Difference between revisions of "Quests"

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827 bytes added ,  Wednesday at 11:34
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|{{Item|resource=cloth}}<br />{{Item|resource=clothes}}<br />{{Item|resource=beer}}<br />{{Item|resource=berries}}<br />{{Item|resource=fish}}<br />{{Item|resource=kingdom influence}}
|{{Item|resource=cloth}}<br />{{Item|resource=clothes}}<br />{{Item|resource=beer}}<br />{{Item|resource=berries}}<br />{{Item|resource=fish}}<br />{{Item|resource=kingdom influence}}
|-
|-
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|Fort Feast
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|The First Constable has her eyes on a series of enemy forts famed for withstanding long sieges. Whoever captures them can keep the provisions inside.
|{{Item|resource=breakage}}<br />{{Item|resource=injury}}<br />{{Item|resource=death}}
|{{Item|resource=breakage}}<br />{{Item|resource=injury}}<br />{{Item|resource=death}}
|
|[[Army#Company Might|Might]] 960+<br />{{Item|resource=grade 3}}<br />{{Item|resource=war ration}}
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|1 Spear<br />1 Bow<br />1 Any
|
|{{Item|resource=cheese}}<br />{{Item|resource=bread}}<br />{{Item|resource=meat}}<br />{{Item|resource=kingdom influence}}
|-
|-
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|Noble Rescue
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|A noble has been taken hostage by a bitter rival and promises a fortune to whoever can set him free. The thing is - no one knows where he has been taken to.
|{{Item|resource=breakage}}<br />{{Item|resource=injury}}<br />{{Item|resource=death}}
|{{Item|resource=breakage}}<br />{{Item|resource=injury}}<br />{{Item|resource=death}}
|
|[[Army#Company Might|Might]] 960+<br />{{Item|resource=grade 3}}<br />{{Item|resource=war ration}}
|
|1 Sword<br />1 Bow<br />1 Any
|
|{{Item|resource=gems}}<br />{{Item|resource=jewellery}}<br />{{Item|resource=coin}}<br />{{Item|resource=kingdom influence}}
|}
|}


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