Difference between revisions of "House"

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(Created page with "{{building |image = |caption = |unlocked = 10 villagers |wood = 10 }} A '''house'' is a residential building in ''Foundation''. ==Description== Homes are required b...")
 
(Further update to the existing table of construction requirements initially added by Sakaratte: I filled in the new/current construction requirements and information and removed the old images to the gallery.)
 
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{{building
{{building
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|image =Housing District.png
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|unlocked = 10 villagers
|unlocked = 10 villagers
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A '''house'' is a residential [[building]] in ''[[Foundation]]''.
A '''house''' is a residential [[building]] in ''[[Foundation]]''. Homes cannot be directly placed. Rather, the foundations are procedurally placed within a [[residential zone]] that has adequate space as the need arises.


==Description==
==Description==
Homes are required by villagers once they have reached the rank of [[serf]]. Initially, homes built have a capacity of 2 occupants, however, if housing densification is allowed, they be rebuilt.
Homes are required by villagers once they have reached the rank of [[serf]]. Initially, homes built have a capacity of 2 occupants, however, if housing densification is allowed, they can be upgraded.


Homes cannot be directly placed; rather, the foundations are procedurally placed within a [[residential zone]] that has adequate space as the need arises. as villagers are promoted beyond serfs, their housing needs will change, requiring higher quality homes than the ones they already live in. If home upgrades are disallowed, they will not be able to improve their homes, which can help with resource management if other buildings are already in construction.
As villagers are promoted beyond serfs, their housing needs will change, requiring higher quality homes than the ones they already live in. If home upgrades are disallowed, they will not be able to improve their homes, which can help with resource management if other buildings are already in construction.


==Construction Requirements==
==Construction Requirements==
{| class="wikitable"
 
!Tier !! Construction Requirements !! Densification Construction Requirements !! Occupants !! Densified Occupants
* '''Low Quality''' houses have no requirements.
* '''Medium quality''' houses require a desirable neighbourhood, beautification area, and at least one [[commoner]] resident.
* '''High quality''' housing requires a paved road and at least one [[citizen]] resident.
 
{| class="wikitable" style="text-align: center;"
!Quality!! Density!!Construction Requirements!!Occupants!!Tax Storage
|-
| rowspan="3" |Low
([[Serf]])
 
|1||{{item|resource=Wood|value=11}} ||2||20
|-
|2||{{item|resource=Wood|value=20}} ||6||60
|-
|3
|{{Item|resource=Planks|value=40}}
{{Item|resource=Tools|value=4}}
|10
|100
|-
| rowspan="3" |Medium
([[Commoner]])
 
|1||{{Item|resource=Planks|value=10}}
{{Item|resource=Stone|value=5}}
 
{{Item|resource=Tools|value=1}}
 
{{Item|resource=Wood|value=1}}
|2||20
|-
|-
| 1 || {{item|Wood|10}} || || 2 ||
|2||{{Item|resource=Planks|value=40}}
{{Item|resource=Stone|value=16}}
 
{{Item|resource=Tools|value=4}}
 
{{Item|resource=Wood|value=1}}
|6||60
|-
|3
|{{Item|resource=Planks|value=40}}
 
{{Item|resource=Stone|value=20}}
 
{{Item|resource=Tools|value=10}}
|10
|100
|-
| rowspan="3" |High
([[Citizen]])
|1
|{{Item|resource=Planks|value=10}}
{{Item|resource=Polished Stone|value=10}}
 
{{Item|resource=Tools|value=5}}
 
{{Item|resource=Glass|value=1}}
 
{{Item|resource=Wood|value=1}}
|2
|20
|-
|2
|{{Item|resource=Planks|value=40}}
{{Item|resource=Stone|value=1}}
 
{{Item|resource=Polished Stone|value=15}}
 
{{Item|resource=Tools|value=10}}
 
{{Item|resource=Glass|value=2}}
|6
|60
|-
|3
|{{Item|resource=Planks|value=60}}
 
{{Item|resource=Polished Stone|value=40}}
 
{{Item|resource=Tools|value=16}}
 
{{Item|resource=Glass|value=5}}
|10
|100
|}
|}
==House Shape, Quality, and Density==
As villager homes improve, their structure and materials change. At low quality, homes are made of wattle and daub with thatched roofs and woven wattle fencing. Medium quality homes are half-timbered with roof shingles and stone fencing. Once at high quality, homes are of masonry and half-timbered construction with roof shingles and elegant stone fencing.
The overall layout of the house is determined when it is first built. This shape will remain consistent throughout its upgrades, following the boundary indicated by its fence. While low and medium density houses have similar footprints, the high density version of the same house will fill out the fence boundary almost entirely.
[[File:House-procedural-shape-adaption.gif|alt=High density houses change shape around decor.|thumb|261x261px|Animated gif: High density houses change shape if other items are placed in their boundary.]]
Houses are procedurally generated.Villagers will select an overall shape depending on the available Residential space. Low and medium density houses will be destroyed if [[decorations]] or [[buildings]] are placed within their fence boundary, but high density houses will adjust their shape around these items.
{| class="wikitable style=" text-align: center;"
|+
!
!Low Density
!Medium Density
!High Density
|-
|'''Low Quality'''
|[[File:House-density-1-quality-1.jpeg|alt=Low density serf housing|center|frameless]]
|[[File:House-density-2-quality-1.jpeg|alt=Medium density serf housing|center|frameless]]
|[[File:House-density-3-quality-1.jpeg|alt=High density serf housing|center|frameless]]
|-
|'''Medium Quality'''
|[[File:House-density-1-quality-2.jpeg|alt=Low density commoner housing|center|frameless]]
|[[File:House-density-2-quality-2.jpeg|alt=Medium density commoner housing|center|frameless]]
|[[File:House-density-3-quality-2.jpeg|alt=High density commoner housing|center|frameless]]
|-
|'''High Quality'''
|[[File:House-density-1-quality-3.jpeg|alt=Low density citizen housing|center|frameless]]
|[[File:House-density-2-quality-3.jpeg|alt=Medium density commoner housing|center|frameless]]
|[[File:House-density-3-quality-3.jpeg|alt=High density citizen housing|center|frameless]]
|}
== Gallery ==
<gallery>
File:Tier 1 Densification 1 House.png|Older version of tier 1, density 1 house
File:Tier 1 Densification 2 House.png|Older version of tier 1, density 2 house
File:House tier 2 density 1.png|Older version of tier 2, density 1 house
File:House tier 2 density 2.png|Older version of tier 2, density 2 house
</gallery>


[[Category:Buildings]]
[[Category:Buildings]]

Latest revision as of 14:11, 9 April 2025

A house is a residential building in Foundation. Homes cannot be directly placed. Rather, the foundations are procedurally placed within a residential zone that has adequate space as the need arises.

House
Housing District.png
Construction Requirements
Logs.png Wood10

Description

Homes are required by villagers once they have reached the rank of serf. Initially, homes built have a capacity of 2 occupants, however, if housing densification is allowed, they can be upgraded.

As villagers are promoted beyond serfs, their housing needs will change, requiring higher quality homes than the ones they already live in. If home upgrades are disallowed, they will not be able to improve their homes, which can help with resource management if other buildings are already in construction.

Construction Requirements

  • Low Quality houses have no requirements.
  • Medium quality houses require a desirable neighbourhood, beautification area, and at least one commoner resident.
  • High quality housing requires a paved road and at least one citizen resident.
Quality Density Construction Requirements Occupants Tax Storage
Low

(Serf)

1   Wood (11) 2 20
2   Wood (20) 6 60
3   Planks (40)

  Tools (4)

10 100
Medium

(Commoner)

1   Planks (10)

  Stone (5)

  Tools (1)

  Wood (1)

2 20
2   Planks (40)

  Stone (16)

  Tools (4)

  Wood (1)

6 60
3   Planks (40)

  Stone (20)

  Tools (10)

10 100
High

(Citizen)

1   Planks (10)

  Polished Stone (10)

  Tools (5)

  Glass (1)

  Wood (1)

2 20
2   Planks (40)

  Stone (1)

  Polished Stone (15)

  Tools (10)

  Glass (2)

6 60
3   Planks (60)

  Polished Stone (40)

  Tools (16)

  Glass (5)

10 100

House Shape, Quality, and Density

As villager homes improve, their structure and materials change. At low quality, homes are made of wattle and daub with thatched roofs and woven wattle fencing. Medium quality homes are half-timbered with roof shingles and stone fencing. Once at high quality, homes are of masonry and half-timbered construction with roof shingles and elegant stone fencing.

The overall layout of the house is determined when it is first built. This shape will remain consistent throughout its upgrades, following the boundary indicated by its fence. While low and medium density houses have similar footprints, the high density version of the same house will fill out the fence boundary almost entirely.

 
Animated gif: High density houses change shape if other items are placed in their boundary.

Houses are procedurally generated.Villagers will select an overall shape depending on the available Residential space. Low and medium density houses will be destroyed if decorations or buildings are placed within their fence boundary, but high density houses will adjust their shape around these items.

Low Density Medium Density High Density
Low Quality
Medium Quality
High Quality

Gallery