Difference between revisions of "Quests"

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(Added image.)
(I added a section for Advice quests above Establishment Questsm but I have an inkling that these are the same thing. Maybe roll them together later on?)
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'''Quests''' in ''[[Foundation]]'' are a means of expanding the village. Early game quests focus on the establishment of the village, whereas later quests are oriented around [[resources]] and obtaining [[Influence]].
'''Quests''' in ''[[Foundation]]'' are a means of expanding the village. Early game quests focus on the establishment of the village, whereas later quests are oriented around [[resources]] and obtaining [[Influence]].
== Advice Quests ==
Advice quests guide the player through ''Foundation''<nowiki/>'s gameplay loop. These quests function as a loose tutorial or guide to the game
All Advice quests are optional. The player may decline a quest by selecting the option, "''I will continue on my own.''"
{| class="wikitable"
! '''Quest'''
!Description
!Objectives!! Rewards
|-
| '''Advice: Providing Food Diversity'''
|<small>Your villagers are very grateful for the food you provided them, yet they wish their larder had more to offer! They would greatly appreciate it if you were to give them a second source of food.</small>
|Let's put food on the table.
* <small>Produce at least <span style="color:#dca600;">'''1'''</span> different <span style="color:#dca600;">'''Refined Food'''</span></small>
* <small>Fill <span style="color:#dca600;">'''Refined Food'''</span> Need for your Serfs</small>
|
|-
| '''Advice:'''
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|}


==Establishment Quests==
==Establishment Quests==

Revision as of 20:25, 19 April 2025

Quests in Foundation are a means of expanding the village. Early game quests focus on the establishment of the village, whereas later quests are oriented around resources and obtaining Influence.

Advice Quests

Advice quests guide the player through Foundation's gameplay loop. These quests function as a loose tutorial or guide to the game

All Advice quests are optional. The player may decline a quest by selecting the option, "I will continue on my own."

Quest Description Objectives Rewards
Advice: Providing Food Diversity Your villagers are very grateful for the food you provided them, yet they wish their larder had more to offer! They would greatly appreciate it if you were to give them a second source of food. Let's put food on the table.
  • Produce at least 1 different Refined Food
  • Fill Refined Food Need for your Serfs
Advice:

Establishment Quests

Establishment quests are the first quests issued and designed to lay the first steps of the village.

Quest Reward
Place a Village Center 500 Gold
Gather your resources
Encourage immigration 1 free territory
Promote your first villagers

Monk and Envoy Quests

Both monk and envoy quests are focused on growth, for a quantity of a specific resource, gold and splendor tokens will be given in return. Regardless of if it is a monk or envoy, each quest offered will allow the choice of completion for kingdom, clergy, or labor, granting tokens for the respective group selected.

Military Quests

A listing of military missions, showing the missions' names, difficulties, and distance.

Military quests become available after constructing a keep. By sending soldiers out on a military mission there is the chance of obtaining coins, resources and special items, such as pikes and blueprints. Each mission has three stages, the second and final stages are optional, however these provide greater returns than just the first stage. As one completes these campaigns, they will unlock more difficult missions with even greater rewards.

Quests can vary in difficilty, time to complete, and the rewards, with more difficult quests requiring more and better trained soldiers but usually also offering better rewards.

End Game Quests

End game quests are planned for release in build 1.9.