Difference between revisions of "Buildings"

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{{Main|Decorations}}
{{Main|Decorations}}


Decorations are standalone objects that improve the desirability of the area in which they are placed. If attached to buildings, they provide Splendour matching hte type of the building.
Decorations are standalone objects that improve the desirability of the area in which they are placed. If attached to buildings, they provide Splendour matching the type of the building.


==Resource Bundles==
==Resource Bundles==
As of version 1.8, construction has the additional requirement of resource bundles: a package of resources that must be completed in order to construct a specific stage of a building. Many early buildings will have a single bundle of all materials required for construction.
The construction process uses steps called resource bundles: a package of resources that must be completed in order to construct a specific stage of a building. Many early buildings will have a single bundle of all materials required for construction.


More advanced buildings and modular buildings will have multiple bundles to the construction. Although resources may be brought for any bundle as part of the construction, builders can only complete work in bundle order. If bundle 2 is complete, but bundle one is not, building will not be able to begin; similarly is bundles 1 and 3 are completed, but bundle 2 is not, construction will stop on completion of bundle 1.
More advanced buildings and modular buildings will have multiple resource bundles to the construction. Although resources may be brought for any bundle in any order, work can only be completed in bundle order. Therefore if the resources for bundle 2 have been collected, but work on bundle 1 has not been completed, construction on bundle 2 cannot begin. Similarly, if resources for bundles 1 and 3 have been collected, but those of bundle 2 have not, then builders can only complete construction on bundle 1.


Where multiple bundles share a resource, resources brought to the site will be allocated in bundle order.
Where multiple bundles use the same resource, resources brought to the site will be allocated in bundle order.


==Maintenance Costs==
==Maintenance Costs==
[[File:Maintenance Cost.png|frameless|right|100px]]
[[File:Maintenance Cost.png|frameless|right|100px]]
All buildings have a monthly maintenance cost that need to be covered in order to ensure the village can thrive. Not meeting this cost will result in the village haemoraging [[gold coins]], which, in turn will prevent the addition of further buildings and the ability to purcahse new [[territories]].
All buildings have a monthly maintenance cost. If maintenance costs exceed income, the treasury may start to run out of [[Gold Coins|gold]], which in turn will prevent the placement of new buildings, the import of resources and the purchase of new [[territories]].
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