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[[File:HUD Visibility Zones.png| | [[File:HUD Visibility Zones.png|frame|The icon for toggling Zone visibility in the Visibility menu]] | ||
'''Zones''' in ''[[Foundation]]'' are used to set a function to an area of variable size. They are fundamental to controlling your village's growth.There are 9 zones that can be painted as the village grows. Most of these zones can be accessed from the bottom tool bar by clicking on the paint brush icon. However, reforestation zones, crop fields and pastures have to be defined directly from the respective buildings window. Every building will get their unique zone this way. Many zones can overlap with each other; exceptions are the three building-defined zones as well as forbidden which overwrites all other zones. | '''Zones''' in ''[[Foundation]]'' are used to set a function to an area of variable size. They are fundamental to controlling your village's growth.There are 9 zones that can be painted as the village grows. Most of these zones can be accessed from the bottom tool bar by clicking on the paint brush icon. However, reforestation zones, crop fields and pastures have to be defined directly from the respective buildings window. Every building will get their unique zone this way. Many zones can overlap with each other; exceptions are the three building-defined zones as well as forbidden which overwrites all other zones. | ||
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