Difference between revisions of "Edicts & Privileges"

From Foundation - Wiki
Jump to navigation Jump to search
(One of the main things I've wanted to come to the wiki for is these so YEET)
 
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
(description)
(description)
== Edicts ==
(description)
{| class="wikitable sortable mw-collapsible"
!Edict
!'''Effects'''
|-
!Contractual Wage[[File:Icon Edict Contractual Wage.png|center|frameless|45x45px]]
|
* Decrease the cost of every mandate by <span style="color:#729300;">'''50%'''</span>.
* Decrease the time of every mandate by <span style="color:#729300;">'''50%'''</span>.
|-
!Stonework Promotion[[File:Icon Edict Stonework Promotion.png|center|frameless|45x45px]]
|
* Yields of {{Item|resource=Stone}}, {{Item|resource=Iron Ore}}, {{Item|resource=Gold Ore}}, {{Item|resource=Marble}} and {{Item|resource=Quartz}} are increased by <span style="color:#729300;">'''50%'''</span>.
* Yields of {{Item|resource=Berries}}, {{Item|resource=Fish}}, {{Item|resource=Wheat}}, {{Item|resource=Boar}} and {{Item|resource=Milk}} are decreased by <span style="color:#ea531f;">'''50%'''</span>.
|-
!Sturdy Material[[File:Icon Edict Sturdy Material.png|center|frameless|45x45px]]
|
* Upkeep of [[Production]] Building Parts is decreased by <span style="color:#729300;">'''50%'''</span>.
|-
!Careful Planning[[File:Icon Edict Careful Planning.png|center|frameless|45x45px]]
|
* Refund <span style="color:#729300;">'''50%'''</span> of the [[Tools]] used after constructing a Building Part.
|-
!Bulk Trade[[File:Icon Edict Bulk Trade.png|center|frameless|45x45px]]
|
* Trade quantity bonus of <span style="color:#729300;">'''80%'''</span> from villages with [[Clergy]], [[Kingdom]] and [[Labour]] allegiance.
* Trade price bonus of <span style="color:#ea531f;">'''-20%'''</span> from villages with [[Clergy]], [[Kingdom]] and [[Labour]] allegiance.
|}
==Privileges==
(description)
{| class="wikitable sortable mw-collapsible"
![[File:Labor Influence.png|center|frameless|32x32px]]
!'''Labour Privileges'''
|-
!Merchant League
|
* Trade price bonus of <span style="color:#729300;">'''10%'''</span> from villages with Labour allegiance.
|-
!Civic Chores
|
* Labour buildings upkeep reduced by <span style="color:#729300;">'''25%'''</span>.
|-
!Fair Reputation
|
* Newcomers ignore the Happiness Immigration factor.
|-
!Additional Taxation
|
*You can have <span style="color:#729300;">'''1'''</span> more concurring tax without penalty.
|-
!Dutiful Payers
|
* Residential taxation Happiness effect is decreased by <span style="color:#729300;">'''25%'''</span>.
|-
!Family Business
|
* Every time you trade with a village of Labour allegiance, you gain <span style="color:#729300;">'''1'''</span> influence with its Estate.
|-
!Merchandise Taxes
|
* Unlock Merchandise [[Taxes]] on [[market]] stalls.
''Unlockable via [[Quests|quest]] event:'' {{#Spoiler:Triggered by having upgraded trade routes??? Unconfirmed}}
|}
{| class="wikitable sortable mw-collapsible"
![[File:Kingdom Influence.png|center|frameless|32x32px]]
!'''Kingdom Privileges'''
|-
!Economic Alliance
|
* Trade price bonus of <span style="color:#729300;">'''10%'''</span> from villages with Kingdom allegiance.
|-
!Protection Taxation
|
* While a company is deployed on a military mission, Taxation cumulation speed is increased by <span style="color:#729300;">'''50%'''</span>.
|-
!Inherited Land
|
* For every 5 territories you purchase while this effect is active, redeem <span style="color:#729300;">'''1'''</span> for free.
|-
!King's Accolade
|
*If a <span style="color:#dca600;">'''Knight'''</span> dies during a military mission, a new one immigrates to your village.
|-
!Stately Contribution
|
* Kingdom buildings upkeep is reduced by <span style="color:#729300;">'''25%'''</span>.
|-
!Family Business
|
* Every time you trade with a village of Labour allegiance, you gain <span style="color:#729300;">'''1'''</span> influence with its Estate.
|}
{| class="wikitable sortable mw-collapsible"
![[File:Clergy Influence.png|center|frameless|32x32px]]
!'''Clergy Privileges'''
|-
!Trade Covenant
|
* Trade price bonus of <span style="color:#729300;">'''10%'''</span> from villages with Clergy allegiance.
|-
!Pious Fasting
|
* <span style="color:#dca600;">'''Monastic Food'''</span> Need satisfaction for Monastics lasts <span style="color:#729300;">'''25%'''</span> longer.
|-
!Tithe Taxes
|
* Unlocks Tithe Taxes on Churches.
|-
!Parish Grant
|
*Clergy buildings upkeep is reduced by <span style="color:#729300;">'''25%'''</span>.
|-
!Good Neighbour
|
* Every time you trade with a village of Clergy allegiance, you gain <span style="color:#729300;">'''1'''</span> influence with its Estate.
|-
!Seal of Prestige
|
* (description)
''Unlockable via [[Quests|quest]] event:'' {{#Spoiler:Triggered by building 5 [[Winery|wineries]]??? Unconfirmed}}
|}

Latest revision as of 19:32, 19 April 2025

(description)

Edicts

(description)

Edict Effects
Contractual Wage
Icon Edict Contractual Wage.png
  • Decrease the cost of every mandate by 50%.
  • Decrease the time of every mandate by 50%.
Stonework Promotion
Icon Edict Stonework Promotion.png
Sturdy Material
Icon Edict Sturdy Material.png
  • Upkeep of Production Building Parts is decreased by 50%.
Careful Planning
Icon Edict Careful Planning.png
  • Refund 50% of the Tools used after constructing a Building Part.
Bulk Trade
Icon Edict Bulk Trade.png

Privileges

(description)

Labor Influence.png
Labour Privileges
Merchant League
  • Trade price bonus of 10% from villages with Labour allegiance.
Civic Chores
  • Labour buildings upkeep reduced by 25%.
Fair Reputation
  • Newcomers ignore the Happiness Immigration factor.
Additional Taxation
  • You can have 1 more concurring tax without penalty.
Dutiful Payers
  • Residential taxation Happiness effect is decreased by 25%.
Family Business
  • Every time you trade with a village of Labour allegiance, you gain 1 influence with its Estate.
Merchandise Taxes Unlockable via quest event:
Kingdom Influence.png
Kingdom Privileges
Economic Alliance
  • Trade price bonus of 10% from villages with Kingdom allegiance.
Protection Taxation
  • While a company is deployed on a military mission, Taxation cumulation speed is increased by 50%.
Inherited Land
  • For every 5 territories you purchase while this effect is active, redeem 1 for free.
King's Accolade
  • If a Knight dies during a military mission, a new one immigrates to your village.
Stately Contribution
  • Kingdom buildings upkeep is reduced by 25%.
Family Business
  • Every time you trade with a village of Labour allegiance, you gain 1 influence with its Estate.
Clergy Influence.png
Clergy Privileges
Trade Covenant
  • Trade price bonus of 10% from villages with Clergy allegiance.
Pious Fasting
  • Monastic Food Need satisfaction for Monastics lasts 25% longer.
Tithe Taxes
  • Unlocks Tithe Taxes on Churches.
Parish Grant
  • Clergy buildings upkeep is reduced by 25%.
Good Neighbour
  • Every time you trade with a village of Clergy allegiance, you gain 1 influence with its Estate.
Seal of Prestige
  • (description)
Unlockable via quest event: