Difference between revisions of "Module:Buildings"
Jump to navigation
Jump to search
| Line 13: | Line 13: | ||
}, | }, | ||
['bakery'] = { | ['bakery'] = { | ||
population = '10 [[ | population = '10 [[Serf]]s', | ||
workers = 2, | workers = 2, | ||
requirements = { | requirements = { | ||
| Line 31: | Line 31: | ||
}, | }, | ||
['blacksmith'] = { | ['blacksmith'] = { | ||
population = '10 [[ | population = '10 [[Serf]]s', | ||
workers = '2', | workers = '2', | ||
requirements = { | requirements = { | ||
| Line 49: | Line 49: | ||
}, | }, | ||
['brewery'] = { | ['brewery'] = { | ||
population = '20 [[ | population = '20 [[Commoner]]s', | ||
requirements = { | requirements = { | ||
'wheat', | 'wheat', | ||
| Line 76: | Line 76: | ||
}, | }, | ||
['charcoal hut'] = { | ['charcoal hut'] = { | ||
population = '10 [[ | population = '10 [[Serf]]s', | ||
workers = '3', | workers = '3', | ||
requirements = { | requirements = { | ||
| Line 119: | Line 119: | ||
}, | }, | ||
['cooperage'] = { | ['cooperage'] = { | ||
population = '20 [[ | population = '20 [[Commoner]]s', | ||
workers = '3', | workers = '3', | ||
requirements = { | requirements = { | ||
| Line 151: | Line 151: | ||
}, | }, | ||
['fisher\'s hut'] = { | ['fisher\'s hut'] = { | ||
population = '20 [[ | population = '20 [[Serf]]s', | ||
workers = '1', | workers = '1', | ||
splendor = { | splendor = { | ||
labor = 6 | labor = '6' | ||
}, | }, | ||
products = { | products = { | ||
| Line 197: | Line 197: | ||
}, | }, | ||
['hop farm'] = { | ['hop farm'] = { | ||
population = '20 [[ | population = '20 [[Commoner]]s', | ||
workers = '3', | workers = '3', | ||
products = { | products = { | ||
| Line 277: | Line 277: | ||
}, | }, | ||
['rustic church'] = { | ['rustic church'] = { | ||
population = '10 [[ | population = '10 [[Villager]]s', | ||
construction = { | construction = { | ||
['gold coins'] = '10', | ['gold coins'] = '10', | ||
| Line 285: | Line 285: | ||
}, | }, | ||
maintenance = '45' | maintenance = '45' | ||
}, | |||
['sawmill'] = { | |||
building = '[[Builder\'s workshop]]', | |||
workers = '3', | |||
requirements = { | |||
'Wood' | |||
}, | |||
products = { | |||
'Planks' | |||
}, | |||
construction = { | |||
['God Coins'] = '100', | |||
stone = '10', | |||
wood = '20' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['sheep farm'] = { | |||
population = '1 [[Commoner]]', | |||
workers = '1', | |||
products = { | |||
'wool' | |||
}, | |||
construction = { | |||
['gold coins'] = '50', | |||
stone = '10', | |||
wood = '10', | |||
tools = '5' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['stonecutter camp'] = { | |||
building = '[[Builder\'s workshop]]', | |||
workers = '5', | |||
products = { | |||
'stone' | |||
}, | |||
construction = { | |||
['gold coins'] = '25', | |||
wood = '10', | |||
tools = '5' | |||
}, | |||
maintenance = '10' | |||
}, | |||
['stonemason hut'] = { | |||
population = '10 [[Serf]]s', | |||
workers = 1, | |||
requirements = { | |||
'stone' | |||
}, | |||
products = { | |||
'polished stone' | |||
}, | |||
construction = { | |||
['gold coins'] = '25', | |||
wood = '10', | |||
cloth = '5' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['tailor\'s workshop'] = { | |||
population = '1 [[Commoner]]', | |||
workers = '1', | |||
requirements = { | |||
'cloth' | |||
}, | |||
products = { | |||
'common clothes' | |||
}, | |||
construction = { | |||
['gold coins'] = '50', | |||
planks = '5', | |||
['polished stone'] = '5', | |||
tools = '2' | |||
} | |||
}, | |||
['tavern'] = { | |||
construction = { | |||
['gold coins'] = '150', | |||
planks = '40', | |||
tools = '25' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['village center'] = {}, | |||
['warehouse'] = { | |||
population = '10 [[Villager]]s', | |||
influence = { | |||
labor = '1' | |||
}, | |||
workers = '4', | |||
construction = { | |||
['gold coins'] = '50', | |||
stone = '10', | |||
planks = '15' | |||
}, | |||
maintenance = '5' | |||
}, | |||
['weaver hut'] = { | |||
population = '1 [[Commoner]]', | |||
workers = '2', | |||
requirements = { | |||
'wool' | |||
}, | |||
products = { | |||
'cloth' | |||
}, | |||
construction = { | |||
['gold coins'] = '100', | |||
stone = '10', | |||
planks = '10', | |||
tools = '5' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['well'] = { | |||
products = { | |||
'water' | |||
}, | |||
construction = { | |||
['gold coins'] = '20', | |||
stone = '5', | |||
wood = '10' | |||
}, | |||
maintenance = '5' | |||
}, | |||
['wheat farm'] = { | |||
population = '10 [[Serf]]s', | |||
workers = '3', | |||
products = { | |||
'wheat' | |||
}, | |||
construction = { | |||
['gold coins'] = '75', | |||
planks = '20', | |||
tools = '10' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['windmill'] = { | |||
population = '10 [[Serf]]s', | |||
works = '2', | |||
requirements = { | |||
'wheat' | |||
}, | |||
products = { | |||
'flour' | |||
}, | |||
construction = { | |||
['gold coins'] = '100', | |||
stone = '10', | |||
planks = '10', | |||
tools = '10' | |||
}, | |||
maintenance = '15' | |||
}, | |||
['wooden bridge'] = { | |||
population = '10 [[Villager]]s', | |||
construction = { | |||
planks = '10' | |||
}, | |||
maintenance = '0' | |||
}, | |||
['wooden keep'] = { | |||
workers = '10', | |||
construction = { | |||
planks = '30' | |||
}, | |||
maintenance = '5' | |||
} | } | ||
} | } | ||
Revision as of 16:23, 13 August 2022
Documentation for this module may be created at Module:Buildings/doc
return {
['apiary'] = {
workers = 2,
products = {
'honey',
'wax'
},
construction = {
planks = 30,
tools = 5
},
maintenance = 10
},
['bakery'] = {
population = '10 [[Serf]]s',
workers = 2,
requirements = {
'water',
'flour'
},
products = {
'bread'
},
construction = {
['gold coins'] = '150',
['stone'] = '20',
['planks'] = '20',
['tools'] = '20'
},
maintenance = '20'
},
['blacksmith'] = {
population = '10 [[Serf]]s',
workers = '2',
requirements = {
'coal',
'iron'
},
products = {
'tools'
},
construction = {
['gold coins'] = '200',
stone = '20',
wood = '20',
tools = '20'
},
maintenance = '30'
},
['brewery'] = {
population = '20 [[Commoner]]s',
requirements = {
'wheat',
'hops',
'water'
},
products = {
'beer'
},
construction = {
['gold coins'] = '200',
planks = '15',
['polished stone'] = '15',
tools = '10'
},
maintenance = '30'
},
['builder\'s workshop'] = {
building = '[[Village Center]]',
workers = '3',
construction = {
wood = '5'
},
tax = '0',
maintenance = '1'
},
['charcoal hut'] = {
population = '10 [[Serf]]s',
workers = '3',
requirements = {
'wood'
},
products = {
'charcoal'
},
construction = {
['gold coins'] = '100',
wood = '20',
tools = '10'
},
maintenance = '20'
},
['cheesemaker'] = {
population = '1 [[Commoner]]',
workers = '2',
requirements = {
'milk'
},
products = {
'cheese'
},
construction = {
['gold coins'] = '150',
planks = '15',
['polished stone'] = '10',
tools = '5'
},
maintenance = '25'
},
['church'] = {
construction = {
['gold coins'] = '50',
stone = '35',
planks = '15',
['polished stone'] = '30',
tools = '5'
},
maintenance = '85'
},
['cooperage'] = {
population = '20 [[Commoner]]s',
workers = '3',
requirements = {
'planks',
'iron',
'tools'
},
products = {
'barrel'
},
construction = {
['gold coins'] = '300',
planks = '30',
['polished stone'] = '10',
tools = '10'
},
maintenance = '75'
},
['dairy farm'] = {
population = '1 [[Commoner]]',
workers = '1',
products = {
'milk'
},
construction = {
gold = '75',
planks = '25',
tools = '5'
},
maintenance = '25'
},
['fisher\'s hut'] = {
population = '20 [[Serf]]s',
workers = '1',
splendor = {
labor = '6'
},
products = {
'fish'
},
construction = {
['gold coins'] = '20',
wood = '40'
},
maintenance = '15'
},
['forester camp'] = {
building = '[[Builder\'s workshop]]',
workers = '1',
construction = {
['gold coins'] = '50',
planks = '10'
},
maintenance = '50'
},
['gathering hut'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
products = {
'berries'
},
construction = {
['gold coins'] = '20',
wood = '10'
},
maintenance = '5'
},
['granary'] = {
building = '[[Builder\'s workshop]]',
workers = '1',
construction = {
['gold coins'] = '50',
stone = '5',
wood = '15'
},
maintenance = '5'
},
['hop farm'] = {
population = '20 [[Commoner]]s',
workers = '3',
products = {
'hops'
},
construction = {
['gold coins'] = '100',
planks = '30',
['polished stone'] = '10',
tools = '10'
},
maintenance = '20'
},
['house'] = {
construction = {
wood = '10'
}
},
['iron smelter'] = {
population = '10 [[Serfs]',
workers = '2',
requirements = {
'iron ore',
'coal'
},
products = {
'iron'
},
construction = {
['gold coins'] = '150',
stone = '10',
planks = '20',
tools = '10'
},
maintenance = '30'
},
['lord manor'] = {
construction = {
stone = '6',
planks = '10'
},
maintenance = '5'
},
['lumber camp'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
products = {
'wood'
},
construction = {
['gold coins'] = '20',
tools = '5'
},
maintenance = '5'
},
['market'] = {
building = '[[Builder\'s workshop]]',
workers = '1 (per stall)',
construction = {
['gold coins'] = '10',
wood = '2'
},
maintenance = '5'
},
['monastery'] = {
construction = {
glass = '10',
planks = '55',
['polished stone'] = '110',
tools = '25'
}
},
['quarries'] = {
workers = '5',
construction = {
planks = '20'
},
maintenance = '0'
},
['rustic church'] = {
population = '10 [[Villager]]s',
construction = {
['gold coins'] = '10',
stone = '20',
planks = '32',
tools = '11'
},
maintenance = '45'
},
['sawmill'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
requirements = {
'Wood'
},
products = {
'Planks'
},
construction = {
['God Coins'] = '100',
stone = '10',
wood = '20'
},
maintenance = '15'
},
['sheep farm'] = {
population = '1 [[Commoner]]',
workers = '1',
products = {
'wool'
},
construction = {
['gold coins'] = '50',
stone = '10',
wood = '10',
tools = '5'
},
maintenance = '15'
},
['stonecutter camp'] = {
building = '[[Builder\'s workshop]]',
workers = '5',
products = {
'stone'
},
construction = {
['gold coins'] = '25',
wood = '10',
tools = '5'
},
maintenance = '10'
},
['stonemason hut'] = {
population = '10 [[Serf]]s',
workers = 1,
requirements = {
'stone'
},
products = {
'polished stone'
},
construction = {
['gold coins'] = '25',
wood = '10',
cloth = '5'
},
maintenance = '15'
},
['tailor\'s workshop'] = {
population = '1 [[Commoner]]',
workers = '1',
requirements = {
'cloth'
},
products = {
'common clothes'
},
construction = {
['gold coins'] = '50',
planks = '5',
['polished stone'] = '5',
tools = '2'
}
},
['tavern'] = {
construction = {
['gold coins'] = '150',
planks = '40',
tools = '25'
},
maintenance = '15'
},
['village center'] = {},
['warehouse'] = {
population = '10 [[Villager]]s',
influence = {
labor = '1'
},
workers = '4',
construction = {
['gold coins'] = '50',
stone = '10',
planks = '15'
},
maintenance = '5'
},
['weaver hut'] = {
population = '1 [[Commoner]]',
workers = '2',
requirements = {
'wool'
},
products = {
'cloth'
},
construction = {
['gold coins'] = '100',
stone = '10',
planks = '10',
tools = '5'
},
maintenance = '15'
},
['well'] = {
products = {
'water'
},
construction = {
['gold coins'] = '20',
stone = '5',
wood = '10'
},
maintenance = '5'
},
['wheat farm'] = {
population = '10 [[Serf]]s',
workers = '3',
products = {
'wheat'
},
construction = {
['gold coins'] = '75',
planks = '20',
tools = '10'
},
maintenance = '15'
},
['windmill'] = {
population = '10 [[Serf]]s',
works = '2',
requirements = {
'wheat'
},
products = {
'flour'
},
construction = {
['gold coins'] = '100',
stone = '10',
planks = '10',
tools = '10'
},
maintenance = '15'
},
['wooden bridge'] = {
population = '10 [[Villager]]s',
construction = {
planks = '10'
},
maintenance = '0'
},
['wooden keep'] = {
workers = '10',
construction = {
planks = '30'
},
maintenance = '5'
}
}