Difference between revisions of "Army"

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The first step in building an Army is to build a [[Keep]] with the [[Castle]] sub-building. Once the Castle is completed, the player will be able to form their first Company and assign soldiers to it. Only one Castle can be build on the map. In order to create additional Companies, the player will need to unlock the Spear Warfare, Bow Warfare and Sword Warfare technologies in the Kingdom Path of the [[Progression#Progression Tree|Progression Tree]]; these technologies unlock the [[Spear Encampment]], [[Bow Encampment]] and [[Sword Encampment]] sub-buildings respectively. Players can create one new company of the corresponding weapon type in each Encampment sub-building.
The first step in building an Army is to build a [[Keep]] with the [[Castle]] sub-building. Once the Castle is completed, the player will be able to form their first Company and assign soldiers to it. Only one Castle can be build on the map. In order to create additional Companies, the player will need to unlock the Spear Warfare, Bow Warfare and Sword Warfare technologies in the Kingdom Path of the [[Progression#Progression Tree|Progression Tree]]; these technologies unlock the [[Spear Encampment]], [[Bow Encampment]] and [[Sword Encampment]] sub-buildings respectively. Players can create one new company of the corresponding weapon type in each Encampment sub-building.


At first, each Company can only have up to 5 Combatants, but once the player unlocks the [[Command Post]] building part, they will be able to build Command Posts in the Castle and any Encampment sub-building, raising the number of Combatants in a Company to 10, which is the maximum.
At first, each Company can only have up to 5 Combatants, but once the player unlocks the [[Command Post]] building part, they will be able to build a Command Post in the Castle and in any Encampment sub-building, raising the number of Combatants in a Company to the maximum of 10.


== Types of Company ==
== Types of Company ==
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== Company Level ==
== Company Level ==
For some Military Missions, only Companies that have reached a certain level can be assigned. A Company reaches level 2 when one of its Combatants is promoted to the [[Villagers#Combatants|Soldier]] rank, and level 3 when one is promoted to the [[Villagers#Combatants|Knight]] rank. Combatants can only be [[Villagers#Promotions|promoted]] when their [[Needs]] are filled and they have reached a certain level of Might.
For some Military Missions, only Companies that have reached a certain level can be assigned. Company level is indicated by the number of {{Item|resource=fleur de lis}} of the Company, seen on the [[Army#Company List|Company List]] page of the Army book. A Company reaches level 2 when one of its Combatants is [[Villagers#Promotions|promoted]] to the [[Villagers#Combatants|Soldier]] rank, and level 3 when one is [[Villagers#Promotions|promoted]] to the [[Villagers#Combatants|Knight]] rank. Combatants can only be [[Villagers#Promotions|promoted]] when their [[Needs]] are filled and they have reached a certain level of Might.  


== Company Might ==
== Company Might ==
The Might of a Company is calculated based on the number of Combatants, their ranks, and their strength levels. Strength levels are calculated based on the tier of the assigned [[Resources#Weapons|weapon]], level of training, and level of experience, which is gained through being sent on military Missions.
Each military Mission has a recommended Might level. A Company that does not meet this recommended level is more likely to suffer injuries or deaths during the Mission.


== Managing an Army ==
== Managing an Army ==
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On this page are listed the Missions available to the player (left) and the Companies available to be assigned to the selected mission (right).
On this page are listed the Missions available to the player (left) and the Companies available to be assigned to the selected mission (right).


On each Mission's panel is given the name, the recommended [[Army#Company Might|Might]] level for success, the expected rewards from the mission (if successful), the level of the mission (indicated by 1, 2 or 3 INSERT ICON HERE Fleur de Lis), and if applicable, the requirements (War Rations) and risks (injury or death of Combatants) of the mission.
On each Mission's panel is given the name, the recommended [[Army#Company Might|Might]] level for success, the expected rewards from the mission (if successful), the level of the mission (indicated by 1, 2 or 3 {{Item|resource=fleur de lis}}), and if applicable, the requirements ({{Item|resource=war ration}}) and risks ({{Item|resource=injury}} or {{Item|resource=death}}of Combatants) of the mission.


For a list of Missions and details, see [[Quests#Military Missions|Military Missions]].
For a list of Missions and details, see military [[Quests#Military Missions|Missions]].


=== Company List ===
=== Company List ===
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The right side of the Company List page shows information on the selected company. Here players can change the name of the company, and change the Company's duty and weapon type. Players can also view information on individual Combatants; names, [[Villagers#Combatants|ranks]], [[Combatants#Strength|strength]], weapon status, happiness, training level, and problems.
The right side of the Company List page shows information on the selected company. Here players can change the name of the company, and change the Company's duty and weapon type. Players can also view information on individual Combatants; names, [[Villagers#Combatants|ranks]], [[Combatants#Strength|strength]], weapon status, happiness, training level, and problems.
'''Duty Type'''
Companies can be assigned to three different duty types. Mission Duty makes them available for assignment to Military Missions in the Mission List. Guard Duty causes the Combatants to act as [[Watchmen]]. Patrol duty causes the Combatants to act as [[Patrollers]].
'''Strength'''
The Strength of individual Combatants depends on the tier of their assigned [[Resources#Weapons|weapon]], their level of training, and their level of experience, which is gained through being sent on military Missions.
'''Training'''
Once a Combatant has been assigned to a Company, they will start training at that Company's Encampment or Castle. Combatants who are fully trained have a better chance of returning from a Mission unscathed.
'''Problems'''
When a Company's problem indicator is active on the left of the Company List page, this indicates that at least one of the Combatants in the Company is unarmed, unhappy, wounded, or not fully trained. The individual Combatants and their problem indicators are visible on the right of the same page.
=== Combatant List ===
This page contains a full list of every Combatant in the Army, sortable by rank, name, happiness etc, and information on each person.
=== Battle History ===
This page contains a chronological list of battles fought by Companies, sortable by date, outcome, casualties etc.
[[Category:Game Mechanics]]
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