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{{Main|Decorations}} | {{Main|Decorations}} | ||
Decorations are standalone objects that improve the desirability of the area in which they are placed. If attached to buildings, they provide Splendour matching | Decorations are standalone objects that improve the desirability of the area in which they are placed. If attached to buildings, they provide Splendour matching the type of the building. | ||
==Resource Bundles== | ==Resource Bundles== | ||
The construction process uses steps called resource bundles: a package of resources that must be completed in order to construct a specific stage of a building. Many early buildings will have a single bundle of all materials required for construction. | |||
More advanced buildings and modular buildings will have multiple bundles to the construction. Although resources may be brought for any bundle | More advanced buildings and modular buildings will have multiple resource bundles to the construction. Although resources may be brought for any bundle in any order, work can only be completed in bundle order. Therefore if the resources for bundle 2 have been collected, but work on bundle 1 has not been completed, construction on bundle 2 cannot begin. Similarly, if resources for bundles 1 and 3 have been collected, but those of bundle 2 have not, then builders can only complete construction on bundle 1. | ||
Where multiple bundles | Where multiple bundles use the same resource, resources brought to the site will be allocated in bundle order. | ||
==Maintenance Costs== | ==Maintenance Costs== | ||
[[File:Maintenance Cost.png|frameless|right|100px]] | [[File:Maintenance Cost.png|frameless|right|100px]] | ||
All buildings have a monthly maintenance cost | All buildings have a monthly maintenance cost. If maintenance costs exceed income, the treasury may start to run out of [[Gold Coins|gold]], which in turn will prevent the placement of new buildings, the import of resources and the purchase of new [[territories]]. | ||
{{Clear}} | {{Clear}} | ||
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