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The '''Great Hall''' is a sub-building that can be built in the [[Manor House]], [[Monastery]] or [[Keep]]. It is a modular building and can therefore be expanded and decorated as the town develops. | The '''Great Hall''' is a sub-building that can be built in the [[Manor House]], [[Monastery]] or [[Keep]]. It is a modular building and can therefore be expanded and decorated as the town develops. Expanding it does not have any effect on its function or capacity however. | ||
The Great Hall unlocks the [[Mandates]] tab in the [[UI Overview|User Interface]], allowing the player to carry out Mandates through the Bailiff, Monastic Emissary or Royal Courtier. | |||
The Great Hall uses the common building parts of the above buildings, depending on which building it is added to. It does not have any unique building parts. | The Great Hall uses the common building parts of the above buildings, depending on which building it is added to. It does not have any unique building parts. | ||
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