Difference between revisions of "Zones"

Jump to navigation Jump to search
60 bytes removed ,  Wednesday at 15:59
no edit summary
Line 1: Line 1:
[[File:HUD Visibility Zones.png|frame|The icon for toggling Zone visibility in the Visibility menu]]
[[File:HUD Visibility Zones.png|frame|The icon for toggling Zone visibility in the Visibility menu]]
'''Zones''' in ''[[Foundation]]'' are used to set a function to an area of variable size. They are fundamental to controlling your village's growth.There are 9 zones that can be painted as the village grows. Most of these zones can be accessed from the bottom tool bar by clicking on the paint brush icon. However, reforestation zones, crop fields and pastures have to be defined directly from the respective buildings window. Every building will get their unique zone this way. Many zones can overlap with each other; exceptions are the three building-defined zones as well as forbidden which overwrites all other zones.   
'''Zones''' in ''[[Foundation]]'' are used to set a function to an area of variable size. They are fundamental to controlling your village's growth. There are 9 zones that can be painted as the village grows. 6 of these zones can be accessed from the bottom tool bar of the [[UI Overview|UI]] by clicking on the paint brush icon. However, reforestation zones, crop fields/pastures and patrol zones must be painted from the building menu of the buildings that use them.
 
Many zones can overlap with each other; exceptions are the three building-defined zones, and Forbidden Zone, which overwrites all other zones.   
    
    
{{Column|cols=3|
{{Column|cols=3|
Line 6: Line 8:
* Hunting
* Hunting
* Residential
* Residential
* Patrolling
* Road Paving
* Road Paving
* Resource Removal
* Resource Removal
* Forbidden
* Forbidden}}
* Reforestation
* Crop Field
* Pasture
}}


==Woodcutting Zone ==
==Woodcutting Zone ==
460

edits

Navigation menu