Difference between revisions of "Mandates"
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== General Mandates == | == General Mandates == | ||
These Mandates can be completed by any of the Bailiff types. | These Mandates can be completed by any of the Bailiff types. | ||
Upgrading most trade routes - add info | |||
== Estate Mandates == | == Estate Mandates == | ||
Revision as of 06:48, 9 February 2026
Mandates in Foundation are tasks that the player can order to be carried out by their Bailiff-type Villagers (the Bailiff, Monastic Emissary and/or Royal Courtier). Mandates only become accessible once the player has built a functioning Great Hall.
Some Mandates can be carried out by the player without using the Bailiffs named above. Other Mandates can be carried out by any of the three Villagers named above, while others can only be carried out by the Bailiff, Monastic Emissary or Royal Courtier individually, depending on type.
There are a number of different Mandates that affect the village in various ways. The Mandates tab can be accessed using the Mandates button on the User Interface. Additional Mandates can be unlocked as the village develops.
Player Mandates
These are Mandates that the player can carry out as soon as the Great Hall is completed, without requiring the services of a Bailiff, Monastic Emissary or Royal Courtier.
- Levy funds - add info
- Promotions - add info
General Mandates
These Mandates can be completed by any of the Bailiff types.
Upgrading most trade routes - add info
Estate Mandates
These Mandates are unique to certain Estates, and as such can only be carried out by the corresponding Bailiff type; i.e. Bailiff for Labour Mandates, Monastic Emissary for Clergy Mandates, Royal Courtier for Kingdom Mandates.