Module:Buildings
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Documentation for this module may be created at Module:Buildings/doc
return {
['apiary'] = {
workers = 2,
products = {
'honey',
'wax'
},
construction = {
planks = 30,
tools = 5
},
maintenance = 10
},
['bakery'] = {
population = '10 [[Serf]]s',
workers = 2,
requirements = {
'water',
'flour'
},
products = {
'bread'
},
construction = {
['gold coins'] = '150',
['stone'] = '20',
['planks'] = '20',
['tools'] = '20'
},
maintenance = '20'
},
['blacksmith'] = {
population = '10 [[Serf]]s',
workers = '2',
requirements = {
'coal',
'iron'
},
products = {
'tools'
},
construction = {
['gold coins'] = '200',
stone = '20',
wood = '20',
tools = '20'
},
maintenance = '30'
},
['brewery'] = {
population = '20 [[Commoner]]s',
requirements = {
'wheat',
'hops',
'water'
},
products = {
'beer'
},
construction = {
['gold coins'] = '200',
planks = '15',
['polished stone'] = '15',
tools = '10'
},
maintenance = '30'
},
['builder\'s workshop'] = {
building = '[[Village Center]]',
workers = '3',
construction = {
wood = '5'
},
tax = '0',
maintenance = '1'
},
['charcoal hut'] = {
population = '10 [[Serf]]s',
workers = '3',
requirements = {
'wood'
},
products = {
'coal'
},
construction = {
['gold coins'] = '100',
wood = '20',
tools = '10'
},
maintenance = '20'
},
['cheesemaker'] = {
population = '1 [[Commoner]]',
workers = '2',
requirements = {
'milk'
},
products = {
'cheese'
},
construction = {
['gold coins'] = '150',
planks = '15',
['polished stone'] = '10',
tools = '5'
},
maintenance = '25'
},
['church'] = {
construction = {
['gold coins'] = '50',
stone = '35',
planks = '15',
['polished stone'] = '30',
tools = '5'
},
maintenance = '85'
},
['cooperage'] = {
population = '20 [[Commoner]]s',
workers = '3',
requirements = {
'planks',
'iron',
'tools'
},
products = {
'barrel'
},
construction = {
['gold coins'] = '300',
planks = '30',
['polished stone'] = '10',
tools = '10'
},
maintenance = '75'
},
['dairy farm'] = {
population = '1 [[Commoner]]',
workers = '1',
products = {
'milk'
},
construction = {
gold = '75',
planks = '25',
tools = '5'
},
maintenance = '25'
},
['fisher\'s hut'] = {
population = '20 [[Serf]]s',
workers = '1',
splendor = {
labor = '6'
},
products = {
'fish'
},
construction = {
['gold coins'] = '20',
wood = '40'
},
maintenance = '15'
},
['forester camp'] = {
building = '[[Builder\'s workshop]]',
workers = '1',
construction = {
['gold coins'] = '50',
planks = '10'
},
maintenance = '50'
},
['gathering hut'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
products = {
'berries'
},
construction = {
['gold coins'] = '20',
wood = '10'
},
maintenance = '5'
},
['granary'] = {
building = '[[Builder\'s workshop]]',
workers = '1',
construction = {
['gold coins'] = '50',
stone = '5',
wood = '15'
},
maintenance = '5'
},
['hop farm'] = {
population = '20 [[Commoner]]s',
workers = '3',
products = {
'hops'
},
construction = {
['gold coins'] = '100',
planks = '30',
['polished stone'] = '10',
tools = '10'
},
maintenance = '20'
},
['house'] = {
construction = {
wood = '10'
}
},
['iron smelter'] = {
population = '10 [[Serfs]',
workers = '2',
requirements = {
'iron ore',
'coal'
},
products = {
'iron'
},
construction = {
['gold coins'] = '150',
stone = '10',
planks = '20',
tools = '10'
},
maintenance = '30'
},
['lord manor'] = {
construction = {
stone = '6',
planks = '10'
},
maintenance = '5'
},
['lumber camp'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
products = {
'wood'
},
construction = {
['gold coins'] = '20',
tools = '5'
},
maintenance = '5'
},
['market'] = {
building = '[[Builder\'s workshop]]',
workers = '1 (per stall)',
construction = {
['gold coins'] = '10',
wood = '2'
},
maintenance = '5'
},
['monastery'] = {
construction = {
glass = '10',
planks = '55',
['polished stone'] = '110',
tools = '25'
}
},
['quarries'] = {
workers = '5',
construction = {
planks = '20'
},
maintenance = '0'
},
['rustic church'] = {
population = '10 [[Villager]]s',
construction = {
['gold coins'] = '10',
stone = '20',
planks = '32',
tools = '11'
},
maintenance = '45'
},
['sawmill'] = {
building = '[[Builder\'s workshop]]',
workers = '3',
requirements = {
'Wood'
},
products = {
'Planks'
},
construction = {
['God Coins'] = '100',
stone = '10',
wood = '20'
},
maintenance = '15'
},
['sheep farm'] = {
population = '1 [[Commoner]]',
workers = '1',
products = {
'wool'
},
construction = {
['gold coins'] = '50',
stone = '10',
wood = '10',
tools = '5'
},
maintenance = '15'
},
['stonecutter camp'] = {
building = '[[Builder\'s workshop]]',
workers = '5',
products = {
'stone'
},
construction = {
['gold coins'] = '25',
wood = '10',
tools = '5'
},
maintenance = '10'
},
['stonemason hut'] = {
population = '10 [[Serf]]s',
workers = 1,
requirements = {
'stone'
},
products = {
'polished stone'
},
construction = {
['gold coins'] = '25',
wood = '10',
cloth = '5'
},
maintenance = '15'
},
['tailor\'s workshop'] = {
population = '1 [[Commoner]]',
workers = '1',
requirements = {
'cloth'
},
products = {
'common clothes'
},
construction = {
['gold coins'] = '50',
planks = '5',
['polished stone'] = '5',
tools = '2'
}
},
['tavern'] = {
construction = {
['gold coins'] = '150',
planks = '40',
tools = '25'
},
maintenance = '15'
},
['village center'] = {},
['warehouse'] = {
population = '10 [[Villager]]s',
influence = {
labor = '1'
},
workers = '4',
construction = {
['gold coins'] = '50',
stone = '10',
planks = '15'
},
maintenance = '5'
},
['weaver hut'] = {
population = '1 [[Commoner]]',
workers = '2',
requirements = {
'wool'
},
products = {
'cloth'
},
construction = {
['gold coins'] = '100',
stone = '10',
planks = '10',
tools = '5'
},
maintenance = '15'
},
['well'] = {
products = {
'water'
},
construction = {
['gold coins'] = '20',
stone = '5',
wood = '10'
},
maintenance = '5'
},
['wheat farm'] = {
population = '10 [[Serf]]s',
workers = '3',
products = {
'wheat'
},
construction = {
['gold coins'] = '75',
planks = '20',
tools = '10'
},
maintenance = '15'
},
['windmill'] = {
population = '10 [[Serf]]s',
works = '2',
requirements = {
'wheat'
},
products = {
'flour'
},
construction = {
['gold coins'] = '100',
stone = '10',
planks = '10',
tools = '10'
},
maintenance = '15'
},
['wooden bridge'] = {
population = '10 [[Villager]]s',
construction = {
planks = '10'
},
maintenance = '0'
},
['wooden keep'] = {
workers = '10',
construction = {
planks = '30'
},
maintenance = '5'
}
}