Difference between revisions of "Module:BuildingIndex"

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(Changed format of employees section)
Line 2: Line 2:
['apiary'] = {
['apiary'] = {
  type = 'Monastery',
  type = 'Monastery',
  workers = '2 bee keepers',
  employees = {
class = 'brother/sister',
    workers = '2 bee keepers',
  class = 'brother/sister'
},
  output = {
  output = {
   'honey',
   'honey',
Line 22: Line 24:
['armoury'] = {
['armoury'] = {
  type = 'Castle',
  type = 'Castle',
  workers = '4 transporters',
  employees = {
class = 'serf',
    workers = '4 transporters',
  class = 'serf'
},
   capacity = '400',
   capacity = '400',
  construction = {
  construction = {
Line 38: Line 42:
['bakery'] = {
['bakery'] = {
  type = 'Food',
  type = 'Food',
  workers = '4 bakers',
  employees = {
class = 'commoner',
    workers = '4 bakers',
  class = 'commoner'
},
  input = {
  input = {
   'flour',
   'flour',
Line 60: Line 66:
['blacksmith'] = {
['blacksmith'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '2 blacksmiths',
  employees = {
class = 'commoner',
    workers = '2 blacksmiths',
  class = 'commoner'
},
  input = {
  input = {
   'coal',
   'coal',
Line 108: Line 116:
['bowyer\'s hut'] = {
['bowyer\'s hut'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '2 weaponsmiths',
  employees = {
class = 'commoner',
    workers = '2 weaponsmiths',
  class = 'commoner'
},
  input = {
  input = {
   'wood',
   'wood',
Line 136: Line 146:
['brewery'] = {
['brewery'] = {
  type = 'Food',
  type = 'Food',
  workers = '1 brewer',
  employees = {
class = 'citizen',
    workers = '1 brewer',
  class = 'citizen'
},
  input = {
  input = {
   'wheat',
   'wheat',
Line 159: Line 171:
['builder\'s workshop'] = {
['builder\'s workshop'] = {
  type = 'Logistics',
  type = 'Logistics',
  workers = '3 builders',
  employees = {
class = 'serf',
    workers = '3 builders',
  class = 'serf'
},
  construction = {
  construction = {
   ['wood'] = '5'
   ['wood'] = '5'
Line 171: Line 185:
['butchery'] = {
['butchery'] = {
  type = 'Food',
  type = 'Food',
  workers = '2 butchers',
  employees = {
class = 'commoner',
    workers = '2 butchers',
  class = 'commoner'
},
  input = {
  input = {
   'boar'
   'boar'
Line 192: Line 208:
['candle workshop'] = {
['candle workshop'] = {
  type = 'Goods',
  type = 'Goods',
  workers = '2 candlemakers',
  employees = {
class = 'citizen',
    workers = '2 candlemakers',
  class = 'citizen'
},
  input = {
  input = {
   'wax',
   'wax',
Line 240: Line 258:
},
},
['castle'] = {
['castle'] = {
  type = 'Monument',
  employees = {
class = 'varies',
    type = 'Monument',
  class = 'varies'
},
  maintenance = '',
  maintenance = '',
  influence = {
  influence = {
Line 250: Line 270:
['charcoal hut'] = {
['charcoal hut'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '3 charcoal burners',
  employees = {
class = 'serf',
    workers = '3 charcoal burners',
  class = 'serf'
},
  output = {
  output = {
   'coal'
   'coal'
Line 270: Line 292:
['cheesemaker'] = {
['cheesemaker'] = {
  type = 'Food',
  type = 'Food',
  workers = '5 cheesemakers',
  employees = {
class = 'commoner',
    workers = '5 cheesemakers',
  class = 'commoner'
},
  input = {
  input = {
   'milk'
   'milk'
Line 291: Line 315:
['church'] = {
['church'] = {
type = 'Service',
type = 'Service',
  workers = '1 village priest',
  employees = {
class = 'commoner',
    workers = '1 village priest',
  class = 'commoner'
},
  maintenance = '',
  maintenance = '',
  influence = {
  influence = {
Line 316: Line 342:
['city market'] = {
['city market'] = {
  type = 'Monument',
  type = 'Monument',
  workers = 'varies',
  employees = {
class = 'varies',
    workers = 'varies',
  class = 'varies'
},
  maintenance = '',
  maintenance = '',
  influence = {
  influence = {
Line 333: Line 361:
['common wares workshop'] = {
['common wares workshop'] = {
  type = 'Goods',
  type = 'Goods',
  workers = '2 common wares makers',
  employees = {
class = 'citizen',
    workers = '2 common wares makers',
  class = 'citizen'
},
  input = {
  input = {
   'planks',
   'planks',
Line 355: Line 385:
['cooperage'] = {
['cooperage'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '3 coopers',
  employees = {
class = 'citizen',
    workers = '3 coopers',
  class = 'citizen'
},
  input = {
  input = {
   'planks',
   'planks',
Line 378: Line 410:
['dairy farm'] = {
['dairy farm'] = {
  type = 'Food',
  type = 'Food',
  workers = '3 dairy farmers',
  employees = {
class = 'serf',
    workers = '3 dairy farmers',
  class = 'serf'
},
  output = {
  output = {
   'milk'
   'milk'
Line 421: Line 455:
['fisher\'s hut'] = {
['fisher\'s hut'] = {
  type = 'Food',
  type = 'Food',
  workers = '1 fisherman',
  employees = {
class = 'serf',
    workers = '1 fisherman',
  class = 'serf'
},
   capacity = '50',
   capacity = '50',
  output = {
  output = {
Line 438: Line 474:
['food stall'] = {
['food stall'] = {
  type = 'Sub-building',
  type = 'Sub-building',
  workers = 'market tender',
  employees = {
class = 'serf',
    workers = 'market tender',
  class = 'serf'
},
   capacity = '10',
   capacity = '10',
  construction = {
  construction = {
Line 451: Line 489:
['forester\'s camp'] = {
['forester\'s camp'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '1 forester',
  employees = {
class = 'serf',
    workers = '1 forester',
  class = 'serf'
},
  construction = {
  construction = {
   ['wood'] = '10',
   ['wood'] = '10',
Line 476: Line 516:
['gathering hut'] = {
['gathering hut'] = {
  type = 'Food',
  type = 'Food',
  workers = '3 foragers',
  employees = {
class = 'serf',
    workers = '3 foragers',
  class = 'serf'
},
  output = {
  output = {
   'berries'
   'berries'
Line 492: Line 534:
['glass smelter'] = {
['glass smelter'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '2 glass blowers',
  employees = {
class = 'citizen',
    workers = '2 glass blowers',
  class = 'citizen'
},
  input = {
  input = {
   'quartz',
   'quartz',
Line 513: Line 557:
['gold smelter'] = {
['gold smelter'] = {
  type = 'Goods',
  type = 'Goods',
  workers = '2 gold smelters',
  employees = {
class = 'citizen',
    workers = '2 gold smelters',
  class = 'citizen'
},
  input = {
  input = {
   'coal',
   'coal',
Line 535: Line 581:
['goods stall'] = {
['goods stall'] = {
  type = 'Sub-building',
  type = 'Sub-building',
  workers = '1 market tender',
  employees = {
class = 'serf',
    workers = '1 market tender',
  class = 'serf'
},
   capacity = '10',
   capacity = '10',
  construction = {
  construction = {
Line 549: Line 597:
['granary'] = {
['granary'] = {
  type = 'Logistics',
  type = 'Logistics',
  workers = '4 transporters',
  employees = {
class = 'serf',
    workers = '4 transporters',
  class = 'serf'
},
   capacity = '400',
   capacity = '400',
  construction = {
  construction = {
Line 602: Line 652:
['hop farm'] = {
['hop farm'] = {
  type = 'Food',
  type = 'Food',
  workers = '3 hop farmers',
  employees = {
class = 'serf',
    workers = '3 hop farmers',
  class = 'serf'
},
  output = {
  output = {
   'hops'
   'hops'
Line 620: Line 672:
['hunter\'s hut'] = {
['hunter\'s hut'] = {
  type = 'Food',
  type = 'Food',
  workers = '2 hunters',
  employees = {
class = 'serf',
    workers = '2 hunters',
  class = 'serf'
},
  output = {
  output = {
   'boar'
   'boar'
Line 637: Line 691:
['iron mining camp'] = {
['iron mining camp'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '2 miners',
  employees = {
class = 'serf',
    workers = '2 miners',
  class = 'serf'
},
  output = {
  output = {
   'iron ore'
   'iron ore'
Line 656: Line 712:
['iron smelter'] = {
['iron smelter'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '2 iron smelters',
  employees = {
class = 'commoner',
    workers = '2 iron smelters',
  class = 'commoner'
},
  input = {
  input = {
   'coal',
   'coal',
Line 680: Line 738:
['jeweller\'s workshop'] = {
['jeweller\'s workshop'] = {
  type = 'Goods',
  type = 'Goods',
  workers = '2 jewellers',
  employees = {
class = 'citizen',
    workers = '2 jewellers',
  class = 'citizen'
},
  input = {
  input = {
   'gem',
   'gem',
Line 713: Line 773:
['lumber camp'] = {
['lumber camp'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '3 woodcutters',
  employees = {
class = 'serf',
    workers = '3 woodcutters',
  class = 'serf'
},
  output = {
  output = {
   'wood'
   'wood'
Line 729: Line 791:
['luxury goods stall'] = {
['luxury goods stall'] = {
  type = 'Sub-building',
  type = 'Sub-building',
  workers = 'market tender',
  employees = {
class = 'serf',
    workers = 'market tender',
  class = 'serf'
},
   capacity = '10',
   capacity = '10',
  construction = {
  construction = {
Line 743: Line 807:
['manor house'] = {
['manor house'] = {
  type = 'Monument',
  type = 'Monument',
  workers = 'varies',
  employees = {
class = 'varies',
    workers = 'varies',
  class = 'varies'
},
  maintenance = '',
  maintenance = '',
  influence = {
  influence = {
Line 753: Line 819:
['market hall, city square'] = {
['market hall, city square'] = {
  type = 'City Market',
  type = 'City Market',
  workers = '8 transporters',
  employees = {
class = 'serf',
    workers = '8 transporters',
  class = 'serf'
},
   capacity = '1200',
   capacity = '1200',
  construction = {
  construction = {
Line 771: Line 839:
['market hall, storehouse'] = {
['market hall, storehouse'] = {
  type = 'City Market',
  type = 'City Market',
  workers = '8 transporters',
  employees = {
class = 'serf',
    workers = '8 transporters',
  class = 'serf'
},
   capacity = '1200',
   capacity = '1200',
  construction = {
  construction = {
Line 788: Line 858:
},
},
['modest keep'] = {
['modest keep'] = {
  type = 'Castle',
  employees = {
class = 'militiaman',
    type = 'Castle',
  class = 'militiaman'
},
  construction = {
  construction = {
   ['planks'] = '30',
   ['planks'] = '30',
Line 805: Line 877:
['monastery'] = {
['monastery'] = {
  type = 'Monument',
  type = 'Monument',
  workers = '1 monastic priest',
  employees = {
class = 'brother/sister',
    workers = '1 monastic priest',
  class = 'brother/sister'
},
  maintenance = '',
  maintenance = '',
  influence = {
  influence = {
Line 815: Line 889:
['monastic grange'] = {
['monastic grange'] = {
  type = 'Monastery',
  type = 'Monastery',
  workers = '4 transporters',
  employees = {
class = 'brother/sister',
    workers = '4 transporters',
  class = 'brother/sister'
},
   capacity = '400',
   capacity = '400',
  construction = {
  construction = {
Line 854: Line 930:
['paviour\'s yard'] = {
['paviour\'s yard'] = {
  type = 'Logistics',
  type = 'Logistics',
  workers = '3 paviours',
  employees = {
class = 'commoner',
    workers = '3 paviours',
  class = 'commoner'
},
  input = {
  input = {
   'stone'
   'stone'
Line 885: Line 963:
},
},
['rustic fortified keep'] = {
['rustic fortified keep'] = {
  type = 'Castle',
  employees = {
class = 'militiaman',
    type = 'Castle',
  class = 'militiaman'
},
  construction = {
  construction = {
   ['planks'] = '16',
   ['planks'] = '16',
Line 913: Line 993:
},
},
['rustic wooden keep'] = {
['rustic wooden keep'] = {
  type = 'Castle',
  employees = {
class = 'militiaman',
    type = 'Castle',
  class = 'militiaman'
},
  construction = {
  construction = {
   ['planks'] = '28',
   ['planks'] = '28',
Line 927: Line 1,009:
['sawmill'] = {
['sawmill'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '3 carpenters',
  employees = {
class = 'serf',
    workers = '3 carpenters',
  class = 'serf'
},
  input = {
  input = {
   'wood'
   'wood'
Line 947: Line 1,031:
['sculpture workshop'] = {
['sculpture workshop'] = {
  type = 'Sub-building',
  type = 'Sub-building',
  workers = '1 master builder',
  employees = {
class = 'citizen',
    workers = '1 master builder',
  class = 'citizen'
},
  perbuilding = '1',
  perbuilding = '1',
  construction = {
  construction = {
Line 974: Line 1,060:
['sheep farm'] = {
['sheep farm'] = {
  type = 'Goods',
  type = 'Goods',
  workers = '2 shepherds',
  employees = {
class = 'serf',
    workers = '2 shepherds',
  class = 'serf'
},
  output = {
  output = {
   'wool'
   'wool'
Line 1,004: Line 1,092:
['spearmaker\'s hut'] = {
['spearmaker\'s hut'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '2 weaponsmiths',
  employees = {
class = 'commoner',
    workers = '2 weaponsmiths',
  class = 'commoner'
},
  input = {
  input = {
   'wood',
   'wood',
Line 1,030: Line 1,120:
['stained glass workshop'] = {
['stained glass workshop'] = {
  type = 'Sub-building',
  type = 'Sub-building',
  workers = '1 master builder',
  employees = {
class = 'citizen',
    workers = '1 master builder',
  class = 'citizen'
},
  perbuilding = '1',
  perbuilding = '1',
  construction = {
  construction = {
Line 1,110: Line 1,202:
['stonecutter camp'] = {
['stonecutter camp'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '3 miners',
  employees = {
class = 'serf',
    workers = '3 miners',
  class = 'serf'
},
  output = {
  output = {
   'stone'
   'stone'
Line 1,127: Line 1,221:
['stonemason hut'] = {
['stonemason hut'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '1 stone mason',
  employees = {
class = 'commoner',
    workers = '1 stone mason',
  class = 'commoner'
},
  input = {
  input = {
   'stone'
   'stone'
Line 1,148: Line 1,244:
['swordsmith'] = {
['swordsmith'] = {
  type = 'Resource',
  type = 'Resource',
  workers = '2 weaponsmiths',
  employees = {
class = 'commoner',
    workers = '2 weaponsmiths',
  class = 'commoner'
},
  input = {
  input = {
   'tools',
   'tools',
Line 1,174: Line 1,272:
['tailor\'s workshop'] = {
['tailor\'s workshop'] = {
  type = 'Goods',
  type = 'Goods',
  workers = '3 tailors',
  employees = {
class = 'citizen',
    workers = '3 tailors',
  class = 'citizen'
},
  input = {
  input = {
   'cloth'
   'cloth'
Line 1,195: Line 1,295:
['tavern'] = {
['tavern'] = {
  type = 'Monument',
  type = 'Monument',
  workers = 'varies',
  employees = {
class = 'varies',
    workers = 'varies',
  class = 'varies'
},
  maintenance = '',
  maintenance = '',
  influence = {
  influence = {
Line 1,283: Line 1,385:
['vineyard'] = {
['vineyard'] = {
  type = 'Monastery',
  type = 'Monastery',
  workers = '3 vinegrowers',
  employees = {
class = 'brother/sister',
    workers = '3 vinegrowers',
  class = 'brother/sister'
},
  output = {
  output = {
   'grapes'
   'grapes'
Line 1,304: Line 1,408:
['warehouse'] = {
['warehouse'] = {
  type = 'Logistics',
  type = 'Logistics',
  workers = '4 transporters',
  employees = {
class = 'serf',
    workers = '4 transporters',
  class = 'serf'
},
   capacity = '400',
   capacity = '400',
  construction = {
  construction = {
Line 1,332: Line 1,438:
['weaver hut'] = {
['weaver hut'] = {
  type = 'Goods',
  type = 'Goods',
  workers = '2 weavers',
  employees = {
class = 'commoner',
    workers = '2 weavers',
  class = 'commoner'
},
  input = {
  input = {
   'wool'
   'wool'
Line 1,391: Line 1,499:
['wheat farm'] = {
['wheat farm'] = {
  type = 'Food',
  type = 'Food',
  workers = '3 farmers',
  employees = {
class = 'serf',
    workers = '3 farmers',
  class = 'serf'
},
  output = {
  output = {
   'wheat'
   'wheat'
Line 1,408: Line 1,518:
['windmill'] = {
['windmill'] = {
  type = 'Food',
  type = 'Food',
  workers = '6 millers',
  employees = {
class = 'serf',
    workers = '6 millers',
  class = 'serf'
},
  input = {
  input = {
   'wheat'
   'wheat'
Line 1,429: Line 1,541:
['winery'] = {
['winery'] = {
  type = 'Monastery',
  type = 'Monastery',
  workers = '2 vintners',
  employees = {
class = 'brother/sister',
    workers = '2 vintners',
  class = 'brother/sister'
},
  input = {
  input = {
   'grapes',
   'grapes',

Revision as of 00:41, 19 April 2025

Documentation for this module may be created at Module:BuildingIndex/doc

return {
['apiary'] = {
 type = 'Monastery',
 employees = {
    workers = '2 bee keepers',
   class = 'brother/sister'
 },
 output = {
   'honey',
   'wax'
  },
 construction = {
   ['polished stone'] = '10',
   ['planks'] = '20',
   ['tools'] = '2'
 },
 maintenance = '12',
 splendour = '1',
 influence = {
  ['clergy splendour'] = '25',
 prosperity = '10'
}
},
['armoury'] = {
 type = 'Castle',
 employees = {
    workers = '4 transporters',
   class = 'serf'
 },
  capacity = '400',
 construction = {
   ['stone'] = '10',
   ['polished stone'] = '15',
   ['gold coins'] = '10'
 },
 maintenance = '2',
 influence = {
  ['kingdom splendour'] = '75',
 prosperity = '50'
}
},
['bakery'] = {
 type = 'Food',
 employees = {
    workers = '4 bakers',
   class = 'commoner'
 },
 input = {
   'flour',
   'water'
  },
 output = {
   'bread'
  },
 construction = {
   ['planks'] = '20',
   ['stone'] = '20',
   ['tools'] = '10',
   ['gold coins'] = '50'
 },
 maintenance = '7',
 influence = {
 prosperity = '10'
}
},
['blacksmith'] = {
 type = 'Resource',
 employees = {
    workers = '2 blacksmiths',
   class = 'commoner'
 },
 input = {
   'coal',
   'iron'
  },
 output = {
   'tools'
  },
 construction = {
   ['planks'] = '20',
   ['polished stone'] ='50',
   ['stone'] = '10',
   ['tools'] = '6',
   ['gold coins'] = '50'
 },
 maintenance = '6',
 influence = {
 prosperity = '10'
}
},
['blue market tent'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['gold coins'] = '25'
   },
 maintenance = '1',
 splendour = '1',
 influence = {
 prosperity = '0'
}
},
['bountiful haystack'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['tools'] = '1'
 },
 maintenance = '',
 splendour = '3',
 influence = {
 prosperity = '50'
}
},
['bowyer\'s hut'] = {
 type = 'Resource',
 employees = {
    workers = '2 weaponsmiths',
   class = 'commoner'
 },
 input = {
   'wood',
   'cloth',
   'tools',
   'coal',
   'steel'
  },
  output = {
   'shortbow',
   'recurve bow'
  },
 construction = {
   ['planks'] = '10',
   ['cloth'] = '5',
   ['polished stone'] ='5',
   ['tools'] = '8',
   ['gold coins'] = '50'
 },
 maintenance = '5',
 influence = {
  ['kingdom splendour'] = '25',
 prosperity = '10'
}
},
['brewery'] = {
 type = 'Food',
 employees = {
    workers = '1 brewer',
   class = 'citizen'
 },
 input = {
   'wheat',
   'hops',
   'water'
  },
 output = {
   'beer'
  },
 construction = {
   ['planks'] = '20',
   ['polished stone'] ='20',
   ['tools'] = '10',
   ['gold coins'] = '200'
 },
 maintenance = '14',
 influence = {
 prosperity = '50'
}
},
['builder\'s workshop'] = {
 type = 'Logistics',
 employees = {
    workers = '3 builders',
   class = 'serf'
 },
 construction = {
   ['wood'] = '5'
 },
 maintenance = '',
 influence = {
 prosperity = '0'
}
},
['butchery'] = {
 type = 'Food',
 employees = {
    workers = '2 butchers',
   class = 'commoner'
 },
 input = {
   'boar'
  },
 output = {
   'meat'
  },
 construction = {
   ['wood'] = '10',
   ['planks'] = '10',
   ['tools'] = '3',
   ['gold coins'] = '10'
 },
 maintenance = '1',
 influence = {
 prosperity = '10'
}
},
['candle workshop'] = {
 type = 'Goods',
 employees = {
    workers = '2 candlemakers',
   class = 'citizen'
 },
 input = {
   'wax',
   'iron',
   'tools',
  },
 output = {
   'candle'
  },
 construction = {
   ['planks'] = '50',
   ['polished stone'] ='30',
   ['tools'] = '13',
   ['gold coins'] = '300'
 },
 maintenance = '36',
 influence = {
 prosperity = '100'
}
},
['carving table'] = {
 type = 'Sub-building',
 perbuilding = '2',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['carving tent'] = {
 type = 'Sub-building',
 perbuilding = '1',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '10',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['castle'] = {
 employees = {
    type = 'Monument',
   class = 'varies'
 },
 maintenance = '',
 influence = {
  ['kingdom splendour'] = '1',
 prosperity = '25'
}
},
['charcoal hut'] = {
 type = 'Resource',
 employees = {
    workers = '3 charcoal burners',
   class = 'serf'
 },
 output = {
   'coal'
  },
 perbuilding = '3',
 construction = {
   ['wood'] = '20',
   ['planks'] = '5',
   ['tools'] = '2',
   ['gold coins'] = '25'
 },
 maintenance = '3',
 influence = {
 kingdom= '2',
 prosperity = '50'
}
},
['cheesemaker'] = {
 type = 'Food',
 employees = {
    workers = '5 cheesemakers',
   class = 'commoner'
 },
 input = {
   'milk'
  },
 output = {
   'cheese'
  },
 construction = {
   ['planks'] = '15',
   ['polished stone'] ='10',
   ['tools'] = '10',
   ['gold coins'] = '75'
 },
 maintenance = '14',
 influence = {
 prosperity = '100'
}
},
['church'] = {
type = 'Service',
 employees = {
    workers = '1 village priest',
   class = 'commoner'
 },
 maintenance = '',
 influence = {
 prosperity = '0'
}
},
['city belfry'] = {
 type = 'City Market',
 construction = {
   ['planks'] = '45',
   ['stone'] = '30',
   ['polished stone'] ='60',
   ['tools'] = '30',
   ['iron'] = '15'
 },
 maintenance = '4',
 splendour = '5',
 influence = {
  ['labour splendour'] = '300',
 prosperity = '200'
}
},
['city market'] = {
 type = 'Monument',
 employees = {
    workers = 'varies',
   class = 'varies'
 },
 maintenance = '',
 influence = {
  ['labour splendour'] = '150',
 prosperity = '100'
}
},
['city stone bridge'] = {
 type = 'Bridge',
 maintenance = '',
 influence = {
 prosperity = '100'
}
},
['common wares workshop'] = {
 type = 'Goods',
 employees = {
    workers = '2 common wares makers',
   class = 'citizen'
 },
 input = {
   'planks',
   'iron'
  },
 output = {
   'common wares'
  },
 construction = {
   ['planks'] = '45',
   ['polished stone'] ='25',
   ['tools'] = '13',
   ['gold coins'] = '200'
 },
 maintenance = '18',
 influence = {
 prosperity = '50'
}
},
['cooperage'] = {
 type = 'Resource',
 employees = {
    workers = '3 coopers',
   class = 'citizen'
 },
 input = {
   'planks',
   'iron',
   'tools'
  },
 output = {
   'barrel'
  },
 construction = {
   ['planks'] = '30',
   ['polished stone'] ='10',
   ['tools'] = '10',
   ['gold coins'] = '300'
 },
 maintenance = '36',
 influence = {
 prosperity = '100'
}
},
['dairy farm'] = {
 type = 'Food',
 employees = {
    workers = '3 dairy farmers',
   class = 'serf'
 },
 output = {
   'milk'
  },
 construction = {
   ['planks'] = '30',
   ['tools'] = '10',
   ['gold coins'] = '150'
 },
 maintenance = '24',
 influence = {
 prosperity = '100'
}
},
['deceptively large wood depot'] = {
 type = 'Sub-building',
  capacity = '25',
 perbuilding = '3',
 construction = {
   ['wood'] = '10',
   ['tools'] = '2'
 },
 maintenance = '',
 influence = {
 prosperity = '10'
}
},
['drinking post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['cloth'] = '5',
   ['planks'] = '5',
   ['tools'] = '2'
 },
 maintenance = '',
 influence = {
 prosperity = '10'
}
},
['fisher\'s hut'] = {
 type = 'Food',
 employees = {
    workers = '1 fisherman',
   class = 'serf'
 },
  capacity = '50',
 output = {
   'fish'
  },
 construction = {
   ['wood'] = '20',
   ['gold coins'] = '10'
 },
 maintenance = '2',
 influence = {
 prosperity = '25'
}
},
['food stall'] = {
 type = 'Sub-building',
 employees = {
    workers = 'market tender',
   class = 'serf'
 },
  capacity = '10',
 construction = {
   ['wood'] = '10'
 },
 maintenance = '',
 influence = {
 prosperity = '0'
}
},
['forester\'s camp'] = {
 type = 'Resource',
 employees = {
    workers = '1 forester',
   class = 'serf'
 },
 construction = {
   ['wood'] = '10',
   ['gold coins'] = '10'
 },
 maintenance = '1',
 influence = {
 prosperity = '0'
}
},
['frugal haystack'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 splendour = '2',
 influence = {
 prosperity = '50'
}
},
['gathering hut'] = {
 type = 'Food',
 employees = {
    workers = '3 foragers',
   class = 'serf'
 },
 output = {
   'berries'
  },
 construction = {
   ['wood'] = '10',
   ['gold coins'] = '10'
 },
 maintenance = '',
 influence = {
 prosperity = '0'
}
},
['glass smelter'] = {
 type = 'Resource',
 employees = {
    workers = '2 glass blowers',
   class = 'citizen'
 },
 input = {
   'quartz',
   'coal',
   'tools'
  },
 output = {
   'glass'
  },
 construction = {
   ['wood'] = '15',
   ['gold coins'] = '500'
 },
 maintenance = '50',
 influence = {
 prosperity = '100'
}
},
['gold smelter'] = {
 type = 'Goods',
 employees = {
    workers = '2 gold smelters',
   class = 'citizen'
 },
 input = {
   'coal',
   'iron ore'
  },
 output = {
   'gold bar'
  },
 construction = {
   ['planks'] = '20',
   ['polished stone'] ='25',
   ['tools'] = '16',
   ['gold coins'] = '500'
 },
 maintenance = '50',
 influence = {
 prosperity = '100'
}
},
['goods stall'] = {
 type = 'Sub-building',
 employees = {
    workers = '1 market tender',
   class = 'serf'
 },
  capacity = '10',
 construction = {
   ['wood'] = '10',
   ['gold coins'] = '25'
 },
 maintenance = '5',
 influence = {
 prosperity = '0'
}
},
['granary'] = {
 type = 'Logistics',
 employees = {
    workers = '4 transporters',
   class = 'serf'
 },
  capacity = '400',
 construction = {
   ['wood'] = '15',
   ['stone'] = '5',
   ['gold coins'] = '10'
 },
 maintenance = '1',
 influence = {
 prosperity = '0'
}
},
['granary depot'] = {
 type = 'Sub-building',
  capacity = '400',
 perbuilding = '2',
 construction = {
   ['wood'] = '5',
   ['tools'] = '1'
 },
 maintenance = '1',
 influence = {
 prosperity = '10'
}
},
['green market tent'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['gold coins'] = '25'
 },
 maintenance = '1',
 splendour = '1',
 influence = {
 prosperity = '0'
}
},
['hearty haystack'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 splendour = '2',
 influence = {
 prosperity = '50'
}
},
['hop farm'] = {
 type = 'Food',
 employees = {
    workers = '3 hop farmers',
   class = 'serf'
 },
 output = {
   'hops'
  },
 construction = {
   ['planks'] = '20',
   ['polished stone'] ='15',
   ['tools'] = '20',
   ['gold coins'] = '100'
 },
 maintenance = '12',
 influence = {
 prosperity = '50'
}
},
['hunter\'s hut'] = {
 type = 'Food',
 employees = {
    workers = '2 hunters',
   class = 'serf'
 },
 output = {
   'boar'
  },
 construction = {
   ['wood'] = '20',
   ['tools'] = '2',
   ['gold coins'] = '10'
 },
 maintenance = '1',
 influence = {
 prosperity = '10'
}
},
['iron mining camp'] = {
 type = 'Resource',
 employees = {
    workers = '2 miners',
   class = 'serf'
 },
 output = {
   'iron ore'
  },
 construction = {
   ['wood'] = '10',
   ['cloth'] = '3',
   ['tools'] = '4',
   ['gold coins'] = '25'
 },
 maintenance = '2',
 influence = {
 kingdom= '2',
 prosperity = '50'
}
},
['iron smelter'] = {
 type = 'Resource',
 employees = {
    workers = '2 iron smelters',
   class = 'commoner'
 },
 input = {
   'coal',
   'iron ore'
  },
 output = {
   'iron'
  },
 construction = {
   ['planks'] = '10',
   ['stone'] = '5',
   ['polished stone'] ='10',
   ['tools'] = '5',
   ['gold coins'] = '05'
 },
 maintenance = '4',
 influence = {
 kingdom= '2',
 prosperity = '50'
}
},
['jeweller\'s workshop'] = {
 type = 'Goods',
 employees = {
    workers = '2 jewellers',
   class = 'citizen'
 },
 input = {
   'gem',
   'gold bar'
  },
 output = {
   'jewellery'
  },
 construction = {
   ['planks'] = '40',
   ['polished stone'] ='40',
   ['tools'] = '25',
   ['gold coins'] = '500'
 },
 maintenance = '60',
 influence = {
 prosperity = '100'
}
},
['limbing post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 influence = {
 prosperity = '10'
}
},
['lumber camp'] = {
 type = 'Resource',
 employees = {
    workers = '3 woodcutters',
   class = 'serf'
 },
 output = {
   'wood'
  },
 construction = {
   ['tools'] = '2',
   ['gold coins'] = '10'
 },
 maintenance = '',
 influence = {
 prosperity = '0'
}
},
['luxury goods stall'] = {
 type = 'Sub-building',
 employees = {
    workers = 'market tender',
   class = 'serf'
 },
  capacity = '10',
 construction = {
   ['wood'] = '10',
   ['gold coins'] = '50'
 },
 maintenance = '20',
 influence = {
 prosperity = '50'
}
},
['manor house'] = {
 type = 'Monument',
 employees = {
    workers = 'varies',
   class = 'varies'
 },
 maintenance = '',
 influence = {
  ['labour splendour'] = '1',
 prosperity = '25'
}
},
['market hall, city square'] = {
 type = 'City Market',
 employees = {
    workers = '8 transporters',
   class = 'serf'
 },
  capacity = '1200',
 construction = {
   ['planks'] = '25',
   ['stone'] = '10',
   ['polished stone'] ='10',
   ['tools'] = '4'
 },
 maintenance = '4',
 splendour = '2',
 influence = {
  ['labour splendour'] = '150',
 prosperity = '100'
}
},
['market hall, storehouse'] = {
 type = 'City Market',
 employees = {
    workers = '8 transporters',
   class = 'serf'
 },
  capacity = '1200',
 construction = {
   ['planks'] = '25',
   ['stone'] = '10',
   ['polished stone'] ='10',
   ['tools'] = '4'
 },
 maintenance = '4',
 splendour = '2',
 influence = {
  ['labour splendour'] = '150',
 prosperity = '100'
}
},
['modest keep'] = {
 employees = {
    type = 'Castle',
   class = 'militiaman'
 },
 construction = {
   ['planks'] = '30',
   ['stone'] = '75',
   ['polished stone'] ='60',
   ['tools'] = '20'
 },
 maintenance = '12',
 splendour = '2',
 influence = {
  ['kingdom splendour'] = '75',
 prosperity = '50'
}
},
['monastery'] = {
 type = 'Monument',
 employees = {
    workers = '1 monastic priest',
   class = 'brother/sister'
 },
 maintenance = '',
 influence = {
  ['clergy splendour'] = '1',
 prosperity = '25'
}
},
['monastic grange'] = {
 type = 'Monastery',
 employees = {
    workers = '4 transporters',
   class = 'brother/sister'
 },
  capacity = '400',
 construction = {
   ['wood'] = '15',
   ['stone'] = '5'
 },
 maintenance = '1',
 influence = {
  ['clergy splendour'] = '1',
 prosperity = '25'
}
},
['munching post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['planks'] = '5',
   ['tools'] = '3'
 },
 maintenance = '',
 influence = {
 prosperity = '10'
}
},
['napping post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['cloth'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 influence = {
 prosperity = '10'
}
},
['paviour\'s yard'] = {
 type = 'Logistics',
 employees = {
    workers = '3 paviours',
   class = 'commoner'
 },
 input = {
   'stone'
  },
 construction = {
   ['planks'] = '15',
   ['polished stone'] ='20',
   ['tools'] = '10',
   ['gold coins'] = '200'
 },
 maintenance = '18',
 influence = {
  ['labour splendour'] = '75',
 prosperity = '50'
}
},
['red market tent'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['gold coins'] = '25'
 },
 maintenance = '1',
 splendour = '1',
 influence = {
 prosperity = '0'
}
},
['rustic fortified keep'] = {
 employees = {
    type = 'Castle',
   class = 'militiaman'
 },
 construction = {
   ['planks'] = '16',
   ['stone'] = '50',
   ['polished stone'] ='40',
   ['tools'] = '5'
 },
 maintenance = '7',
 splendour = '2',
 influence = {
  ['kingdom splendour'] = '25',
 prosperity = '10'
}
},
['rustic market tent'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['gold coins'] = '25'
 },
 maintenance = '1',
 influence = {
 prosperity = '0'
}
},
['rustic wooden keep'] = {
 employees = {
    type = 'Castle',
   class = 'militiaman'
 },
 construction = {
   ['planks'] = '28',
   ['tools'] = '2'
 },
 maintenance = '4',
 influence = {
  ['kingdom splendour'] = '1',
 prosperity = '25'
}
},
['sawmill'] = {
 type = 'Resource',
 employees = {
    workers = '3 carpenters',
   class = 'serf'
 },
 input = {
  'wood'
  },
 output = {
   'planks'
  },
 construction = {
   ['wood'] = '20',
   ['stone'] = '10',
   ['gold coins'] = '10'
 },
 maintenance = '1',
 influence = {
 prosperity = '0'
}
},
['sculpture workshop'] = {
 type = 'Sub-building',
 employees = {
    workers = '1 master builder',
   class = 'citizen'
 },
 perbuilding = '1',
 construction = {
   ['wood'] = '15',
   ['cloth'] = '5',
   ['tools'] = '5'
 },
 maintenance = '12',
 influence = {
 prosperity = '100'
}
},
['serene campfire'] = {
 type = 'Sub-building',
 perbuilding = '1',
 construction = {
   ['wood'] = '10',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['sheep farm'] = {
 type = 'Goods',
 employees = {
    workers = '2 shepherds',
   class = 'serf'
 },
 output = {
   'wool'
  },
 construction = {
   ['wood'] = '10',
   ['stone'] = '10',
   ['tools'] = '2',
   ['gold coins'] = '25'
 },
 maintenance = '5',
 influence = {
 prosperity = '10'
}
},
['snoring post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['cloth'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 influence = {
 prosperity = '10'
}
},
['spearmaker\'s hut'] = {
 type = 'Resource',
 employees = {
    workers = '2 weaponsmiths',
   class = 'commoner'
 },
 input = {
   'wood',
   'iron',
   'coal',
   'steel'
  },
 output = {
   'spear',
   'polearm'
  },
 construction = {
   ['planks'] = '15',
   ['polished stone'] ='5',
   ['tools'] = '8',
   ['gold coins'] = '50'
 },
 maintenance = '5',
 influence = {
  ['kingdom splendour'] = '25',
 prosperity = '10'
}
},
['stained glass workshop'] = {
 type = 'Sub-building',
 employees = {
    workers = '1 master builder',
   class = 'citizen'
 },
 perbuilding = '1',
 construction = {
   ['wood'] = '15',
   ['cloth'] = '5',
   ['tools'] = '5'
 },
 maintenance = '32',
 influence = {
 prosperity = '100'
}
},
['stewing post'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['planks'] = '5',
   ['tools'] = '2'
 },
 maintenance = '',
 influence = {
 prosperity = '10'
}
},
['stone cart'] = {
 type = 'Sub-building',
  capacity = '25',
 perbuilding = '4',
 construction = {
   ['wood'] = '20',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['stone crates'] = {
 type = 'Sub-building',
  capacity = '25',
 perbuilding = '1',
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['stone rack'] = {
 type = 'Sub-building',
  capacity = '25',
 perbuilding = '1',
 construction = {
   ['wood'] = '20',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['stone rack, covered'] = {
 type = 'Sub-building',
  capacity = '25',
 perbuilding = '1',
 construction = {
   ['wood'] = '20',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['stonecutter camp'] = {
 type = 'Resource',
 employees = {
    workers = '3 miners',
   class = 'serf'
 },
 output = {
   'stone'
  },
 construction = {
   ['wood'] = '10',
   ['tools'] = '2',
   ['gold coins'] = '10'
 },
 maintenance = '',
 influence = {
 prosperity = '0'
}
},
['stonemason hut'] = {
 type = 'Resource',
 employees = {
    workers = '1 stone mason',
   class = 'commoner'
 },
 input = {
   'stone'
  },
 output = {
   'polished stone'
  },
 construction = {
   ['wood'] = '10',
   ['cloth'] = '5',
   ['tools'] = '8',
   ['gold coins'] = '25'
 },
 maintenance = '8',
 influence = {
 prosperity = '10'
}
},
['swordsmith'] = {
 type = 'Resource',
 employees = {
    workers = '2 weaponsmiths',
   class = 'commoner'
 },
 input = {
   'tools',
   'iron',
   'coal',
   'steel'
  },
 output = {
   'shortsword',
   'steel sword'
  },
 construction = {
   ['planks'] = '10',
   ['polished stone'] ='10',
   ['tools'] = '8',
   ['gold coins'] = '40'
 },
 maintenance = '5',
 influence = {
  ['kingdom splendour'] = '25',
 prosperity = '10'
}
},
['tailor\'s workshop'] = {
 type = 'Goods',
 employees = {
    workers = '3 tailors',
   class = 'citizen'
 },
 input = {
   'cloth'
  },
 output = {
   'common clothes'
  },
 construction = {
   ['planks'] = '20',
   ['stone'] = '15',
   ['tools'] = '8',
   ['gold coins'] = '50'
 },
 maintenance = '8',
 influence = {
 prosperity = '10'
}
},
['tavern'] = {
 type = 'Monument',
 employees = {
    workers = 'varies',
   class = 'varies'
 },
 maintenance = '',
 influence = {
  ['labour splendour'] = '25',
 prosperity = '10'
}
},
['tooling desk'] = {
 type = 'Sub-building',
 perbuilding = '2',
 construction = {
   ['wood'] = '10',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['tooling shack'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['tools'] = '5'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['tooling table'] = {
 type = 'Sub-building',
 perbuilding = '1',
 construction = {
   ['wood'] = '10',
   ['tools'] = '4'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['vigilant scarecrow'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['wheat'] = '5',
   ['tools'] = '1'
 },
 maintenance = '',
 splendour = '2',
 influence = {
 prosperity = '50'
}
},
['village market'] = {
 type = 'Logistics',
 maintenance = '',
 influence = {
 prosperity = '10'
}
},
['village stone bridge'] = {
 type = 'Bridge',
 construction = {
   ['planks'] = '10',
   ['stone'] = '30',
   ['polished stone'] ='4',
   ['tools'] = '2'
 },
 maintenance = '',
 influence = {
 prosperity = '50'
}
},
['village wooden bridge'] = {
 type = 'Bridge',
 construction = {
   ['planks'] = '10'
 },
 maintenance = '',
 influence = {
 prosperity = '25'
}
},
['vineyard'] = {
 type = 'Monastery',
 employees = {
    workers = '3 vinegrowers',
   class = 'brother/sister'
 },
 output = {
   'grapes'
  },
 construction = {
   ['wood'] = '5',
   ['planks'] = '5',
   ['stone'] = '10',
   ['polished stone'] ='20',
   ['tools'] = '5'
 },
 maintenance = '24',
 splendour = '1',
 influence = {
  ['clergy splendour'] = '150',
 prosperity = '100'
}
},
['warehouse'] = {
 type = 'Logistics',
 employees = {
    workers = '4 transporters',
   class = 'serf'
 },
  capacity = '400',
 construction = {
   ['planks'] = '15',
   ['stone'] = '10',
   ['gold coins'] = '10'
 },
 maintenance = '2',
 influence = {
 prosperity = '25'
}
},
['warehouse depot'] = {
 type = 'Sub-building',
  capacity = '400',
 perbuilding = '2',
 construction = {
   ['wood'] = '5',
   ['tools'] = '2'
 },
 maintenance = '2',
 influence = {
 prosperity = '10'
}
},
['weaver hut'] = {
 type = 'Goods',
 employees = {
    workers = '2 weavers',
   class = 'commoner'
 },
 input = {
   'wool'
  },
 output = {
   'cloth'
  },
 construction = {
   ['planks'] = '10',
   ['stone'] = '5',
   ['tools'] = '6',
   ['gold coins'] = '50'
 },
 maintenance = '5',
 influence = {
 prosperity = '10'
}
},
['well'] = {
 type = 'Food',
  capacity = '0',
 output = {
   'water'
  },
 construction = {
   ['wood'] = '10',
   ['stone'] = '5',
   ['gold coins'] = '10'
 },
 maintenance = '',
 influence = {
 prosperity = '0'
}
},
['wheat barn'] = {
 type = 'Sub-building',
 construction = {
   ['planks'] = '20',
   ['tools'] = '5'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['wheat cart'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['tools'] = '2'
 },
 maintenance = '1',
 influence = {
 prosperity = '50'
}
},
['wheat farm'] = {
 type = 'Food',
 employees = {
    workers = '3 farmers',
   class = 'serf'
 },
 output = {
   'wheat'
  },
 construction = {
   ['planks'] = '20',
   ['tools'] = '4',
   ['gold coins'] = '25'
 },
 maintenance = '4',
 influence = {
 prosperity = '50'
}
},
['windmill'] = {
 type = 'Food',
 employees = {
    workers = '6 millers',
   class = 'serf'
 },
 input = {
   'wheat'
  },
 output = {
   'flour'
  },
 construction = {
   ['planks'] = '15',
   ['stone'] = '15',
   ['tools'] = '6',
   ['gold coins'] = '50'
 },
 maintenance = '6',
 influence = {
 prosperity = '10'
}
},
['winery'] = {
 type = 'Monastery',
 employees = {
    workers = '2 vintners',
   class = 'brother/sister'
 },
 input = {
   'grapes',
   'barrel'
  },
 output = {
   'wine'
  },
 construction = {
   ['planks'] = '20',
   ['stone'] = '25',
   ['polished stone'] ='25',
   ['tools'] = '5'
 },
 maintenance = '28',
 splendour = '1',
 influence = {
  ['clergy splendour'] = '150',
 prosperity = '100'
}
},
['wood depot'] = {
 type = 'Sub-building',
 capacity = '25',
 perbuilding = '3',
 construction = {
   ['wood'] = '10',
   ['tools'] = '2'
 },
 influence = {
 prosperity = '10'
}
},
['wooden wagon'] = {
 type = 'Sub-building',
  capacity = '10',
 perbuilding = '5',
 construction = {
   ['wood'] = '5',
   ['tools'] = '1'
 },
 influence = {
 prosperity = '10'
}
},
['woodsmen tool rack'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '10',
   ['planks'] = '10',
   ['tools'] = '5'
 },
 splendour = '3',
 influence = {
 prosperity = '10'
}
},
['woodsmen tool rack, waterproofed'] = {
 type = 'Sub-building',
 construction = {
   ['wood'] = '5',
   ['cloth'] = '5',
   ['planks'] = '10',
   ['tools'] = '5'
 },
 splendour = '3',
 influence = {
 prosperity = '10'
}
},
['workshop extension'] = {
 type = 'Sub-building',
 construction = {
   ['planks'] = '30',
   ['polished stone'] ='20',
   ['tools'] = '12'
 },
 maintenance = '1',
 influence = {
 prosperity = '200'
}
},
['workshop tower'] = {
 type = 'Sub-building',
 construction = {
   ['planks'] = '30',
   ['polished stone'] ='20',
   ['tools'] = '12'
 },
 maintenance = '1',
 influence = {
 prosperity = '200'
}
}
}