Difference between revisions of "Edicts & Privileges"

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Added rest of the Privilege tables
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(Added rest of the Privilege tables)
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!Stonework Promotion[[File:Icon Edict Stonework Promotion.png|center|frameless|45x45px]]
!Stonework Promotion[[File:Icon Edict Stonework Promotion.png|center|frameless|45x45px]]
|Yields of [[Stone]], [[Iron Ore]], [[Gold Ore]], [[Marble]] and [[Quartz]] are increased by <span style="color:#729300;">'''50%'''</span>.
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* Yields of [[Stone]], [[Iron Ore]], [[Gold Ore]], [[Marble]] and [[Quartz]] are increased by <span style="color:#729300;">'''50%'''</span>.
Yields of [[Berries]], [[Fish]], [[Wheat]], [[Boar]] and [[Milk]] are decreased by <span style="color:#ea531f;">'''50%'''</span>.
* Yields of [[Berries]], [[Fish]], [[Wheat]], [[Boar]] and [[Milk]] are decreased by <span style="color:#ea531f;">'''50%'''</span>.
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!Sturdy Material[[File:Icon Edict Sturdy Material.png|center|frameless|45x45px]]
!Sturdy Material[[File:Icon Edict Sturdy Material.png|center|frameless|45x45px]]
|Upkeep of [[Production]] Building Parts is decreased by <span style="color:#729300;">'''50%'''</span>.
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* Upkeep of [[Production]] Building Parts is decreased by <span style="color:#729300;">'''50%'''</span>.
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!Careful Planning[[File:Icon Edict Careful Planning.png|center|frameless|45x45px]]
!Careful Planning[[File:Icon Edict Careful Planning.png|center|frameless|45x45px]]
|Refund <span style="color:#729300;">'''50%'''</span> of the [[Tools]] used after constructing a Building Part.
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* Refund <span style="color:#729300;">'''50%'''</span> of the [[Tools]] used after constructing a Building Part.
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!Bulk Trade[[File:Icon Edict Bulk Trade.png|center|frameless|45x45px]]
!Bulk Trade[[File:Icon Edict Bulk Trade.png|center|frameless|45x45px]]
|Trade quantity bonus of <span style="color:#729300;">'''80%'''</span> from villages with [[Clergy]], [[Kingdom]] and [[Labour]] allegiance.
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* Trade quantity bonus of <span style="color:#729300;">'''80%'''</span> from villages with [[Clergy]], [[Kingdom]] and [[Labour]] allegiance.
Trade price bonus of <span style="color:#ea531f;">'''-20%'''</span> from villages with [[Clergy]], [[Kingdom]] and [[Labour]] allegiance.
* Trade price bonus of <span style="color:#ea531f;">'''-20%'''</span> from villages with [[Clergy]], [[Kingdom]] and [[Labour]] allegiance.
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!Merchant League
!Merchant League
|Trade price bonus of 10% from villages with Labour allegiance.
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* Trade price bonus of <span style="color:#729300;">'''10%'''</span> from villages with Labour allegiance.
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!Civic Chores
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* Labour buildings upkeep reduced by <span style="color:#729300;">'''25%'''</span>.
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!Fair Reputation
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* Newcomers ignore the Happiness Immigration factor.
 
*NNN
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!Additional Taxation
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*You can have <span style="color:#729300;">'''1'''</span> more concurring tax without penalty.
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!Dutiful Payers
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* Residential taxation Happiness effect is decreased by <span style="color:#729300;">'''25%'''</span>.
 
*gg
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!Family Business
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* Every time you trade with a village of Labour allegiance, you gain <span style="color:#729300;">'''1'''</span> influence with its Estate.
|-
!
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*
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{| class="wikitable sortable mw-collapsible"
![[File:Kingdom Influence.png|center|frameless|32x32px]]
!'''Kingdom Privileges'''
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!Economic Alliance
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* Trade price bonus of <span style="color:#729300;">'''10%'''</span> from villages with Kingdom allegiance.
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!Protection Taxation
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* While a company is deployed on a military mission, Taxation cumulation speed is increased by <span style="color:#729300;">'''50%'''</span>.
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!Inherited Land
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* For every 5 territories you purchase while this effect is active, redeem <span style="color:#729300;">'''1'''</span> for free.
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!King's Accolade
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*If a <span style="color:#eab109;">'''Knight'''</span> dies during a military mission, a new one immigrates to your village.
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!Stonework Promotion
!Stately Contribution
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*<span style="color:#729300;">'''50%'''</span>
* Kingdom buildings upkeep is reduced by <span style="color:#729300;">'''25%'''</span>.
|-
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!Sturdy Material
!Family Business
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* Every time you trade with a village of Labour allegiance, you gain <span style="color:#729300;">'''1'''</span> influence with its Estate.
|-
!
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*
*
|}
{| class="wikitable sortable mw-collapsible"
![[File:Clergy Influence.png|center|frameless|32x32px]]
!'''Clergy Privileges'''
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!Trade Covenant
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* Trade price bonus of <span style="color:#729300;">'''10%'''</span> from villages with Clergy allegiance.
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!Pious Fasting
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* <span style="color:#eab109;">'''Monastic Food'''</span> Need satisfaction for Monastics lasts <span style="color:#729300;">'''25%'''</span> longer.
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!Tithe Taxes
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* Unlocks Tithe Taxes on Churches.
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!Parish Grant
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*Clergy buildings upkeep is reduced by <span style="color:#729300;">'''25%'''</span>.
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!Careful Planning
!Good Neighbour
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|
*.
* Every time you trade with a village of Clergy allegiance, you gain <span style="color:#729300;">'''1'''</span> influence with its Estate.
|-
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!Bulk Trade
!
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*
*
|}
|}
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