Difference between revisions of "Wheat Farm"

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(Massive update - page fully revamped. Added new description, infobox, crop field and sub-building sections, and moved old image to new gallery. All new images for entire page)
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{{Building oInfobox|image=Wheat Farm.png}}
{{Building oInfobox|image=Wheat Farm New.jpeg}}
The '''wheat farm''' is a [[building]] in ''[[Foundation]]''.
The '''wheat farm''' is a [[Building#Food|Food Building]] in ''[[Foundation]]''. Farmers plant and harvest {{Item|resource=wheat}}, which is then taken to a [[Windmill]] or [[Granary]] by transporters. As a basic food production building, it produces a [[Resources#Food_and_Drink|food material]] and is best-suited to employing [[Serf|serfs]]. Wheat is used to produce {{Item|resource=bread}} and {{Item|resource=beer}}.


==Description==
It produces [[Wheat|wheat sheaves]] from a [[Crop Field]]. The field '''must be painted''' before farmers will work it.
The first farm that will become available to the village, the wheat farm is the first step towards the provision of [[bread]] and with further village growth, [[beer]].


Once construction has been completed it is possible to employ farmers, however they will not be able to farm the land until a crop field has been designated via the paint crop field option in the building's overview screen.
==Crop Field==
The crop field zone is required for the farm to function. The player must designate the field zone via the ''Paint Crop Field'' button in the building's overview screen. Each farm's field is exclusive to its farmers, and fields from other farms cannot overlap.
The minimum ideal field size is indicated in-game, but can also be measured via [[Brush]] size.
{| class="wikitable"
|+
!Workers
!Approx. Size
!Visual Demonstration
|-
|1
|'''Size 17:''' 1.0x
|[[File:Wheat Farm Field 1.jpeg|frameless|325x325px]]
|-
|2
|'''Max size:''' 1.0x
|[[File:Wheat Farm Field 2.jpeg|frameless|325x325px]]
|-
|3
|'''Max size:''' 1.5x
|[[File:Wheat Farm Field 3.jpeg|frameless|325x325px]]
|}


Unlike other zoning, crop fields are painted exclusively for the selected farm; other farms cannot use the area nor can crop fields overlap.
==Sub-buildings==
The wheat farm has six sub-buildings, all of which unlock via [[Progression#Common path|Common Path]] tier 3 '''''Wheat Farm Improvement''''' at a cost of {{Item|resource=gold coins|value=100|text=No}}
{| class="wikitable"
|+
!Sub-building
!Effect
!Construction Requirements
|-
!Wheat Barn
[[File:Wheat Barn.jpeg|frameless|180x180px]]


|Can store up to 50 output resources.
''Max. 4 per building''
{{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=5}}
{{Item|resource=planks|value=20}}
|-
!Tooling Shack
[[File:Tooling Shack.jpeg|frameless|180x180px]]
|Adds 2 to total worker capacity.
''Max. 2 per building''
{{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=5}}
{{Item|resource=wood|value=10}}
|-
!Wheat Cart
[[File:Wheat Barn.jpeg|frameless|180x180px]]
|Can store up to 10 output resources.
''Max. 5 per building''
{{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=2}}
{{Item|resource=wood|value=10}}
|-
!Frugal Haystack
[[File:Frugal Haystack.jpeg|frameless|180x180px]]
|Can store up to 50 output resources.
''Max. 2 per building''
{{Item|resource=labour splendour|value=2}} {{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=1}}
{{Item|resource=wood|value=5}}
|-
!Hearty Haystack
[[File:Hearty Haystack.jpeg|frameless|180x180px]]
|Can store up to 50 output resources.
''Max. 2 per building''
{{Item|resource=labour splendour|value=2}} {{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=1}}
{{Item|resource=wood|value=5}}
|-
!Bountiful Haystack
[[File:Bountiful Haystack.jpeg|frameless|180x180px]]
|Can store up to 50 output resources.
''Max. 2 per building''
{{Item|resource=labour splendour|value=3}} {{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=1}}
{{Item|resource=wood|value=10}}
|-
!Vigilant Scarecrow
[[File:Vigilant Scarecrow.jpeg|frameless|180x180px]]
|Can store up to 50 output resources.
''Max. 2 per building''
{{Item|resource=labour splendour|value=2}} {{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=1}}
{{Item|resource=wood|value=5}}
{{Item|resource=wheat|value=5}}
|}
==Workers Preview==
==Workers Preview==
[[File:Forager HopFarmer.png|250px]]
[[File:Forager HopFarmer.png|250px]]
 
==Gallery==
<gallery>
File:Wheat Farm.png|alt=Foundation game's wheat farm from early access|Pre-release wheat farm
</gallery>
[[Category:Buildings]]
[[Category:Buildings]]
[[Category:Food Buildings]]
[[Category:Materials Buildings]]
[[Category:Buildings with Zones]]

Revision as of 12:31, 23 April 2025

Wheat Farm
Wheat Farm New.jpeg
Production
Best-Suited ClassSerf
Workers3 Farmers
ProducesWheat.png Wheat
Unlocking Conditions
Icon Estates default 2022@2x.png Prosperity50 (tier 3)
Construction Resources
Economic Impact
Maintenance Cost.png MaintenanceGold Coins.png 4 monthly

The wheat farm is a Food Building in Foundation. Farmers plant and harvest Wheat.png Wheat, which is then taken to a Windmill or Granary by transporters. As a basic food production building, it produces a food material and is best-suited to employing serfs. Wheat is used to produce Bread.png Bread and Beer.png Beer.

It produces wheat sheaves from a Crop Field. The field must be painted before farmers will work it.

Crop Field

The crop field zone is required for the farm to function. The player must designate the field zone via the Paint Crop Field button in the building's overview screen. Each farm's field is exclusive to its farmers, and fields from other farms cannot overlap.

The minimum ideal field size is indicated in-game, but can also be measured via Brush size.

Workers Approx. Size Visual Demonstration
1 Size 17: 1.0x Wheat Farm Field 1.jpeg
2 Max size: 1.0x Wheat Farm Field 2.jpeg
3 Max size: 1.5x Wheat Farm Field 3.jpeg

Sub-buildings

The wheat farm has six sub-buildings, all of which unlock via Common Path tier 3 Wheat Farm Improvement at a cost of Gold Coins.png (100)

Sub-building Effect Construction Requirements
Wheat Barn

Wheat Barn.jpeg

Can store up to 50 output resources.

Max. 4 per building

Maintenance Cost.png Maintenance (1)

Tools.png Tools (5)

Planks.png Planks (20)

Tooling Shack

Tooling Shack.jpeg

Adds 2 to total worker capacity.

Max. 2 per building

Maintenance Cost.png Maintenance (1)

Tools.png Tools (5)

Logs.png Wood (10)

Wheat Cart

Wheat Barn.jpeg

Can store up to 10 output resources.

Max. 5 per building

Maintenance Cost.png Maintenance (1)

Tools.png Tools (2)

Logs.png Wood (10)

Frugal Haystack

Frugal Haystack.jpeg

Can store up to 50 output resources.

Max. 2 per building

Labor Splendor.png Splendour (2) Maintenance Cost.png Maintenance (1)

Tools.png Tools (1)

Logs.png Wood (5)

Hearty Haystack

Hearty Haystack.jpeg

Can store up to 50 output resources.

Max. 2 per building

Labor Splendor.png Splendour (2) Maintenance Cost.png Maintenance (1)

Tools.png Tools (1)

Logs.png Wood (5)

Bountiful Haystack

Bountiful Haystack.jpeg

Can store up to 50 output resources.

Max. 2 per building

Labor Splendor.png Splendour (3) Maintenance Cost.png Maintenance (1)

Tools.png Tools (1)

Logs.png Wood (10)

Vigilant Scarecrow

Vigilant Scarecrow.jpeg

Can store up to 50 output resources.

Max. 2 per building

Labor Splendor.png Splendour (2) Maintenance Cost.png Maintenance (1)

Tools.png Tools (1)

Logs.png Wood (5)

Wheat.png Wheat (5)

Workers Preview

Forager HopFarmer.png

Gallery