Castle Keep

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Revision as of 22:12, 21 February 2026 by Amay4672 (talk | contribs)
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Overview

Castle Keep
Production
Optimal RankVaries
TypeCastle
Unlocking Conditions
Prosperity.png Prosperity0 (tier 1)

The Castle Keep is a sub-building of the Castle. It is unlocked in tier 1 on the Kingdom path of the Progression tree for the cost of 25 Gold Coins.png Gold Coins. This sub-building allows the player to form a Castle Company. Combatants in Castle Companies start at the rank of Militaman and may be promoted.

The Castle Keep is modular and can therefore be expanded and decorated using the common building parts of the Castle and its own unique building parts. Adding a Command Post increases the size of the Company from 5 to 10; apart from this, expanding the sub-building does not affect capacity.

Construction

Requirements

The Castle Keep must include at least one Keep part, one training dummy part and one door.

Unique Parts

Building Part Description Kingdom Splendor.png Kingdom Splendour Costs Maintenance Cost.png Maintenance
Core The main building 3 30 Planks.png Planks 5
Wooden Top A A sloped roof with two windows on each side 1 20 Planks.png Planks 5
Wooden Top B A large sloped roof, with a watch tower atop, with four windows on each side 0.50 15 Planks.png Planks 3
Wooden Top C A shallow sloped roof without windows 0.20 5 Planks.png Planks 1
Door A A door with side-mounted steps 0.10 5 Planks.png Planks2 Tools.png Tools -
Door B A door with side-mounted steps and roofing 0.10 5 Planks.png Planks2 Tools.png Tools -
Door C A door with front-mounted steps 0.10 5 Planks.png Planks2 Tools.png Tools -
Wooden Gate A small gate 0.10 5 Planks.png Planks -
Decorative Flag A small flag to go atop of the Wooden Top options 0.20 2 Cloth.png Cloth -
Training Dummy A training target for your soldiers - - -

Army Preview

Novices.png Soldiers.png Knight.png