Difference between revisions of "Manor House"
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{{Building | {{Building oInfobox}} | ||
}} | |||
== Overview == | |||
The '''{{PAGENAME}}''' is a [[building]] in ''[[Foundation]]''. It is unlocked in tier 1 on the Labour path of the [[Progression]] tree for the cost of {{Item|resource=gold coins|value=25}}. It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in tiers 1 and 2 of the Labour path. | |||
This building functions as the administrative centre of the settlement and the seat of the secular government. | |||
== | == Sub-buildings == | ||
{| class="wikitable" | |||
!Tier | |||
!Sub-building | |||
!Description | |||
|- | |||
|1 | |||
|[[Tax Office]] | |||
[[Great Hall]] | |||
[[Free Build]] | |||
|Allows the player to employ [[Tax Collector|Tax Collectors]]. | |||
Unlocks [[Mandates]]. | |||
Allows construction of parts with no function for aesthetics. | |||
|- | |||
| 2 | |||
|[[Bailiff's Office|Bailiff Office]] | |||
[[Cloister|Watchpost]] | |||
[[Treasury]] | |||
|Allows the player to appoint a [[Bailiff]]. | |||
Allows the player to employ [[Patrollers]] and [[Watchmen]] | |||
Increases the player's treasury capacity. | |||
|- | |||
|3 | |||
|None | |||
| | |||
|- | |- | ||
| | |4 | ||
| | |None | ||
| | | | ||
|- | |- | ||
| | | 5 | ||
| | |None | ||
| | | | ||
| | |} | ||
==Construction== | |||
===Basic Parts=== | |||
Rooms house functions for your monument. All Tower parts of the Manor House also provide Light or Heavy [[Fortification#Light and Heavy|Fortification]]. | |||
{| class="wikitable" | |||
|+Rooms | |||
!Name !! Effect !! Construction Costs | |||
|- | |- | ||
| | |Manor Hall, Minor | ||
| {{Item|resource=maintenance|value=3}} | |||
| {{Item| | | {{Material List|Planks - 30; stone - 15; tools - 4}} | ||
| {{ | |||
|- | |- | ||
| Tower | | Manor Tower, Minor | ||
| | |Provides an area of [[Light Fortification]] | ||
{{Item|resource=maintenance|value=1}} | |||
| {{ | |{{Material List|Planks - 6; stone - 3; tools - 2}} | ||
|- | |- | ||
| | | Manor Tower, Major | ||
| | |Provides an area of [[Light Fortification]] | ||
| - | {{Item|resource=maintenance|value=2}} | ||
|{{Material List|Planks - 14; stone - 9; tools - 4}} | |||
|- | |- | ||
| | | Manor Boudoir | ||
|{{Item|resource=maintenance|value=2}} | |||
| {{Item| | |{{Material List|Planks - 9; stone - 6; tools - 4}} | ||
| {{ | |||
|- | |- | ||
| | | Simple Vestibule | ||
|{{Item|resource=maintenance|value=2}} | |||
| {{Item| | |{{Material List|Planks - 9; stone - 3; tools - 2}} | ||
| {{ | |||
|- | |- | ||
|} | |} | ||
| Line 171: | Line 180: | ||
==Workers Preview== | ==Workers Preview== | ||
<gallery mode="nolines"> | |||
TaxCollector.png|Tax Collector | |||
Bailif.png|Bailiff | |||
</gallery> | |||
[[Category:Buildings]] | [[Category:Buildings]] | ||
Revision as of 17:07, 19 February 2026
Overview
The Manor House is a building in Foundation. It is unlocked in tier 1 on the Labour path of the Progression tree for the cost of 25
Gold Coins. It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in tiers 1 and 2 of the Labour path.
This building functions as the administrative centre of the settlement and the seat of the secular government.
Sub-buildings
| Tier | Sub-building | Description |
|---|---|---|
| 1 | Tax Office | Allows the player to employ Tax Collectors.
Unlocks Mandates. Allows construction of parts with no function for aesthetics. |
| 2 | Bailiff Office | Allows the player to appoint a Bailiff.
Allows the player to employ Patrollers and Watchmen Increases the player's treasury capacity. |
| 3 | None | |
| 4 | None | |
| 5 | None |
Construction
Basic Parts
Rooms house functions for your monument. All Tower parts of the Manor House also provide Light or Heavy Fortification.
| Name | Effect | Construction Costs |
|---|---|---|
| Manor Hall, Minor | 3 |
30 15 4 |
| Manor Tower, Minor | Provides an area of Light Fortification | 6 3 2 |
| Manor Tower, Major | Provides an area of Light Fortification | 14 9 4 |
| Manor Boudoir | 2 |
9 6 4 |
| Simple Vestibule | 2 |
9 3 2 |
Decorations
| Part | Description | Maintenance Cost | Labor Splendor | Materials |
|---|---|---|---|---|
| Wall Fountain | Decorative object, does not need to be connected to the building. | 0 |
2 | 10 25 100 |
| Wall Banner | Decorative object, must be attached to the side of the building. | 0 |
2 | 10 5 70 |
| Weather Vane | Decorative object, must be attached to the roof apex. | 0 |
0 | 5 |
| Rustic Lord Chimney | Decorative object, must be placed on the roof. | 0 |
0 | 5 |
| Water Basin | Decorative object, must be placed standalone in the build area. | 5 |
1 | 15 50 |
| Pruned Hedge | Decorative object, must be placed standalone in the build area. | 0 |
0 | 25 |
| Round Pruned Hedge | Decorative object, must be placed standalone in the build area. | 0 |
0 | 25 |
| Square Pruned Hedge | Decorative object, must be placed standalone in the build area. | 0 |
0 | 25 |
Stone Set
The stone set can be acquired once the village has 20 commoners and 20 Labor Splendor.
| Part | Description | Maintenance Cost | Labor Splendor | Materials |
|---|---|---|---|---|
| Stone Main Building | Resizable functional building, can be used in place of a core. | 5 |
5 | 30 10 5 |
| Extension A | Resizable extension that can be assigned a function. | 1 |
0 | 15 5 2 |
| Tower | Resizable tower that can be assigned a function. | 1 |
0 | 10 5 5 |
| Stone Door | Entry point to the building. | 0 |
0 | 5 1 |
| Bailiff Office | Resizable extension, despite the name, the room and be assigned any function. | 10 |
5 | 45 20 10 100 |
| Tax Office | Resizable extension, despite the name, the room and be assigned any function. | 25 |
5 | 50 25 15 150 |
| Large Stone Door | Entry point to the building | 0 |
- | 25 10 |
Workers Preview
- Bailif.png
Bailiff