Difference between revisions of "Module:Buildings"
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Line 163: | Line 163: | ||
}, | }, | ||
['common wares workshop'] = { | ['common wares workshop'] = { | ||
population = '1 [[Commoner] | population = '1 [[Commoner]]', | ||
workers = '2', | workers = '2', | ||
rank = 'Citizen', | rank = 'Citizen', |
Revision as of 06:41, 14 February 2025
Documentation for this module may be created at Module:Buildings/doc
return {
['apiary'] = {
workers = 2,
rank = 'Brother/Sister',
products = {
'honey',
'wax'
},
construction = {
planks = 30,
tools = 5
},
maintenance = 10
},
['bakery'] = {
population = '10 [[Serf]]s',
workers = 2,
rank = 'Commoner',
prosperity = {
rank = '20',
gold = ''
},
requirements = {
'water',
'flour'
},
products = {
'bread'
},
construction = {
['gold coins'] = '150',
['stone'] = '20',
['planks'] = '20',
['tools'] = '20'
},
maintenance = '20'
},
['blacksmith'] = {
population = '10 [[Serf]]s',
workers = '2',
prosperity = {
rank = '50',
gold = ''
},
requirements = {
'coal',
'iron'
},
products = {
'tools'
},
construction = {
['gold coins'] = '200',
stone = '20',
wood = '20',
tools = '20'
},
maintenance = '30'
},
['brewery'] = {
population = '20 [[Commoner]]s',
prosperity = {
rank = '50',
gold = ''
},
requirements = {
'wheat',
'hops',
'water'
},
products = {
'beer'
},
construction = {
['gold coins'] = '200',
planks = '15',
['polished stone'] = '15',
tools = '10'
},
maintenance = '30'
},
['builder\'s workshop'] = {
building = '[[Village Center]]',
workers = '3',
rank = 'Serf',
job = 'Builder',
construction = {
wood = '5'
},
tax = '0',
maintenance = '0'
},
['butchery'] = {
workers = '2',
rank = 'Serf',
job = 'Butcher',
prosperity = {
rank = '0',
['gold coins'] = '25'
},
construction = {
tools = '3',
planks = '10',
stone = '10',
['gold coins'] = '10',
},
requirements = {
'Boar'
},
products = {
'Meat'
},
maintenance = '1'
},
['candle workshop'] = {
prosperity = {
rank = '100',
gold = ''
},
},
['charcoal hut'] = {
population = '10 [[Serf]]s',
workers = '3',
prosperity = {
rank = '50',
gold = ''
},
requirements = {
'wood'
},
products = {
'coal'
},
construction = {
['gold coins'] = '100',
wood = '20',
tools = '10'
},
maintenance = '20'
},
['cheesemaker'] = {
population = '1 [[Commoner]]',
workers = '2',
prosperity = {
rank = '100',
gold = ''
},
requirements = {
'milk'
},
products = {
'cheese'
},
construction = {
['gold coins'] = '150',
planks = '15',
['polished stone'] = '10',
tools = '5'
},
maintenance = '25'
},
['church'] = {
},
['common wares workshop'] = {
population = '1 [[Commoner]]',
workers = '2',
rank = 'Citizen',
prosperity = {
rank = '100',
gold = '500'
},
requirements = {
'planks',
'iron'
},
products = {
'tools'
},
construction = {
['gold coins'] = '200',
planks = '45',
['polished stone'] = '25',
tools = '13'
},
maintenance = '9'
},
['cooperage'] = {
population = '20 [[Commoner]]s',
workers = '3',
prosperity = {
rank = '100',
gold = ''
},
requirements = {
'planks',
'iron',
'tools'
},
products = {
'barrel'
},
construction = {
['gold coins'] = '300',
planks = '30',
['polished stone'] = '10',
tools = '10'
},
maintenance = '75'
},
['dairy farm'] = {
population = '1 [[Commoner]]',
workers = '1',
prosperity = {
rank = '100',
gold = ''
},
products = {
'milk'
},
construction = {
gold = '75',
planks = '25',
tools = '5'
},
maintenance = '25'
},
['fisher\'s hut'] = {
population = '20 [[Serf]]s',
workers = '1',
job = 'Fisherman',
prosperity = {
rank = '20',
['gold coins'] = '25'
},
products = {
'fish'
},
construction = {
['gold coins'] = '20',
wood = '40'
},
maintenance = '15'
},
['forester camp'] = {
building = '[[Builder\'s workshop]]',
workers = '1',
rank = 'Serf',
job = 'Forester',
construction = {
-- ['gold coins'] = '50',
planks = '10'
},
maintenance = '1'
},
['gathering hut'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
rank = 'Serf',
job = 'Gatherer',
products = {
'berries'
},
construction = {
['gold coins'] = '20',
wood = '10'
},
maintenance = '5'
},
['glass smelter'] = {
prosperity = {
rank = '200',
gold = ''
},
},
['gold smelter'] = {
prosperity = {
rank = '200',
gold = ''
},
},
['granary'] = {
building = '[[Builder\'s workshop]]',
workers = '4',
rank = 'Serf',
job = 'Transporter',
construction = {
['gold coins'] = '50',
stone = '5',
wood = '15'
},
bundles = {
{
stone = '5',
wood = '3'
},
{
wood = '7'
},
{
wood = '5'
}
},
maintenance = '1'
},
['hop farm'] = {
population = '20 [[Commoner]]s',
workers = '3',
prosperity = {
rank = '50',
gold = ''
},
products = {
'hops'
},
construction = {
['gold coins'] = '100',
planks = '30',
['polished stone'] = '10',
tools = '10'
},
maintenance = '20'
},
['house'] = {
construction = {
wood = '10'
}
},
['hunter\'s hut'] = {
workers = '1',
rank = 'Serf',
job = 'Hunter',
construction = {
wood = '20',
tools = '2',
['gold coin'] = '10',
},
prosperity = {
rank = '0',
['gold coin'] = '25'
},
maintenance = '1',
},
['iron smelter'] = {
population = '10 [[Serfs]]',
workers = '2',
prosperity = {
rank = '50',
gold = ''
},
requirements = {
'iron ore',
'coal'
},
products = {
'iron'
},
construction = {
['gold coins'] = '150',
stone = '10',
planks = '20',
tools = '10'
},
maintenance = '30'
},
['jeweler\'s workshop'] = {
prosperity = {
rank = '200',
gold = ''
},
},
['manor house'] = {
construction = {
stone = '6',
planks = '10'
},
maintenance = '5'
},
['lumber camp'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
rank = 'Serf',
job = 'Woodcutter',
products = {
'wood'
},
construction = {
['gold coins'] = '20',
tools = '5'
},
maintenance = '0'
},
['market'] = {
building = '[[Builder\'s workshop]]',
workers = '1 (per stall)',
rank = 'Serf',
construction = {
['gold coins'] = '10',
wood = '2'
},
maintenance = '5'
},
['monastery'] = {
construction = {
glass = '10',
planks = '55',
['polished stone'] = '110',
tools = '25'
}
},
['quarries'] = {
workers = '5',
construction = {
planks = '20'
},
maintenance = '0'
},
['rustic church'] = {
},
['sawmill'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
rank = 'Serf',
job = 'Carpenter',
requirements = {
'Wood'
},
products = {
'Planks'
},
construction = {
['gold coins'] = '100',
stone = '10',
wood = '20'
},
bundles = {
{
stone = '5',
wood = '10'
},
{
stone = '5',
wood = '10'
},
},
maintenance = '1'
},
['sheep farm'] = {
population = '1 [[Commoner]]',
workers = '1',
rank = 'Serf',
prosperity = {
rank = '20',
gold = ''
},
products = {
'wool'
},
construction = {
['gold coins'] = '50',
stone = '10',
wood = '10',
tools = '5'
},
maintenance = '15'
},
['stone bridge'] = {
prosperity = {
rank = '200',
gold = ''
},
},
['stonecutter camp'] = {
building = '[[Builder\'s workshop]]',
workers = '5',
rank = 'Serf',
products = {
'stone'
},
construction = {
['gold coins'] = '25',
wood = '10',
tools = '5'
},
maintenance = '0'
},
['stonemason hut'] = {
population = '10 [[Serf]]s',
workers = 1,
rank = 'Commoner',
prosperity = {
rank = '20',
gold = '50'
},
requirements = {
'stone'
},
products = {
'polished stone'
},
construction = {
['gold coins'] = '25',
wood = '10',
cloth = '5'
},
maintenance = '15'
},
['tailor\'s workshop'] = {
population = '1 [[Commoner]]',
workers = '1',
rank = 'Commoner',
prosperity = {
rank = '20',
gold = ''
},
requirements = {
'cloth'
},
products = {
'clothes'
},
construction = {
['gold coins'] = '50',
planks = '5',
['polished stone'] = '5',
tools = '2'
}
},
['tavern'] = {
workers = '1',
rank = 'Commoner',
construction = {
['gold coins'] = '150',
planks = '40',
tools = '25'
},
maintenance = '15'
},
['village center'] = {},
['warehouse'] = {
population = '10 [[Villager]]s',
workers = '4',
rank = 'Serf',
influence = {
labor = '1'
},
prosperity = {
rank = '0',
['gold coins'] = '25'
},
workers = '4',
rank = 'Serf',
construction = {
['gold coins'] = '10',
stone = '10',
planks = '15'
},
bundle = {
{
stone = '10',
},
{
planks = '15'
}
},
maintenance = '2'
},
['weaver hut'] = {
population = '1 [[Commoner]]',
workers = '2',
rank = 'Commoner',
prosperity = {
rank = '20',
gold = ''
},
requirements = {
'wool'
},
products = {
'cloth'
},
construction = {
['gold coins'] = '100',
stone = '10',
planks = '10',
tools = '5'
},
maintenance = '15'
},
['well'] = {
products = {
'water'
},
construction = {
['gold coins'] = '20',
stone = '5',
wood = '10'
},
bundles = {
{
stone = '5',
wood = '10'
}
},
maintenance = '0'
},
['wheat farm'] = {
population = '10 [[Serf]]s',
workers = '3',
rank = 'Serf',
prosperity = {
rank = '20',
gold = ''
},
products = {
'wheat'
},
construction = {
['gold coins'] = '75',
planks = '20',
tools = '10'
},
maintenance = '15'
},
['windmill'] = {
population = '10 [[Serf]]s',
workers = '2',
rank = 'Serf',
prosperity = {
rank = '20',
gold = ''
},
requirements = {
'wheat'
},
products = {
'flour'
},
construction = {
['gold coins'] = '100',
stone = '10',
planks = '10',
tools = '10'
},
maintenance = '15'
},
['wooden bridge'] = {
population = '10 [[Villager]]s',
prosperity = {
rank = '0',
['gold coins'] = '25'
},
construction = {
planks = '10'
},
maintenance = '0'
},
['wooden keep'] = {
workers = '10',
construction = {
planks = '30'
},
maintenance = '5'
}
}