Difference between revisions of "Villagers"
Line 12: | Line 12: | ||
! Rank !! Needs !! Promotion Cost {{Item|Gold Coins|text = no}} | ! Rank !! Needs !! Promotion Cost {{Item|Gold Coins|text = no}} | ||
|- | |- | ||
| Serf || Food ( | | Serf || Food (2s)<br />Water<br />Housing<br />Service || 20 | ||
|- | |- | ||
| Commoner || Food (2)<br />Water<br /> | | Commoner || Food (2)<br />Water<br />Housing<br />Service<br />Entertainment<br />Goods (1) || 50 | ||
|- | |- | ||
| Citizen || Food (2)<br />Water<br />Comfort<br />Service<br />Goods (2)<br />Luxury Goods (1) || 200 | | Citizen || Food (2)<br />Water<br />Comfort<br />Service<br />Goods (2)<br />Luxury Goods (1) || 200 |
Revision as of 07:57, 23 December 2023
Villagers are the occupants of the civilization. As the village expands, more villagers will move in through immigration and can be assigned jobs in order to increase production and the variety of goods and resources available.
Overview
When starting the village by placing the village center, the civilization will begin with 8 serfs; the second tier of villager. New villagers coming in via immigration will begin at the base tier: newcomer.
With each promotion a villager receives they will require additional needs that must be satisfied so that they stay. In turn, the higher the rank the less time they spend working and the more time is spent free to satisfy these needs, effectively reducing daily production.
Promotions
For the first 5 days of each month, the ability to promote villagers is offered. The cost to promote increases for each rank, with the exception of military units who can be promoted for free, but have other conditions tied to their promotions.
Rank | Needs | Promotion Cost |
---|---|---|
Serf | Food (2s) Water Housing Service |
20 |
Commoner | Food (2) Water Housing Service Entertainment Goods (1) |
50 |
Citizen | Food (2) Water Comfort Service Goods (2) Luxury Goods (1) |
200 |