Difference between revisions of "Events"

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'''Events''' are a game mechanic in ''[[Foundation]]'' that are triggered either randomly or by fulfilling specific conditions. They significantly alter gameplay and require immediate attention.  
'''Events''' are a game mechanic in ''[[Foundation]]'' that are triggered either randomly or by fulfilling specific conditions. They significantly alter gameplay and require immediate attention.
 
==Annual Fair==
[[File:Fair Positive Effect.png|thumb|alt=An example of a positive status effect caused during a Fair.|An example of a positive status effect caused during a Fair.]]
The annual fair is an event with both positive and possible negative effects. First an envoy will appear and ask if the player wishes to host a fair for a given resource, such as {{Item|Bread}} or {{Item|Fish}}. If the player accepts, there will be a wave of visitors. The time that villagers remain satisfied from food is also reduced by 50%, effectively doubling their food needs.
 
Depending on the visitors' happiness and if they can obtain the resource in the [[Market]], the visitors will periodically create a positive or negative effect on the happiness of the village.
 
By the end of the event, the visitors will leave and a reward is given. If not, the visitors will leave with no reward, and in both cases all status effects from the event will remain, but begin to slowly fade.


==Bad Weather==
==Bad Weather==
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[[File:BadWeather.png|thumb|The bad weather event brings rainy days to Foundation]]
[[File:BadWeather.png|thumb|The bad weather event brings rainy days to Foundation]]


Bad weather is the only currently available event in Foundation.  
Bad weather is a negative event that occurs randomly.


=== Phase 1: Warning ===
=== Phase 1: Warning ===
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