Difference between revisions of "1.8.1 Update"
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(1.8.1 Update) |
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=== Modding === | === Modding === | ||
* Expose | * Expose single-property types | ||
* Expose COMP_SOLDIER | * Expose COMP_SOLDIER | ||
* Fix: crash when spawning immigrant with job | * Fix: crash when spawning immigrant with job | ||
* Update: modding documentation | * Update: modding documentation | ||
[[Category:Change Logs]] |
Latest revision as of 14:33, 29 December 2023
Released December 14, 2021 on Steam & GOG. Read full news post on the Foundation blog. See Changelog for other changes.
1.8.1 Changelog
General
- Add: Resource tracker (resource icons are shown above entities when right-clicked in info module)
- Add: Resource tracker windows open entity panels
- Add: Resource tracking button in the book (resources list)
- Add: Shortcut from resources in info module to book
- Add: Resource row highlight in the book
- Add: Ready-to-build bundles are now shown in construction progress bars
- Improve: Construction and Bailiff progress bars are no longer shown behind prioritize and cancel buttons
- Improve: parts list and jobs ordering
- Fix: color when conditions are met from green to gold (quests)
- Fix: missing tooltip on delete savegame button
- Fix: buildings generating resources have duplicated descriptions
- Fix: missing localization on Controls window title
- Fix: crash after building the Village Center is the Build menu was already opened
- Fix: if there is at least one incomplete part in a multi-part monument when a reload is performed, all the parts that were previously completed will turn invisible (monuments)
- Fix: walls disappear upon reload
- Fix: Market Goods and Luxury tables are not unlocking
- Fix: crash when building a village center
- Fix: crash no crane on mineral deposit
- Update: community localizations
- Update: rename good and luxury market stall part set category
Modding
- Expose single-property types
- Expose COMP_SOLDIER
- Fix: crash when spawning immigrant with job
- Update: modding documentation