Foundation allows players to choose from five official maps or a procedurally generated map when starting a new game.
Official Map List
Preview |
Map Name |
Description
|
![Bronze star icon](/found/images/thumb/f/f9/Screenshot_OfficialMap_Coastal_2.jpg/120px-Screenshot_OfficialMap_Coastal_2.jpg) |
Coastal |
The Coastal map has it all: beachfront coves, protected by cliffs, whilst inland the rolling hills and plains are ideal for settling and farming.
|
![Bronze star icon](/found/images/thumb/7/77/Screenshot_OfficialMap_Fluvial_4.jpg/120px-Screenshot_OfficialMap_Fluvial_4.jpg) |
Fluvial |
The Fluvial map features long stretches of river that split the land. Bridges must be built earlier to allow passage across rivers for villagers and immigrants alike.
|
![Bronze star icon](/found/images/thumb/7/7b/Screenshot_OfficialMap_Hills_3.jpg/120px-Screenshot_OfficialMap_Hills_3.jpg) |
Hills |
The Hills map features dense forests, green pastures and a rounded landscape like no other. The absence of fishing can make it more challenging to feed the population.
|
![Bronze star icon](/found/images/thumb/a/ae/Screenshot_OfficialMap_Mountain_3.jpg/120px-Screenshot_OfficialMap_Mountain_3.jpg) |
Mountain |
The Mountain map offers a small coastal stretch of land with rough elevated terrain at you back that will challenge your establishment.
|
![Bronze star icon](/found/images/thumb/5/5f/Screenshot_OfficialMap_Valley_6.jpg/120px-Screenshot_OfficialMap_Valley_6.jpg) |
Valley |
At its core, the Valley map is a sinuous river running through lush forest and surrounded by ancient mountains that is sure to please.
|
Map Generator
Procedural maps are randomly generated maps that will make each game a unique experience. The map generator is still a work in progress. First introduced publicly in the 1.9.1 Update. Currently there are 3 base map options based on the original maps already present in the game: Coastal, Fluvial and Hills. These maps have several paramaters that can be adjusted:
Current Map Generator Parameters
Icon
|
Param
|
Description
|
|
Ocean
|
Controls the size of the ocean.
|
|
Bay
|
Controls the overall surface taken by bays.
|
|
Lake
|
Controls the overall surface taken by lakes.
|
|
Island
|
Controls the overall surface taken by islands in main water masses.
|
|
Cliff
|
Controls the plateau elevation of the terrain, creating cliffs.
|
|
Hill
|
Controls the bumpiness of the terrain: a low value generates flat terrain with lots of plains, a high value generates bumpy terrain with lots of hills.
|
|
Slope
|
Controls the overall incline of the terrain.
|
Additional parameters including improved vegetation, and elevated rivers are being considered for future application.
Map Code
Contains all of the current map information. Can be used for easy sharing. Buttons for both copying the Map Code to clipboard, as well as pasting a Map Code from clipboard. Please note that Map Codes may become partially or completely obsolete as we improve and update the Map Generator.