Difference between revisions of "Manor House"

From Foundation - Wiki
Jump to navigation Jump to search
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Building
{{Building oInfobox}}
|image = Small Lord Manor.png
|unlocked = 10 [[Villagers]]
| planks = 12
| stone = 6
|maintenance = 5
}}
'''{{PAGENAME}}''' is a [[building]] in [[Foundation]]. It is unlocked upon reaching 12 villagers.


Aside from improving the desirability of the surrounding area and the [[Labor Splendor]] of the village, each section can be configured for one of three purposes:
== Overview ==
* Treasury - Extends maximum gold coins by 500 per room.
The '''{{PAGENAME}}''' is a [[building]] in ''[[Foundation]]''. It is unlocked in tier 1 on the Labour path of the [[Progression]] tree for the cost of {{Item|resource=gold coins|value=25}}. It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in tiers 1 and 2 of the Labour path.
* Great Hall - Designates the building as the point of arrival for monks and envoys from other cities. Also allows for the [[promotion]] of villages on the 1st of the month.
* Bailiff's Office - Allows for the appointment of a bailiff.
* Tax Office - Allows for the collection of taxes, extending the village's income.


Due to the building being modularly constructed, the number of rooms is flexible and can be extended in the future if desired.
This building functions as the administrative centre of the settlement and the seat of the secular government.


==Components==
== Sub-buildings ==
At the absolute minimum, the Lord Manor must consist of a core and a door. At 20 Commoners and 20 Labor Splendor the stone set can be unlocked for labor influence tokens. In addition to the standard components, the [[Automated Fountain Masterpiece]], [[Mother and Child Stained Glass]] and [[King and Monk Stained Glass]] masterpieces can also be installed.
{| class="wikitable"
!Tier
!Sub-building
!Description
|-
|1
|[[Tax Office]]
[[Great Hall]]
 
[[Free Build]]
|Allows the player to employ [[Tax Collector|Tax Collectors]].
Unlocks [[Mandates]].
 
Allows construction of parts with no function for aesthetics.
|-
| 2
|[[Bailiff's Office|Bailiff Office]]
[[Cloister|Watchpost]]


===Functional Parts===
[[Treasury]]
Functional parts all have an effective function in the manor, most notably the core, towers and extensions which can be assigned a room to fulfill an operational purpose.
|Allows the player to appoint a [[Bailiff]].
{| class="wikitable"
Allows the player to employ [[Patrollers]] and [[Watchmen]]
!Part !! Description !! Maintenance Cost !! Labor Splendor !! Materials
 
Increases the player's treasury capacity.
|-
|-
|Core
|3
| The main building, can be resized.
|None
| {{Item|Gold Coins|5}}
|
| 1
|{{Item|Planks|10}}<br />{{Item|Stone|-}}
|-
|-
| Door
|4
| Entry to the Manor
|None
| {{Item|Gold Coins|0}}
|
| -
| {{Item|Planks|2}}
|-
|-
| Extension
| 5
| Resizable extension.
|None
| {{Item|Gold Coins|1}}
|
| 1
|}
| {{Item|Planks|5}}<br />{{Item|Stone|5}}
==Construction==
===Basic Parts===
Rooms house functions for your monument. All Tower parts of the Manor House also provide Light or Heavy [[Fortification#Light and Heavy|Fortification]].
{| class="wikitable"
|+Rooms
!Name !! Effect !! Construction Costs
|-
|-
| Tower
|Manor Hall, Minor
| Resizable tower, can be assigned a function
| {{Item|resource=maintenance|value=3}}
| {{Item|Gold Coins|1}}
| {{Material List|Planks - 30; stone - 15;  tools - 4}}
| 1
| {{Item|Planks|5}}<br />{{Item|Stone|5}}
|-
|-
| Visitor Location
| Manor Tower, Minor
| Designates the arrival point at the building.
|Provides an area of [[Light Fortification]]
| {{Item|Gold Coins|0}}
 
| -
{{Item|resource=maintenance|value=1}}
| -
|{{Material List|Planks - 6; stone - 3;  tools - 2}}
|-
| Manor Tower, Major
|Provides an area of [[Light Fortification]]
 
{{Item|resource=maintenance|value=2}}
|{{Material List|Planks - 14; stone - 9;  tools - 4}}
|-
|-
| Wood Extension
| Manor Boudoir
| Resizable extension.
|{{Item|resource=maintenance|value=2}}
| {{Item|Gold Coins|3}}
|{{Material List|Planks - 9; stone - 6;  tools - 4}}
| 1
| {{item|Planks|10}}<br />{{Item|Stone|6}}
|-
|-
| Wooden Tower
| Simple Vestibule
| Resizable tower, can be assigned a function
|{{Item|resource=maintenance|value=2}}
| {{Item|Gold Coins|1}}
|{{Material List|Planks - 9; stone - 3;  tools - 2}}
| 1
| {{Item|Planks|5}}<br />{{Item|Stone|5}}
|-
|-
|}
|}

Revision as of 17:07, 19 February 2026

Manor House
Production
Optimal Rankvaries
WorkersVaries
Unlocking Conditions


Overview

The Manor House is a building in Foundation. It is unlocked in tier 1 on the Labour path of the Progression tree for the cost of 25 Gold Coins.png Gold Coins. It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in tiers 1 and 2 of the Labour path.

This building functions as the administrative centre of the settlement and the seat of the secular government.

Sub-buildings

Tier Sub-building Description
1 Tax Office

Great Hall

Free Build

Allows the player to employ Tax Collectors.

Unlocks Mandates.

Allows construction of parts with no function for aesthetics.

2 Bailiff Office

Watchpost

Treasury

Allows the player to appoint a Bailiff.

Allows the player to employ Patrollers and Watchmen

Increases the player's treasury capacity.

3 None
4 None
5 None

Construction

Basic Parts

Rooms house functions for your monument. All Tower parts of the Manor House also provide Light or Heavy Fortification.

Rooms
Name Effect Construction Costs
Manor Hall, Minor 3 Maintenance Cost.png Maintenance 30 Planks.png Planks
15 Stone.png Stone
4 Tools.png Tools
Manor Tower, Minor Provides an area of Light Fortification

1 Maintenance Cost.png Maintenance

6 Planks.png Planks
3 Stone.png Stone
2 Tools.png Tools
Manor Tower, Major Provides an area of Light Fortification

2 Maintenance Cost.png Maintenance

14 Planks.png Planks
9 Stone.png Stone
4 Tools.png Tools
Manor Boudoir 2 Maintenance Cost.png Maintenance 9 Planks.png Planks
6 Stone.png Stone
4 Tools.png Tools
Simple Vestibule 2 Maintenance Cost.png Maintenance 9 Planks.png Planks
3 Stone.png Stone
2 Tools.png Tools

Decorations

Part Description Maintenance Cost Labor Splendor Materials
Wall Fountain Decorative object, does not need to be connected to the building. 0 Gold Coins.png Gold Coins 2 10 Tools.png Tools
25 Polished Stone.png Polished Stone
100 Gold Coins.png Gold Coins
Wall Banner Decorative object, must be attached to the side of the building. 0 Gold Coins.png Gold Coins 2 10 Cloth.png Cloth
5 Logs.png Wood
70 Gold Coins.png Gold Coins
Weather Vane Decorative object, must be attached to the roof apex. 0 Gold Coins.png Gold Coins 0 5 Stone.png Stone
Rustic Lord Chimney Decorative object, must be placed on the roof. 0 Gold Coins.png Gold Coins 0 5 Stone.png Stone
Water Basin Decorative object, must be placed standalone in the build area. 5 Gold Coins.png Gold Coins 1 15 Polished Stone.png Polished Stone
50 Gold Coins.png Gold Coins
Pruned Hedge Decorative object, must be placed standalone in the build area. 0 Gold Coins.png Gold Coins 0 25 Gold Coins.png Gold Coins
Round Pruned Hedge Decorative object, must be placed standalone in the build area. 0 Gold Coins.png Gold Coins 0 25 Gold Coins.png Gold Coins
Square Pruned Hedge Decorative object, must be placed standalone in the build area. 0 Gold Coins.png Gold Coins 0 25 Gold Coins.png Gold Coins

Stone Set

The stone set can be acquired once the village has 20 commoners and 20 Labor Splendor.

Part Description Maintenance Cost Labor Splendor Materials
Stone Main Building Resizable functional building, can be used in place of a core. 5 Gold Coins.png Gold Coins 5 30 Stone.png Stone
10 Planks.png Planks
5 Tools.png Tools
Extension A Resizable extension that can be assigned a function. 1 Gold Coins.png Gold Coins 0 15 Stone.png Stone
5 Planks.png Planks
2 Tools.png Tools
Tower Resizable tower that can be assigned a function. 1 Gold Coins.png Gold Coins 0 10 Stone.png Stone
5 Planks.png Planks
5 Tools.png Tools
Stone Door Entry point to the building. 0 Gold Coins.png Gold Coins 0 5 Stone.png Stone
1 Tools.png Tools
Bailiff Office Resizable extension, despite the name, the room and be assigned any function. 10 Gold Coins.png Gold Coins 5 45 Stone.png Stone
20 Planks.png Planks
10 Tools.png Tools
100 Gold Coins.png Gold Coins
Tax Office Resizable extension, despite the name, the room and be assigned any function. 25 Gold Coins.png Gold Coins 5 50 Stone.png Stone
25 Planks.png Planks
15 Tools.png Tools
150 Gold Coins.png Gold Coins
Large Stone Door Entry point to the building 0 Gold Coins.png Gold Coins - 25 Stone.png Stone
10 Gold Coins.png Gold Coins

Workers Preview