Différences entre les versions de « Taxation »

Aller à la navigation Aller à la recherche
238 octets ajoutés ,  lundi à 18:14
Ligne 2 : Ligne 2 :
'''Taxation''' is one of the ways players can earn {{Item|resource=gold coins}} for their settlement, with which to build new buildings, unlock technologies, import goods and pay building maintenance costs. New forms of taxation are mostly unlocked in the [[Progression#Progression Tree|Progression Tree]] as the game develops, and can be managed in the Taxation page of the [[Book|Royal Book]] (F8), which will appear in the Book when the first taxation type is unlocked. On this page, players can choose which taxes to implement in their village, adjust tax rates, and see an overview of tax income and the effects of tax on happiness and [[Labour Influence]]. Taxes are collected by Tax Collectors working in a [[Tax Office]].
'''Taxation''' is one of the ways players can earn {{Item|resource=gold coins}} for their settlement, with which to build new buildings, unlock technologies, import goods and pay building maintenance costs. New forms of taxation are mostly unlocked in the [[Progression#Progression Tree|Progression Tree]] as the game develops, and can be managed in the Taxation page of the [[Book|Royal Book]] (F8), which will appear in the Book when the first taxation type is unlocked. On this page, players can choose which taxes to implement in their village, adjust tax rates, and see an overview of tax income and the effects of tax on happiness and [[Labour Influence]]. Taxes are collected by Tax Collectors working in a [[Tax Office]].


== Types of Taxation ==
== Residential Taxes ==


=== Residential ===
=== Residential ===
Residential taxes are the first type of taxation, and are unlocked when the first functioning Tax Office is built in the town. Unlike other taxation types, Residential taxes are adjustable, and the player can earn up to 6 {{Item|resource=gold coins}} per Serf, 16 per Commoner and 36 per Citizen, depending on the tax rate for each group. However Residential taxes also cause a happiness penalty for villagers of -5% at the first level of tax, rising to -150% at the highest level.
Residential taxes are the first type of taxation, and are unlocked when the first functioning Tax Office is built in the town. Unlike other taxation types, Residential taxes are adjustable, and the player can earn up to 6 {{Item|resource=gold coins}} per Serf, 16 per Commoner and 36 per Citizen, depending on the tax rate for each group. However Residential taxes also cause a happiness penalty for villagers of -5% at the first level of tax, rising to -150% at the highest level.
== Other Taxes ==
All other types of Taxation do not cause a happiness penalty. However, implementing more than XXX different types of taxation, including Residential Taxes, causes a penalty on the player's maximum [[Labour Influence]].


=== Milling Taxes ===
=== Milling Taxes ===
445

modifications

Menu de navigation