Difference between revisions of "Wheat Farm"

From Foundation - Wiki
Jump to navigation Jump to search
m (1 revision imported: Importing from localhost)
m
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Building
{{Building oInfobox|image=Wheat Farm New.jpeg}}
|image = Wheat Farm.png
The '''wheat farm''' is a [[Building#Food|Food Building]] in ''[[Foundation]]''. Farmers plant and harvest {{Item|resource=wheat}}, which is then taken to a [[Windmill]] or [[Granary]] by transporters. As a basic food production building, it produces a [[Resources#Food_and_Drink|food material]] and is best-suited to employing [[Serf|serfs]]. Wheat is used to produce {{Item|resource=bread}} and {{Item|resource=beer}}.
|caption =
|workers = 3
|produces = [[Wheat]]
|population = 10 [[Serfs]]
|planks = 20
|tools = 10
|coins = 75
|maintenance = 15
}}


The '''wheat farm''' is a [[building]] in ''[[Foundation]]''.
It produces [[Wheat|wheat sheaves]] from a [[Crop Field]]. The field '''must be painted''' before farmers will work it.


==Description==
==Crop Field==
The first farm that will become available to the village, the wheat farm is the first step towards the provision of [[bread]] and with further village growth, [[beer]].
The crop field zone is required for the farm to function. The player must designate the field zone via the ''Paint Crop Field'' button in the building's overview screen. Each farm's field is exclusive to its farmers, and fields from other farms cannot overlap.  


Once construction has been completed it is possible to employ farmers, however they will not be able to farm the land until a crop field has been designated via the paint crop field option in the building's overview screen.
The size of the crop field grows with each additional worker. 
The minimum ideal field size is indicated in-game, but can also be measured via [[Brush]] size.
{| class="wikitable sortable mw-collapsible"
|+
!Workers
!Approx. Size
!Visual Demonstration
|-
|1
|'''Brush Size 17:''' 1.0x
|[[File:Wheat Farm Field 1.jpeg|frameless|325x325px]]
|-
|2
|'''Brush Size Max:''' 1.0x
|[[File:Wheat Farm Field 2.jpeg|frameless|325x325px]]
|-
|3
|'''Brush Size Max:''' 1.5x
|[[File:Wheat Farm Field 3.jpeg|frameless|325x325px]]
|}


Unlike other zoning, crop fields are painted exclusively for the selected farm; other farms cannot use the area nor can crop fields overlap.
==Sub-buildings==
The wheat farm has six sub-buildings, all of which unlock via [[Progression#Common path|Common Path]] tier 3 '''''Wheat Farm Improvement''''' at a cost of {{Item|resource=gold coins|value=100|text=No}}.


With all sub-building upgrades placed, the wheat farm can store 300 wheat and support 7 workers.
{| class="wikitable sortable mw-collapsible"
|+
!Sub-building
!Effect
!Construction Requirements
|-
!Wheat Barn
[[File:Wheat Barn.jpeg|frameless|180x180px]]
|Can store up to 50 output resources.
''Max. 4 per building''
{{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=5}}
{{Item|resource=planks|value=20}}
|-
!Tooling Shack
[[File:Tooling Shack.jpeg|frameless|180x180px]]
|Adds 2 to total worker capacity.
''Max. 2 per building''
{{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=5}}
{{Item|resource=wood|value=10}}
|-
!Wheat Cart
[[File:Wheat Cart.jpeg|frameless|180x180px]]
|Can store up to 10 output resources.
''Max. 5 per building''
{{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=2}}
{{Item|resource=wood|value=10}}
|-
!Frugal Haystack
[[File:Frugal Haystack.jpeg|frameless|180x180px]]
|Decorative
{{Item|resource=labour splendour|value=2}} {{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=1}}
{{Item|resource=wood|value=5}}
|-
!Hearty Haystack
[[File:Hearty Haystack.jpeg|frameless|180x180px]]
|DecorativeDecorative
{{Item|resource=labour splendour|value=2}} {{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=1}}
{{Item|resource=wood|value=5}}
|-
!Bountiful Haystack
[[File:Bountiful Haystack.jpeg|frameless|180x180px]]
|Decorative
{{Item|resource=labour splendour|value=3}} {{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=1}}
{{Item|resource=wood|value=10}}
|-
!Vigilant Scarecrow
[[File:Vigilant Scarecrow.jpeg|frameless|180x180px]]
|Decorative
{{Item|resource=labour splendour|value=2}} {{Item|resource=maintenance|value=1}}
|{{Item|resource=tools|value=1}}
{{Item|resource=wood|value=5}}
{{Item|resource=wheat|value=5}}
|}
==Workers Preview==
[[File:Forager HopFarmer.png|250px]]
==Gallery==
<gallery>
File:Wheat Farm.png|alt=Foundation game's wheat farm from early access|Pre-release wheat farm
</gallery>
[[Category:Buildings]]
[[Category:Buildings]]
[[Category:Food Buildings]]
[[Category:Materials Buildings]]
[[Category:Buildings with Zones]]
[[Category:Updated Pages]]

Latest revision as of 06:10, 24 April 2025

The wheat farm is a Food Building in Foundation. Farmers plant and harvest Wheat.png Wheat, which is then taken to a Windmill or Granary by transporters. As a basic food production building, it produces a food material and is best-suited to employing serfs. Wheat is used to produce Bread.png Bread and Beer.png Beer.

Wheat Farm
Wheat Farm New.jpeg
Production
Best-Suited ClassSerf
Workers3 Farmers
ProducesWheat.png Wheat
Unlocking Conditions
Icon Estates default 2022@2x.png Prosperity50 (tier 3)
Construction Resources
Economic Impact
Maintenance Cost.png MaintenanceGold Coins.png 4 monthly

It produces wheat sheaves from a Crop Field. The field must be painted before farmers will work it.

Crop Field

The crop field zone is required for the farm to function. The player must designate the field zone via the Paint Crop Field button in the building's overview screen. Each farm's field is exclusive to its farmers, and fields from other farms cannot overlap.

The size of the crop field grows with each additional worker.

The minimum ideal field size is indicated in-game, but can also be measured via Brush size.

Workers Approx. Size Visual Demonstration
1 Brush Size 17: 1.0x  
2 Brush Size Max: 1.0x  
3 Brush Size Max: 1.5x  

Sub-buildings

The wheat farm has six sub-buildings, all of which unlock via Common Path tier 3 Wheat Farm Improvement at a cost of   (100).

With all sub-building upgrades placed, the wheat farm can store 300 wheat and support 7 workers.

Sub-building Effect Construction Requirements
Wheat Barn

 

Can store up to 50 output resources.

Max. 4 per building

  Maintenance (1)

  Tools (5)

  Planks (20)

Tooling Shack

 

Adds 2 to total worker capacity.

Max. 2 per building

  Maintenance (1)

  Tools (5)

  Wood (10)

Wheat Cart

 

Can store up to 10 output resources.

Max. 5 per building

  Maintenance (1)

  Tools (2)

  Wood (10)

Frugal Haystack

 

Decorative

  Splendour (2)   Maintenance (1)

  Tools (1)

  Wood (5)

Hearty Haystack

 

DecorativeDecorative

  Splendour (2)   Maintenance (1)

  Tools (1)

  Wood (5)

Bountiful Haystack

 

Decorative

  Splendour (3)   Maintenance (1)

  Tools (1)

  Wood (10)

Vigilant Scarecrow

 

Decorative

  Splendour (2)   Maintenance (1)

  Tools (1)

  Wood (5)

  Wheat (5)

Workers Preview

 

Gallery