Difference between revisions of "Resources"

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Resources can be split into the following categories: food, common goods, luxury goods, tavern goods, weapons and materials. The variety available and needed of each type increases with village growth; Newcomers and Serfs can be satisfied with a single food type and their buildings constructed with Wood and Stone. Once resources have been obtained, they must be stored in either a [[Granary]] (food-based goods) or a [[Warehouse]].
Resources can be split into the following categories: food, common goods, luxury goods, tavern goods, weapons and materials. The variety available and needed of each type increases with village growth; Newcomers and Serfs can be satisfied with a single food type and their buildings constructed with Wood and Stone. Once resources have been obtained, they must be stored in either a [[Granary]] (food-based goods) or a [[Warehouse]].


The resources available to the village can be seen in the resources overview at the top of the screen. As more become available, the first two rows will fill with those resources marked as favourites by default. Players can see all resources by clicking the small plus at the center of the resource overview's bottom border. Favourites can be changed in the Resources page of the [[Book]] by clicking the star icon on the far left of each row.
The resources available to the village can be seen in the resources overview at the top of the screen. As more become available, the first two rows will fill with those resources marked as favourites by default. Players can see all resources by clicking the small plus at the center of the resource overview's bottom border. Favourites can be changed in the Resources page of the [[Book]] (F5) by clicking the star icon on the far left of each row.


===Food===
===Food===
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