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Modular buildings are buildings are highly adaptable buildings that can be extended as the village expands, to add more functions, extend capacity, or for aesthetics. | Modular buildings are buildings are highly adaptable buildings that can be extended as the village expands, to add more functions, extend capacity, or for aesthetics. | ||
The first two modular buildings are the Builder's Workshop (which can be extended with a [[Sculpture Workshop]] and a [[Stained Glass Workshop]]) and the [[Market]] (which can be extended with different types of Market Stall to meet different [[Needs]]). | The first two modular buildings are the Builder's Workshop (which can be extended with a [[Sculpture Workshop]] and a [[Stained Glass Workshop]]) and the [[Market]] (which can be extended with different types of Market Stall to meet different [[Needs]]). [[Church|Churches]] and [[Monument|Monuments]] such as [[Tavern|Taverns]], the [[Manor House]], the [[Monastery]] and the [[Keep]] are also modular; the player has a number of aesthetic options to choose from when building these buildings, and can add a number of sub-buildings, which allow sections of the same building to perform different functions. All modular buildings have one or more mandatory requirements that will prevent the building from functioning properly if not met. For instance, the [[Rustic Church]] must have a door, core building and bell tower in order to work properly. There are indicators on the building's menu during construction which show whether the mandatory requirements have been met. | ||
=== Sub-buildings === | === Sub-buildings === | ||
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