut'] = { | ||
type = ' | type = 'Food', | ||
workers = '3 foragers', | workers = '3 foragers', | ||
class = 'serf', | class = 'serf', | ||
| Line 512: | Line 512: | ||
}, | }, | ||
['glass smelter'] = { | ['glass smelter'] = { | ||
type = ' | type = 'Resource', | ||
workers = '2 glass blowers', | workers = '2 glass blowers', | ||
class = 'citizen', | class = 'citizen', | ||
| Line 534: | Line 534: | ||
}, | }, | ||
['gold smelter'] = { | ['gold smelter'] = { | ||
type = ' | type = 'Goods', | ||
workers = '2 gold smelters', | workers = '2 gold smelters', | ||
class = 'citizen', | class = 'citizen', | ||
| Line 557: | Line 557: | ||
}, | }, | ||
['goods stall'] = { | ['goods stall'] = { | ||
type = ' | type = 'Sub-building', | ||
workers = '1 market tender', | workers = '1 market tender', | ||
class = 'serf', | class = 'serf', | ||
| Line 572: | Line 572: | ||
}, | }, | ||
['granary'] = { | ['granary'] = { | ||
type = ' | type = 'Logistics', | ||
workers = '4 transporters', | workers = '4 transporters', | ||
class = 'serf', | class = 'serf', | ||
| Line 588: | Line 588: | ||
}, | }, | ||
['granary depot'] = { | ['granary depot'] = { | ||
type = ' | type = 'Sub-building', | ||
capacity = '400', | capacity = '400', | ||
perbuilding = '2', | perbuilding = '2', | ||
| Line 602: | Line 602: | ||
}, | }, | ||
['green market tent'] = { | ['green market tent'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '10', | ['wood'] = '10', | ||
| Line 616: | Line 616: | ||
}, | }, | ||
['hearty haystack'] = { | ['hearty haystack'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '5', | ['wood'] = '5', | ||
| Line 629: | Line 629: | ||
}, | }, | ||
['hop farm'] = { | ['hop farm'] = { | ||
type = ' | type = 'Food', | ||
workers = '3 hop farmers', | workers = '3 hop farmers', | ||
class = 'serf', | class = 'serf', | ||
| Line 648: | Line 648: | ||
}, | }, | ||
['hunter\'s hut'] = { | ['hunter\'s hut'] = { | ||
type = ' | type = 'Food', | ||
workers = '2 hunters', | workers = '2 hunters', | ||
class = 'serf', | class = 'serf', | ||
| Line 666: | Line 666: | ||
}, | }, | ||
['iron mining camp'] = { | ['iron mining camp'] = { | ||
type = ' | type = 'Resource', | ||
workers = '2 miners', | workers = '2 miners', | ||
class = 'serf', | class = 'serf', | ||
| Line 686: | Line 686: | ||
}, | }, | ||
['iron smelter'] = { | ['iron smelter'] = { | ||
type = ' | type = 'Resource', | ||
workers = '2 iron smelters', | workers = '2 iron smelters', | ||
class = 'commoner', | class = 'commoner', | ||
| Line 711: | Line 711: | ||
}, | }, | ||
['jeweller\'s workshop'] = { | ['jeweller\'s workshop'] = { | ||
type = ' | type = 'Goods', | ||
workers = '2 jewellers', | workers = '2 jewellers', | ||
class = 'citizen', | class = 'citizen', | ||
| Line 734: | Line 734: | ||
}, | }, | ||
['limbing post'] = { | ['limbing post'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '5', | ['wood'] = '5', | ||
| Line 746: | Line 746: | ||
}, | }, | ||
['lumber camp'] = { | ['lumber camp'] = { | ||
type = ' | type = 'Resource', | ||
workers = '3 woodcutters', | workers = '3 woodcutters', | ||
class = 'serf', | class = 'serf', | ||
| Line 763: | Line 763: | ||
}, | }, | ||
['luxury goods stall'] = { | ['luxury goods stall'] = { | ||
type = ' | type = 'Sub-building', | ||
workers = 'market tender', | workers = 'market tender', | ||
class = 'serf', | class = 'serf', | ||
| Line 778: | Line 778: | ||
}, | }, | ||
['manor house'] = { | ['manor house'] = { | ||
type = ' | type = 'Monument', | ||
workers = 'varies', | workers = 'varies', | ||
class = 'varies', | class = 'varies', | ||
| Line 788: | Line 788: | ||
}, | }, | ||
['market hall, city square'] = { | ['market hall, city square'] = { | ||
type = ' | type = 'City Market', | ||
workers = '8 transporters', | workers = '8 transporters', | ||
class = 'serf', | class = 'serf', | ||
| Line 806: | Line 806: | ||
}, | }, | ||
['market hall, storehouse'] = { | ['market hall, storehouse'] = { | ||
type = ' | type = 'City Market', | ||
workers = '8 transporters', | workers = '8 transporters', | ||
class = 'serf', | class = 'serf', | ||
| Line 824: | Line 824: | ||
}, | }, | ||
['modest keep'] = { | ['modest keep'] = { | ||
type = ' | type = 'Castle', | ||
class = 'militiaman', | class = 'militiaman', | ||
construction = { | construction = { | ||
| Line 840: | Line 840: | ||
}, | }, | ||
['monastery'] = { | ['monastery'] = { | ||
type = ' | type = 'Monument', | ||
workers = '1 monastic priest', | workers = '1 monastic priest', | ||
class = 'brother/sister', | class = 'brother/sister', | ||
| Line 850: | Line 850: | ||
}, | }, | ||
['monastic grange'] = { | ['monastic grange'] = { | ||
type = ' | type = 'Monastery', | ||
workers = '4 transporters', | workers = '4 transporters', | ||
class = 'brother/sister', | class = 'brother/sister', | ||
| Line 865: | Line 865: | ||
}, | }, | ||
['munching post'] = { | ['munching post'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '5', | ['wood'] = '5', | ||
| Line 878: | Line 878: | ||
}, | }, | ||
['napping post'] = { | ['napping post'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '5', | ['wood'] = '5', | ||
| Line 891: | Line 891: | ||
}, | }, | ||
['paviour\'s yard'] = { | ['paviour\'s yard'] = { | ||
type = ' | type = 'Logistics', | ||
workers = '3 paviours', | workers = '3 paviours', | ||
class = 'commoner', | class = 'commoner', | ||
| Line 910: | Line 910: | ||
}, | }, | ||
['red market tent'] = { | ['red market tent'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '10', | ['wood'] = '10', | ||
| Line 924: | Line 924: | ||
}, | }, | ||
['rustic fortified keep'] = { | ['rustic fortified keep'] = { | ||
type = ' | type = 'Castle', | ||
class = 'militiaman', | class = 'militiaman', | ||
construction = { | construction = { | ||
| Line 940: | Line 940: | ||
}, | }, | ||
['rustic market tent'] = { | ['rustic market tent'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '10', | ['wood'] = '10', | ||
| Line 953: | Line 953: | ||
}, | }, | ||
['rustic wooden keep'] = { | ['rustic wooden keep'] = { | ||
type = ' | type = 'Castle', | ||
class = 'militiaman', | class = 'militiaman', | ||
construction = { | construction = { | ||
| Line 966: | Line 966: | ||
}, | }, | ||
['sawmill'] = { | ['sawmill'] = { | ||
type = ' | type = 'Resource', | ||
workers = '3 carpenters', | workers = '3 carpenters', | ||
class = 'serf', | class = 'serf', | ||
| Line 987: | Line 987: | ||
}, | }, | ||
['sculpture workshop'] = { | ['sculpture workshop'] = { | ||
type = ' | type = 'Sub-building', | ||
workers = '1 master builder', | workers = '1 master builder', | ||
class = 'citizen', | class = 'citizen', | ||
| Line 1,003: | Line 1,003: | ||
}, | }, | ||
['serene campfire'] = { | ['serene campfire'] = { | ||
type = ' | type = 'Sub-building', | ||
perbuilding = '1', | perbuilding = '1', | ||
construction = { | construction = { | ||
| Line 1,016: | Line 1,016: | ||
}, | }, | ||
['sheep farm'] = { | ['sheep farm'] = { | ||
type = ' | type = 'Goods', | ||
workers = '2 shepherds', | workers = '2 shepherds', | ||
class = 'serf', | class = 'serf', | ||
| Line 1,035: | Line 1,035: | ||
}, | }, | ||
['snoring post'] = { | ['snoring post'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '5', | ['wood'] = '5', | ||
| Line 1,048: | Line 1,048: | ||
}, | }, | ||
['spearmaker\'s hut'] = { | ['spearmaker\'s hut'] = { | ||
type = ' | type = 'Resource', | ||
workers = '2 weaponsmiths', | workers = '2 weaponsmiths', | ||
class = 'commoner', | class = 'commoner', | ||
| Line 1,071: | Line 1,071: | ||
}, | }, | ||
['stained glass workshop'] = { | ['stained glass workshop'] = { | ||
type = ' | type = 'Sub-building', | ||
workers = '1 master builder', | workers = '1 master builder', | ||
class = 'citizen', | class = 'citizen', | ||
| Line 1,087: | Line 1,087: | ||
}, | }, | ||
['stewing post'] = { | ['stewing post'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '5', | ['wood'] = '5', | ||
| Line 1,100: | Line 1,100: | ||
}, | }, | ||
['stone cart'] = { | ['stone cart'] = { | ||
type = ' | type = 'Sub-building', | ||
capacity = '25', | capacity = '25', | ||
perbuilding = '4', | perbuilding = '4', | ||
| Line 1,114: | Line 1,114: | ||
}, | }, | ||
['stone crates'] = { | ['stone crates'] = { | ||
type = ' | type = 'Sub-building', | ||
capacity = '25', | capacity = '25', | ||
perbuilding = '1', | perbuilding = '1', | ||
| Line 1,129: | Line 1,129: | ||
}, | }, | ||
['stone rack'] = { | ['stone rack'] = { | ||
type = ' | type = 'Sub-building', | ||
capacity = '25', | capacity = '25', | ||
perbuilding = '1', | perbuilding = '1', | ||
| Line 1,143: | Line 1,143: | ||
}, | }, | ||
['stone rack, covered'] = { | ['stone rack, covered'] = { | ||
type = ' | type = 'Sub-building', | ||
capacity = '25', | capacity = '25', | ||
perbuilding = '1', | perbuilding = '1', | ||
| Line 1,157: | Line 1,157: | ||
}, | }, | ||
['stonecutter camp'] = { | ['stonecutter camp'] = { | ||
type = ' | type = 'Resource', | ||
workers = '3 miners', | workers = '3 miners', | ||
class = 'serf', | class = 'serf', | ||
| Line 1,175: | Line 1,175: | ||
}, | }, | ||
['stonemason hut'] = { | ['stonemason hut'] = { | ||
type = ' | type = 'Resource', | ||
workers = '1 stone mason', | workers = '1 stone mason', | ||
class = 'commoner', | class = 'commoner', | ||
| Line 1,197: | Line 1,197: | ||
}, | }, | ||
['swordsmith'] = { | ['swordsmith'] = { | ||
type = ' | type = 'Resource', | ||
workers = '2 weaponsmiths', | workers = '2 weaponsmiths', | ||
class = 'commoner', | class = 'commoner', | ||
| Line 1,221: | Line 1,221: | ||
}, | }, | ||
['tailor\'s workshop'] = { | ['tailor\'s workshop'] = { | ||
type = ' | type = 'Goods', | ||
workers = '3 tailors', | workers = '3 tailors', | ||
class = 'citizen', | class = 'citizen', | ||
| Line 1,243: | Line 1,243: | ||
}, | }, | ||
['tavern'] = { | ['tavern'] = { | ||
type = ' | type = 'Monument', | ||
workers = 'varies', | workers = 'varies', | ||
class = 'varies', | class = 'varies', | ||
| Line 1,253: | Line 1,253: | ||
}, | }, | ||
['tooling desk'] = { | ['tooling desk'] = { | ||
type = ' | type = 'Sub-building', | ||
perbuilding = '2', | perbuilding = '2', | ||
construction = { | construction = { | ||
| Line 1,266: | Line 1,266: | ||
}, | }, | ||
['tooling shack'] = { | ['tooling shack'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '10', | ['wood'] = '10', | ||
| Line 1,278: | Line 1,278: | ||
}, | }, | ||
['tooling table'] = { | ['tooling table'] = { | ||
type = ' | type = 'Sub-building', | ||
perbuilding = '1', | perbuilding = '1', | ||
construction = { | construction = { | ||
| Line 1,291: | Line 1,291: | ||
}, | }, | ||
['vigilant scarecrow'] = { | ['vigilant scarecrow'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '5', | ['wood'] = '5', | ||
| Line 1,305: | Line 1,305: | ||
}, | }, | ||
['village market'] = { | ['village market'] = { | ||
type = ' | type = 'Logistics', | ||
maintenance = '', | maintenance = '', | ||
influence = { | influence = { | ||
| Line 1,313: | Line 1,313: | ||
}, | }, | ||
['village stone bridge'] = { | ['village stone bridge'] = { | ||
type = ' | type = 'Bridge', | ||
construction = { | construction = { | ||
['planks'] = '10', | ['planks'] = '10', | ||
| Line 1,327: | Line 1,327: | ||
}, | }, | ||
['village wooden bridge'] = { | ['village wooden bridge'] = { | ||
type = ' | type = 'Bridge', | ||
construction = { | construction = { | ||
['planks'] = '10' | ['planks'] = '10' | ||
| Line 1,338: | Line 1,338: | ||
}, | }, | ||
['vineyard'] = { | ['vineyard'] = { | ||
type = ' | type = 'Monastery', | ||
workers = '3 vinegrowers', | workers = '3 vinegrowers', | ||
class = 'brother/sister', | class = 'brother/sister', | ||
| Line 1,359: | Line 1,359: | ||
}, | }, | ||
['warehouse'] = { | ['warehouse'] = { | ||
type = ' | type = 'Logistics', | ||
workers = '4 transporters', | workers = '4 transporters', | ||
class = 'serf', | class = 'serf', | ||
| Line 1,375: | Line 1,375: | ||
}, | }, | ||
['warehouse depot'] = { | ['warehouse depot'] = { | ||
type = ' | type = 'Sub-building', | ||
capacity = '400', | capacity = '400', | ||
perbuilding = '2', | perbuilding = '2', | ||
| Line 1,389: | Line 1,389: | ||
}, | }, | ||
['weaver hut'] = { | ['weaver hut'] = { | ||
type = ' | type = 'Goods', | ||
workers = '2 weavers', | workers = '2 weavers', | ||
class = 'commoner', | class = 'commoner', | ||
| Line 1,411: | Line 1,411: | ||
}, | }, | ||
['well'] = { | ['well'] = { | ||
type = ' | type = 'Food', | ||
capacity = '0', | capacity = '0', | ||
output = { | output = { | ||
| Line 1,428: | Line 1,428: | ||
}, | }, | ||
['wheat barn'] = { | ['wheat barn'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['planks'] = '20', | ['planks'] = '20', | ||
| Line 1,440: | Line 1,440: | ||
}, | }, | ||
['wheat cart'] = { | ['wheat cart'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '10', | ['wood'] = '10', | ||
| Line 1,452: | Line 1,452: | ||
}, | }, | ||
['wheat farm'] = { | ['wheat farm'] = { | ||
type = ' | type = 'Food', | ||
workers = '3 farmers', | workers = '3 farmers', | ||
class = 'serf', | class = 'serf', | ||
| Line 1,470: | Line 1,470: | ||
}, | }, | ||
['windmill'] = { | ['windmill'] = { | ||
type = ' | type = 'Food', | ||
workers = '6 millers', | workers = '6 millers', | ||
class = 'serf', | class = 'serf', | ||
| Line 1,492: | Line 1,492: | ||
}, | }, | ||
['winery'] = { | ['winery'] = { | ||
type = ' | type = 'Monastery', | ||
workers = '2 vintners', | workers = '2 vintners', | ||
class = 'brother/sister', | class = 'brother/sister', | ||
| Line 1,516: | Line 1,516: | ||
}, | }, | ||
['wood depot'] = { | ['wood depot'] = { | ||
type = ' | type = 'Sub-building', | ||
capacity = '25', | capacity = '25', | ||
perbuilding = '3', | perbuilding = '3', | ||
| Line 1,529: | Line 1,529: | ||
}, | }, | ||
['wooden wagon'] = { | ['wooden wagon'] = { | ||
type = ' | type = 'Sub-building', | ||
capacity = '10', | capacity = '10', | ||
perbuilding = '5', | perbuilding = '5', | ||
| Line 1,542: | Line 1,542: | ||
}, | }, | ||
['woodsmen tool rack'] = { | ['woodsmen tool rack'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '10', | ['wood'] = '10', | ||
| Line 1,555: | Line 1,555: | ||
}, | }, | ||
['woodsmen tool rack, waterproofed'] = { | ['woodsmen tool rack, waterproofed'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['wood'] = '5', | ['wood'] = '5', | ||
| Line 1,569: | Line 1,569: | ||
}, | }, | ||
['workshop extension'] = { | ['workshop extension'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['planks'] = '30', | ['planks'] = '30', | ||
| Line 1,582: | Line 1,582: | ||
}, | }, | ||
['workshop tower'] = { | ['workshop tower'] = { | ||
type = ' | type = 'Sub-building', | ||
construction = { | construction = { | ||
['planks'] = '30', | ['planks'] = '30', | ||
Revision as of 20:51, 17 April 2025
Documentation for this module may be created at Module:BuildingIndex/doc
return {
['apiary'] = {
type = 'Monastery',
workers = '2 bee keepers',
class = 'brother/sister',
output = {
'honey',
'wax'
},
construction = {
['polished stone'] = '10',
['planks'] = '20',
['tools'] = '2'
},
maintenance = '12',
splendour = '1',
influence = {
clergy = '2',
prosperity = '50'
}
},
['armoury'] = {
type = 'Castle',
workers = '4 transporters',
class = 'serf',
capacity = '400',
construction = {
['stone'] = '10',
['polished stone'] = '15',
['gold coins'] = '10'
},
maintenance = '2',
influence = {
kingdom = '3',
prosperity = '100'
}
},
['bakery'] = {
type = 'Food',
workers = '4 bakers',
class = 'commoner',
input = {
'flour',
'water'
},
output = {
'bread'
},
construction = {
['planks'] = '20',
['stone'] = '20',
['tools'] = '10',
['gold coins'] = '50'
},
maintenance = '7',
influence = {
common = '2',
prosperity = '50'
}
},
['blacksmith'] = {
type = 'Resource',
workers = '2 blacksmiths',
class = 'commoner',
input = {
'coal',
'iron'
},
output = {
'tools'
},
construction = {
['planks'] = '20',
['polished stone'] ='50',
['stone'] = '10',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '6',
influence = {
common = '2',
prosperity = '50'
}
},
['blue market tent'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['bountiful haystack'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['tools'] = '1'
},
maintenance = '',
splendour = '3',
influence = {
common = '3',
prosperity = '100'
}
},
['bowyer\'s hut'] = {
type = 'Resource',
workers = '2 weaponsmiths',
class = 'commoner',
input = {
'wood',
'cloth',
'tools'
},
output = {
'shortbow'
},
construction = {
['planks'] = '10',
['cloth'] = '5',
['polished stone'] ='5',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '5',
influence = {
kingdom = '2',
prosperity = '50'
}
},
['brewery'] = {
type = 'Food',
workers = '1 brewer',
class = 'citizen',
input = {
'wheat',
'hops',
'water'
},
output = {
'beer'
},
construction = {
['planks'] = '20',
['polished stone'] ='20',
['tools'] = '10',
['gold coins'] = '200'
},
maintenance = '14',
influence = {
common = '3',
prosperity = '100'
}
},
['builder\'s workshop'] = {
type = 'Logistics',
workers = '3 builders',
class = 'serf',
construction = {
['wood'] = '5'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['butchery'] = {
type = 'Food',
workers = '2 butchers',
class = 'commoner',
input = {
'boar'
},
output = {
'meat'
},
construction = {
['wood'] = '10',
['planks'] = '10',
['tools'] = '3',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
common = '2',
prosperity = '50'
}
},
['candle workshop'] = {
type = 'Goods',
workers = '2 candlemakers',
class = 'citizen',
input = {
'wax',
'iron',
'tools',
},
output = {
'candle'
},
construction = {
['planks'] = '50',
['polished stone'] ='30',
['tools'] = '13',
['gold coins'] = '300'
},
maintenance = '36',
influence = {
common = '4',
prosperity = '250'
}
},
['carving table'] = {
type = 'Sub-building',
perbuilding = '2',
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['carving tent'] = {
type = 'Sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['cloth'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['castle'] = {
type = 'Monument',
class = 'varies',
maintenance = '',
influence = {
kingdom = '1',
prosperity = '25'
}
},
['charcoal hut'] = {
type = 'Resource',
workers = '3 charcoal burners',
class = 'serf',
output = {
'coal'
},
perbuilding = '3',
construction = {
['wood'] = '20',
['planks'] = '5',
['tools'] = '2',
['gold coins'] = '25'
},
maintenance = '3',
influence = {
common = '2',
kingdom= '2',
prosperity = '50'
}
},
['cheesemaker'] = {
type = 'Food',
workers = '5 cheesemakers',
class = 'commoner',
input = {
'milk'
},
output = {
'cheese'
},
construction = {
['planks'] = '15',
['polished stone'] ='10',
['tools'] = '10',
['gold coins'] = '75'
},
maintenance = '14',
influence = {
common = '4',
prosperity = '250'
}
},
['church'] = {
type = 'service',
workers = '1 village priest',
class = 'commoner',
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['city belfry'] = {
type = 'City Market',
construction = {
['planks'] = '45',
['stone'] = '30',
['polished stone'] ='60',
['tools'] = '30',
['iron'] = '15'
},
maintenance = '4',
splendour = '5',
influence = {
labour = '5',
prosperity = '500'
}
},
['city market'] = {
type = 'Monument',
workers = 'varies',
class = 'varies',
maintenance = '',
influence = {
labour = '4',
prosperity = '250'
}
},
['city stone bridge'] = {
type = 'Bridge',
maintenance = '',
influence = {
common = '4',
prosperity = '250'
}
},
['common wares workshop'] = {
type = 'Goods',
workers = '2 common wares makers',
class = 'citizen',
input = {
'planks',
'iron'
},
output = {
'common wares'
},
construction = {
['planks'] = '45',
['polished stone'] ='25',
['tools'] = '13',
['gold coins'] = '200'
},
maintenance = '18',
influence = {
common = '3',
prosperity = '100'
}
},
['cooperage'] = {
type = 'Resource',
workers = '3 coopers',
class = 'citizen',
input = {
'planks',
'iron',
'tools'
},
output = {
'barrel'
},
construction = {
['planks'] = '30',
['polished stone'] ='10',
['tools'] = '10',
['gold coins'] = '300'
},
maintenance = '36',
influence = {
common = '4',
prosperity = '250'
}
},
['dairy farm'] = {
type = 'Food',
workers = '3 dairy farmers',
class = 'serf',
output = {
'milk'
},
construction = {
['planks'] = '30',
['tools'] = '10',
['gold coins'] = '150'
},
maintenance = '24',
influence = {
common = '4',
prosperity = '250'
}
},
['deceptively large wood depot'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '3',
construction = {
['wood'] = '10',
['tools'] = '2'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['drinking post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['planks'] = '5',
['tools'] = '2'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['fisher\'s hut'] = {
type = 'Food',
workers = '1 fisherman',
class = 'serf',
capacity = '50',
output = {
'fish'
},
construction = {
['wood'] = '20',
['gold coins'] = '10'
},
maintenance = '2',
influence = {
common = '1',
prosperity = '25'
}
},
['food stall'] = {
type = 'Sub-building',
workers = 'market tender',
class = 'serf',
capacity = '10',
construction = {
['wood'] = '10'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['forester\'s camp'] = {
type = 'Resource',
workers = '1 forester',
class = 'serf',
construction = {
['wood'] = '10',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['frugal haystack'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence = {
common = '3',
prosperity = '100'
}
},
['gathering hut'] = {
type = 'Food',
workers = '3 foragers',
class = 'serf',
output = {
'berries'
},
construction = {
['wood'] = '10',
['gold coins'] = '10'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['glass smelter'] = {
type = 'Resource',
workers = '2 glass blowers',
class = 'citizen',
input = {
'quartz',
'coal',
'tools'
},
output = {
'glass'
},
construction = {
['wood'] = '15',
['gold coins'] = '500'
},
maintenance = '50',
influence = {
common = '4',
prosperity = '250'
}
},
['gold smelter'] = {
type = 'Goods',
workers = '2 gold smelters',
class = 'citizen',
input = {
'coal',
'iron ore'
},
output = {
'gold bar'
},
construction = {
['planks'] = '20',
['polished stone'] ='25',
['tools'] = '16',
['gold coins'] = '500'
},
maintenance = '50',
influence = {
common = '4',
prosperity = '250'
}
},
['goods stall'] = {
type = 'Sub-building',
workers = '1 market tender',
class = 'serf',
capacity = '10',
construction = {
['wood'] = '10',
['gold coins'] = '25'
},
maintenance = '5',
influence = {
common = '0',
prosperity = '0'
}
},
['granary'] = {
type = 'Logistics',
workers = '4 transporters',
class = 'serf',
capacity = '400',
construction = {
['wood'] = '15',
['stone'] = '5',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['granary depot'] = {
type = 'Sub-building',
capacity = '400',
perbuilding = '2',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '1',
influence = {
common = '2',
prosperity = '50'
}
},
['green market tent'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['hearty haystack'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence = {
common = '3',
prosperity = '100'
}
},
['hop farm'] = {
type = 'Food',
workers = '3 hop farmers',
class = 'serf',
output = {
'hops'
},
construction = {
['planks'] = '20',
['polished stone'] ='15',
['tools'] = '20',
['gold coins'] = '100'
},
maintenance = '12',
influence = {
common = '3',
prosperity = '100'
}
},
['hunter\'s hut'] = {
type = 'Food',
workers = '2 hunters',
class = 'serf',
output = {
'boar'
},
construction = {
['wood'] = '20',
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
common = '2',
prosperity = '50'
}
},
['iron mining camp'] = {
type = 'Resource',
workers = '2 miners',
class = 'serf',
output = {
'iron ore'
},
construction = {
['wood'] = '10',
['cloth'] = '3',
['tools'] = '4',
['gold coins'] = '25'
},
maintenance = '2',
influence = {
common = '2',
kingdom= '2',
prosperity = '50'
}
},
['iron smelter'] = {
type = 'Resource',
workers = '2 iron smelters',
class = 'commoner',
input = {
'coal',
'iron ore'
},
output = {
'iron'
},
construction = {
['planks'] = '10',
['stone'] = '5',
['polished stone'] ='10',
['tools'] = '5',
['gold coins'] = '05'
},
maintenance = '4',
influence = {
common = '2',
kingdom= '2',
prosperity = '50'
}
},
['jeweller\'s workshop'] = {
type = 'Goods',
workers = '2 jewellers',
class = 'citizen',
input = {
'gem',
'gold bar'
},
output = {
'jewellery'
},
construction = {
['planks'] = '40',
['polished stone'] ='40',
['tools'] = '25',
['gold coins'] = '500'
},
maintenance = '60',
influence = {
common = '4',
prosperity = '250'
}
},
['limbing post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['lumber camp'] = {
type = 'Resource',
workers = '3 woodcutters',
class = 'serf',
output = {
'wood'
},
construction = {
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['luxury goods stall'] = {
type = 'Sub-building',
workers = 'market tender',
class = 'serf',
capacity = '10',
construction = {
['wood'] = '10',
['gold coins'] = '50'
},
maintenance = '20',
influence = {
common = '3',
prosperity = '100'
}
},
['manor house'] = {
type = 'Monument',
workers = 'varies',
class = 'varies',
maintenance = '',
influence = {
labour = '1',
prosperity = '25'
}
},
['market hall, city square'] = {
type = 'City Market',
workers = '8 transporters',
class = 'serf',
capacity = '1200',
construction = {
['planks'] = '25',
['stone'] = '10',
['polished stone'] ='10',
['tools'] = '4'
},
maintenance = '4',
splendour = '2',
influence = {
labour = '4',
prosperity = '250'
}
},
['market hall, storehouse'] = {
type = 'City Market',
workers = '8 transporters',
class = 'serf',
capacity = '1200',
construction = {
['planks'] = '25',
['stone'] = '10',
['polished stone'] ='10',
['tools'] = '4'
},
maintenance = '4',
splendour = '2',
influence = {
labour = '4',
prosperity = '250'
}
},
['modest keep'] = {
type = 'Castle',
class = 'militiaman',
construction = {
['planks'] = '30',
['stone'] = '75',
['polished stone'] ='60',
['tools'] = '20'
},
maintenance = '12',
splendour = '2',
influence = {
kingdom = '3',
prosperity = '100'
}
},
['monastery'] = {
type = 'Monument',
workers = '1 monastic priest',
class = 'brother/sister',
maintenance = '',
influence = {
clergy = '1',
prosperity = '25'
}
},
['monastic grange'] = {
type = 'Monastery',
workers = '4 transporters',
class = 'brother/sister',
capacity = '400',
construction = {
['wood'] = '15',
['stone'] = '5'
},
maintenance = '1',
influence = {
clergy = '1',
prosperity = '25'
}
},
['munching post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['planks'] = '5',
['tools'] = '3'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['napping post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['tools'] = '1'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['paviour\'s yard'] = {
type = 'Logistics',
workers = '3 paviours',
class = 'commoner',
input = {
'stone'
},
construction = {
['planks'] = '15',
['polished stone'] ='20',
['tools'] = '10',
['gold coins'] = '200'
},
maintenance = '18',
influence = {
labour = '3',
prosperity = '100'
}
},
['red market tent'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['rustic fortified keep'] = {
type = 'Castle',
class = 'militiaman',
construction = {
['planks'] = '16',
['stone'] = '50',
['polished stone'] ='40',
['tools'] = '5'
},
maintenance = '7',
splendour = '2',
influence = {
kingdom = '2',
prosperity = '50'
}
},
['rustic market tent'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['rustic wooden keep'] = {
type = 'Castle',
class = 'militiaman',
construction = {
['planks'] = '28',
['tools'] = '2'
},
maintenance = '4',
influence = {
kingdom = '1',
prosperity = '25'
}
},
['sawmill'] = {
type = 'Resource',
workers = '3 carpenters',
class = 'serf',
input = {
'wood'
},
output = {
'planks'
},
construction = {
['wood'] = '20',
['stone'] = '10',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
common = '0',
prosperity = '0'
}
},
['sculpture workshop'] = {
type = 'Sub-building',
workers = '1 master builder',
class = 'citizen',
perbuilding = '1',
construction = {
['wood'] = '15',
['cloth'] = '5',
['tools'] = '5'
},
maintenance = '12',
influence = {
common = '4',
prosperity = '250'
}
},
['serene campfire'] = {
type = 'Sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['sheep farm'] = {
type = 'Goods',
workers = '2 shepherds',
class = 'serf',
output = {
'wool'
},
construction = {
['wood'] = '10',
['stone'] = '10',
['tools'] = '2',
['gold coins'] = '25'
},
maintenance = '5',
influence = {
common = '2',
prosperity = '50'
}
},
['snoring post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['tools'] = '1'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['spearmaker\'s hut'] = {
type = 'Resource',
workers = '2 weaponsmiths',
class = 'commoner',
input = {
'wood',
'iron'
},
output = {
'spear'
},
construction = {
['planks'] = '15',
['polished stone'] ='5',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '5',
influence = {
kingdom = '2',
prosperity = '50'
}
},
['stained glass workshop'] = {
type = 'Sub-building',
workers = '1 master builder',
class = 'citizen',
perbuilding = '1',
construction = {
['wood'] = '15',
['cloth'] = '5',
['tools'] = '5'
},
maintenance = '32',
influence = {
common = '4',
prosperity = '250'
}
},
['stewing post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['planks'] = '5',
['tools'] = '2'
},
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['stone cart'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '4',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['stone crates'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['stone rack'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['stone rack, covered'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['stonecutter camp'] = {
type = 'Resource',
workers = '3 miners',
class = 'serf',
output = {
'stone'
},
construction = {
['wood'] = '10',
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['stonemason hut'] = {
type = 'Resource',
workers = '1 stone mason',
class = 'commoner',
input = {
'stone'
},
output = {
'polished stone'
},
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '8',
['gold coins'] = '25'
},
maintenance = '8',
influence = {
common = '2',
prosperity = '50'
}
},
['swordsmith'] = {
type = 'Resource',
workers = '2 weaponsmiths',
class = 'commoner',
input = {
'tools',
'iron',
'coal'
},
output = {
'shortsword'
},
construction = {
['planks'] = '10',
['polished stone'] ='10',
['tools'] = '8',
['gold coins'] = '40'
},
maintenance = '5',
influence = {
kingdom = '2',
prosperity = '50'
}
},
['tailor\'s workshop'] = {
type = 'Goods',
workers = '3 tailors',
class = 'citizen',
input = {
'cloth'
},
output = {
'common clothes'
},
construction = {
['planks'] = '20',
['stone'] = '15',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '8',
influence = {
common = '2',
prosperity = '50'
}
},
['tavern'] = {
type = 'Monument',
workers = 'varies',
class = 'varies',
maintenance = '',
influence = {
labour = '2',
prosperity = '50'
}
},
['tooling desk'] = {
type = 'Sub-building',
perbuilding = '2',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['tooling shack'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['tools'] = '5'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['tooling table'] = {
type = 'Sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['vigilant scarecrow'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['wheat'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence = {
common = '3',
prosperity = '100'
}
},
['village market'] = {
type = 'Logistics',
maintenance = '',
influence = {
common = '2',
prosperity = '50'
}
},
['village stone bridge'] = {
type = 'Bridge',
construction = {
['planks'] = '10',
['stone'] = '30',
['polished stone'] ='4',
['tools'] = '2'
},
maintenance = '',
influence = {
common = '3',
prosperity = '100'
}
},
['village wooden bridge'] = {
type = 'Bridge',
construction = {
['planks'] = '10'
},
maintenance = '',
influence = {
common = '1',
prosperity = '25'
}
},
['vineyard'] = {
type = 'Monastery',
workers = '3 vinegrowers',
class = 'brother/sister',
output = {
'grapes'
},
construction = {
['wood'] = '5',
['planks'] = '5',
['stone'] = '10',
['polished stone'] ='20',
['tools'] = '5'
},
maintenance = '24',
splendour = '1',
influence = {
clergy = '4',
prosperity = '250'
}
},
['warehouse'] = {
type = 'Logistics',
workers = '4 transporters',
class = 'serf',
capacity = '400',
construction = {
['planks'] = '15',
['stone'] = '10',
['gold coins'] = '10'
},
maintenance = '2',
influence = {
common = '1',
prosperity = '25'
}
},
['warehouse depot'] = {
type = 'Sub-building',
capacity = '400',
perbuilding = '2',
construction = {
['wood'] = '5',
['tools'] = '2'
},
maintenance = '2',
influence = {
common = '2',
prosperity = '50'
}
},
['weaver hut'] = {
type = 'Goods',
workers = '2 weavers',
class = 'commoner',
input = {
'wool'
},
output = {
'cloth'
},
construction = {
['planks'] = '10',
['stone'] = '5',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '5',
influence = {
common = '2',
prosperity = '50'
}
},
['well'] = {
type = 'Food',
capacity = '0',
output = {
'water'
},
construction = {
['wood'] = '10',
['stone'] = '5',
['gold coins'] = '10'
},
maintenance = '',
influence = {
common = '0',
prosperity = '0'
}
},
['wheat barn'] = {
type = 'Sub-building',
construction = {
['planks'] = '20',
['tools'] = '5'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['wheat cart'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['tools'] = '2'
},
maintenance = '1',
influence = {
common = '3',
prosperity = '100'
}
},
['wheat farm'] = {
type = 'Food',
workers = '3 farmers',
class = 'serf',
output = {
'wheat'
},
construction = {
['planks'] = '20',
['tools'] = '4',
['gold coins'] = '25'
},
maintenance = '4',
influence = {
common = '2,3',
prosperity = '50100'
}
},
['windmill'] = {
type = 'Food',
workers = '6 millers',
class = 'serf',
input = {
'wheat'
},
output = {
'flour'
},
construction = {
['planks'] = '15',
['stone'] = '15',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '6',
influence = {
common = '2',
prosperity = '50'
}
},
['winery'] = {
type = 'Monastery',
workers = '2 vintners',
class = 'brother/sister',
input = {
'grapes',
'barrel'
},
output = {
'wine'
},
construction = {
['planks'] = '20',
['stone'] = '25',
['polished stone'] ='25',
['tools'] = '5'
},
maintenance = '28',
splendour = '1',
influence = {
clergy = '4',
prosperity = '250'
}
},
['wood depot'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '3',
construction = {
['wood'] = '10',
['tools'] = '2'
},
influence = {
common = '2',
prosperity = '50'
}
},
['wooden wagon'] = {
type = 'Sub-building',
capacity = '10',
perbuilding = '5',
construction = {
['wood'] = '5',
['tools'] = '1'
},
influence = {
common = '2',
prosperity = '50'
}
},
['woodsmen tool rack'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['planks'] = '10',
['tools'] = '5'
},
splendour = '3',
influence = {
common = '2',
prosperity = '50'
}
},
['woodsmen tool rack, waterproofed'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['planks'] = '10',
['tools'] = '5'
},
splendour = '3',
influence = {
common = '2',
prosperity = '50'
}
},
['workshop extension'] = {
type = 'Sub-building',
construction = {
['planks'] = '30',
['polished stone'] ='20',
['tools'] = '12'
},
maintenance = '1',
influence = {
common = '5',
prosperity = '500'
}
},
['workshop tower'] = {
type = 'Sub-building',
construction = {
['planks'] = '30',
['polished stone'] ='20',
['tools'] = '12'
},
maintenance = '1',
influence = {
common = '5',
prosperity = '500'
}
}
}