Castle

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Revision as of 12:56, 22 February 2026 by Amay4672 (talk | contribs)
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Overview

Castle
Production
Optimal Rankvaries
TypeMonument
Unlocking Conditions
Prosperity.png Prosperity0 (tier 1)

The Castle is a building in Foundation. It is unlocked in tier 1 on the Kingdom path of the Progression tree for the cost of 25 Gold Coins.png Gold Coins.

It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in various tiers of the Kingdom path.

The Castle functions as the military centre of the town, housing Combatants, producing weapons and hosting Visitors related to the Kingdom Estate.

Sub-buildings

Tier Sub-building Description
1 Castle Keep

Barracks

Armoury

Great Hall

Free Build

Allows the formation of a Castle Company.

Acts as accommodation for low-ranking Combatants and Visitors.

Acts as storage for weapons, War Rations.png War Rations and Steel.png Steel.

Unlocks Mandates.

Allows construction of parts with no function for aesthetics.

2 Spear Encampment

Bow Encampment

Sword Encampment

Provisioner

Royal Office

Treasury

Allows the formation of Spear Companies.

Allows the formation of Bow Companies.

Allows the formation of Sword Companies.

Allows the player to produce War Rations.png War Rations.

Allows the player to appoint a Royal Courtier.

Increases the player's treasury capacity.

3 None
4 Mess Hall

Healing House

Private Quarters

Allows the player to supply food Resources in the Castle.

Allows the player to appoint Barber Surgeons.

Acts as accommodation for high-rank Combatants and Visitors.

5 None

Construction

Common and Kingdom Estate Decorations can be used on this building and its sub-buildings.

Basic Parts

Rooms house functions for your monument

Rooms
Name Effect Construction Costs
Rustic Wood Watchtower Provides Passive Light Fortification

2 Maintenance Cost.png Maintenance

10 Planks.png Planks
2 Tools.png Tools
R
Rustic Wooden Quarters Provides Passive Light Fortification

2 Maintenance Cost.png Maintenance

15 Planks.png Planks
1 Tools.png Tools
Rustic Fortified Quarters, Minor Provides Passive Light Fortification

3 Maintenance Cost.png Maintenance

15 Planks.png Planks
10 Stone.png Stone
2 Tools.png Tools
Rustic Wooden Passageway 1 Maintenance Cost.png Maintenance 15 Planks.png Planks
2 Tools.png Tools
Rustic Wooden Cabin 1 Maintenance Cost.png Maintenance 8 Planks.png Planks
1 Tools.png Tools
Rustic Marquee Tent 2 Maintenance Cost.png Maintenance 10 Cloth.png Cloth
5 Planks.png Planks
1 Tools.png Tools
Rustic Pavilion Tent 2 Maintenance Cost.png Maintenance
Rustic Wedge Tent 1 Maintenance Cost.png Maintenance


Training parts and the Command Post can only be used on