Difference between revisions of "Module:BuildingIndex"
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| Line 2: | Line 2: | ||
['apiary'] = { | ['apiary'] = { | ||
type = 'Monastery', | type = 'Monastery', | ||
workers = '2 bee keepers', | employees = { | ||
workers = '2 bee keepers', | |||
class = 'brother/sister' | |||
}, | |||
output = { | output = { | ||
'honey', | 'honey', | ||
| Line 22: | Line 24: | ||
['armoury'] = { | ['armoury'] = { | ||
type = 'Castle', | type = 'Castle', | ||
workers = '4 transporters', | employees = { | ||
workers = '4 transporters', | |||
class = 'serf' | |||
}, | |||
capacity = '400', | capacity = '400', | ||
construction = { | construction = { | ||
| Line 38: | Line 42: | ||
['bakery'] = { | ['bakery'] = { | ||
type = 'Food', | type = 'Food', | ||
workers = '4 bakers', | employees = { | ||
workers = '4 bakers', | |||
class = 'commoner' | |||
}, | |||
input = { | input = { | ||
'flour', | 'flour', | ||
| Line 60: | Line 66: | ||
['blacksmith'] = { | ['blacksmith'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '2 blacksmiths', | employees = { | ||
workers = '2 blacksmiths', | |||
class = 'commoner' | |||
}, | |||
input = { | input = { | ||
'coal', | 'coal', | ||
| Line 108: | Line 116: | ||
['bowyer\'s hut'] = { | ['bowyer\'s hut'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '2 weaponsmiths', | employees = { | ||
workers = '2 weaponsmiths', | |||
class = 'commoner' | |||
}, | |||
input = { | input = { | ||
'wood', | 'wood', | ||
| Line 136: | Line 146: | ||
['brewery'] = { | ['brewery'] = { | ||
type = 'Food', | type = 'Food', | ||
workers = '1 brewer', | employees = { | ||
workers = '1 brewer', | |||
class = 'citizen' | |||
}, | |||
input = { | input = { | ||
'wheat', | 'wheat', | ||
| Line 159: | Line 171: | ||
['builder\'s workshop'] = { | ['builder\'s workshop'] = { | ||
type = 'Logistics', | type = 'Logistics', | ||
workers = '3 builders', | employees = { | ||
workers = '3 builders', | |||
class = 'serf' | |||
}, | |||
construction = { | construction = { | ||
['wood'] = '5' | ['wood'] = '5' | ||
| Line 171: | Line 185: | ||
['butchery'] = { | ['butchery'] = { | ||
type = 'Food', | type = 'Food', | ||
workers = '2 butchers', | employees = { | ||
workers = '2 butchers', | |||
class = 'commoner' | |||
}, | |||
input = { | input = { | ||
'boar' | 'boar' | ||
| Line 192: | Line 208: | ||
['candle workshop'] = { | ['candle workshop'] = { | ||
type = 'Goods', | type = 'Goods', | ||
workers = '2 candlemakers', | employees = { | ||
workers = '2 candlemakers', | |||
class = 'citizen' | |||
}, | |||
input = { | input = { | ||
'wax', | 'wax', | ||
| Line 240: | Line 258: | ||
}, | }, | ||
['castle'] = { | ['castle'] = { | ||
type = 'Monument', | employees = { | ||
type = 'Monument', | |||
class = 'varies' | |||
}, | |||
maintenance = '', | maintenance = '', | ||
influence = { | influence = { | ||
| Line 250: | Line 270: | ||
['charcoal hut'] = { | ['charcoal hut'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '3 charcoal burners', | employees = { | ||
workers = '3 charcoal burners', | |||
class = 'serf' | |||
}, | |||
output = { | output = { | ||
'coal' | 'coal' | ||
| Line 270: | Line 292: | ||
['cheesemaker'] = { | ['cheesemaker'] = { | ||
type = 'Food', | type = 'Food', | ||
workers = '5 cheesemakers', | employees = { | ||
workers = '5 cheesemakers', | |||
class = 'commoner' | |||
}, | |||
input = { | input = { | ||
'milk' | 'milk' | ||
| Line 291: | Line 315: | ||
['church'] = { | ['church'] = { | ||
type = 'Service', | type = 'Service', | ||
workers = '1 village priest', | employees = { | ||
workers = '1 village priest', | |||
class = 'commoner' | |||
}, | |||
maintenance = '', | maintenance = '', | ||
influence = { | influence = { | ||
| Line 316: | Line 342: | ||
['city market'] = { | ['city market'] = { | ||
type = 'Monument', | type = 'Monument', | ||
workers = 'varies', | employees = { | ||
workers = 'varies', | |||
class = 'varies' | |||
}, | |||
maintenance = '', | maintenance = '', | ||
influence = { | influence = { | ||
| Line 333: | Line 361: | ||
['common wares workshop'] = { | ['common wares workshop'] = { | ||
type = 'Goods', | type = 'Goods', | ||
workers = '2 common wares makers', | employees = { | ||
workers = '2 common wares makers', | |||
class = 'citizen' | |||
}, | |||
input = { | input = { | ||
'planks', | 'planks', | ||
| Line 355: | Line 385: | ||
['cooperage'] = { | ['cooperage'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '3 coopers', | employees = { | ||
workers = '3 coopers', | |||
class = 'citizen' | |||
}, | |||
input = { | input = { | ||
'planks', | 'planks', | ||
| Line 378: | Line 410: | ||
['dairy farm'] = { | ['dairy farm'] = { | ||
type = 'Food', | type = 'Food', | ||
workers = '3 dairy farmers', | employees = { | ||
workers = '3 dairy farmers', | |||
class = 'serf' | |||
}, | |||
output = { | output = { | ||
'milk' | 'milk' | ||
| Line 421: | Line 455: | ||
['fisher\'s hut'] = { | ['fisher\'s hut'] = { | ||
type = 'Food', | type = 'Food', | ||
workers = '1 fisherman', | employees = { | ||
workers = '1 fisherman', | |||
class = 'serf' | |||
}, | |||
capacity = '50', | capacity = '50', | ||
output = { | output = { | ||
| Line 438: | Line 474: | ||
['food stall'] = { | ['food stall'] = { | ||
type = 'Sub-building', | type = 'Sub-building', | ||
workers = 'market tender', | employees = { | ||
workers = 'market tender', | |||
class = 'serf' | |||
}, | |||
capacity = '10', | capacity = '10', | ||
construction = { | construction = { | ||
| Line 451: | Line 489: | ||
['forester\'s camp'] = { | ['forester\'s camp'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '1 forester', | employees = { | ||
workers = '1 forester', | |||
class = 'serf' | |||
}, | |||
construction = { | construction = { | ||
['wood'] = '10', | ['wood'] = '10', | ||
| Line 476: | Line 516: | ||
['gathering hut'] = { | ['gathering hut'] = { | ||
type = 'Food', | type = 'Food', | ||
workers = '3 foragers', | employees = { | ||
workers = '3 foragers', | |||
class = 'serf' | |||
}, | |||
output = { | output = { | ||
'berries' | 'berries' | ||
| Line 492: | Line 534: | ||
['glass smelter'] = { | ['glass smelter'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '2 glass blowers', | employees = { | ||
workers = '2 glass blowers', | |||
class = 'citizen' | |||
}, | |||
input = { | input = { | ||
'quartz', | 'quartz', | ||
| Line 513: | Line 557: | ||
['gold smelter'] = { | ['gold smelter'] = { | ||
type = 'Goods', | type = 'Goods', | ||
workers = '2 gold smelters', | employees = { | ||
workers = '2 gold smelters', | |||
class = 'citizen' | |||
}, | |||
input = { | input = { | ||
'coal', | 'coal', | ||
| Line 535: | Line 581: | ||
['goods stall'] = { | ['goods stall'] = { | ||
type = 'Sub-building', | type = 'Sub-building', | ||
workers = '1 market tender', | employees = { | ||
workers = '1 market tender', | |||
class = 'serf' | |||
}, | |||
capacity = '10', | capacity = '10', | ||
construction = { | construction = { | ||
| Line 549: | Line 597: | ||
['granary'] = { | ['granary'] = { | ||
type = 'Logistics', | type = 'Logistics', | ||
workers = '4 transporters', | employees = { | ||
workers = '4 transporters', | |||
class = 'serf' | |||
}, | |||
capacity = '400', | capacity = '400', | ||
construction = { | construction = { | ||
| Line 602: | Line 652: | ||
['hop farm'] = { | ['hop farm'] = { | ||
type = 'Food', | type = 'Food', | ||
workers = '3 hop farmers', | employees = { | ||
workers = '3 hop farmers', | |||
class = 'serf' | |||
}, | |||
output = { | output = { | ||
'hops' | 'hops' | ||
| Line 620: | Line 672: | ||
['hunter\'s hut'] = { | ['hunter\'s hut'] = { | ||
type = 'Food', | type = 'Food', | ||
workers = '2 hunters', | employees = { | ||
workers = '2 hunters', | |||
class = 'serf' | |||
}, | |||
output = { | output = { | ||
'boar' | 'boar' | ||
| Line 637: | Line 691: | ||
['iron mining camp'] = { | ['iron mining camp'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '2 miners', | employees = { | ||
workers = '2 miners', | |||
class = 'serf' | |||
}, | |||
output = { | output = { | ||
'iron ore' | 'iron ore' | ||
| Line 656: | Line 712: | ||
['iron smelter'] = { | ['iron smelter'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '2 iron smelters', | employees = { | ||
workers = '2 iron smelters', | |||
class = 'commoner' | |||
}, | |||
input = { | input = { | ||
'coal', | 'coal', | ||
| Line 680: | Line 738: | ||
['jeweller\'s workshop'] = { | ['jeweller\'s workshop'] = { | ||
type = 'Goods', | type = 'Goods', | ||
workers = '2 jewellers', | employees = { | ||
workers = '2 jewellers', | |||
class = 'citizen' | |||
}, | |||
input = { | input = { | ||
'gem', | 'gem', | ||
| Line 713: | Line 773: | ||
['lumber camp'] = { | ['lumber camp'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '3 woodcutters', | employees = { | ||
workers = '3 woodcutters', | |||
class = 'serf' | |||
}, | |||
output = { | output = { | ||
'wood' | 'wood' | ||
| Line 729: | Line 791: | ||
['luxury goods stall'] = { | ['luxury goods stall'] = { | ||
type = 'Sub-building', | type = 'Sub-building', | ||
workers = 'market tender', | employees = { | ||
workers = 'market tender', | |||
class = 'serf' | |||
}, | |||
capacity = '10', | capacity = '10', | ||
construction = { | construction = { | ||
| Line 743: | Line 807: | ||
['manor house'] = { | ['manor house'] = { | ||
type = 'Monument', | type = 'Monument', | ||
workers = 'varies', | employees = { | ||
workers = 'varies', | |||
class = 'varies' | |||
}, | |||
maintenance = '', | maintenance = '', | ||
influence = { | influence = { | ||
| Line 753: | Line 819: | ||
['market hall, city square'] = { | ['market hall, city square'] = { | ||
type = 'City Market', | type = 'City Market', | ||
workers = '8 transporters', | employees = { | ||
workers = '8 transporters', | |||
class = 'serf' | |||
}, | |||
capacity = '1200', | capacity = '1200', | ||
construction = { | construction = { | ||
| Line 771: | Line 839: | ||
['market hall, storehouse'] = { | ['market hall, storehouse'] = { | ||
type = 'City Market', | type = 'City Market', | ||
workers = '8 transporters', | employees = { | ||
workers = '8 transporters', | |||
class = 'serf' | |||
}, | |||
capacity = '1200', | capacity = '1200', | ||
construction = { | construction = { | ||
| Line 788: | Line 858: | ||
}, | }, | ||
['modest keep'] = { | ['modest keep'] = { | ||
type = 'Castle', | employees = { | ||
type = 'Castle', | |||
class = 'militiaman' | |||
}, | |||
construction = { | construction = { | ||
['planks'] = '30', | ['planks'] = '30', | ||
| Line 805: | Line 877: | ||
['monastery'] = { | ['monastery'] = { | ||
type = 'Monument', | type = 'Monument', | ||
workers = '1 monastic priest', | employees = { | ||
workers = '1 monastic priest', | |||
class = 'brother/sister' | |||
}, | |||
maintenance = '', | maintenance = '', | ||
influence = { | influence = { | ||
| Line 815: | Line 889: | ||
['monastic grange'] = { | ['monastic grange'] = { | ||
type = 'Monastery', | type = 'Monastery', | ||
workers = '4 transporters', | employees = { | ||
workers = '4 transporters', | |||
class = 'brother/sister' | |||
}, | |||
capacity = '400', | capacity = '400', | ||
construction = { | construction = { | ||
| Line 854: | Line 930: | ||
['paviour\'s yard'] = { | ['paviour\'s yard'] = { | ||
type = 'Logistics', | type = 'Logistics', | ||
workers = '3 paviours', | employees = { | ||
workers = '3 paviours', | |||
class = 'commoner' | |||
}, | |||
input = { | input = { | ||
'stone' | 'stone' | ||
| Line 885: | Line 963: | ||
}, | }, | ||
['rustic fortified keep'] = { | ['rustic fortified keep'] = { | ||
type = 'Castle', | employees = { | ||
type = 'Castle', | |||
class = 'militiaman' | |||
}, | |||
construction = { | construction = { | ||
['planks'] = '16', | ['planks'] = '16', | ||
| Line 913: | Line 993: | ||
}, | }, | ||
['rustic wooden keep'] = { | ['rustic wooden keep'] = { | ||
type = 'Castle', | employees = { | ||
type = 'Castle', | |||
class = 'militiaman' | |||
}, | |||
construction = { | construction = { | ||
['planks'] = '28', | ['planks'] = '28', | ||
| Line 927: | Line 1,009: | ||
['sawmill'] = { | ['sawmill'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '3 carpenters', | employees = { | ||
workers = '3 carpenters', | |||
class = 'serf' | |||
}, | |||
input = { | input = { | ||
'wood' | 'wood' | ||
| Line 947: | Line 1,031: | ||
['sculpture workshop'] = { | ['sculpture workshop'] = { | ||
type = 'Sub-building', | type = 'Sub-building', | ||
workers = '1 master builder', | employees = { | ||
workers = '1 master builder', | |||
class = 'citizen' | |||
}, | |||
perbuilding = '1', | perbuilding = '1', | ||
construction = { | construction = { | ||
| Line 974: | Line 1,060: | ||
['sheep farm'] = { | ['sheep farm'] = { | ||
type = 'Goods', | type = 'Goods', | ||
workers = '2 shepherds', | employees = { | ||
workers = '2 shepherds', | |||
class = 'serf' | |||
}, | |||
output = { | output = { | ||
'wool' | 'wool' | ||
| Line 1,004: | Line 1,092: | ||
['spearmaker\'s hut'] = { | ['spearmaker\'s hut'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '2 weaponsmiths', | employees = { | ||
workers = '2 weaponsmiths', | |||
class = 'commoner' | |||
}, | |||
input = { | input = { | ||
'wood', | 'wood', | ||
| Line 1,030: | Line 1,120: | ||
['stained glass workshop'] = { | ['stained glass workshop'] = { | ||
type = 'Sub-building', | type = 'Sub-building', | ||
workers = '1 master builder', | employees = { | ||
workers = '1 master builder', | |||
class = 'citizen' | |||
}, | |||
perbuilding = '1', | perbuilding = '1', | ||
construction = { | construction = { | ||
| Line 1,110: | Line 1,202: | ||
['stonecutter camp'] = { | ['stonecutter camp'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '3 miners', | employees = { | ||
workers = '3 miners', | |||
class = 'serf' | |||
}, | |||
output = { | output = { | ||
'stone' | 'stone' | ||
| Line 1,127: | Line 1,221: | ||
['stonemason hut'] = { | ['stonemason hut'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '1 stone mason', | employees = { | ||
workers = '1 stone mason', | |||
class = 'commoner' | |||
}, | |||
input = { | input = { | ||
'stone' | 'stone' | ||
| Line 1,148: | Line 1,244: | ||
['swordsmith'] = { | ['swordsmith'] = { | ||
type = 'Resource', | type = 'Resource', | ||
workers = '2 weaponsmiths', | employees = { | ||
workers = '2 weaponsmiths', | |||
class = 'commoner' | |||
}, | |||
input = { | input = { | ||
'tools', | 'tools', | ||
| Line 1,174: | Line 1,272: | ||
['tailor\'s workshop'] = { | ['tailor\'s workshop'] = { | ||
type = 'Goods', | type = 'Goods', | ||
workers = '3 tailors', | employees = { | ||
workers = '3 tailors', | |||
class = 'citizen' | |||
}, | |||
input = { | input = { | ||
'cloth' | 'cloth' | ||
| Line 1,195: | Line 1,295: | ||
['tavern'] = { | ['tavern'] = { | ||
type = 'Monument', | type = 'Monument', | ||
workers = 'varies', | employees = { | ||
workers = 'varies', | |||
class = 'varies' | |||
}, | |||
maintenance = '', | maintenance = '', | ||
influence = { | influence = { | ||
| Line 1,283: | Line 1,385: | ||
['vineyard'] = { | ['vineyard'] = { | ||
type = 'Monastery', | type = 'Monastery', | ||
workers = '3 vinegrowers', | employees = { | ||
workers = '3 vinegrowers', | |||
class = 'brother/sister' | |||
}, | |||
output = { | output = { | ||
'grapes' | 'grapes' | ||
| Line 1,304: | Line 1,408: | ||
['warehouse'] = { | ['warehouse'] = { | ||
type = 'Logistics', | type = 'Logistics', | ||
workers = '4 transporters', | employees = { | ||
workers = '4 transporters', | |||
class = 'serf' | |||
}, | |||
capacity = '400', | capacity = '400', | ||
construction = { | construction = { | ||
| Line 1,332: | Line 1,438: | ||
['weaver hut'] = { | ['weaver hut'] = { | ||
type = 'Goods', | type = 'Goods', | ||
workers = '2 weavers', | employees = { | ||
workers = '2 weavers', | |||
class = 'commoner' | |||
}, | |||
input = { | input = { | ||
'wool' | 'wool' | ||
| Line 1,391: | Line 1,499: | ||
['wheat farm'] = { | ['wheat farm'] = { | ||
type = 'Food', | type = 'Food', | ||
workers = '3 farmers', | employees = { | ||
workers = '3 farmers', | |||
class = 'serf' | |||
}, | |||
output = { | output = { | ||
'wheat' | 'wheat' | ||
| Line 1,408: | Line 1,518: | ||
['windmill'] = { | ['windmill'] = { | ||
type = 'Food', | type = 'Food', | ||
workers = '6 millers', | employees = { | ||
workers = '6 millers', | |||
class = 'serf' | |||
}, | |||
input = { | input = { | ||
'wheat' | 'wheat' | ||
| Line 1,429: | Line 1,541: | ||
['winery'] = { | ['winery'] = { | ||
type = 'Monastery', | type = 'Monastery', | ||
workers = '2 vintners', | employees = { | ||
workers = '2 vintners', | |||
class = 'brother/sister' | |||
}, | |||
input = { | input = { | ||
'grapes', | 'grapes', | ||
Revision as of 00:41, 19 April 2025
Documentation for this module may be created at Module:BuildingIndex/doc
return {
['apiary'] = {
type = 'Monastery',
employees = {
workers = '2 bee keepers',
class = 'brother/sister'
},
output = {
'honey',
'wax'
},
construction = {
['polished stone'] = '10',
['planks'] = '20',
['tools'] = '2'
},
maintenance = '12',
splendour = '1',
influence = {
['clergy splendour'] = '25',
prosperity = '10'
}
},
['armoury'] = {
type = 'Castle',
employees = {
workers = '4 transporters',
class = 'serf'
},
capacity = '400',
construction = {
['stone'] = '10',
['polished stone'] = '15',
['gold coins'] = '10'
},
maintenance = '2',
influence = {
['kingdom splendour'] = '75',
prosperity = '50'
}
},
['bakery'] = {
type = 'Food',
employees = {
workers = '4 bakers',
class = 'commoner'
},
input = {
'flour',
'water'
},
output = {
'bread'
},
construction = {
['planks'] = '20',
['stone'] = '20',
['tools'] = '10',
['gold coins'] = '50'
},
maintenance = '7',
influence = {
prosperity = '10'
}
},
['blacksmith'] = {
type = 'Resource',
employees = {
workers = '2 blacksmiths',
class = 'commoner'
},
input = {
'coal',
'iron'
},
output = {
'tools'
},
construction = {
['planks'] = '20',
['polished stone'] ='50',
['stone'] = '10',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '6',
influence = {
prosperity = '10'
}
},
['blue market tent'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence = {
prosperity = '0'
}
},
['bountiful haystack'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['tools'] = '1'
},
maintenance = '',
splendour = '3',
influence = {
prosperity = '50'
}
},
['bowyer\'s hut'] = {
type = 'Resource',
employees = {
workers = '2 weaponsmiths',
class = 'commoner'
},
input = {
'wood',
'cloth',
'tools',
'coal',
'steel'
},
output = {
'shortbow',
'recurve bow'
},
construction = {
['planks'] = '10',
['cloth'] = '5',
['polished stone'] ='5',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '5',
influence = {
['kingdom splendour'] = '25',
prosperity = '10'
}
},
['brewery'] = {
type = 'Food',
employees = {
workers = '1 brewer',
class = 'citizen'
},
input = {
'wheat',
'hops',
'water'
},
output = {
'beer'
},
construction = {
['planks'] = '20',
['polished stone'] ='20',
['tools'] = '10',
['gold coins'] = '200'
},
maintenance = '14',
influence = {
prosperity = '50'
}
},
['builder\'s workshop'] = {
type = 'Logistics',
employees = {
workers = '3 builders',
class = 'serf'
},
construction = {
['wood'] = '5'
},
maintenance = '',
influence = {
prosperity = '0'
}
},
['butchery'] = {
type = 'Food',
employees = {
workers = '2 butchers',
class = 'commoner'
},
input = {
'boar'
},
output = {
'meat'
},
construction = {
['wood'] = '10',
['planks'] = '10',
['tools'] = '3',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
prosperity = '10'
}
},
['candle workshop'] = {
type = 'Goods',
employees = {
workers = '2 candlemakers',
class = 'citizen'
},
input = {
'wax',
'iron',
'tools',
},
output = {
'candle'
},
construction = {
['planks'] = '50',
['polished stone'] ='30',
['tools'] = '13',
['gold coins'] = '300'
},
maintenance = '36',
influence = {
prosperity = '100'
}
},
['carving table'] = {
type = 'Sub-building',
perbuilding = '2',
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '4'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['carving tent'] = {
type = 'Sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['cloth'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['castle'] = {
employees = {
type = 'Monument',
class = 'varies'
},
maintenance = '',
influence = {
['kingdom splendour'] = '1',
prosperity = '25'
}
},
['charcoal hut'] = {
type = 'Resource',
employees = {
workers = '3 charcoal burners',
class = 'serf'
},
output = {
'coal'
},
perbuilding = '3',
construction = {
['wood'] = '20',
['planks'] = '5',
['tools'] = '2',
['gold coins'] = '25'
},
maintenance = '3',
influence = {
kingdom= '2',
prosperity = '50'
}
},
['cheesemaker'] = {
type = 'Food',
employees = {
workers = '5 cheesemakers',
class = 'commoner'
},
input = {
'milk'
},
output = {
'cheese'
},
construction = {
['planks'] = '15',
['polished stone'] ='10',
['tools'] = '10',
['gold coins'] = '75'
},
maintenance = '14',
influence = {
prosperity = '100'
}
},
['church'] = {
type = 'Service',
employees = {
workers = '1 village priest',
class = 'commoner'
},
maintenance = '',
influence = {
prosperity = '0'
}
},
['city belfry'] = {
type = 'City Market',
construction = {
['planks'] = '45',
['stone'] = '30',
['polished stone'] ='60',
['tools'] = '30',
['iron'] = '15'
},
maintenance = '4',
splendour = '5',
influence = {
['labour splendour'] = '300',
prosperity = '200'
}
},
['city market'] = {
type = 'Monument',
employees = {
workers = 'varies',
class = 'varies'
},
maintenance = '',
influence = {
['labour splendour'] = '150',
prosperity = '100'
}
},
['city stone bridge'] = {
type = 'Bridge',
maintenance = '',
influence = {
prosperity = '100'
}
},
['common wares workshop'] = {
type = 'Goods',
employees = {
workers = '2 common wares makers',
class = 'citizen'
},
input = {
'planks',
'iron'
},
output = {
'common wares'
},
construction = {
['planks'] = '45',
['polished stone'] ='25',
['tools'] = '13',
['gold coins'] = '200'
},
maintenance = '18',
influence = {
prosperity = '50'
}
},
['cooperage'] = {
type = 'Resource',
employees = {
workers = '3 coopers',
class = 'citizen'
},
input = {
'planks',
'iron',
'tools'
},
output = {
'barrel'
},
construction = {
['planks'] = '30',
['polished stone'] ='10',
['tools'] = '10',
['gold coins'] = '300'
},
maintenance = '36',
influence = {
prosperity = '100'
}
},
['dairy farm'] = {
type = 'Food',
employees = {
workers = '3 dairy farmers',
class = 'serf'
},
output = {
'milk'
},
construction = {
['planks'] = '30',
['tools'] = '10',
['gold coins'] = '150'
},
maintenance = '24',
influence = {
prosperity = '100'
}
},
['deceptively large wood depot'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '3',
construction = {
['wood'] = '10',
['tools'] = '2'
},
maintenance = '',
influence = {
prosperity = '10'
}
},
['drinking post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['planks'] = '5',
['tools'] = '2'
},
maintenance = '',
influence = {
prosperity = '10'
}
},
['fisher\'s hut'] = {
type = 'Food',
employees = {
workers = '1 fisherman',
class = 'serf'
},
capacity = '50',
output = {
'fish'
},
construction = {
['wood'] = '20',
['gold coins'] = '10'
},
maintenance = '2',
influence = {
prosperity = '25'
}
},
['food stall'] = {
type = 'Sub-building',
employees = {
workers = 'market tender',
class = 'serf'
},
capacity = '10',
construction = {
['wood'] = '10'
},
maintenance = '',
influence = {
prosperity = '0'
}
},
['forester\'s camp'] = {
type = 'Resource',
employees = {
workers = '1 forester',
class = 'serf'
},
construction = {
['wood'] = '10',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
prosperity = '0'
}
},
['frugal haystack'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence = {
prosperity = '50'
}
},
['gathering hut'] = {
type = 'Food',
employees = {
workers = '3 foragers',
class = 'serf'
},
output = {
'berries'
},
construction = {
['wood'] = '10',
['gold coins'] = '10'
},
maintenance = '',
influence = {
prosperity = '0'
}
},
['glass smelter'] = {
type = 'Resource',
employees = {
workers = '2 glass blowers',
class = 'citizen'
},
input = {
'quartz',
'coal',
'tools'
},
output = {
'glass'
},
construction = {
['wood'] = '15',
['gold coins'] = '500'
},
maintenance = '50',
influence = {
prosperity = '100'
}
},
['gold smelter'] = {
type = 'Goods',
employees = {
workers = '2 gold smelters',
class = 'citizen'
},
input = {
'coal',
'iron ore'
},
output = {
'gold bar'
},
construction = {
['planks'] = '20',
['polished stone'] ='25',
['tools'] = '16',
['gold coins'] = '500'
},
maintenance = '50',
influence = {
prosperity = '100'
}
},
['goods stall'] = {
type = 'Sub-building',
employees = {
workers = '1 market tender',
class = 'serf'
},
capacity = '10',
construction = {
['wood'] = '10',
['gold coins'] = '25'
},
maintenance = '5',
influence = {
prosperity = '0'
}
},
['granary'] = {
type = 'Logistics',
employees = {
workers = '4 transporters',
class = 'serf'
},
capacity = '400',
construction = {
['wood'] = '15',
['stone'] = '5',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
prosperity = '0'
}
},
['granary depot'] = {
type = 'Sub-building',
capacity = '400',
perbuilding = '2',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '1',
influence = {
prosperity = '10'
}
},
['green market tent'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence = {
prosperity = '0'
}
},
['hearty haystack'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence = {
prosperity = '50'
}
},
['hop farm'] = {
type = 'Food',
employees = {
workers = '3 hop farmers',
class = 'serf'
},
output = {
'hops'
},
construction = {
['planks'] = '20',
['polished stone'] ='15',
['tools'] = '20',
['gold coins'] = '100'
},
maintenance = '12',
influence = {
prosperity = '50'
}
},
['hunter\'s hut'] = {
type = 'Food',
employees = {
workers = '2 hunters',
class = 'serf'
},
output = {
'boar'
},
construction = {
['wood'] = '20',
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
prosperity = '10'
}
},
['iron mining camp'] = {
type = 'Resource',
employees = {
workers = '2 miners',
class = 'serf'
},
output = {
'iron ore'
},
construction = {
['wood'] = '10',
['cloth'] = '3',
['tools'] = '4',
['gold coins'] = '25'
},
maintenance = '2',
influence = {
kingdom= '2',
prosperity = '50'
}
},
['iron smelter'] = {
type = 'Resource',
employees = {
workers = '2 iron smelters',
class = 'commoner'
},
input = {
'coal',
'iron ore'
},
output = {
'iron'
},
construction = {
['planks'] = '10',
['stone'] = '5',
['polished stone'] ='10',
['tools'] = '5',
['gold coins'] = '05'
},
maintenance = '4',
influence = {
kingdom= '2',
prosperity = '50'
}
},
['jeweller\'s workshop'] = {
type = 'Goods',
employees = {
workers = '2 jewellers',
class = 'citizen'
},
input = {
'gem',
'gold bar'
},
output = {
'jewellery'
},
construction = {
['planks'] = '40',
['polished stone'] ='40',
['tools'] = '25',
['gold coins'] = '500'
},
maintenance = '60',
influence = {
prosperity = '100'
}
},
['limbing post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['tools'] = '1'
},
maintenance = '',
influence = {
prosperity = '10'
}
},
['lumber camp'] = {
type = 'Resource',
employees = {
workers = '3 woodcutters',
class = 'serf'
},
output = {
'wood'
},
construction = {
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '',
influence = {
prosperity = '0'
}
},
['luxury goods stall'] = {
type = 'Sub-building',
employees = {
workers = 'market tender',
class = 'serf'
},
capacity = '10',
construction = {
['wood'] = '10',
['gold coins'] = '50'
},
maintenance = '20',
influence = {
prosperity = '50'
}
},
['manor house'] = {
type = 'Monument',
employees = {
workers = 'varies',
class = 'varies'
},
maintenance = '',
influence = {
['labour splendour'] = '1',
prosperity = '25'
}
},
['market hall, city square'] = {
type = 'City Market',
employees = {
workers = '8 transporters',
class = 'serf'
},
capacity = '1200',
construction = {
['planks'] = '25',
['stone'] = '10',
['polished stone'] ='10',
['tools'] = '4'
},
maintenance = '4',
splendour = '2',
influence = {
['labour splendour'] = '150',
prosperity = '100'
}
},
['market hall, storehouse'] = {
type = 'City Market',
employees = {
workers = '8 transporters',
class = 'serf'
},
capacity = '1200',
construction = {
['planks'] = '25',
['stone'] = '10',
['polished stone'] ='10',
['tools'] = '4'
},
maintenance = '4',
splendour = '2',
influence = {
['labour splendour'] = '150',
prosperity = '100'
}
},
['modest keep'] = {
employees = {
type = 'Castle',
class = 'militiaman'
},
construction = {
['planks'] = '30',
['stone'] = '75',
['polished stone'] ='60',
['tools'] = '20'
},
maintenance = '12',
splendour = '2',
influence = {
['kingdom splendour'] = '75',
prosperity = '50'
}
},
['monastery'] = {
type = 'Monument',
employees = {
workers = '1 monastic priest',
class = 'brother/sister'
},
maintenance = '',
influence = {
['clergy splendour'] = '1',
prosperity = '25'
}
},
['monastic grange'] = {
type = 'Monastery',
employees = {
workers = '4 transporters',
class = 'brother/sister'
},
capacity = '400',
construction = {
['wood'] = '15',
['stone'] = '5'
},
maintenance = '1',
influence = {
['clergy splendour'] = '1',
prosperity = '25'
}
},
['munching post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['planks'] = '5',
['tools'] = '3'
},
maintenance = '',
influence = {
prosperity = '10'
}
},
['napping post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['tools'] = '1'
},
maintenance = '',
influence = {
prosperity = '10'
}
},
['paviour\'s yard'] = {
type = 'Logistics',
employees = {
workers = '3 paviours',
class = 'commoner'
},
input = {
'stone'
},
construction = {
['planks'] = '15',
['polished stone'] ='20',
['tools'] = '10',
['gold coins'] = '200'
},
maintenance = '18',
influence = {
['labour splendour'] = '75',
prosperity = '50'
}
},
['red market tent'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
splendour = '1',
influence = {
prosperity = '0'
}
},
['rustic fortified keep'] = {
employees = {
type = 'Castle',
class = 'militiaman'
},
construction = {
['planks'] = '16',
['stone'] = '50',
['polished stone'] ='40',
['tools'] = '5'
},
maintenance = '7',
splendour = '2',
influence = {
['kingdom splendour'] = '25',
prosperity = '10'
}
},
['rustic market tent'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['cloth'] = '5',
['gold coins'] = '25'
},
maintenance = '1',
influence = {
prosperity = '0'
}
},
['rustic wooden keep'] = {
employees = {
type = 'Castle',
class = 'militiaman'
},
construction = {
['planks'] = '28',
['tools'] = '2'
},
maintenance = '4',
influence = {
['kingdom splendour'] = '1',
prosperity = '25'
}
},
['sawmill'] = {
type = 'Resource',
employees = {
workers = '3 carpenters',
class = 'serf'
},
input = {
'wood'
},
output = {
'planks'
},
construction = {
['wood'] = '20',
['stone'] = '10',
['gold coins'] = '10'
},
maintenance = '1',
influence = {
prosperity = '0'
}
},
['sculpture workshop'] = {
type = 'Sub-building',
employees = {
workers = '1 master builder',
class = 'citizen'
},
perbuilding = '1',
construction = {
['wood'] = '15',
['cloth'] = '5',
['tools'] = '5'
},
maintenance = '12',
influence = {
prosperity = '100'
}
},
['serene campfire'] = {
type = 'Sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['sheep farm'] = {
type = 'Goods',
employees = {
workers = '2 shepherds',
class = 'serf'
},
output = {
'wool'
},
construction = {
['wood'] = '10',
['stone'] = '10',
['tools'] = '2',
['gold coins'] = '25'
},
maintenance = '5',
influence = {
prosperity = '10'
}
},
['snoring post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['tools'] = '1'
},
maintenance = '',
influence = {
prosperity = '10'
}
},
['spearmaker\'s hut'] = {
type = 'Resource',
employees = {
workers = '2 weaponsmiths',
class = 'commoner'
},
input = {
'wood',
'iron',
'coal',
'steel'
},
output = {
'spear',
'polearm'
},
construction = {
['planks'] = '15',
['polished stone'] ='5',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '5',
influence = {
['kingdom splendour'] = '25',
prosperity = '10'
}
},
['stained glass workshop'] = {
type = 'Sub-building',
employees = {
workers = '1 master builder',
class = 'citizen'
},
perbuilding = '1',
construction = {
['wood'] = '15',
['cloth'] = '5',
['tools'] = '5'
},
maintenance = '32',
influence = {
prosperity = '100'
}
},
['stewing post'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['planks'] = '5',
['tools'] = '2'
},
maintenance = '',
influence = {
prosperity = '10'
}
},
['stone cart'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '4',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['stone crates'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '4'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['stone rack'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['stone rack, covered'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '1',
construction = {
['wood'] = '20',
['tools'] = '4'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['stonecutter camp'] = {
type = 'Resource',
employees = {
workers = '3 miners',
class = 'serf'
},
output = {
'stone'
},
construction = {
['wood'] = '10',
['tools'] = '2',
['gold coins'] = '10'
},
maintenance = '',
influence = {
prosperity = '0'
}
},
['stonemason hut'] = {
type = 'Resource',
employees = {
workers = '1 stone mason',
class = 'commoner'
},
input = {
'stone'
},
output = {
'polished stone'
},
construction = {
['wood'] = '10',
['cloth'] = '5',
['tools'] = '8',
['gold coins'] = '25'
},
maintenance = '8',
influence = {
prosperity = '10'
}
},
['swordsmith'] = {
type = 'Resource',
employees = {
workers = '2 weaponsmiths',
class = 'commoner'
},
input = {
'tools',
'iron',
'coal',
'steel'
},
output = {
'shortsword',
'steel sword'
},
construction = {
['planks'] = '10',
['polished stone'] ='10',
['tools'] = '8',
['gold coins'] = '40'
},
maintenance = '5',
influence = {
['kingdom splendour'] = '25',
prosperity = '10'
}
},
['tailor\'s workshop'] = {
type = 'Goods',
employees = {
workers = '3 tailors',
class = 'citizen'
},
input = {
'cloth'
},
output = {
'common clothes'
},
construction = {
['planks'] = '20',
['stone'] = '15',
['tools'] = '8',
['gold coins'] = '50'
},
maintenance = '8',
influence = {
prosperity = '10'
}
},
['tavern'] = {
type = 'Monument',
employees = {
workers = 'varies',
class = 'varies'
},
maintenance = '',
influence = {
['labour splendour'] = '25',
prosperity = '10'
}
},
['tooling desk'] = {
type = 'Sub-building',
perbuilding = '2',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['tooling shack'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['tools'] = '5'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['tooling table'] = {
type = 'Sub-building',
perbuilding = '1',
construction = {
['wood'] = '10',
['tools'] = '4'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['vigilant scarecrow'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['wheat'] = '5',
['tools'] = '1'
},
maintenance = '',
splendour = '2',
influence = {
prosperity = '50'
}
},
['village market'] = {
type = 'Logistics',
maintenance = '',
influence = {
prosperity = '10'
}
},
['village stone bridge'] = {
type = 'Bridge',
construction = {
['planks'] = '10',
['stone'] = '30',
['polished stone'] ='4',
['tools'] = '2'
},
maintenance = '',
influence = {
prosperity = '50'
}
},
['village wooden bridge'] = {
type = 'Bridge',
construction = {
['planks'] = '10'
},
maintenance = '',
influence = {
prosperity = '25'
}
},
['vineyard'] = {
type = 'Monastery',
employees = {
workers = '3 vinegrowers',
class = 'brother/sister'
},
output = {
'grapes'
},
construction = {
['wood'] = '5',
['planks'] = '5',
['stone'] = '10',
['polished stone'] ='20',
['tools'] = '5'
},
maintenance = '24',
splendour = '1',
influence = {
['clergy splendour'] = '150',
prosperity = '100'
}
},
['warehouse'] = {
type = 'Logistics',
employees = {
workers = '4 transporters',
class = 'serf'
},
capacity = '400',
construction = {
['planks'] = '15',
['stone'] = '10',
['gold coins'] = '10'
},
maintenance = '2',
influence = {
prosperity = '25'
}
},
['warehouse depot'] = {
type = 'Sub-building',
capacity = '400',
perbuilding = '2',
construction = {
['wood'] = '5',
['tools'] = '2'
},
maintenance = '2',
influence = {
prosperity = '10'
}
},
['weaver hut'] = {
type = 'Goods',
employees = {
workers = '2 weavers',
class = 'commoner'
},
input = {
'wool'
},
output = {
'cloth'
},
construction = {
['planks'] = '10',
['stone'] = '5',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '5',
influence = {
prosperity = '10'
}
},
['well'] = {
type = 'Food',
capacity = '0',
output = {
'water'
},
construction = {
['wood'] = '10',
['stone'] = '5',
['gold coins'] = '10'
},
maintenance = '',
influence = {
prosperity = '0'
}
},
['wheat barn'] = {
type = 'Sub-building',
construction = {
['planks'] = '20',
['tools'] = '5'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['wheat cart'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['tools'] = '2'
},
maintenance = '1',
influence = {
prosperity = '50'
}
},
['wheat farm'] = {
type = 'Food',
employees = {
workers = '3 farmers',
class = 'serf'
},
output = {
'wheat'
},
construction = {
['planks'] = '20',
['tools'] = '4',
['gold coins'] = '25'
},
maintenance = '4',
influence = {
prosperity = '50'
}
},
['windmill'] = {
type = 'Food',
employees = {
workers = '6 millers',
class = 'serf'
},
input = {
'wheat'
},
output = {
'flour'
},
construction = {
['planks'] = '15',
['stone'] = '15',
['tools'] = '6',
['gold coins'] = '50'
},
maintenance = '6',
influence = {
prosperity = '10'
}
},
['winery'] = {
type = 'Monastery',
employees = {
workers = '2 vintners',
class = 'brother/sister'
},
input = {
'grapes',
'barrel'
},
output = {
'wine'
},
construction = {
['planks'] = '20',
['stone'] = '25',
['polished stone'] ='25',
['tools'] = '5'
},
maintenance = '28',
splendour = '1',
influence = {
['clergy splendour'] = '150',
prosperity = '100'
}
},
['wood depot'] = {
type = 'Sub-building',
capacity = '25',
perbuilding = '3',
construction = {
['wood'] = '10',
['tools'] = '2'
},
influence = {
prosperity = '10'
}
},
['wooden wagon'] = {
type = 'Sub-building',
capacity = '10',
perbuilding = '5',
construction = {
['wood'] = '5',
['tools'] = '1'
},
influence = {
prosperity = '10'
}
},
['woodsmen tool rack'] = {
type = 'Sub-building',
construction = {
['wood'] = '10',
['planks'] = '10',
['tools'] = '5'
},
splendour = '3',
influence = {
prosperity = '10'
}
},
['woodsmen tool rack, waterproofed'] = {
type = 'Sub-building',
construction = {
['wood'] = '5',
['cloth'] = '5',
['planks'] = '10',
['tools'] = '5'
},
splendour = '3',
influence = {
prosperity = '10'
}
},
['workshop extension'] = {
type = 'Sub-building',
construction = {
['planks'] = '30',
['polished stone'] ='20',
['tools'] = '12'
},
maintenance = '1',
influence = {
prosperity = '200'
}
},
['workshop tower'] = {
type = 'Sub-building',
construction = {
['planks'] = '30',
['polished stone'] ='20',
['tools'] = '12'
},
maintenance = '1',
influence = {
prosperity = '200'
}
}
}