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The '''Healing House''' is a sub-building of the [[Castle]]. It is unlocked in tier 4 on the Kingdom path of the [[Progression]] tree for the cost of {{Item|resource=kingdom influence|value=35}}. This sub-building allows the player to hire Barber Surgeons, which help wounded Combatants to recover more quickly. The optimum rank for the Barber Surgeon role is [[Citizen]]. | The '''Healing House''' is a modular [[Sub-Buildings|sub-building]] of the [[Castle]]. It is unlocked in tier 4 on the Kingdom path of the [[Progression]] tree for the cost of {{Item|resource=kingdom influence|value=35}}. This sub-building allows the player to hire Barber Surgeons, which help wounded Combatants to recover more quickly. The optimum rank for the Barber Surgeon role is [[Citizen]]. | ||
The Healing House is modular and can therefore be expanded and decorated using only the common building parts of the Castle. Expanding this sub-building allows the player to employ more Barber Surgeons, each of which expands the capacity of the sub-building. The sub-building has no unique building parts. | The Healing House is modular and can therefore be expanded and decorated using only the common building parts of the Castle. Expanding this sub-building allows the player to employ more Barber Surgeons, each of which expands the capacity of the sub-building. The sub-building has no unique building parts. | ||
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