Difference between revisions of "Maps"
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|} | |} | ||
== | ==Parameters== | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Current Map Generator Parameters | |+Current Map Generator Parameters | ||
!Icon | !Icon | ||
!Param | !Param | ||
!Appears in map type(s) | |||
!Description | !Description | ||
|- | |- | ||
|[[File:Icon_Terrain_Ocean.png|32px]] | |[[File:Icon_Terrain_Ocean.png|32px]] | ||
|Ocean | |Ocean | ||
|Coastal | |||
|Controls the size of the ocean. | |Controls the size of the ocean. | ||
|- | |- | ||
| | |[[File:Icon Terrain Bay.png|left|32x32px]] | ||
|Bay | |Bay | ||
|Coastal | |||
|Controls the overall surface taken by bays. | |Controls the overall surface taken by bays. | ||
|- | |- | ||
| | |[[File:Icon Terrain Lake.png|32x32px]] | ||
|Lake | |Lake | ||
|Coastal | |||
Fluvial | |||
Hills | |||
|Controls the overall surface taken by lakes. | |Controls the overall surface taken by lakes. | ||
|- | |- | ||
| | |[[File:Icon Terrain Island.png|left|32x32px]] | ||
|Island | |Island | ||
|Coastal | |||
Fluvial | |||
|Controls the overall surface taken by islands in main water masses. | |Controls the overall surface taken by islands in main water masses. | ||
|- | |- | ||
| | |[[File:Icon Terrain Elevation.png|32x32px]] | ||
|Cliff | |Cliff | ||
|Coastal | |||
Fluvial | |||
|Controls the plateau elevation of the terrain, creating cliffs. | |Controls the plateau elevation of the terrain, creating cliffs. | ||
|- | |- | ||
| | |[[File:Icon Terrain Bumpiness.png|32x32px]] | ||
|Hill | |Hill | ||
|Coastal | |||
Fluvial | |||
Hills | |||
|Controls the bumpiness of the terrain: a low value generates flat terrain with lots of plains, a high value generates bumpy terrain with lots of hills. | |Controls the bumpiness of the terrain: a low value generates flat terrain with lots of plains, a high value generates bumpy terrain with lots of hills. | ||
|- | |- | ||
| | |[[File:Icon Terrain Slope.png|32x32px]] | ||
|Slope | |Slope | ||
|Coastal | |||
Fluvial | |||
Hills | |||
|Controls the overall incline of the terrain. | |Controls the overall incline of the terrain. | ||
|} | |} | ||
Revision as of 17:24, 21 January 2026
Foundation allows players starting a new game to choose from three map types, within which up to 7 parameters can be adjusted with sliders, affecting aspects of the map.
Map Types
Parameters
Additional parameters including improved vegetation, and elevated rivers are being considered for future application.
Map Code
Contains all of the current map information. Can be used for easy sharing. Buttons for both copying the Map Code to clipboard, as well as pasting a Map Code from clipboard. Please note that Map Codes may become partially or completely obsolete as we improve and update the Map Generator.
You can see the map code when generating a new map and also in the esc menu while having loaded a save.