Difference between revisions of "Zones"

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==Extraction Zone==
==Woodcutting Zone==
[[File:Extraction.svg|100px]]
[[File:Extraction.svg|100px]]
The first zone to become available, the extraction zone is used to designate areas with natural resources (berries, stone and trees) as harvesting areas for the [[gathering hut]], [[lumber camp]] and [[stonecutter camp]]. Without an extraction zone with the relevant resources, these buildings will not be able to function.
The first zone to become available, the extraction zone is used to designate areas with natural resources (berries, stone and trees) as harvesting areas for the [[gathering hut]], [[lumber camp]] and [[stonecutter camp]]. Without an extraction zone with the relevant resources, these buildings will not be able to function.
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Forbidden zones are the only other mutually exclusive zone. By painting an area as forbidden, no-one will be able to pass through that specific area.
Forbidden zones are the only other mutually exclusive zone. By painting an area as forbidden, no-one will be able to pass through that specific area.


== Patrolling Zone ==
Patrollers will walk through this zone on their route. Patrol coverage is required for medium-density housing.
== Road Paving Zone ==
Road pavers will pave dirt paths in this zone. Access to paved roads is required for High-Quality housing (for Citizens).
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

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