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Villagers are divided into three types; Villagers, Monastics and Combatants, and can be promoted to different ranks within these types. All villager types and ranks follow the same pattern of work and free-time periods. When the villager is on free time, they will spend their time visiting locations in the town where they can fill their [[Needs]] (e.g. Wells, Markets, Churches, Taverns, Houses). These [[Needs]] must be filled in order to maintain villager happiness. If they have filled all their [[Needs]] and are still on free time, they will return to their houses to relax until they go to work. | Villagers are divided into three types; Villagers, Monastics and Combatants, and can be promoted to different ranks within these types. All villager types and ranks follow the same pattern of work and free-time periods. When the villager is on free time, they will spend their time visiting locations in the town where they can fill their [[Needs]] (e.g. Wells, Markets, Churches, Taverns, Houses). These [[Needs]] must be filled in order to maintain villager happiness. If they have filled all their [[Needs]] and are still on free time, they will return to their houses to relax until they go to work. | ||
== Types and Ranks == | |||
[[File:Commoner Coopers.png|thumb|A Commoner in the profession of Cooper]] | |||
===Villagers=== | ===Villagers=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
! Monastic Rank !! Essential Needs !! Additional Needs !! Promotion Cost | ! Monastic Rank !! Essential Needs !! Additional Needs !! Promotion Cost {{Item|resource=manuscript|text=no}} | ||
|- | |- | ||
| Novice || Water<br />Rustic Food<br />Dormitory Housing || Monastic Food<br />Service || 5 | | Novice || Water<br />Rustic Food<br />Dormitory Housing || Monastic Food<br />Service || 5 | ||
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<nowiki>*</nowiki>Note: in all cases, x2 and x3 indicates a requirement for ''different'' types of the resource, not multiple servings of the same type. | <nowiki>*</nowiki>Note: in all cases, x2 and x3 indicates a requirement for ''different'' types of the resource, not multiple servings of the same type. | ||
<nowiki>**</nowiki>Note: +1 indicates a requirement for 1 additional type of Monastic Food, which must be a different type from | <nowiki>**</nowiki>Note: +1 indicates a requirement for 1 additional type of Monastic Food, which must be a different type from the type provided for the Essential Need. | ||
=== Combatants === | |||
===Combatants=== | |||
Combatants are residents of your domain that have the "Combatant" profile, having enlisted in military service to their liege-lord. | Combatants are residents of your domain that have the "Combatant" profile, having enlisted in military service to their liege-lord. | ||
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Combatants are free to promote. However, Militiamen can only be promoted to Soldiers once they have reached a certain strength level, which depends on their weapons and military experience from campaigns. The same is true of promoting Soldiers to Knights. Additionally, players can only promote 1 Knight for every 5 Soldiers in their army. | Combatants are free to promote. However, Militiamen can only be promoted to Soldiers once they have reached a certain strength level, which depends on their weapons and military experience from campaigns. The same is true of promoting Soldiers to Knights. Additionally, players can only promote 1 Knight for every 5 Soldiers in their army. | ||
== Efficiency == | |||
Villagers work more efficiently depending on their rank and the job they are assigned to. Different jobs are optimised for different ranks, indicated in the build menu of each production building. For example, although Serfs can work in any production building, a Serf in the role of Butcher will become more efficient if he is promoted to Commoner. Similarly, although Novices can work in any Monastery role, nearly all Monastery roles are optimised for Brothers/Sisters. | |||
Once a villager is at the optimal rank for his job, he is at maximum efficiency and will not work faster if he is promoted above the optimal rank for that job. | |||
=== Serf-optimised === | |||
{{Jobs|serf}} | |||
=== Commoner-optimised === | |||
{{Jobs|commoner}} | |||
=== Citizen-optimised === | |||
{{Jobs|citizen}} | |||
=== Brother/Sister-optimised === | |||
{{Jobs|Brother/Sister}} | |||
==Visitors== | ==Visitors== | ||
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Some visitors, such as the Seneschal, Abbess and King, will arrive as part of [[Quests|Quest]] objectives, and have their own unique needs. These visitors are accompanied by retinues of other visitors, and will often give the player Quests which may cause additional visitors to arrive. | Some visitors, such as the Seneschal, Abbess and King, will arrive as part of [[Quests|Quest]] objectives, and have their own unique needs. These visitors are accompanied by retinues of other visitors, and will often give the player Quests which may cause additional visitors to arrive. | ||
== Traders == | |||
Traders are villagers that visit from other cities (unlocked in the Trade Routes page of the [[Book|Royal Book]]) in order to buy and sell resources. Once a trade route has been opened, traders will start arriving roughly every two weeks. If no tradeable resources of the trader's home city have been marked for import or export, the trader will simply walk across the map from entry to exit. If a resource has been marked for trade, the trader will attempt to visit Warehouses or Granaries that have slots for that resource and buy or sell up to their limit. Traders have no Needs and cannot be controlled by the player. | |||
==Types== | ==Types== | ||
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===Serfs=== | ===Serfs=== | ||
Serfs are the primary villagers available to the player. They are able to take on manual labour jobs only within the village. | Serfs are the primary villagers available to the player. They are able to take on manual labour jobs only within the village. | ||
===Commoners=== | ===Commoners=== | ||
The next rank up from serfs, commoners can work jobs which a serf can undertake as well as service/skilled labour work. They will also bring more tax revenue than serfs. | The next rank up from serfs, commoners can work jobs which a serf can undertake as well as service/skilled labour work. They will also bring more tax revenue than serfs. | ||
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