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== | ==Woodcutting Zone== | ||
[[File:Extraction.svg|100px]] | [[File:Extraction.svg|100px]] | ||
The first zone to become available, the extraction zone is used to designate areas with natural resources (berries, stone and trees) as harvesting areas for the [[gathering hut]], [[lumber camp]] and [[stonecutter camp]]. Without an extraction zone with the relevant resources, these buildings will not be able to function. | The first zone to become available, the extraction zone is used to designate areas with natural resources (berries, stone and trees) as harvesting areas for the [[gathering hut]], [[lumber camp]] and [[stonecutter camp]]. Without an extraction zone with the relevant resources, these buildings will not be able to function. | ||
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Forbidden zones are the only other mutually exclusive zone. By painting an area as forbidden, no-one will be able to pass through that specific area. | Forbidden zones are the only other mutually exclusive zone. By painting an area as forbidden, no-one will be able to pass through that specific area. | ||
== Patrolling Zone == | |||
Patrollers will walk through this zone on their route. Patrol coverage is required for medium-density housing. | |||
== Road Paving Zone == | |||
Road pavers will pave dirt paths in this zone. Access to paved roads is required for High-Quality housing (for Citizens). | |||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
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