Difference between revisions of "Trade"

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Traders can only buy or sell resources from a [[Granary]] or [[Warehouse]] that has been assigned to store the resources in question; any goods in the [[Village Center]], a production [[building]], a [[Market]], or in transit are considered unavailable for trade.
Traders can only buy or sell resources from a [[Granary]] or [[Warehouse]] that has been assigned to store the resources in question; any goods in the [[Village Center]], a production [[building]], a [[Market]], or in transit are considered unavailable for trade.
Each trade route panel shows information on the resources available for purchase and sale from that city, and the prices. At the bottom of each panel is a bar showing information about that trade route's level, tradeable volume per resource type, and the required volume of trade before the next level becomes available.
== Upgrades ==
All trade routes start at Level 1. Before they can be upgraded, the player must reach a certain total volume of trade in any resource with that city.
== Allegiances ==


== Trade Routes ==
== Trade Routes ==
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