Difference between revisions of "Book"

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I've updated page descriptions and order, terminology, shortcuts etc. to match the current version of the game.
(I've updated page descriptions and order, terminology, shortcuts etc. to match the current version of the game.)
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The '''Book''' can be opened from the menu at the bottom of the screen or by pressing ''Tab'' on the keyboard. Its main objective is to offer a maximum of useful information to the player.
The '''Royal Book''' can be opened from the menu at the top right of the screen or by pressing ''Tab'' on the keyboard. The pages in the book provide useful overviews of various aspects of city management. Pages only become available in the Royal Book when they become relevant in the game; for example, the Taxation page does not appear until the player builds a [[Tax Office]] and assigns a Tax Collector.


==Overview==
==Pages==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Icon !! Tab Name !! Description
! Icon !! Tab Name !! Description
|-
|-
| [[File:Icon Villagers default @2x.png|50px|]] || Villagers (F1) || The villagers page provides a quick overview of all villagers, their job and villager level, quick jump to workplace and home, satisfaction and warning for villager issues.  
|
|Village Overview (F1)
|This page shows an overview of the game type and aspiration objectives if applicable. The name and type of settlement and the player's own name and title can also be changed here.
|-
|-
| [[File:Icon Workplaces defaut @2x.png|50px|]] || Buildings (F2) || An overview of all buildings, number of employees etc. Villagers can be assigned and removed from buildings directly in this screen.
|
|Edicts and Privileges (F2)
|This page shows the Edicts and Privileges currently in use and allows players to change them. Also shown on this page is a list of the effects that are active in the game due to game rules, Bailiff/Monastic Emissary/Royal Courtier bonuses, and active Edicts and Privileges.
|-
|-
| [[File:Icon Trade default 2022@2x.png|alt=Trade icon|50x50px]]|| Resources (F3) || An overview of all available resources for trade in your village. Available actions: stockpile, trade, no trade, buy until inventory reaches a set value, sell all above a set value. Furthermore, the Trade tab gives you information about unlocked [[Trade|Trade Routes]].
|
|Trade Routes (F3)
|An overview of all the available trade routes in the game. It provides information on available goods, prices, and levels and allegiances of trade routes.
|-
|-
| [[File:Icon Budget default @2x.png|50px|]] || Economy (F4) || An overview of your weekly and monthly income (market, tax office, trade) and expenses (construction, upkeep, territory, miscellaneous). You can also set your taxes here.
|
|Resources (F4)
|An overview of the village's resource inventory and current trading. Here players can set favourites to appear in the resources panel, order the stockpiling of resources, set resources to be [[Resources|tracked]], and order the import or export of resources in specific quantities.
|-
|-
| [[File:Icon Estates default 2022@2x.png|alt=Progression icon|50x50px]]|| Progression (F5) || An overview of the common progression path and of all three major estates in Foundation (Labor, Kingdom, Clergy) with their set of unlockables. You can also set edicts and privileges here.  
| [[File:Icon Villagers default @2x.png|50px|]]|| Villagers (F5) || The Villagers page lists all villagers and gives information on their housing and work status, rank, job, happiness and major problems. Players can sort this list according to various categories.  
|-
|-
| [[File:Icon Army default @2x.png|50px|]] || Army (F6) || An overview of all available military missions, [[Soldiers]] and battle history.
| [[File:Icon Workplaces defaut @2x.png|50px|]]|| Buildings (F6) || An overview of all buildings, including number of employees and workplace status. Villagers can be assigned and removed from buildings directly in this screen.
|-
|-
| [[File:Icon Log default@2x.png|50px|]] || Logs (F7) || A complete history of events to watch for in your village, including issues and completed work.  
| [[File:Icon Budget default @2x.png|50px|]]|| Budget (F7) || An overview of income and expenditure in the current month compared to the previous month, broken down into various categories.
|-
| || Taxation (F8) || On this page players can choose which types of tax to implement and adjust the tax rate. This page also gives an overview of total expected income from taxation and the impact of taxation on happiness or Labour influence.
|-
| [[File:Icon Log default@2x.png|50px|]] || Logs (F7) || A chronological record of events in your village, such as trade events, quests and military missions, housing or food shortages, newcomer or messenger arrivals, and completed construction projects.  
|}
|}


[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
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