Herb Garden
The Herb Garden is a sub-building of the Monastery. It is unlocked in tier 1 on the Clergy path of the Progression tree for the cost of 25
Gold Coins. It produces
Herbs over time when workers are assigned to it.
All sub-buildings of the Monastery are staffed automatically by Monastics that the player has devoted to the Monastery, rather than being assigned directly by the player. The optimum rank for the Herbalist role is Brother/Sister.
The Herb Garden is modular and can therefore be expanded and decorated, using both the common building parts of the Monastery and its own unique building parts. Expanding this building may increase the number of Herbalists that can be employed and/or the storage capacity of the building.
Construction
Requirements
The Herb Garden must consist of at least one production-type building part (any planter) and at least one Herb Garden Hut.
Unique Parts
| Name | Effect | Construction Costs |
|---|---|---|
| Herb Planter, Rope Trellis | Adds 2 to total worker capacity | 5 1 |
| Herb Planter, Wood Trellis | Adds 2 to total worker capacity | 5 1 |
| Herb Planter, Delicate | Adds 2 to total worker capacity | 5 1 |
| Herb Planter, Fragrant | Adds 2 to total worker capacity | 5 1 |
| Herb Planter, Corner | Adds 2 to total worker capacity | 5 1 |
| Herb Planter, Round | Adds 2 to total worker capacity | 5 1 |
| Herb Garden Hut | Can store up to 50 output resources | 10 3 2 |