Difference between revisions of "Castle"
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== Overview == | == Overview == | ||
{{Building oInfobox|image={{PAGENAME}}}} | {{Building oInfobox|image={{PAGENAME}}}} | ||
The '''Castle''' is a [[building]] in ''[[Foundation]]''. It is unlocked in tier 1 on the Kingdom path of the [[Progression]] tree for the cost of {{Item|resource=gold coins|value=25}}. It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in various tiers of the Kingdom path. | The '''Castle''' is a [[building]] in ''[[Foundation]]''. It is unlocked in tier 1 on the Kingdom path of the [[Progression]] tree for the cost of {{Item|resource=gold coins|value=25}}. | ||
It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in various tiers of the Kingdom path. | |||
The Castle functions as the military centre of the town, housing Combatants, producing weapons and hosting Visitors related to the Kingdom Estate. | The Castle functions as the military centre of the town, housing Combatants, producing weapons and hosting Visitors related to the Kingdom Estate. | ||
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Free Build | Free Build | ||
|Allows the | |Allows the formation of a [[Army#Castle Company|Castle Company]]. | ||
Acts as accommodation for [[Combatants]] and [[Villagers#Visitors|Visitors]] (Kingdom) | |||
Acts as storage for weapons, {{Item|resource=war ration}} and {{Item|resource=steel}}. | |||
Unlocks [[Mandates]]. | Unlocks [[Mandates]]. | ||
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[[Treasury]] | [[Treasury]] | ||
| | |Allows the formation of [[Army#Spear Company|Spear Companies]]. | ||
Allows the formation of [[Army#Bow Company|Bow Companies]]. | |||
Allows the formation of [[Army#Sword Company|Sword Companies]]. | |||
Allows the player to produce {{Item|resource=war ration}}. | |||
Allows the player to appoint a [[Royal Courtier]]. | |||
Increases the player's treasury capacity. | |||
|- | |- | ||
|3 | |3 | ||
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Private Quarters | Private Quarters | ||
| | |Allows the player to supply food Resources in the Castle. | ||
Allows the player to appoint Barbersurgeons. | |||
Acts as accommodation for important Kingdom Visitors. | |||
|- | |- | ||
|5 | |5 | ||
|Court of Heroes | |Court of Heroes | ||
| | |Provides a happiness boost to Combatants. | ||
|} | |} | ||
Revision as of 21:58, 21 February 2026
Overview
The Castle is a building in Foundation. It is unlocked in tier 1 on the Kingdom path of the Progression tree for the cost of 25
Gold Coins.
It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in various tiers of the Kingdom path.
The Castle functions as the military centre of the town, housing Combatants, producing weapons and hosting Visitors related to the Kingdom Estate.
Sub-buildings
| Tier | Sub-building | Description |
|---|---|---|
| 1 | Castle Keep
Barracks Armoury Free Build |
Allows the formation of a Castle Company.
Acts as accommodation for Combatants and Visitors (Kingdom) Acts as storage for weapons, Allows construction of parts with no function for aesthetics. |
| 2 | Spear Encampment
Bow Encampment Sword Encampment Provisioner Royal Office |
Allows the formation of Spear Companies.
Allows the formation of Bow Companies. Allows the formation of Sword Companies. Allows the player to produce Allows the player to appoint a Royal Courtier. Increases the player's treasury capacity. |
| 3 | None | |
| 4 | Mess Hall
Healing House Private Quarters |
Allows the player to supply food Resources in the Castle.
Allows the player to appoint Barbersurgeons. Acts as accommodation for important Kingdom Visitors. |
| 5 | Court of Heroes | Provides a happiness boost to Combatants. |