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|'''<small>Initiation:</small>''' | |'''<small>Initiation:</small>''' | ||
<small>Your villagers are very grateful for the food you provided them, yet they wish their larder had more to offer! They would greatly appreciate it if you were to give them a second source of food.</small> | <small>Your villagers are very grateful for the food you provided them, yet they wish their larder had more to offer! They would greatly appreciate it if you were to give them a second source of food.</small> | ||
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| '''Advice: Promoting a Villager''' | | '''Advice: Promoting a Villager''' | ||
|<small>I have agreed to spend Manuscripts to promote a [[Novice|Novice.]]</small> | |||
*<small>Have {{Item|resource=manuscript|value=5}}</small> <small>or more inside storage facilities</small> | |||
*<small>Own a <span style="color:#dca600;">'''Great Hall'''</span></small> | |||
*<small>Promote a ''Nun/Monk'' to the next status</small> | |||
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|'''Advice: Promoting a Novice''' | |||
|<small>I have agreed to learn how to promote a few [[Serf|Serfs]] to [[Commoner|Commoners.]]</small> | |<small>I have agreed to learn how to promote a few [[Serf|Serfs]] to [[Commoner|Commoners.]]</small> | ||
*<small>Build a <span style="color:#dca600;">'''Great Hall'''</span></small> | *<small>Build a <span style="color:#dca600;">'''Great Hall'''</span></small> | ||
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*<small>Acquire 'Provisioner' in the Progression menu</small> | *<small>Acquire 'Provisioner' in the Progression menu</small> | ||
*<small>Assign <span style="color:#dca600;">'''War Ration'''</span> to an <span style="color:#dca600;">'''Armoury'''</span></small> | *<small>Assign <span style="color:#dca600;">'''War Ration'''</span> to an <span style="color:#dca600;">'''Armoury'''</span></small> | ||
*<small>Have | *<small>Have {{Item|resource=War Ration|value=25}}</small> <small>or more inside storage facilities</small> | ||
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|'''Advice: Crafting Weapons''' | |||
|<small>I have promised to produce more weapons for my combatants.</small> | |||
*<small>Acquire '(''weapon) warfare''<nowiki/>' in the Progression menu</small> | |||
*<small>Own a <span style="color:#dca600;">'''(''weapon production)'''''</span></small> | |||
*<small>Improve your <span style="color:#dca600;">'''Castle'''</span> with <span style="color:#dca600;">'''Armoury'''</span></small> | |||
*<small>Assign <span style="color:#dca600;">'''''(weapon)'''''</span> to an <span style="color:#dca600;">'''Armoury'''</span></small> | |||
*<small>Have <span style="color:#dca600;">'''5 ''(weapon)'''''</span></small> <small>or more inside storage facilities</small> | |||
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*<small>Build a <span style="color:#dca600;">'''Monastery'''</span> that has Dorms</small> | *<small>Build a <span style="color:#dca600;">'''Monastery'''</span> that has Dorms</small> | ||
*<small>Build a <span style="color:#dca600;">'''Monastery'''</span></small> | *<small>Build a <span style="color:#dca600;">'''Monastery'''</span></small> | ||
*<small>Build a <span style="color:#dca600;">'''Monastery'''</span> that has Monastic Scriptorium</small> | *<small>Build a <span style="color:#dca600;">'''Monastery'''</span> that has Monastic Scriptorium</small> | ||
*<small>Reach a population of <span style="color:#dca600;">'''4 Monastics'''</span></small> | *<small>Reach a population of <span style="color:#dca600;">'''4 Monastics'''</span></small> | ||
| '''<small>Initiation:</small>''' | |'''<small>Initiation:</small>''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
!Quest!!Reward | ! Quest!! Reward | ||
|- | |- | ||
|Place a Village Center||500 Gold | |Place a Village Center||500 Gold | ||
|- | |- | ||
|Gather your resources|| | | Gather your resources|| | ||
|- | |- | ||
|Encourage immigration||1 free [[territory]] | | Encourage immigration||1 free [[territory]] | ||
|- | |- | ||
|Promote your first villagers|| | |Promote your first villagers|| | ||
|} | |||
== Event Quests == | |||
a | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
!'''Quest''' | |||
!Objectives | |||
!Rewards | |||
!Description | |||
|- | |||
|'''Hosting the Berry/Bread/Fish Fair''' | |||
|<small>I have told the Elders that we will host a ''(berry/bread/fish)'' fair.</small> | |||
*<small>Assign <span style="color:#dca600;">'''''Berries/Bread/Fish'''''</span> to a <span style="color:#dca600;">'''Village Market/Market Hall'''</span></small> | |||
*<small>Raise the Happiness of your village to 75</small> | |||
*<small>Wait for the fair to be over</small> | |||
|'''<small>On Success:</small>''' | |||
<small>I have told the Elders that we will host a ''(berry/bread/fish)'' fair.</small> | |||
*<small>{{Item|resource=labour influence|value=10}}</small> | |||
*<small>Trade price bonus of <span style="color:#729300;">'''10%'''</span> from villages with Labour allegiance.</small> | |||
*<small>Trade bonus of <span style="color:#729300;">'''25%'''</span> when selling ''(berries/bread/fish)''.</small> | |||
*<small>Happiness bonus of <span style="color:#729300;">'''25%'''</span> for villagers with Villager profile.</small> | |||
'''<small>On Failure:</small>''' | |||
*<small>{{Item|resource=labour influence|value=-10}}</small> | |||
*<small>Happiness bonus of <span style="color:#ea531f;">'''-25%'''</span> for villagers with Villager profile.</small> | |||
|<small>Duration: <span style="color:#dca600;">'''21 days'''</span></small> | |||
'''<small>Initiation:</small>''' | |||
<small>'''Bread:''' With so much bread in the granaries, the Elders believe your village might be ready for a bread fair! If you can ensure everyone has a good time, there is a good chance the trading value of this resource will improve.</small> | |||
* <small>Option: ''Let's host a (food) fair.''</small> | |||
* <small>Option: ''Order my (workers) to work double...''</small> <small>- Influenced by your best Baker</small> <small>- <span style="color:#dca600;">'''percentage chance'''</span> that workers are <span style="color:#729300;">'''focused'''</span> '''or''' <span style="color:#ea531f;">'''panicked'''</span>, and that yields of ''(food)'' are improved/decreased by <span style="color:#dca600;">'''50%'''</span>.</small> | |||
* <small>Option: ''Let's gather another time.''</small> | |||
<small><br />'''Completion:'''</small> | |||
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|'''Gifting Jewellery''' | |||
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|<small>Duration: <span style="color:#dca600;">'''21 days?'''</span></small> | |||
'''<small>Initiation:</small>''' | |||
<small>The Elders have decided a gift is in order! They intend to dazzle the Seneschal with opulent jewellery—but naturally, they expect you to supply the offering.</small> | |||
* <small>Option: ''Nothing is too great for our cause!''</small> | |||
* <small>Option: ''Let my best Tax Collector handle the gift.''</small> <small>- Influenced by your best Tax Collector</small> <small>- <span style="color:#dca600;">'''percentage chance'''</span> that the Seneschal <span style="color:#729300;">'''is enchanted by'''</span> '''or''' <span style="color:#ea531f;">'''is outraged by'''</span> your Taverner's gift, and Happiness bonus of <span style="color:#729300;">'''10%'''</span> '''or''' <span style="color:#ea531f;">'''-10%'''</span>.</small> | |||
* <small>Option: ''Why don't you take care of it?''</small> | |||
* <small>Option: ''Isn't this bribery?''</small> | |||
'''<small>Completion:</small>''' | |||
|- | |||
| '''Hosting the ''Seneschal/Abbess''''' | |||
|'''<small>Seneschal:</small>''' <small>I have invited the Seneschal to stay in our village for a few months.</small> | |||
* <small>Host the Seneschal with 95% approval.</small> | |||
<small>'''Abbess:''' I have invited the Abbess to stay in our Priory for a few months.</small> | |||
*<small>Host the Abbess and her suite with 95% approval.</small> | |||
| | |||
|<small>Duration: <span style="color:#dca600;">'''90 days?'''</span></small> | |||
'''<small>Initiation:</small>''' | |||
'''<small>Completion:</small>''' | |||
|- | |||
|'''Hosting a Feast for the Seneschal (title?)''' | |||
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|<small>Duration: <span style="color:#dca600;">'''21 days?'''</span></small> | |||
'''<small>Initiation:</small>''' | |||
<small>The Elders have one final trick up their sleeves: a grand celebration to bid the Seneschal farewell! They ask you to organise a private feast with fine food and drinks and ensure the comfort of the few distinguished Elders they plan to invite.</small> | |||
* <small>Option: ''Let's have a feast!''</small> | |||
* <small>Option: ''This sounds like something my best Taverner could handle!''</small> <small>- Influenced by your best Taverner</small> <small>- <span style="color:#dca600;">'''percentage chance'''</span> that the Seneschal <span style="color:#729300;">'''has a great time at'''</span> '''or''' <span style="color:#ea531f;">'''is exhausted by'''</span> your Taverner's revelries, and Happiness bonus of <span style="color:#729300;">'''10%'''</span> '''or''' <span style="color:#ea531f;">'''-10%'''</span>.</small> | |||
* <small>Option: ''Why don't you take care of it?''</small> | |||
* <small>Option: ''I think he's tired of your schemes.''</small> | |||
'''<small>Completion:</small>''' | |||
|} | |} | ||
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==End Game Quests== | ==End Game Quests== | ||
End game quests are planned for release in build 1.9. | End game quests are planned for release in build 1.9. | ||
== Aspiration Quests == | |||
a | |||
{| class="wikitable sortable mw-collapsible" | |||
!'''Estate Aspiration''' | |||
!Objectives | |||
!Description | |||
|- | |||
! rowspan="5" |[[File:Labor Splendor.png|frameless|100x100px]] | |||
'''<big>Labour</big>''' | |||
=== <Aspiration> === | |||
|'''<small>Requirements</small>''' | |||
* | |||
'''<small>Restrictions</small>''' | |||
* | |||
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! rowspan="5" |[[File:Kingdom Splendor.png|frameless|100x100px]] | |||
'''<big>Kingdom</big>''' | |||
=== <Aspiration> === | |||
|'''<small>Requirements</small>''' | |||
* | |||
'''<small>Restrictions</small>''' | |||
* | |||
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! rowspan="5" |[[File:Clergy Splendor.png|frameless|100x100px]] | |||
'''<big>Clergy</big>''' | |||
=== A Prosperous Priory === | |||
|'''<small>Requirements</small>''' | |||
* <small>Build an '''Abbatial Church'''</small> | |||
* <small>Reach a population of '''150 Monastics'''</small> | |||
* <small>Host the Abbess at your '''Monastery'''</small> | |||
* <small>Splendour for '''Clergy''' estate is 500 or more</small> | |||
'''<small>Restrictions</small>''' | |||
* <small>Never build a Castle</small> | |||
* <small>Keep the Villager population below 75</small> | |||
* <small>Never promote a Villager</small> | |||
|<small>I aspire to...</small> | |||
Build a prosperous priory! | |||
<small>For players who want to focus on a monastery and trading.</small> | |||
|- | |||
|'''A Prosperous Priory, Part I''' | |||
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|'''<small>A Prosperous Priory, Part II</small>''' | |||
<small>I have promised the Abbess we would turn our monastery into a successful Priory.</small> | |||
*<small>Establish a Trade Route with <span style="color:#dca600;">'''[[Kinstone|Kinstone Abbey]]'''</span></small> | |||
*<small>Host pilgrims at your Hospitium</small> | |||
*<small>Reach a population of <span style="color:#dca600;">'''150 Monastics'''</span></small> | |||
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|'''A Prosperous Priory, Part III''' | |||
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|'''<small>A Prosperous Priory, Part IV</small>''' | |||
<small>I have promised the Abbess we would make our Priory renowned across the realm.</small> | |||
*<small>Build an <span style="color:#dca600;">'''Abbatial Church'''</span></small> | |||
*<small>Reach a population of <span style="color:#dca600;">'''150 Monastics'''</span></small> | |||
*<small>Host the Abbess at your Monastery</small> | |||
*<small>Splendour for <span style="color:#dca600;">'''Clergy'''</span> estate is 500 or more</small> | |||
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|} | |||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
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