Difference between revisions of "Granary"

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A storage center for organic goods to be stored; without this building [[market tender]]s are unable to acquire goods for [[food stall]]s, which will result in hunger initially, a protracted lack of access to food will result in a food shortage, which takes time to recover from after adequate supplies are maintained. Each granary in a village can hold up to 100 items in each slot, with 4 slots available.
A storage center for organic goods to be stored; without this building [[market tender]]s are unable to acquire goods for [[food stall]]s, which will result in hunger initially, a protracted lack of access to food will result in a food shortage, which takes time to recover from after adequate supplies are maintained. Each granary in a village can hold up to 100 items in each slot, with 4 slots available.


Aside from being the point of acquisition for markets, raw and partially processed produce can can be collected from here to be further processed into consumable food, drink or in the case of wheat, the production of flour. [[Trade]]rs will also visit granaries to buy and sell produce when they pass through the village, visiting only the locations that have been assigned to contain the goods that have been assigned for purchase or sale.
Aside from being the point of acquisition for markets, raw and partially processed produce can be collected from here to be further processed into consumable food, drinks or in the case of wheat, the production of flour. [[Trade]]rs will also visit granaries to buy and sell produce when they pass through the village, visiting only the locations that have been assigned to contain the goods that have been assigned for purchase or sale.


[[Category:Buildings]]
[[Category:Buildings]]

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